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This game failed badly in Korea why would it do well in the West?

2

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  • PemminPemmin Member UncommonPosts: 623

    i think it didn't do well in korean due to the area's regional market saturation. Korea pumps out mmos like crazy, have their own elephant in the room(lineage), and the moba genre/pvp games seem to be super popular in the region.

    Now that being said the western market is different enough that AA may.....MAY do well.

     

  • MMOLIFE-AndrewMMOLIFE-Andrew Member UncommonPosts: 50

    First off OP, I feel that you are jealous and upset that you aren't in Alpha or Beta for the english version. Second off, you AREN'T in the Alpha so you have no idea how Trion is handling the game. I am in Alpha, the game is awesome. Don't speak about something that you don't know about. The game is doing awesome, and one of the best Alpha's I've been in, in the last 13 years of playing MMORPGs. 

    The game is awesome though, it isn't like Tera for the combat style, and you can move and attack. As for a lot of the crafting, farming, etc. No, this adds a lot of constant content that doesn't just go away. There is always something to be growing in your farm for either a quest, trade run, money, crafting, or more. This game is awesome and I can't wait to see the community that plays this game. I haven't had a chance to test the PvP yet, but I am excited for it.

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Originally posted by Shephard
    Originally posted by Satsunoryu
    AA is bringing a game to the states with a lot of unique features people have been clamoring for.  The prospect of building a kingdom and defending/destroying real assets, sailing on an ocean and getting into naval battles, etc.  

    You do realize that the MMO market in the West is PvE centric right?  PvP games especially world PvP games end up like Dark Fall.  AA even has mechanics like XP loss in the game.  It feels like a game that is releasing 3-4 years too late in the West.

    It almost feels like Aion with some sandbox elements.

    The west is PvE centric? When did this happen?

    BTW, Darkfall didn't fail because of things like world PvP, in fact that was one of the only things going for it. It failed because it was run by shit dev team wh even on their 2nd attempt at the game still got it terribly wrong, still could not fix the many many bugs and issues, took months to make any real progress / changes, and continually lied to or simply ignored their playerbase.

  • Loke666Loke666 Member EpicPosts: 21,441

    It really depends on why it failed in Korea....

    A lot of MMOs would have done a lot better if they weren't in such sad state at release. Most MMO companies tend to release the game 3 or more months before it is ready and for a game like that a release in another region might work far better.

    And certain games work well in the west but not the east and vice versa. 

    It might still do really bad here of course but maybe not.

  • TarbloodTarblood Member UncommonPosts: 98
    Originally posted by Acotto1

    First off OP, I feel that you are jealous and upset that you aren't in Alpha or Beta for the english version. Second off, you AREN'T in the Alpha so you have no idea how Trion is handling the game. I am in Alpha, the game is awesome. Don't speak about something that you don't know about. The game is doing awesome, and one of the best Alpha's I've been in, in the last 13 years of playing MMORPGs. 

    The game is awesome though, it isn't like Tera for the combat style, and you can move and attack. As for a lot of the crafting, farming, etc. No, this adds a lot of constant content that doesn't just go away. There is always something to be growing in your farm for either a quest, trade run, money, crafting, or more. This game is awesome and I can't wait to see the community that plays this game. I haven't had a chance to test the PvP yet, but I am excited for it.

    Aren't you not supposed to disclose that you are in any way affiliated with Alpha or Beta testing? I could be wrong, I am just curious if the NDA is like Troves or not. And if it is, can I PM you my 10000 questions?

    RAWR

  • LeGrosGamerLeGrosGamer Member UncommonPosts: 223
    Originally posted by Shephard

    This game is similar to Tera in the fact that like Tera it failed in Korea before coming to the West.  So I am curious why Trion or consumers would think it would do well in the West?  

    The questing is very old school.  The combat is dated.  And it is more of a themebox than a actual sandbox.  Why won't this have the same fate in the West as it did in Korea?  I see nothing impressive about it.  Even Tera is twice as popular as ArcheAge in Korea.

    Because what is trash in Asia, is usually gold in the west.  If ArcheAge isn't a zerg sausage fest, then it will do well in North/South America.  But by the looks of it, WildStar will probably do a lot better. We got enough of these swords and bows medieval type MMOs.  My only problem with WildStar is that NCSoft is involved, and where ever NCSoft is involved, trouble is always brewing nearby.

