How is pvp in eso as compared to wow, tera? Im gonna buy this game just for pvp.. Am not really interested in the pve aspects.. Will appreciate if someone list down the pros and cons. (Wanna play a pvp healer)
Hard to say yet, as right now it's just a set of plans and ideas. WHat the PVP is actually like depends greatly on how the player-base approaches it. As it's them that will guide your PVP experience in the end. It's rare for a playerbase to approach a design the way it was intended. I'd give it 6 months or longer before this answer is readily apparent.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
The pvp is amazing.. Best combat system for a pvp oriented mmo yet. There is a lot of different skills and combinations making almost every fight different, there is no "go to counter". The 1v1 is great, the small group fighting is awesome and the zerg vs zerg is the best since DAoC thanks to the ability to croud control.
Check out a few pvp videos on youtube, Cyrodiil is a dream come true for me as a PvP oriented mmo player. As i said, best since DAoC.
This about sums it up for me, this guy hits the nail on the head..
Really not easy to explain; it is nothing like WOW.
The open PVP area is VERY large, I'd say as big as all of Skyrim or more. You have 3 factions from 3 corners, and then large keeps to conquer, in that open PVP zone. IMVPO you can't really level in PVP, and I don't see it gives any rewards - you can't loot fallen enemies either. So you do it for the lulz. *shrug*
I spent quite too much walking or riding to battles or just trying to find some battle, unless you join a really PVP dedicated guild.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Really not easy to explain; it is nothing like WOW.
The open PVP area is VERY large, I'd say as big as all of Skyrim or more. You have 3 factions from 3 corners, and then large keeps to conquer, in that open PVP zone. IMVPO you can't really level in PVP, and I don't see it gives any rewards - you can't loot fallen enemies either. So you do it for the lulz. *shrug*
I spent quite too much walking or riding to battles or just trying to find some battle, unless you join a really PVP dedicated guild.
There are rewards and progression in PvP. Skill lines, Alliance points etc.
An organized siege/group places spawn camps, no need to run too far. It's also possible to teleport between controlled keeps on the map unless they are under siege.
And I play games for the lulz, is that not the point? This constant need for rewards for everything you do is why MMO's have become so bland and repetetive these days..
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
Incognito www.incognito-gaming.us "You're either with us or against us"
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
I agree, technically it isn't... though the area is so big it could be considered owpvp.
Originally posted by sadWinds How is pvp in eso as compared to wow, tera? Im gonna buy this game just for pvp.. Am not really interested in the pve aspects.. Will appreciate if someone list down the pros and cons. (Wanna play a pvp healer)
Compared to WoW? That's easy: A HUNDRED TIMES BETTER!
WoW's PvP is pretty much all about E-Sports and the smaller Arenas, whereas ESO is closer to DaoC with the immersive war on an epic scale.
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
Never really understood this discrepancy. Trying to call Cyrodil a BG is a little odd to me. A BG is a one off non-persistent match, that is not what Cyrodil is. It's an open zone built for PVP. Not highly unlike the frontiers in DAOC. It seems like a bit of a misnomer to call it much else but OWPVP. There's PVE there, there are dungeons, there's a city, and many many things in between. To say it's an area just about capturing points is highly inaccurate.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
Never really understood this discrepancy. Trying to call Cyrodil a BG is a little odd to me. A BG is a one off non-persistent match, that is not what Cyrodil is. It's an open zone built for PVP. Not highly unlike the frontiers in DAOC. It seems like a bit of a misnomer to call it much else but OWPVP. There's PVE there, there are dungeons, there's a city, and many many things in between. To say it's an area just about capturing points is highly inaccurate.
so is this game open world pvp? or is it only in one zone?
