Having tried both in recent weekend betas, my opinion is that if i like ESO and want more of that sort of gameplay, i need to buy ESO, while if i like Wildstar and want more of that sort of gameplay, i should go back to SWTOR. ESO lacks in terms of engaging combat (imo), but makes that up in other ways. Wildstar's saving grace SHOULD be the engaging combat, but it's just the same ole' GCD crap seen in many recent games, only with a dodge thrown in. Paths are a joke.
I do agree that the two games don't really compete. People that enjoyed SWTOR but wanted less talking and more dodge-y combat should love wildstar. People that want a more old-school (not that it's very old school) experience, more realist aesthetic and PvP will want ESO.
I was kinda disappointed that the great humour and playfulness seen on Wildstar's website and promotional videos doesn't really carry over into the game itself.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall Currently Playing: ESO
No. Not in every single regard. I have no problem being honest about both. WoW and WS are great games, WS does some things better, WoW does other things better. WS is definitely not a blanket improvement over WoW.
There is nothing in WoW right now that WS simply doesnt do better (from what weve seen upto level 29, still eager to see raiding). Those who just look at it from the outside think its just a copy of WoW as the graphics style is similar. Easy to make that mistake, and your loss for thinking thats all it is.
Look, if you like WS, that's fine enjoy it, but can we not pretend that it's simultaneously nothing like WoW while also being WoW 2.0?
And WS is absolutely going to run into the problem of people asking "Why play this instead of Warlords of Draenor?" I don't think WS is good enough to take people away from their cadre of characters and collections of mounts/pets/achievements/transmog gear for a game that is partially better in some areas and partially worse in others.
Some people, like the category you fit in, are so tired of WoW that they just can't imagine going back. That's cool, no need to justify that, it's been a decade - it's understandable. Even I'm tired of WoW, and I still think it's a great game and recommend it to people. I also think WS is a great game and think people will enjoy it. But, it's the overlapping players that I can't recommend WS to over WoW. If they're not bored to death of WoW, then they may as well skip WS, cause there's just no reason to give up WoW for it.
Wildstar has nothing to worry about from ESO just like ESO has nothing to worry about from Wildstar. Two very different games with different target audiences. WS will be competing against WoW if anyone.
I played both betas and promptly uninstalled WS after playing it for about 2 hrs. ESO, I have pre-ordered it and waiting for release date. NO reason they both can't prosper. Though If I had to pick one to have troubles it would be WS for the simple fact that it has WoW to compete with and when the new exp releases I see a mass exodus from WS to WoW.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
Awesome topic for PVP - In all honesty, Wildstar is the better mmorpg it's much deeper than these people that only looked at a few screen shots or videos make it out to be. They see a screen shot and assume it's made for 10 year olds. A 10 year old wouldn't know how to get past level 10 in this Wildstar trust me.
ESO - I only hate on it because I am a Skryim fan. I love Skryim. I would have loved to play it with some friends co op but not at the cost ESO is charging, and not at the cost of dumbing down the game either. Yes ESO has 3 faction pvp, but as a Skryim fan, 3 faction pvp was never on my wish list for elder scrolls. I just had different expections for ESO, expectations that stem from my love of skyrim.
I have played both betas, you guys are so shallow, if a game is too much like another is rubbish and if a game is tries something different its rubbish... the problem with todays MMO'ers is the fact that if people are not in their comfort zone then they spew hate on things... I have played both games and I strongly prefer one.... but I am not going to say which one because its a matter of game taste.
comparing these two games is like comparing a flight sim with a racing car game. if you like fast paced id say wildstare, if you prefer slower paced id go for ESO.
End game seems to be the point that people are wanting to argue about, I aways felt that the people who moan the most are the people who get to the end game the fastest. Everyone nowdays seems so eager to get to the end that they miss all the wonderful things that are happening around them as they level.
My advise is don't get to the cap without first enjoying what the game has to offer.... otherwise you will always be disappointed and searching for that game that will never give you what you want.
I would never have looked at Wildstar if this article did not have ESO in it. ESO sub numbers are going to hit millions, so I can only assume they are trying to boost Wildstar numbers using a big name like ESO.
Going into both Beta's my view was that ESO was junk and Wildstar was going to be amazing. After playing two beta's of ESO and weeks with Wildstar my opinion is now the exact opposite.
While I have strong reservations that ESO will be properly balanced for PvP and that its visual que system may not work that great in PvP, I do find the combat far more engaging that Wildstar. To me Wildstar is WoW with everyone having funny shaped AoE abilities. It is neither unique or engaging, regardless of how folks try and spin it. In a big fight all those telegraphs end up meaning nothing because they all overlap.
