um no lol if you look at wildstars graphics and eso esp since people are comparing it to wow saying wild-stars graphic are already "outdated" is a lie and shows that your just following the blind eso fanboi ship.
um no lol if you look at wildstars graphics and eso esp since people are comparing it to wow saying wild-stars graphic are already "outdated" is a lie and shows that your just following the blind eso fanboi ship.
Ps. Wildstars graphics can age good ( just like wow's has)...well eso's not so much.
and to be honest i don't think that wildstar in anyway beats the lore of ESO but when it comes to Rping (like you were refering to) wildstar can still touch and be at par when it comes to its rp, mainly be cause of all the things you can do with housing and then down from that race backstory
I was talking about judging it as an RPG, which is a type of game, not on it's RP, which is a type of activity. The primary thing distinguishing modern RPGs from non-RPGs is strong narrative emphasis. The only other MMORPGs that focus on the RPG aspect to the same degree as ESO are TOR and TSW, and ESO arguably does the best job out of the three. The available information on Wildstar appears to show that it's narrative is barely an afterthought, and has virtually no polish in it's presentation.
Which is perfectly fine if you are one of the (many) players who only cares about the MMO in MMORPG, but if you care about the RPG, ESO is more likely to satisfy you than Wildstar, by a fair margin.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
and to be honest i don't think that wildstar in anyway beats the lore of ESO but when it comes to Rping (like you were refering to) wildstar can still touch and be at par when it comes to its rp, mainly be cause of all the things you can do with housing and then down from that race backstory
I was talking about judging it as an RPG, which is a type of game, not on it's RP, which is a type of activity. The primary thing distinguishing modern RPGs from non-RPGs is strong narrative emphasis. The only other MMORPGs that focus on the RPG aspect to the same degree as ESO are TOR and TSW, and ESO arguably does the best job out of the three. The available information on Wildstar appears to show that it's narrative is barely an afterthought, and has virtually no polish in it's presentation.
Which is perfectly fine if you are one of the (many) players who only cares about the MMO in MMORPG, but if you care about the RPG, ESO is more likely to satisfy you than Wildstar, by a fair margin.
Both Wildstar and ESO are going the retail plus sub route. After watching Cohh stream Wildstar on twitch tonight I know for a fact I won't be getting it, it really did look like nonstop GW2 dodge based combat. I watched an hour of jump/jump/dodge/shoot a shotgun/repeat (he was an engineer) While it looked responsive as mentioned in this article it did NOT look like it would be fun after the first 10 hours of silly button mashing. That isn't strategy, that's mashing buttons for the sake of mashing buttons. If I am getting a new MMO-esque game it will be ESO.
The amount of dodge in wildstar is the same in GW2, but it's all mashing buttons, there's no auto attack. And the telegraphs will start to look like people pointing flashlights at each other, it can be cray Buttt you get flying hoverboards
Having beta tested for both I can say the following :
ESO is a good, fresh MMO. It is what ES funs waited for. But I'm still not sure about pre-ordering.
Zenimax made a big mistake by putting that race behind a paywall. Now I cannot trust them not to be greedy and fill the game with paywalls inspite of the subscription, so I'll probably wait and see how things turn out..
Wildstar.. well. No doubt it would be a great game in the vanilla wow era, but I have seen/played this same old recipe so many times it just fails to excite me anymore.
And "breakthroughs" like the paths feel like addons in the game. Immersion just cannot happen when you feel as if you have already played the game 10 times before.
I did not even participate in the latest beta weekend.. I was too bored, and that says a lot.
Originally posted by keithian This is all so silly to me. ESO will be the better game for its target audience Wildstar will be the better game for its target audience. They do NOT have the same target audience regardless of the fact that there will be some cross over. Plus ESO doesn't need to compete with Wildstar on consoles. In fact I don't think that Wildstar is even on a Mac, right? So the article really only applies to one single platform lol...they forgot to mention that.
I actually have to agree with this. ESO does work for people who just want to run around in Tamriel and maybe do a bit of WvW PvP.
Wildstar is a MMO at its core, its taken what has come before and added to it.
