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Can this mmo be ruined by carebears in the west?

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  • Victor_KrugerVictor_Kruger Member UncommonPosts: 280
    Originally posted by Lord.Bachus

    This MMO allready doomed and ruined by Asian design ....

     

    It will not work on the european market... 

    Its working just fine in alpha and even with the 150$ buy in, the server is pack with players and new players are flooding in non-stop. Twitch streamers have gotten this game steamrolling in sales.

  • DakeruDakeru Member EpicPosts: 3,803
    Originally posted by Necropsie
    Originally posted by maccarthur2004

    However, this mmo seens to arouse interest from carebears! I dont know the reason for this.

     

    You sound like.. this is a bad thing. Like a blasphemy.

    You do realize if a game interests only people like you, it won't be that succesful, right? You also do realize when all sheep leaves the game, wolf vs. wolf ain't that.. interesting?

    There are lots of ffa pvp games right now, but nobody plays them, maybe only hardcore rabid fans. If AA becomes one of that games, nobody will play it too. That simple.

    Yeah I was thinking the same.  I remember when Aion went f2p there were posts like this too.

    "Omg you damn carebears, you want to explore and do pve? I will hunt you all down you sissies!"

     

    In the end the communities of games like these keep on shrinking cause of this mentality of "let's have a first strike at the pve people so only us >real< fans will stay"

    Harbinger of Fools
  • BloodaxesBloodaxes Member EpicPosts: 4,662

    Calling pve players "carebears" shows how childish you are.

    I was going to make a post on how pvp only games fail or don't get much subs in the long run compared to optional pvp but why bother? You think we are carebears that only complain.


  • LahuzerLahuzer Member UncommonPosts: 782
    Originally posted by Bloodaxes

    Calling pve players "carebears" shows how childish you are.

    I was going to make a post on how pvp only games fail or don't get much subs in the long run compared to optional pvp but why bother? You think we are carebears that only complain.

    But this isn't PVP-only game. It does have a HUGE PVE part as well. But why temper with the PVP part that alot of people also like? If your a PVE player that fears PVP, then join a gig ass clan that do PVE ops together etc. It is doable. But the endgame of AA was designed for PVP, and should stay that way. Amen.

  • BloodaxesBloodaxes Member EpicPosts: 4,662

    I never said otherwise don't try putting words in my mouth.

    People that complain about pve players are the same people that likely want to gank and grief. Not everyone like that tough, doesn't mean they are "carebears" they don't like that style of pvp.

    I haven't seen anyone in this thread claiming to want to change the game as I know endgame is all about pvp and only the first island is pvp free (I think?) I never said anything against that.

    I myself feel bad when I kill someone ingame unless it's in a battleground/duel/etc. You can't change me and I can't change you, doesn't mean you can insult people like me because you fear on your precious pvp endgame.

    (Ps. There will never be a pve server and pvp server because as much as pvp players call us carebears they know if there would be an option the pve server would be loaded and the pvp server would be not that full)


  • GardavsshadeGardavsshade Member UncommonPosts: 907
    Originally posted by maccarthur2004

    As everyone knows, archeage is a sandbox pvp focused game. It's endgame is all about the risk X reward system provided by the disputes of trade routes, packs, castles, mining spots and so on, what is intended to create a social experience far more lively and complex than what we are used in the mainstream western mmos (except EVE).

    Because this, Archeage have world pvp planned from its very root and entangled in all its features, like the trade missions, the justice system and the piracy. So, world pvp cant be simply plucked off the game and it still continue to be a great mmo. Archeage with word pvp plucked off would become crap.

    However, this mmo seens to arouse interest from carebears! I dont know the reason for this, if is the lack of information about the game or some other thing i cant understand (e.g: a hope that developers dumb down the mmo and reduce or remove its risks), and this is particularly source of concern to the people that awaited AA for almost 4 years for what it is intended to be when announced: a fantasy sandbox AAA mmo inspired in UO.

     

    In my opinion, AA will only do well here in the west if it keep itself as a "different" mmo, with risks X reward, social tools and meaningful pvp, since is it what many players are waiting for and cant find in the countless AAA linear themepark mmos that is around. The carebear crowd already have plenty of AAA mmos to play and is somewhat "unfair" they wanting a complete domination in the genre, with no even a crumb to the pvp crowd.

    AA will do very well in Russia because the playerbase wants a Lineage 3 and AA seens to fill well that role. 

     

     

     

    Carebears (at least some of us) want a sandbox mmo with just as many build, create, craft, affect ingame world choices without the PvP that normally goes with a sandbox mmo.... and we want it from a mmo NOT owned by SOE (some of us will no longer do business with SOE under any circumstances, so Landmark is out).

    We know we're not wanted in AA, at least some us of know that. You won't find me there. A mmo is no fun when you know your invitation to the party is forged. I'm too old to mess with PvP anymore and I haven't like PvP for years now. I and other carebears would be as out of place in AA as hockey fans at a Tea Party.