It's separated...thats the diference. Nothing that takes place in Cyrrodil has any lasting or meaningful impact on everyone in the world..pvp or pve wise...thus might as well be a giant BG..no game changing impacts...no player politics..no actual territory control..yawn
Originally posted by rogue187 It's separated...thats the diference. Nothing that takes place in Cyrrodil has any lasting or meaningful impact on everyone in the world..pvp or pve wise...thus might as well be a giant BG..no game changing impacts...no player politics..no actual territory control..yawn
You might want to talk to the crafters in the game about that ,,,,off course no need to let a fact get in the way of your post ...yawn
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
Never really understood this discrepancy. Trying to call Cyrodil a BG is a little odd to me. A BG is a one off non-persistent match, that is not what Cyrodil is. It's an open zone built for PVP. Not highly unlike the frontiers in DAOC. It seems like a bit of a misnomer to call it much else but OWPVP. There's PVE there, there are dungeons, there's a city, and many many things in between. To say it's an area just about capturing points is highly inaccurate.
so is this game open world pvp? or is it only in one zone?
It's a huge persistent pvp instance. 2000 players in each of the campaigns.
Originally posted by rogue187 It's separated...thats the diference. Nothing that takes place in Cyrrodil has any lasting or meaningful impact on everyone in the world..pvp or pve wise...thus might as well be a giant BG..no game changing impacts...no player politics..no actual territory control..yawn
Please tell me an MMO that has PVP that impacts the world anymore? And please tell me you're referring to more than the ability to gank someone.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Originally posted by rogue187 It's separated...thats the diference. Nothing that takes place in Cyrrodil has any lasting or meaningful impact on everyone in the world..pvp or pve wise...thus might as well be a giant BG..no game changing impacts...no player politics..no actual territory control..yawn
Please tell me an MMO that has PVP that impacts the world anymore? And please tell me you're referring to more than the ability to gank someone.
Eve, ArcheAge etc.... any game where open world player built structures can be demolished.
I didn't think you could do that every where in either game. ANd does that have a lasting meaningful impact on everyone? Key words in red...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
Never really understood this discrepancy. Trying to call Cyrodil a BG is a little odd to me. A BG is a one off non-persistent match, that is not what Cyrodil is. It's an open zone built for PVP. Not highly unlike the frontiers in DAOC. It seems like a bit of a misnomer to call it much else but OWPVP. There's PVE there, there are dungeons, there's a city, and many many things in between. To say it's an area just about capturing points is highly inaccurate.
so is this game open world pvp? or is it only in one zone?
It's a huge persistent pvp instance. 2000 players in each of the campaigns.
There is no pvp in the pve areas of the game.
ok so its alot like GW2 pvp i take it? do they have the icons on the map showing where fighting is happening also?
ok so its alot like GW2 pvp i take it? do they have the icons on the map showing where fighting is happening also?
The only similarity it has with GW2 is the fact that it's an RvR. There's probably more differences between the two than similarities. A more apt comparison would be with DaoC. The size of ESO's RvR map easily dwarfs GW2's tiny excuse for a map. The distance between two adjacent keeps in ESO is the entire map distance in GW2. Also, ESO doesn't play musical chairs with the factions. The keeps don't reset. SO it's more persistent and Guilds don't lose keeps in some lame reset like you would see in GW2.
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
Never really understood this discrepancy. Trying to call Cyrodil a BG is a little odd to me. A BG is a one off non-persistent match, that is not what Cyrodil is. It's an open zone built for PVP. Not highly unlike the frontiers in DAOC. It seems like a bit of a misnomer to call it much else but OWPVP. There's PVE there, there are dungeons, there's a city, and many many things in between. To say it's an area just about capturing points is highly inaccurate.
so is this game open world pvp? or is it only in one zone?
I think its more accurate to call it a world within a world. Calling it a zone is short changing it and calling it a Battle Ground is absurd. I've played countless battlegrounds in Warhammer, WOW, TOR, etc and none of them had an area this big with 3 factions among an entire PVE world of Dungeons, PVE quests of different sizes, spawning Rift like encounters, etc. In fact you can pretty much PVE and PVP within Cyrodil and never leave and get to 50 without touching any of the 3 PVE faction areas. What WOW zone, EQ2 zone, Age of Conan zone, etc has all of that and is the size of Cyrodil? The only thing Cyrodil doesn't have is ganking similar to PVP servers in others games. If you want that, go play the highly successful Darkfall lol. The PVP area will also continue to grow in size. Battlegrounds and zones generally don't.