I will probably play ESO for a month or two when it comes out while waiting for Wildstar, but I expect it to be like GW2, fun while you explore the world, then boring once you've seen it all. Nothing in the game seems to have any lasting appeal, and the poor clunky combat and bad animations would stop me from enjoying just running around killing things in WvW after I have seen the world.
Originally posted by Ryoshi1 The amount of dodge in wildstar is the same in GW2, but it's all mashing buttons, there's no auto attack. And the telegraphs will start to look like people pointing flashlights at each other, it can be cray Buttt you get flying hoverboards
Turn off non-enemy telegraphs and it looks like any other game out there, including ESO and WoW.
You don't even need to see your own telegraphs, the combat animations are pretty obvious where they will land, especially after you have used it once or twice.
Originally posted by keithian This is all so silly to me. ESO will be the better game for its target audience Wildstar will be the better game for its target audience. They do NOT have the same target audience regardless of the fact that there will be some cross over. Plus ESO doesn't need to compete with Wildstar on consoles. In fact I don't think that Wildstar is even on a Mac, right? So the article really only applies to one single platform lol...they forgot to mention that.
I actually have to agree with this. ESO does work for people who just want to run around in Tamriel and maybe do a bit of WvW PvP.
Wildstar is a MMO at its core, its taken what has come before and added to it.
I will probably play ESO for a month or two when it comes out while waiting for Wildstar, but I expect it to be like GW2, fun while you explore the world, then boring once you've seen it all. Nothing in the game seems to have any lasting appeal, and the poor clunky combat and bad animations would stop me from enjoying just running around killing things in WvW after I have seen the world.
^^^^^^^^ this!!! give this man a 1,000 cookies for all of the goodness and truth in this post , like eso fanbois need to stop being blind and see that the game is sub-par lol
"The leveling dungeons (...) To take on veteran level versions of these will provide a hefty challenge for even the most skilled player. Dark Anchors are a blast, too, but do you know what I really think will call players, though? Three-faction Alliance Versus Alliance warfare. "
Remember that GW2 tried these exact ingredients: veteran type dungeons (explorable vs the normal story mode), public events and 3 faction warfare, and since they brought it up, a ton of voice actingg, too. Since GW2 has been out for a while now the flaws with this design have been exposed. And so far I haven't seen anything to make me believe ESO can avoid these pitfalls.
1) dungeon runs become speed runs to make money
2) Public events have become "champ trains"
3) Remember how much fun WvW was in the first 6-12 monthhs? Now, WvW becomes karma training and keep trading between stacked servers that utilize "night capping" and off-hour coverage to win the match. Hoping that 2, 3, X number of sides will magically balance out in population sizes is silly. The AvA map seems big enough to avoid zerging, but a) the zerg will find a way, and b) waypoints shrink the actual map size, so we will have to see how this shakes out.
4) Voice acting? Hmm, didn't we all agree that SWTOR's best feature was the spacebar that allowed you to hurry through the voice acted sequences, since they took up so much frigging time? The first time through it's fantastic! The second it's great. The third around it turns into a chore. After that you can't hit spacebar fast enough. First prayer when entering a flashpoint? Dear god, please let everyone hit spacebar on the convos!!
I played Willdstar 2 hours and DELETE. TESO i still play on beta events and i will buy it. Wildstar is realy bored game for me from the future. I dont like UFO character and shoting in MMORPG Thats all.
"The leveling dungeons (...) To take on veteran level versions of these will provide a hefty challenge for even the most skilled player. Dark Anchors are a blast, too, but do you know what I really think will call players, though? Three-faction Alliance Versus Alliance warfare. "
Remember that GW2 tried these exact ingredients: veteran type dungeons (explorable vs the normal story mode), public events and 3 faction warfare, and since they brought it up, a ton of voice actingg, too. Since GW2 has been out for a while now the flaws with this design have been exposed. And so far I haven't seen anything to make me believe ESO can avoid these pitfalls.