Thankfully ESO and Wildstar are not releasing back to back and I expect I will get a couple months in ESO before I need to make a decision, but I will def play ESO, not sure if I will play Wildstar.
Well Carbine says "Feel free to share your excitement for WildStar, watch livestreams, discuss the things that are now public" and since 1-29 content is now fully public let me rephrase the question: without mentioning any involvement in beta, what content that youve seen publicly do you feel is below your expectations?
I think every MMORPG should get two separate reviews scores. One as a MMO, one as a RPG. Whether ESO or Wildstar is the better MMO is something reasonable people can disagree about, they cater to very different tastes in that respect. But judging them as RPGs? Wildstar doesn't even attempt to compete, in terms of the presentation of RPG content Carbine seems to think it's 2004 and their only competition is vanilla WoW.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
Played both games, to make a fast comparison with MMOs that everyone Knows.
DaoC + Warhammer + ES = TESO
WoW + Pixar Movies = Wildstar
That pretty much say it all. On a plus note, both games are also on beta but TESO performance was amazing, they did something with it on large PvP battles never seen before in a MMO, thats an huge step forward on the genre. by the other side Wildstar perfomance was just bad.
Originally posted by Roxtarr WildStar is unashamed to be an MMORPG. It has one hand holding many traditional elements while having the other grasped upon new elements. ESO feels like a dumbed down multiplayer Skyrim and has at times attempted to distance itself from being called an MMO. My choice is clear, I'm betting on WildStar.
Why do you need to bet on anything? The market is large enough that both can coexist. We saw the same bullshit rivalry with AoC and Warhammer, and everyone kept playing up their preferred game until both were overhyped and ultimatly both failed.
I think the market is large enough for both. And more importantly, it's been a good long time since anything new was released. However, with a WoW expansion on the near horizon and other games nearing completion, there's going to be competition. I expect that, due mainly to its earlier launch date, ESO will have a strong showing. However, within 2-3 months, most of the launch crowd will have become disenchanted with it. The devs simply won't be able to make enough changes to it to make it a mainstream MMO. I believe it will be F2P (or B2P) within 12 months of launch. Wildstar, on the other hand, looks like they are developing and planning for the long haul. If the game is good, then it will keep people. The videos shown really make it look much more like a mainstream MMO. So I, too, would place a bet on Wildstar "winning" if we're going to compare it to ESO.
Played both games, to make a fast comparison with MMOs that everyone Knows.
DaoC + Warhammer + ES = TESO
WoW + Pixar Movies = Wildstar
That pretty much say it all. On a plus note, both games are also on beta but TESO performance was amazing, they did something with it on large PvP battles never seen before in a MMO, thats an huge step forward on the genre. by the other side Wildstar perfomance was just bad.
Wildstar is in actual beta, and ESO is on the finishing stretch. Wildstar hasn't been optimized at all yet! Runs fine on a good machine though. I didn't have a single issue running either.
I have not trued ws, and just brifeley tried eso beta. although i have next to nothing to go on, id still have to say im not very excited for neither. Ws kinda feels like its thrown together, like a slightly improved wow. Paths seems completely unintresting, and overall not a huge fan of scifi rpgs. eso seems abit too streamlined than what i expected it to be due to the fact thats its a tes game. Combat feels incredibly clunky a'la rift almost, and generally lacks any sense of impact.
To sum it up: imo none of these games are groundbreaking enough at the time to wake my interest. Imjust hoping that eqn will be everything it sets out to be..
I have played both games and Wildstar is the one that has stood out for me. Everyone says that ESO gets better the longer you play but I've not managed to reach that point with it. I think wildstar will have the broader appeal whilst ESO will have repescted but niche appeal.
so in current MMO terms. Wildstar is WOW & ESO is EQ2
Let's say you're right. That means WildStar has to try and compete with the juggernaut that is WoW, that many people have invested so much time into, they'll never leave it for long. Their friends are there, their guilds, their 50$ mounts.
Trying to beat WoW in its own game, as we've seen in the past, generally hurts far more than it helps.
I think what they mean is that Wildstar is aiming more for that sort of audience, a raiding and instanced PVP with some world pvp sort of audience. Wildstar however has enough different things with it that it does actually seem manageable to find a reason to leave WoW for it.
However, Wildstar is not really aiming for a casual audience (Like I have seen many state here), they are aiming for something along the lines of Vanilla WoW and Burning crusade, which many seemed to love but can no longer obtain that feeling in WoW now.