It's good. The combination of character development, combat, and Cyrodiil sets ESO PvP apart.
It's not what I wanted, but much better than I expected. I had no faith in the pvp area type of game play. Cyrodiil flips the concept on it's head. It can be argued that Cyrodiil is the main world.
ok so its alot like DAOC pvp i take it? do they have the icons on the map showing where fighting is happening also?
Uhgg why does GW2 get credit for this PVP style :P. Fixed
i didnt play Daoc thats why i compared it to GW2 because its what i have played. but does it have those stupid icons on the map showing everybody in the world where the fighting is happening? i hated that so much in GW2, everytime we tried to pvp in a smaller number the zerg could just see that icon and come swarm over us. was really dumb.
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
I think it can be called open world PvP. Cyrodiil is pretty huge. Yes, you do que up to get out there but this isn't your typical battleground map from games like WoW where its X vs. X amount of people. If you wanna get technical about it and say its not open world PvP then I guess refer to it as open zone PvP.....whatever.
Originally posted by SirBalin Originally posted by SetzerEnd game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
you only queue when your campaign is full. so if you don't queue, does that make it open world pvp? lol
it's funny to see different people's perception of what OWPVP is.
to me, as long as it feels like open world pvp then it's open world pvp, regardless if i had to wait in a queue or not.
as far as the content of the zone, waiting in a queue is irrelevant.
if the zone has everything a pve zone has just with pvp enabled, i believe that qualifies it as OWPVP.
cyrodiil has pvp, pve, skyshards, and sieging. it may not have tons of pve content like the other zones but it does have it.
but i guess in the end it really doesn't matter. what matters is if you have fun doing it, for me that is yet to be seen long term.
Comments
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
End game is PvP. You can enter Cyrodiil at level 10 and start PvP'ing if you want. I believe its also possible to level through PvP but not sure how efficient it is compared to leveling through PvE.
This is open world PvP -- three alliances against each other. It's similar to WvW from Guild Wars 2 but more like RvR in Dark Age of Camelot, if you've played either of those games. If you're looking for PvP similar to WoW or SWTOR, where its 10v10, 8v8 battlegrounds or arena based, you won't find it here, at least not at launch.
The pvp is amazing.. Best combat system for a pvp oriented mmo yet. There is a lot of different skills and combinations making almost every fight different, there is no "go to counter". The 1v1 is great, the small group fighting is awesome and the zerg vs zerg is the best since DAoC thanks to the ability to croud control.
Check out a few pvp videos on youtube, Cyrodiil is a dream come true for me as a PvP oriented mmo player. As i said, best since DAoC.
This about sums it up for me, this guy hits the nail on the head..
Really not easy to explain; it is nothing like WOW.
The open PVP area is VERY large, I'd say as big as all of Skyrim or more. You have 3 factions from 3 corners, and then large keeps to conquer, in that open PVP zone. IMVPO you can't really level in PVP, and I don't see it gives any rewards - you can't loot fallen enemies either. So you do it for the lulz. *shrug*
I spent quite too much walking or riding to battles or just trying to find some battle, unless you join a really PVP dedicated guild.
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
There are rewards and progression in PvP. Skill lines, Alliance points etc.
An organized siege/group places spawn camps, no need to run too far. It's also possible to teleport between controlled keeps on the map unless they are under siege.
And I play games for the lulz, is that not the point? This constant need for rewards for everything you do is why MMO's have become so bland and repetetive these days..
Um...this is 100% not owpvp...regardless of whether you like the game or not...you que into pvp...that's not owpvp. Three factions do que into a large area for pvp however and basically battle over control points.
Incognito
www.incognito-gaming.us
"You're either with us or against us"
I agree, technically it isn't... though the area is so big it could be considered owpvp.