1) dungeon runs become speed runs to make money
2) Public events have become "champ trains"
3) Remember how much fun WvW was in the first 6-12 monthhs? Now, WvW becomes karma training and keep trading between stacked servers that utilize "night capping" and off-hour coverage to win the match. Hoping that 2, 3, X number of sides will magically balance out in population sizes is silly. The AvA map seems big enough to avoid zerging, but a) the zerg will find a way, and b) waypoints shrink the actual map size, so we will have to see how this shakes out.
4) Voice acting? Hmm, didn't we all agree that SWTOR's best feature was the spacebar that allowed you to hurry through the voice acted sequences, since they took up so much frigging time? The first time through it's fantastic! The second it's great. The third around it turns into a chore. After that you can't hit spacebar fast enough. First prayer when entering a flashpoint? Dear god, please let everyone hit spacebar on the convos!!
I played Willdstar 2 hours and DELETE. TESO i still play on beta events and i will buy it. Wildstar is realy bored game for me from the future. I dont like UFO character and shoting in MMORPG Thats all.
I think your someone with multiple accounts that happens to be an eso fan boi and also a little upset at the poor welcoming it is receiving and jealous of the warm welcome Wildstar is getting.
Good news though, I think there are about a dozen people just like you with multiple accounts talking down on Wildstar since ESO sucks.
Here is a special link for you and the rest of your troll friends
How does ESO suck?- well for the money, see poor combat animations - poor running animations - weak quest lines - poor combat - botched up melee combat, super easy dungeons, extra stupid ai, and probably the worst, promoting a pre order and tieing major game entities with respect to the life of the game to the pre order.
I'm pretty sure your comment makes no sense at all since they are two different games and their similarity stops after we call them mmorpgs.
I played both games and I think they're aiming for a completely different audience. While ESO has definitely more RPG elements, WildStar feels more like a MOBA game. ESO has a slower and a little bit more tactical combat system. WildStar's combat system is twitchy and fast. Both systems are fun but not perfect. ESO focusses on immersion, story and its large scale PVP. WildStar appeals to former WoW players who like to grind, raid and participate in the gear treadmill. While WildStar definitely has more side features like housing and more endgame content, it also feels somewhat outdated. ESO is therefor a little bit clunky. Let's see what the future will bring. So far I tend either to pass on both or maybe ESO for release. It reminds me of my oldschool RPG times - in a good way. No mini map, exploration and roleplaying etc. That's why a lot of older players seem to like it. WildStar has time to improve but I doubt it'll be a p2p for a long time.
Straight up Thank you to you both for having a really good debate with tons of valid views from both games. Lets face it at the end of the day they are both going to be pretty solid. For me I am on team ESO.
1. I dont want to do 40 man raids for gear
2. I prefer the real feel to eso compared to spacey cartoons
Straight up Thank you to you both for having a really good debate with tons of valid views from both games. Lets face it at the end of the day they are both going to be pretty solid. For me I am on team ESO.
1. I dont want to do 40 man raids for gear
2. I prefer the real feel to eso compared to spacey cartoons
No im not funboy on TESO but you are the HATEBOY. I told you only my thinks. Here is not place for another WoW game with UFO characters. ESO is not perfect and have many bugs. But ESO is realy same as EQ2 and i like EQ2. There is not grinding place. Yes i hate Wildstar .... this game is boring for me. Thats all
and to be honest i don't think that wildstar in anyway beats the lore of ESO but when it comes to Rping (like you were refering to) wildstar can still touch and be at par when it comes to its rp, mainly be cause of all the things you can do with housing and then down from that race backstory
I was talking about judging it as an RPG, which is a type of game, not on it's RP, which is a type of activity. The primary thing distinguishing modern RPGs from non-RPGs is strong narrative emphasis. The only other MMORPGs that focus on the RPG aspect to the same degree as ESO are TOR and TSW, and ESO arguably does the best job out of the three. The available information on Wildstar appears to show that it's narrative is barely an afterthought, and has virtually no polish in it's presentation.
Which is perfectly fine if you are one of the (many) players who only cares about the MMO in MMORPG, but if you care about the RPG, ESO is more likely to satisfy you than Wildstar, by a fair margin.