I truly believe this is WIldstar's goal. As for me, I honestly think it will do great on release. ESO reminds me way to much of swtor and not in the good ways. (Granted it is better than swtor imo)
Remember having to get attuned for a raid or dungeon in WoW BC? That grind just to get in? That feeling you had when you were invited but didn't have the rep? Welcome to WildStar.
Wildstar looks thrown together? WHAT? It's been in development for over 8 years! What par of the game looks thrown together? You haven't even tried the beta!! Have you even seen the game? Your bias is showing big time.
I don't see how you can even argue that Wildstar isn't groundbreaking enough either.
snip
Seriously, how much more groundbreaking could you want?
What could/should they add?
Bringing things back that HAVE BEEN DONE BY OTHERS is NOT groundbreaking.
Meh, I agree with the folks saying you shouldn't really compare the two games. Having played both, it's pretty clear they are not targeted at the same people.
Honestly, I don't think either is going to do all that well long term though.
Wildstar is too much of "the same" to permanently pull people away from whatever MMMO they have already invested a lot of time in. I've been in the beta for it since they started beta, and I acknowledge there's a lot of innovative stuff there. But once you cut through all the "oo" "ahh" newness of it, it's still just a standard progression ThemePark MMO.
As for ESO, the clunky combat WILL hurt it long term. TES games get away with it because all the moddability keeps the rest of the game "fresh" . . . The MMO won't have that advantage.
But both will probably do "well enough" to be around a while. They are both solid games in their own right. I think ESO will remain popular with a core crowd of die hard TES fans (of which their are a ton) and WildStar will do very well with a core group of people that miss the days of vanilla WoW (of which there are also a ton). Those two groups of people will keep the lights on for each game.
Wildstar looks thrown together? WHAT? It's been in development for over 8 years! What par of the game looks thrown together? You haven't even tried the beta!! Have you even seen the game? Your bias is showing big time.
I don't see how you can even argue that Wildstar isn't groundbreaking enough either.
Bringing back 40 man raids.
Bringing back attunements.
World Bosses, not just max level bosses either!
Heroic quests that you can't actually solo.
Bringing back difficult content, instead of the
Bringing back difficult content, instead of the current plethora of faceroll.
Paths system.
Housing system with furniture!
40 man warplot
Ditched the whole elves & dwarves fantasy shit for a change.
Adventure system
Unique combat system that requires skill shots, and dodging.
CREDD to potentially allow people to play for free.
3 modes of progression! Solo/Small group, Raid, and PvP!
And I am probably forgetting some shit!
Seriously, how much more groundbreaking could you want?
What could/should they add?
Bringing things back that HAVE BEEN DONE BY OTHERS is NOT groundbreaking.
Really, even if they are dead in the past? Sounds, groundbreaking to me.... There are plenty of those features that are unique to Wildstar as well. I guess those don't count either though, huh... I added some more stuff to the list too.
What does it lack to be groundbreaking then? It's about as groundbreaking as possible whilst still being an MMO! I can't think of an MMO that has gone further from the norm personally.
Originally posted by Azzras Remember having to get attuned for a raid or dungeon in WoW BC? That grind just to get in? That feeling you had when you were invited but didn't have the rep? Welcome to WildStar.
Not the worst of things. Even considered good by some, unless your considering it good in that statement. I can't tell.
Originally posted by Azzras Remember having to get attuned for a raid or dungeon in WoW BC? That grind just to get in? That feeling you had when you were invited but didn't have the rep? Welcome to WildStar.
Not the worst of things. Even considered good by some, unless your considering it good in that statement. I can't tell.
I wasn't a fan. It was an artificial gate that kept people from playing in dungeons/raids together.
He doesn't understand that I added the . Starting to think some people take video games way to seriously.
Anyway, back on topic.
Prior to this weekend, I had planned on getting WS. I already bought ESO, mainly to play w/ my wife, but I have seriously changed my mind about WS. I had high high hopes for that game. It's just not for me.
Gave both a good try - ESO was much better than I expected and Wildstar was much worse than I expected. That's for me, perhaps for some of you it will be different. I'm with ESO
I have liked ESO and WIldStar. I will be buying Wildstar. It is for me the more entertaining game. For those that dont like the graphics of wildstar yet give props to WoW are being hypocritical I think. If you like something then play it. Graphics should only be a minor thing for a true MMO gamer. If you want realistic graphics then go play consoles or join the armed forces.
