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So I was reading through the upcoming content release/patch notes, and came across the following blurb,
Veteran Rank Updates
You can earn up to Veteran Rank 12 as you continue your adventures in Craglorn. Additionally, the veteran XP earned from killing enemies has more than doubled.
So I haven't done much PVP, but I originally joined this game because I thought when I reached level 50, the playing field would be more or less level, outside of any "realm rank abilities" I might have to earn, a la DAOC.
But they don't really have that system it seems, but they do have VR1-10, and from what I'm reading, players who are VR5 have an advantage over a VR1, and a VR10 even more so.
Is this really true? Do we really have to grind our way through all of this PVE content to level the playing field in PVP? OK, fair enough, I was willing to do it, I'm a PVE'er at heart, and was willing to gut it out. (well, maybe)
But now I read about the upcoming release, and it says that by doing more PVE, Requiring grouping activities to complete (something I'm not really doing in this game, but that's another thread) which will result in players obtaining VR12 status.
Will a VR12 have substantial advantage over a VR10? If so, then I assume that when the next expansion comes out, it might raise the bar to VR14, and the advantage over VR10's would increase.
I can't see myself going through all of this group based, PVE in order to keep myself competitive in PVP, so am I really understanding this system correctly, or am I totally missing something?
Thanks in advance to anyone who is willing to help clarify this.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
You're describing the typical vertical progression in any themepark when expansions happen.
I don't know how many times I've had the uber gear it took me weeks or months to put together be replaced by normal drop or quest reward greens after an expansion in WOW.
The only unusual thing here is that the move from VR10 to VR12 at the top is happening very quickly and without an expansion.
But yes, those who are at the top level, whatever that happens to be and whatever it's called, will always have some advantage over those below. In this game it's not the effect of leveling up itself--which is very small-- or of having level-gated super abilities. It's about the "end game" gear you can accumulate and tweak to perfection over time.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Think of VR as your RR in DAoC, with the difference being you can earn them in PvE as well. I would wait and see what they do to increase experience and rewards for PvP centric players in the first few major patches.
Not saying it will be fixed over night, but I would look to being able to get VR's as quickly in PvP as in PvE at some point down the road.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
From the sounds of various things in the PTS patch notes, it looks like they have realized the error of their ways in virtually forcing everyone into questing (or AOE grinding in select spots). These are the bits from the notes I'm talking about:
"Additionally, the veteran XP earned from killing enemies has more than doubled."
"The XP awarded for killing enemy player characters has been doubled."
"XP rewards for completing the quest to kill 20 enemy player characters have also been increased."
http://forums.elderscrollsonline.com/discussion/87867/patch-notes-v-1-1-inc-craglorn-from-pts/p1
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Did you vote?
http://forums.elderscrollsonline.com/discussion/74423/pvp-rewards/p1
And yes, right now it's basically farm pve for vr10 and later farm again for vr12. And on the post above we just need confirmation from PTS that the rewards allow for some consistent PvP only leveling.
Ya game just launched and more level cap!
The matter is made worse by players who exploited all sorts of crap to VR10 before Zenimax fixed it. So everyone else has to level the hard way to be competitive in pvp. Previously VR10 now VR12.
Ridiculous.
I think a good game gives you reasons to try other areas of the game but should never force. As posted above, looks like ESO is taking steps to fix the problem of leveling only in PvE/Questing.
Any graphical, audio, or gameplay restrictions not seen in other mmos but found in FFXIV can be blamed on one thing.
PS3
I call it the GW2 complex. Most players of that game feel like they should be just as powerful playing 2 hours a week as someone who plays 40 hours a week. It defeats the purpose of an MMORPG in general where time investment = reward.
GW2 is a great game I'd recommend to anyone especially for the leveling experience, but it was held back by lack of character advancement at 80 and a lack of dungeon trinity. Steps are being made to bring in a new (fix for the old) trinity system and more skill advancements, so they are definitely learning!
ESO luckily got it right from beginning on the time = reward scale. It's one of the few things they can claim was smooth and ready to go for launch for sure.
It all comes down to people wanting things for free these days imo.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Those same patch notes also mentioned a lot of tweaking of the scaling curve in PVP as well. Hopefully the need to be VR12 or even VR1 for that matter to be competitive in PVP ins't as huge as it currently is.
It's my opinion the broken scaling system is one of the main reasons that PVP hasn't really taken hold at the level it could be. Well that and I think they need to reinstate at least some of the XP they removed from doing PVP even if they have to implement anti exploit mechanics to keep people from abusing it with things like kill swapping.
So i guess battlefield players who would spend time grinding the single player campaign over and over should be the only ones accessing vehicles, right? Not the best analogy, but you get the point.
Fortunatly, from what i gathered, there actually isn't even much creep in ESO. When i asked this, it seemed the jump from VR0 to VR10 wasn't even that noticeable. Not enough to 1-2 shot you atleast.
So i imagine VR12 won't have much advantage. Could be wrong though. Really hope not. Seriously, power creep in pvp game modes is just plain idiotic.
Not the best analogy, but you get the point.
Fortunatly, from what i gathered, there actually isn't even much creep in ESO. When i asked this, it seemed the jump from VR0 to VR10 wasn't even that noticeable. Not enough to 1-2 shot you atleast.
So i imagine VR12 won't have much advantage. Could be wrong though. Really hope not. Seriously, power creep in pvp game modes is just plain idiotic.
What I was hoping is that with their DAOC pedigree, they would have avoided the mistake (IMO) that Mythic made with DAOC, that is, the TOA expansion that basically forced players into a raiding gear grind in order to be competitive in RVR. Think of DAOc right after the SI expansion, but prior to TOA and New Frontiers. That's where it should have stopped for DAOC, and I wanted to see something like that here.
But it appears that lesson was not carried forward, and they might be going down the traditional road of the standard theme park MMO. Which is fine, if you care for those sorts of MMO's, but I don't. I love doing PVE for option reasons, but as far as PVP goes, I want the PVE to not impact the outcome once I get to the "cap" (which should not move)
So this might not be the game for me after all, that's fine, I've still got EVE to return to, or the relaunch of my DAOC free shard, and perhaps it gives me a reason to look more into ArcheAge sooner, rather than later.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Just wanted to clarify, I wasn't accusing you of wanting stuff for free at all, that was not directed at you in any way
You want to be able to play your way and be rewarded a la PvP, and I completely agree with you, I do too!
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
No worries, all just part of the forum fun.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
As it is atm, you got it right. We can debate and make arguments to soothe some facts but it doesn't really change what you figured.
This along with no EU based server made me decide not to sub.
Still it's a nice experience that I can recommend to anyone.
Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
Which btw was a fine expansion, a lot more of us liked it than didn't.
When I said i had "time", i meant virtual time, i got no RL "time" for you.
Hm, not looking good. How much health does vr10 have compared to a vr1? It's weird because i did see a video of a guy take on a level 50 vr? when level 26.
But a general stats graph would be welcomed for better comparison. Not that i don't trust your quote, just that a general info graph'd be nice.
I call it the ToA Fail trap. If you force your loyal pvp base in a pvp centric(or as main playstyle possible) into PvE you lose. Exactly that happend in DAoC with the expansion ToA(Trials of Atlantis) as they forced all their players to do the PvE in ToA to be competive in RvR.. the result was mass exodus and DAoC was never the same as before.. they even launched later on classic servers(without ToA) as they recognized their mistake.. but they never really got all those leaving players back.
GW2= skill based game
ESO= gear based game
Its very obvious what you want
And what are these steps lol?