If you really care about RPG you play solo RPGs. In MMORPGs other players break your immersion constantly. Solo RPGs tell a better story and immerse you in the world far better than any MMORPG can simply because they don't have to worry about other players screwing things up for you. No matter how hard you try to make a solo RPG into an MMORPG you will never be able to do it perfectly because of the other player factor. ESO is putting their eggs in two baskets, one basket is the RPG basket and that basket is full of holes, and the other basket is avava basket.
Which game is better is a tricky question because they are two very different games focusing on 2 very different markets. ESO has a much narrower focus. If they manage to make the avava fans happy they will do fine. I don't however feel they will be able to truely satisfy the TES fans, as too much gets sacrificed in the conversion to multiplayer. As a huge TES fan, honestly if I want to solo RPG I can fill that urge better with a solo game than an MMORPG.
Wildstar has a much broader focus and is more of a traditional MMORPG. It is not going to grab the players who want a deep story based RPG on the level of solo games. However people who like the traditional formula looking for a change of pace will feel comfortable here and still have tons of new toys to keep them busy.
When it comes to RP, honestly I would give the edge to Wildstar. While ESO gives you a lot of lore, Wildstar does that but more in the background and also has a crap ton of customization plus the housing is an RPers dream come true.
Comments
um no lol if you look at wildstars graphics and eso esp since people are comparing it to wow saying wild-stars graphic are already "outdated" is a lie and shows that your just following the blind eso fanboi ship.
Witty & Wicked
um no lol if you look at wildstars graphics and eso esp since people are comparing it to wow saying wild-stars graphic are already "outdated" is a lie and shows that your just following the blind eso fanboi ship.
Ps. Wildstars graphics can age good ( just like wow's has)...well eso's not so much.
Witty & Wicked
I was talking about judging it as an RPG, which is a type of game, not on it's RP, which is a type of activity. The primary thing distinguishing modern RPGs from non-RPGs is strong narrative emphasis. The only other MMORPGs that focus on the RPG aspect to the same degree as ESO are TOR and TSW, and ESO arguably does the best job out of the three. The available information on Wildstar appears to show that it's narrative is barely an afterthought, and has virtually no polish in it's presentation.
Which is perfectly fine if you are one of the (many) players who only cares about the MMO in MMORPG, but if you care about the RPG, ESO is more likely to satisfy you than Wildstar, by a fair margin.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
i fully agree XP
Witty & Wicked
Ryoshi1 as Rikimaru
Are these games launching at the same time Boo Boo?
Sure ain't Yogi.
Then we can eat them both - unless we decide to dine on Titanfall of course.
Having beta tested for both I can say the following :
ESO is a good, fresh MMO. It is what ES funs waited for. But I'm still not sure about pre-ordering.
Zenimax made a big mistake by putting that race behind a paywall. Now I cannot trust them not to be greedy and fill the game with paywalls inspite of the subscription, so I'll probably wait and see how things turn out..
Wildstar.. well. No doubt it would be a great game in the vanilla wow era, but I have seen/played this same old recipe so many times it just fails to excite me anymore.
And "breakthroughs" like the paths feel like addons in the game. Immersion just cannot happen when you feel as if you have already played the game 10 times before.
I did not even participate in the latest beta weekend.. I was too bored, and that says a lot.
I actually have to agree with this. ESO does work for people who just want to run around in Tamriel and maybe do a bit of WvW PvP.
Wildstar is a MMO at its core, its taken what has come before and added to it.
I will probably play ESO for a month or two when it comes out while waiting for Wildstar, but I expect it to be like GW2, fun while you explore the world, then boring once you've seen it all. Nothing in the game seems to have any lasting appeal, and the poor clunky combat and bad animations would stop me from enjoying just running around killing things in WvW after I have seen the world.
Turn off non-enemy telegraphs and it looks like any other game out there, including ESO and WoW.
You don't even need to see your own telegraphs, the combat animations are pretty obvious where they will land, especially after you have used it once or twice.