  • LabantLabant Member Posts: 6

    This thread in summary:

    One uninformed (and biased after looking at other posts) user says game failed in Korea, a bunch of uninformed repliers state why game failed in Korea without knowing what they are even talking about, check how game actually is doing in Korea..it wins Game of the Year.

    Whole of dumb in here.

    It might not be the most popular game of all time but it is doing quite well even after the 1.0 fiasco and improved since then. Fortunately Trion gets to patch the game differently then the Korean version as well.

  • grimfallgrimfall Member UncommonPosts: 1,153
    Originally posted by Shephard

    This game is similar to Tera in the fact that like Tera it failed in Korea before coming to the West.  So I am curious why Trion or consumers would think it would do well in the West?  

    The questing is very old school.  The combat is dated.  And it is more of a themebox than a actual sandbox.  Why won't this have the same fate in the West as it did in Korea?  I see nothing impressive about it.  Even Tera is twice as popular as ArcheAge in Korea.

     Man, I just hope World of Warcraft does in well in the States as Lineage II...

  • JuaksJuaks Member UncommonPosts: 271

    I wouldn't say it failed in Korea but it wasn't as popular as Aion or Blade and Soul. Maybe because of the depth and scope of the game, or maybe because of the infamous patch 1.0 who knows. 

    I don't think Archeage will be extremely popular in the west...maybe I am wrong. I think It will be more niche but the fact that it is f2p willl help them a lot. It would help also if they use steam as their platform of distribution.

    I think a lot of role players(like LOTRO community) might find a home in Archeage since it has so many role playing features.

  • azzamasinazzamasin Member UncommonPosts: 3,105


    While I don't know if it failed over there, I'll just have to take your word for it.  But the 2 cultures are so diametrically opposed that it stands to reason that AA will do much better here.  Especially considering it is a Sandbox game.  Something that this side of the Pacific has been clamoring for a very long time.  Over there they're more inclined to play the Anime styled, quasi-child molestation looking, Feminist looking metro-sexual.  All the while being guided by the hand in a linear fashion.  Over here not so much.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • ShephardShephard Member Posts: 69
    Originally posted by Torvaldr

    It will probably do better here than Korea because it's not doing as well in Korea. The top games in Korea, except LoL and FIFA, are nothing like the top games here. http://www.gametrics.com/

    Lineage failed here and is still in the top 10 there after 15 years. Aion, BnS, and Dungeon Fighter are also really popular. The only games that share strong popularity between the two regions are Blizz games.

    I expect this game to end up a niche title with a very devoted fanbase, not huge, but consistent.

    If you look at sites like Gametrics and Gamenote:

    http://www.gamenote.com/rank_ongame/

    The data doesn't look good.  A game like Tera is ranked #18th, but AA is ranked #35th.  So yes it failed in Korea especially with the expectations a game made by Jake Song carried.

    Just because a game does poorly in Korea doesn't mean it will do well in the West, see Tera.

     

  • ShephardShephard Member Posts: 69
    Originally posted by Acotto1

    First off OP, I feel that you are jealous and upset that you aren't in Alpha or Beta for the english version. Second off, you AREN'T in the Alpha so you have no idea how Trion is handling the game. I am in Alpha, the game is awesome. Don't speak about something that you don't know about. The game is doing awesome, and one of the best Alpha's I've been in, in the last 13 years of playing MMORPGs. 

    I played the RU version and the quest design was ancient, combat mechanics were ancient and the sandbox elements kept me interested in a couple of days but that wore off too.  I just don't see it.  

  • FoobarxFoobarx Member Posts: 451

    You fail to factor in the fact that most consumers will try anything when they are bored. 

     

    Today's MMO'r is all about game hopping... hopping from one new shiny to the next.  They really have become bored with the long haul commitment to anything.  What's the point in grinding gear when tomorrow you will be in another game?  

     

    Get the point?

     

    It will succeed in that everyone will basically try it.  You're definition of failure applies to just about every game out there today... the preponderance of the player base really doesn't stick around for the long haul... WoW included.  WoW players are playing other games as well these days when they used to play WoW and only WoW 24/7.