Odd most think its mainly a PvP game(end game)... heh
Compared to WoW? That's easy: A HUNDRED TIMES BETTER!
WoW's PvP is pretty much all about E-Sports and the smaller Arenas, whereas ESO is closer to DaoC with the immersive war on an epic scale.
Never really understood this discrepancy. Trying to call Cyrodil a BG is a little odd to me. A BG is a one off non-persistent match, that is not what Cyrodil is. It's an open zone built for PVP. Not highly unlike the frontiers in DAOC. It seems like a bit of a misnomer to call it much else but OWPVP. There's PVE there, there are dungeons, there's a city, and many many things in between. To say it's an area just about capturing points is highly inaccurate.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
so is this game open world pvp? or is it only in one zone?
You might want to talk to the crafters in the game about that ,,,,off course no need to let a fact get in the way of your post ...yawn
It's a huge persistent pvp instance. 2000 players in each of the campaigns.
There is no pvp in the pve areas of the game.
Please tell me an MMO that has PVP that impacts the world anymore? And please tell me you're referring to more than the ability to gank someone.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I didn't think you could do that every where in either game. ANd does that have a lasting meaningful impact on everyone? Key words in red...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
ok so its alot like GW2 pvp i take it? do they have the icons on the map showing where fighting is happening also?
Uhgg why does GW2 get credit for this PVP style :P. Fixed
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
The only similarity it has with GW2 is the fact that it's an RvR. There's probably more differences between the two than similarities. A more apt comparison would be with DaoC. The size of ESO's RvR map easily dwarfs GW2's tiny excuse for a map. The distance between two adjacent keeps in ESO is the entire map distance in GW2. Also, ESO doesn't play musical chairs with the factions. The keeps don't reset. SO it's more persistent and Guilds don't lose keeps in some lame reset like you would see in GW2.
I think its more accurate to call it a world within a world. Calling it a zone is short changing it and calling it a Battle Ground is absurd. I've played countless battlegrounds in Warhammer, WOW, TOR, etc and none of them had an area this big with 3 factions among an entire PVE world of Dungeons, PVE quests of different sizes, spawning Rift like encounters, etc. In fact you can pretty much PVE and PVP within Cyrodil and never leave and get to 50 without touching any of the 3 PVE faction areas. What WOW zone, EQ2 zone, Age of Conan zone, etc has all of that and is the size of Cyrodil? The only thing Cyrodil doesn't have is ganking similar to PVP servers in others games. If you want that, go play the highly successful Darkfall lol. The PVP area will also continue to grow in size. Battlegrounds and zones generally don't.
There Is Always Hope!
It's good. The combination of character development, combat, and Cyrodiil sets ESO PvP apart.
It's not what I wanted, but much better than I expected. I had no faith in the pvp area type of game play. Cyrodiil flips the concept on it's head. It can be argued that Cyrodiil is the main world.
i didnt play Daoc thats why i compared it to GW2 because its what i have played. but does it have those stupid icons on the map showing everybody in the world where the fighting is happening? i hated that so much in GW2, everytime we tried to pvp in a smaller number the zerg could just see that icon and come swarm over us. was really dumb.
I think it can be called open world PvP. Cyrodiil is pretty huge. Yes, you do que up to get out there but this isn't your typical battleground map from games like WoW where its X vs. X amount of people. If you wanna get technical about it and say its not open world PvP then I guess refer to it as open zone PvP.....whatever.
you only queue when your campaign is full. so if you don't queue, does that make it open world pvp? lol
it's funny to see different people's perception of what OWPVP is.
to me, as long as it feels like open world pvp then it's open world pvp, regardless if i had to wait in a queue or not.
as far as the content of the zone, waiting in a queue is irrelevant.
if the zone has everything a pve zone has just with pvp enabled, i believe that qualifies it as OWPVP.
cyrodiil has pvp, pve, skyshards, and sieging. it may not have tons of pve content like the other zones but it does have it.
but i guess in the end it really doesn't matter. what matters is if you have fun doing it, for me that is yet to be seen long term.