^^^^^^^^ this!!! give this man a 1,000 cookies for all of the goodness and truth in this post , like eso fanbois need to stop being blind and see that the game is sub-par lol
Witty & Wicked
"The leveling dungeons (...) To take on veteran level versions of these will provide a hefty challenge for even the most skilled player. Dark Anchors are a blast, too, but do you know what I really think will call players, though? Three-faction Alliance Versus Alliance warfare. "
Remember that GW2 tried these exact ingredients: veteran type dungeons (explorable vs the normal story mode), public events and 3 faction warfare, and since they brought it up, a ton of voice actingg, too. Since GW2 has been out for a while now the flaws with this design have been exposed. And so far I haven't seen anything to make me believe ESO can avoid these pitfalls.
1) dungeon runs become speed runs to make money
2) Public events have become "champ trains"
3) Remember how much fun WvW was in the first 6-12 monthhs? Now, WvW becomes karma training and keep trading between stacked servers that utilize "night capping" and off-hour coverage to win the match. Hoping that 2, 3, X number of sides will magically balance out in population sizes is silly. The AvA map seems big enough to avoid zerging, but a) the zerg will find a way, and b) waypoints shrink the actual map size, so we will have to see how this shakes out.
4) Voice acting? Hmm, didn't we all agree that SWTOR's best feature was the spacebar that allowed you to hurry through the voice acted sequences, since they took up so much frigging time? The first time through it's fantastic! The second it's great. The third around it turns into a chore. After that you can't hit spacebar fast enough. First prayer when entering a flashpoint? Dear god, please let everyone hit spacebar on the convos!!
I played Willdstar 2 hours and DELETE. TESO i still play on beta events and i will buy it. Wildstar is realy bored game for me from the future. I dont like UFO character and shoting in MMORPG Thats all.
^ +100
Witty & Wicked
I think your someone with multiple accounts that happens to be an eso fan boi and also a little upset at the poor welcoming it is receiving and jealous of the warm welcome Wildstar is getting.
Good news though, I think there are about a dozen people just like you with multiple accounts talking down on Wildstar since ESO sucks.
Here is a special link for you and the rest of your troll friends
http://www.theguardian.com/science/head-quarters/2014/feb/25/internet-trolls-are-also-real-life-trolls
How does ESO suck?- well for the money, see poor combat animations - poor running animations - weak quest lines - poor combat - botched up melee combat, super easy dungeons, extra stupid ai, and probably the worst, promoting a pre order and tieing major game entities with respect to the life of the game to the pre order.
I'm pretty sure your comment makes no sense at all since they are two different games and their similarity stops after we call them mmorpgs.
Elite: Dangerous - Space Exploration & Trading.
BruceLeeglad
Retired in too many games
This ^^^^ +1
Also a good argument lol. +2
If you really care about RPG you play solo RPGs. In MMORPGs other players break your immersion constantly. Solo RPGs tell a better story and immerse you in the world far better than any MMORPG can simply because they don't have to worry about other players screwing things up for you. No matter how hard you try to make a solo RPG into an MMORPG you will never be able to do it perfectly because of the other player factor. ESO is putting their eggs in two baskets, one basket is the RPG basket and that basket is full of holes, and the other basket is avava basket.
Which game is better is a tricky question because they are two very different games focusing on 2 very different markets. ESO has a much narrower focus. If they manage to make the avava fans happy they will do fine. I don't however feel they will be able to truely satisfy the TES fans, as too much gets sacrificed in the conversion to multiplayer. As a huge TES fan, honestly if I want to solo RPG I can fill that urge better with a solo game than an MMORPG.
Wildstar has a much broader focus and is more of a traditional MMORPG. It is not going to grab the players who want a deep story based RPG on the level of solo games. However people who like the traditional formula looking for a change of pace will feel comfortable here and still have tons of new toys to keep them busy.
When it comes to RP, honestly I would give the edge to Wildstar. While ESO gives you a lot of lore, Wildstar does that but more in the background and also has a crap ton of customization plus the housing is an RPers dream come true.
i got my imperial edition for just over £35 - hunt around and use a proxy