Comments
Having tried both in recent weekend betas, my opinion is that if i like ESO and want more of that sort of gameplay, i need to buy ESO, while if i like Wildstar and want more of that sort of gameplay, i should go back to SWTOR. ESO lacks in terms of engaging combat (imo), but makes that up in other ways. Wildstar's saving grace SHOULD be the engaging combat, but it's just the same ole' GCD crap seen in many recent games, only with a dodge thrown in. Paths are a joke.
I do agree that the two games don't really compete. People that enjoyed SWTOR but wanted less talking and more dodge-y combat should love wildstar. People that want a more old-school (not that it's very old school) experience, more realist aesthetic and PvP will want ESO.
I was kinda disappointed that the great humour and playfulness seen on Wildstar's website and promotional videos doesn't really carry over into the game itself.
"Id rather work on something with great potential than on fulfilling a promise of mediocrity."
- Raph Koster
Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
Currently Playing: ESO
Look, if you like WS, that's fine enjoy it, but can we not pretend that it's simultaneously nothing like WoW while also being WoW 2.0?
And WS is absolutely going to run into the problem of people asking "Why play this instead of Warlords of Draenor?" I don't think WS is good enough to take people away from their cadre of characters and collections of mounts/pets/achievements/transmog gear for a game that is partially better in some areas and partially worse in others.
Some people, like the category you fit in, are so tired of WoW that they just can't imagine going back. That's cool, no need to justify that, it's been a decade - it's understandable. Even I'm tired of WoW, and I still think it's a great game and recommend it to people. I also think WS is a great game and think people will enjoy it. But, it's the overlapping players that I can't recommend WS to over WoW. If they're not bored to death of WoW, then they may as well skip WS, cause there's just no reason to give up WoW for it.
Hodor!
Wildstar has nothing to worry about from ESO just like ESO has nothing to worry about from Wildstar. Two very different games with different target audiences. WS will be competing against WoW if anyone.
I played both betas and promptly uninstalled WS after playing it for about 2 hrs. ESO, I have pre-ordered it and waiting for release date. NO reason they both can't prosper. Though If I had to pick one to have troubles it would be WS for the simple fact that it has WoW to compete with and when the new exp releases I see a mass exodus from WS to WoW.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
Awesome topic for PVP - In all honesty, Wildstar is the better mmorpg it's much deeper than these people that only looked at a few screen shots or videos make it out to be. They see a screen shot and assume it's made for 10 year olds. A 10 year old wouldn't know how to get past level 10 in this Wildstar trust me.
ESO - I only hate on it because I am a Skryim fan. I love Skryim. I would have loved to play it with some friends co op but not at the cost ESO is charging, and not at the cost of dumbing down the game either. Yes ESO has 3 faction pvp, but as a Skryim fan, 3 faction pvp was never on my wish list for elder scrolls. I just had different expections for ESO, expectations that stem from my love of skyrim.
I have played both betas, you guys are so shallow, if a game is too much like another is rubbish and if a game is tries something different its rubbish... the problem with todays MMO'ers is the fact that if people are not in their comfort zone then they spew hate on things... I have played both games and I strongly prefer one.... but I am not going to say which one because its a matter of game taste.
comparing these two games is like comparing a flight sim with a racing car game. if you like fast paced id say wildstare, if you prefer slower paced id go for ESO.
End game seems to be the point that people are wanting to argue about, I aways felt that the people who moan the most are the people who get to the end game the fastest. Everyone nowdays seems so eager to get to the end that they miss all the wonderful things that are happening around them as they level.
My advise is don't get to the cap without first enjoying what the game has to offer.... otherwise you will always be disappointed and searching for that game that will never give you what you want.
FoxsterUK
Going into both Beta's my view was that ESO was junk and Wildstar was going to be amazing. After playing two beta's of ESO and weeks with Wildstar my opinion is now the exact opposite.
While I have strong reservations that ESO will be properly balanced for PvP and that its visual que system may not work that great in PvP, I do find the combat far more engaging that Wildstar. To me Wildstar is WoW with everyone having funny shaped AoE abilities. It is neither unique or engaging, regardless of how folks try and spin it. In a big fight all those telegraphs end up meaning nothing because they all overlap.
Thankfully ESO and Wildstar are not releasing back to back and I expect I will get a couple months in ESO before I need to make a decision, but I will def play ESO, not sure if I will play Wildstar.