    Besides... you PvP types will find numerous ways to push out the carebears like you have done in EvE.

  • CleverjackCleverjack Member UncommonPosts: 72

    I love PVP, that being said my two other friends that are playing prefer the PVE. They like this game for the farming, crafting and trading, so what are their options?

    They can just stay in the safe zones their entire AA careers. They would make less money but they would be safe.

    They can join a guild that does trade runs. I am in a pvp heavy guild and we do trade runs all the time. Do we still get attacked...Hell yeah but we are all there and we stand a better chance in a group rather than treking across the ocean in a single speed boat.

    The last option is hire a body guard. Its not hard to find someone willing to do that for you.

    THis game has so many options that this thread really isn't needed, because i know plenty of pvper's that do dungeons and world bosses. Now what I hate is those "Carebear" types that bitch and moan when things don't go their way, and the biggest crybabies belong to the cohhilition along with a few other streamer made guilds. I unsubbed to my favorite streamer because he repremanded one of his officers for killing members of another guild belonging to a streamer he was trying to form an alliance with. THis is bullshit! You can't travel thorugh a high pvp area and then bitch, moan, and complain when you get killed and lose your package. You wanted to make more money so you decided to trade out of the safe zones. Don't bitch when you roll the dice and end up with nothing.

    image

  • KuinnKuinn Member UncommonPosts: 2,072
    Originally posted by Herzy
    Originally posted by Kuinn
    Originally posted by maccarthur2004

     

    In my opinion, AA will only do well here in the west if it keep itself as a "different" mmo, with risks X reward, social tools and meaningful pvp, since is it what many players are waiting for and cant find in the countless AAA linear themepark mmos that is around. The carebear crowd already have plenty of AAA mmos to play and is somewhat "unfair" they wanting a complete domination in the genre, with no even a crumb to the pvp crowd.

    AA will do very well in Russia because the playerbase wants a Lineage 3 and AA seens to fill well that role. 

     

    Actually there's not a single high quality sandbox game a carebear can enjoy at the moment, not sure if there's even a low quality one atm.

    Darkfall perhaps?

    I thought Darkfall was very pvp focused game? So not the best place for carebearplay.

    I'm under the impression that Landmark will be such a title, a high quality sandbox with no forced pvp(?), but it's ways off still, wont be released until 2015/16. So no, carebears dont have single AAA sandbox yet, and they want one, if the recent forum activity suggest anything.

    Time will tell who was right; hindsight is 20/20. I want to see how well a triple A quality sandbox game with no PvP does. We might think after a while "this is so boring, maybe PvP wasn't such a bad idea after all."

    But there are tons of PvE themeparks doing good or relatively good, and we dont really have a PvE sandbox so it's very hard to say how one would fare. Skyrim is sort of sandbox, even if you cant change anything in the world, but "go where you like, do what you like"-kind of sanbox, and it's full PvE and people love it. Similar game but with a lot bigger world, and player run towns and whatnot, could be a smash hit.

     

    No hand holding, go where you like, do what you like, but on massive scale and AAA quality. It could even have PvP in form of guild vs. guild or something like that, nothing HC but tools to do it if you like. Could be the next WoW-story in mmorpg genre, who knows.

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by maccarthur2004

    As everyone knows, archeage is a sandbox pvp focused game. It's endgame is all about the risk X reward system provided by the disputes of trade routes, packs, castles, mining spots and so on, what is intended to create a social experience far more lively and complex than what we are used in the mainstream western mmos (except EVE).

    Because this, Archeage have world pvp planned from its very root and entangled in all its features, like the trade missions, the justice system and the piracy. So, world pvp cant be simply plucked off the game and it still continue to be a great mmo. Archeage with word pvp plucked off would become crap.

    However, this mmo seens to arouse interest from carebears! I dont know the reason for this, if is the lack of information about the game or some other thing i cant understand (e.g: a hope that developers dumb down the mmo and reduce or remove its risks), and this is particularly source of concern to the people that awaited AA for almost 4 years for what it is intended to be when announced: a fantasy sandbox AAA mmo inspired in UO.

     

    In my opinion, AA will only do well here in the west if it keep itself as a "different" mmo, with risks X reward, social tools and meaningful pvp, since is it what many players are waiting for and cant find in the countless AAA linear themepark mmos that is around. The carebear crowd already have plenty of AAA mmos to play and is somewhat "unfair" they wanting a complete domination in the genre, with no even a crumb to the pvp crowd.

    AA will do very well in Russia because the playerbase wants a Lineage 3 and AA seens to fill well that role. 

     

     

     

    Call me a carebear if you wish but I for one will not participate in the PvP in this game.  I am more inclined to dabble in the intricacies of sandbox PvE elements.  Would be amazing if there was a PvE only server but sadly this is another studio who sees PvP and Sandbox being synonymous and this couldn't be further from the truth.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by Lahuzer
    Originally posted by Bloodaxes

    Calling pve players "carebears" shows how childish you are.