  • CreatorzimCreatorzim Member UncommonPosts: 274
    Originally posted by Shephard
    Originally posted by Acotto1

    First off OP, I feel that you are jealous and upset that you aren't in Alpha or Beta for the english version. Second off, you AREN'T in the Alpha so you have no idea how Trion is handling the game. I am in Alpha, the game is awesome. Don't speak about something that you don't know about. The game is doing awesome, and one of the best Alpha's I've been in, in the last 13 years of playing MMORPGs. 

    I played the RU version and the quest design was ancient, combat mechanics were ancient and the sandbox elements kept me interested in a couple of days but that wore off too.  I just don't see it.  

    So the game isnt for you. AA has one of the biggest followings here in the states. As long as they roll out the game with a decent support team and not filled with bugs and listen to the players then it will be extremely successful here. Players have been looking for a Sandbox game they can enjoy for a long time now. I like that it has added some themepark to peek my interest as well.

    image

  • ShephardShephard Member Posts: 69
    Originally posted by Creatorzim

    So the game isnt for you. AA has one of the biggest followings here in the states. 

    Care to back this statement up?  The game feels like a themepark with some sandpark elements tacked on.  I do agree with the previous poster, I see people at least try it and then move on to other games.

  • TheLizardbonesTheLizardbones Member CommonPosts: 10,910
    Originally posted by Foobarx

    You fail to factor in the fact that most consumers will try anything when they are bored. 

     

    Today's MMO'r is all about game hopping... hopping from one new shiny to the next.  They really have become bored with the long haul commitment to anything.  What's the point in grinding gear when tomorrow you will be in another game?  

     

    Get the point?

     

    It will succeed in that everyone will basically try it.  You're definition of failure applies to just about every game out there today... the preponderance of the player base really doesn't stick around for the long haul... WoW included.  WoW players are playing other games as well these days when they used to play WoW and only WoW 24/7.

     

    I don't think "everyone" will try it.  Mostly because "everyone" doesn't try "everything".  We see games like SWToR where a couple to a few million people try it out and games like TSW where only a couple or few hundred thousand try the game out.  Trion will certainly have a captive audience in their Rift and Defiance players who are using their updater, but everyone else will need some sort of incentive to try the game out.  I think Trion is pretty smart to have a front end that manages installing and running the games.  I know I've bought and played more games simply because Steam is so easy to use so I'm sure this will work in Trion's favor with AA.

     

    Still, what is the game going to look like to Western players?  A PvP gank-fest sandbox?  An "Asian Grinder"?  What are they going to see?  Hopefully it's not just an "Overpriced Cash Grab" with the $50 to $150 buy in for Alpha and Beta access.  That's not going to work in their favor.

     

    I can not remember winning or losing a single debate on the internet.

  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Originally posted by Creatorzim
    Originally posted by Shephard
    Originally posted by Acotto1

    First off OP, I feel that you are jealous and upset that you aren't in Alpha or Beta for the english version. Second off, you AREN'T in the Alpha so you have no idea how Trion is handling the game. I am in Alpha, the game is awesome. Don't speak about something that you don't know about. The game is doing awesome, and one of the best Alpha's I've been in, in the last 13 years of playing MMORPGs. 

    I played the RU version and the quest design was ancient, combat mechanics were ancient and the sandbox elements kept me interested in a couple of days but that wore off too.  I just don't see it.  

    So the game isnt for you. AA has one of the biggest followings here in the states. As long as they roll out the game with a decent support team and not filled with bugs and listen to the players then it will be extremely successful here. Players have been looking for a Sandbox game they can enjoy for a long time now. I like that it has added some themepark to peek my interest as well.

    A big following hardly guarantees a success for a game.

    I am also skeptical because when this game failed to impress people in its own homeland the chances of its success in west are very minimal.

    But i will give it a try anyways.

  • ApraxisApraxis Member UncommonPosts: 1,518
    Originally posted by Shephard
    Originally posted by Acotto1

    First off OP, I feel that you are jealous and upset that you aren't in Alpha or Beta for the english version. Second off, you AREN'T in the Alpha so you have no idea how Trion is handling the game. I am in Alpha, the game is awesome. Don't speak about something that you don't know about. The game is doing awesome, and one of the best Alpha's I've been in, in the last 13 years of playing MMORPGs. 

    I played the RU version and the quest design was ancient, combat mechanics were ancient and the sandbox elements kept me interested in a couple of days but that wore off too.  I just don't see it.  

    Ok.. know i am curious why you even posting here? You don't like ArcheAge, and you will not play it.. why do you waste your time withit posting threads?