I think every MMORPG should get two separate reviews scores. One as a MMO, one as a RPG. Whether ESO or Wildstar is the better MMO is something reasonable people can disagree about, they cater to very different tastes in that respect. But judging them as RPGs? Wildstar doesn't even attempt to compete, in terms of the presentation of RPG content Carbine seems to think it's 2004 and their only competition is vanilla WoW.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Played both games, to make a fast comparison with MMOs that everyone Knows.
DaoC + Warhammer + ES = TESO
WoW + Pixar Movies = Wildstar
That pretty much say it all. On a plus note, both games are also on beta but TESO performance was amazing, they did something with it on large PvP battles never seen before in a MMO, thats an huge step forward on the genre. by the other side Wildstar perfomance was just bad.
I think the market is large enough for both. And more importantly, it's been a good long time since anything new was released. However, with a WoW expansion on the near horizon and other games nearing completion, there's going to be competition. I expect that, due mainly to its earlier launch date, ESO will have a strong showing. However, within 2-3 months, most of the launch crowd will have become disenchanted with it. The devs simply won't be able to make enough changes to it to make it a mainstream MMO. I believe it will be F2P (or B2P) within 12 months of launch. Wildstar, on the other hand, looks like they are developing and planning for the long haul. If the game is good, then it will keep people. The videos shown really make it look much more like a mainstream MMO. So I, too, would place a bet on Wildstar "winning" if we're going to compare it to ESO.
Wildstar is in actual beta, and ESO is on the finishing stretch. Wildstar hasn't been optimized at all yet! Runs fine on a good machine though. I didn't have a single issue running either.
although i have next to nothing to go on, id still have to say im not very excited for neither.
Ws kinda feels like its thrown together, like a slightly improved wow. Paths seems completely unintresting, and overall not a huge fan of scifi rpgs.
eso seems abit too streamlined than what i expected it to be due to the fact thats its a tes game. Combat feels incredibly clunky a'la rift almost, and generally lacks any sense of impact.
To sum it up: imo none of these games are groundbreaking enough at the time to wake my interest. Imjust hoping that eqn will be everything it sets out to be..
I think what they mean is that Wildstar is aiming more for that sort of audience, a raiding and instanced PVP with some world pvp sort of audience. Wildstar however has enough different things with it that it does actually seem manageable to find a reason to leave WoW for it.
However, Wildstar is not really aiming for a casual audience (Like I have seen many state here), they are aiming for something along the lines of Vanilla WoW and Burning crusade, which many seemed to love but can no longer obtain that feeling in WoW now.
I truly believe this is WIldstar's goal. As for me, I honestly think it will do great on release. ESO reminds me way to much of swtor and not in the good ways. (Granted it is better than swtor imo)
I say we just let the games fight each other when they are both released rather than just throwing pointless hate around.
Time is the best decider.
Bringing things back that HAVE BEEN DONE BY OTHERS is NOT groundbreaking.
Meh, I agree with the folks saying you shouldn't really compare the two games. Having played both, it's pretty clear they are not targeted at the same people.
Honestly, I don't think either is going to do all that well long term though.
Wildstar is too much of "the same" to permanently pull people away from whatever MMMO they have already invested a lot of time in. I've been in the beta for it since they started beta, and I acknowledge there's a lot of innovative stuff there. But once you cut through all the "oo" "ahh" newness of it, it's still just a standard progression ThemePark MMO.
As for ESO, the clunky combat WILL hurt it long term. TES games get away with it because all the moddability keeps the rest of the game "fresh" . . . The MMO won't have that advantage.
But both will probably do "well enough" to be around a while. They are both solid games in their own right. I think ESO will remain popular with a core crowd of die hard TES fans (of which their are a ton) and WildStar will do very well with a core group of people that miss the days of vanilla WoW (of which there are also a ton). Those two groups of people will keep the lights on for each game.
Really, even if they are dead in the past? Sounds, groundbreaking to me.... There are plenty of those features that are unique to Wildstar as well. I guess those don't count either though, huh... I added some more stuff to the list too.
What does it lack to be groundbreaking then? It's about as groundbreaking as possible whilst still being an MMO! I can't think of an MMO that has gone further from the norm personally.
Not the worst of things. Even considered good by some, unless your considering it good in that statement. I can't tell.
I wasn't a fan. It was an artificial gate that kept people from playing in dungeons/raids together.
He doesn't understand that I added the . Starting to think some people take video games way to seriously.
Anyway, back on topic.
Prior to this weekend, I had planned on getting WS. I already bought ESO, mainly to play w/ my wife, but I have seriously changed my mind about WS. I had high high hopes for that game. It's just not for me.