  • ShephardShephard Member Posts: 69
    Originally posted by Apraxis
    Originally posted by Shephard
    Originally posted by Acotto1

    First off OP, I feel that you are jealous and upset that you aren't in Alpha or Beta for the english version. Second off, you AREN'T in the Alpha so you have no idea how Trion is handling the game. I am in Alpha, the game is awesome. Don't speak about something that you don't know about. The game is doing awesome, and one of the best Alpha's I've been in, in the last 13 years of playing MMORPGs. 

    I played the RU version and the quest design was ancient, combat mechanics were ancient and the sandbox elements kept me interested in a couple of days but that wore off too.  I just don't see it.  

    Ok.. know i am curious why you even posting here? You don't like ArcheAge, and you will not play it.. why do you waste your time withit posting threads?

    I plan to do what I do with a lot of F2P MMOs, play it here and there but not really invest my time into it.  No one has still really answered the question.  What does this game have that will attract people in the West.  What exact features?

  • CreatorzimCreatorzim Member UncommonPosts: 274

    The game is a Sandbox game for the most part. Most people here think that Sandbox is the holy grail of games. That is what will attract most players and have attracted them already. 

    Building Houses, Building land, building ships, building whatever you want essentially to live and interact with other players.

    image

  • BladestromBladestrom Member UncommonPosts: 5,001
    Dont you mean you just play it until you stop enjoying playing it? thats what we used to do before we all decided to TTY to categorise everything to death.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • ApraxisApraxis Member UncommonPosts: 1,518
    Originally posted by Shephard
    Originally posted by Apraxis
    Originally posted by Shephard
    Originally posted by Acotto1

    First off OP, I feel that you are jealous and upset that you aren't in Alpha or Beta for the english version. Second off, you AREN'T in the Alpha so you have no idea how Trion is handling the game. I am in Alpha, the game is awesome. Don't speak about something that you don't know about. The game is doing awesome, and one of the best Alpha's I've been in, in the last 13 years of playing MMORPGs. 

    I played the RU version and the quest design was ancient, combat mechanics were ancient and the sandbox elements kept me interested in a couple of days but that wore off too.  I just don't see it.  

    Ok.. know i am curious why you even posting here? You don't like ArcheAge, and you will not play it.. why do you waste your time withit posting threads?

    I plan to do what I do with a lot of F2P MMOs, play it here and there but not really invest my time into it.  No one has still really answered the question.  What does this game have that will attract people in the West.  What exact features?

    Ok.. i ask you back.. why will you play it here and there?

    Edit:

    My reason to try it out would be pirates, farms, crafting, trading and the pvp around it. And the northern territorial conflict(if finalized at some point) could be interesting, too. Let's look how fun that can be, and how long i will be interested in it.

  • suckm3suckm3 Member UncommonPosts: 187


    Originally posted by Creatorzim
    The game is a Sandbox game for the most part. Most people here think that Sandbox is the holy grail of games. That is what will attract most players and have attracted them already. Building Houses, Building land, building ships, building whatever you want essentially to live and interact with other players.


    Alright, I've played alpha for 4 days and after that I have just uninstaled that crap out of my ssd.
    I am curious how they will handle a player-driven economy without having a full loot system.
    A true sandbox is EvE Online, then Dayz Epoch, Rust, MO, DFO and at last somewhere between WoW and Hello Kitty is ArcheAge.

    “Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”? -Albert Einstein 

    "The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.
    So if you notice that I'm no longer answering your nonsense, stop trying... because you just joined my block list.

  • timeraidertimeraider Member UncommonPosts: 865
    failed in the east, failed in russia, now coming to the rest of the world for the third and final failure :P
    Ashes of Creation Referral link - Help me to help you!
    https://ashesofcreation.com/r/Y4U3PQCASUPJ5SED
  • mbrodiembrodie Member RarePosts: 1,504
    the problem with this game is that it's very PvP centric and one of the big reasons that it failed in korea (knowing because i have some korean guildies that played it after it released) is because it's 2 faction PvP and generally as with what happened with Aion is that one side gets overpopulated and dominates the apposing faction, the other faction players either leave or reroll to the faction thats winning and then there is no real PvP going anymore or it's just faceroll for one side... which leaves a very shallow game that no one really conitnues playing.
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