    I was going to make a post on how pvp only games fail or don't get much subs in the long run compared to optional pvp but why bother? You think we are carebears that only complain.

     But the endgame of AA was designed for PVP, and should stay that way. Amen.

    Why not play 1 of the myriads of other PvP forced Sandbox games.  Anyways don't get mad when some of us "carebears" try to push the developers or in this case the publisher in a more carebear direction.  Call it the crux of not having our own PvE only sandbox title.  At this time I'd play Tiddlywinks online if it was PvE ONLY.

     

     

     

    I would give my left arm if a company came along and designed and developed a PvE only sandbox.  Holding out hope EQN is that game but time will tell.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • LahuzerLahuzer Member UncommonPosts: 782
    Originally posted by Bloodaxes

    I never said otherwise don't try putting words in my mouth.

    People that complain about pve players are the same people that likely want to gank and grief. Not everyone like that tough, doesn't mean they are "carebears" they don't like that style of pvp.

    I haven't seen anyone in this thread claiming to want to change the game as I know endgame is all about pvp and only the first island is pvp free (I think?) I never said anything against that.

    I myself feel bad when I kill someone ingame unless it's in a battleground/duel/etc. You can't change me and I can't change you, doesn't mean you can insult people like me because you fear on your precious pvp endgame.

    (Ps. There will never be a pve server and pvp server because as much as pvp players call us carebears they know if there would be an option the pve server would be loaded and the pvp server would be not that full)

    I didn't put any words into your mouth. It was you who said "I was going to make a post on how pvp only games fail or don't get much subs in the long run compared to optional pvp but why bother?" and I interpreted that as you claiming that AA (since we are talking bout AA here) was a PVP only game and therefor would fail.  This is the first "sandbox"-game that is made by a AAA studio with big bucks, and all those other games out there like DFUW, MO, Xsyon etc are indie made, and therefor more peeps leave them due to bugs etc, then to the open PVP nature of those games. Sure some leave them cause they were thinking they would get WoW-type game was gr8tly disapointed. But there IS a big PVP crowd out there that IS looking for a polished sandbox PVP game, and have alot of hope up for AA. And I think a PVP only server for AA would be packed. Cause as much as I like PVE, cause I rly do. I'm a crafting/housing nerd. I love that there is more to it after that. And that's where the PVP part comes into play. That I can go after some1 that steels my crop etc. 

    And I'm probably more like you. I don't like to "gank" peeps etc. But I love the thrill of heading out into danger zones and knowing that shit could get ugly anytime. But I'm the rare breed that stand up for those that get ganked etc, and would love to help PVE-peeps to venture out into PVP-zones. And there is many more like me. So as a PVE-loving player, there IS ways to enjoy, and reap the lands of PVP in AA as well. Have some faith in the games original design. And I'm ingame now. And the world is packed. And it is packed, knowing there is endgame PVP pass that hill. ;)

  • BloodaxesBloodaxes Member EpicPosts: 4,662

    Well I guess it could sound like that but it's obvious any pvp sandbox game doesn't really thrive in population as much as a pve game with optional pvp. Even in eve there's a ton of people that don't even pvp. I don't know what the hell they do since I don't like that style of game but kudos to them for finding a way.

    I'm going to try AA for sure as I too want a real sandbox game but if it turns out I can't progress without getting ganked every 10 minutes then yes I will probably leave the game. Same thing that happened to me in Aion at launch. I was enjoying the game, didn't mind when players could enter the enemy faction maps from portals and fight them, that is a quite unique idea and I liked it!

    BUT forcing me to quest in astral (Or whatever it was called) and seeing groups enemies camping outside the entrance to gank people trying to quest is a no no.


  • AstraeisAstraeis Member UncommonPosts: 378

    Name calling will not help this game for sure.

    Personally, I believe the combat system of AA is too boring to keep Western players interested in PvP.

    It takes one to know one.

  • gelraengelraen Member UncommonPosts: 326

    I can offer you the perspective of a long time PvE player, who has played almost entirely PvE across multiple mmos over the past decade and a half.  For starters, throwing around the word "carebear" is just offensive and unnecessary right from the start.  I've played with some extremely hardcore PvE players over the years and have friends who extensively PvP -- they're not really that different, they just prefer their challenges in different ways.

    I've not played ArcheAge yet (still downloading as I type here), but I've read a lot about it and I've watched a lot of videos.  The PvP aspect of the game does worry me a little bit.  I generally avoid PvP, not really because I object to fighting other players in a game, but more because of the asshole gankers who tend to be in the game strictly to make people's life miserable to enlarge their epeen.  Don't try to deny that these people exist, because they are in every game in numbers.

    THAT SAID.... I think that for the first time in a very long time, I find the reasons behind PvP in this game quite interesting and I can understand how it could be ruined if it's removed.  

    Having a pirate threat hanging over you while you're trying to do a trade run sounds like a reasonable way to integrate PvP into the game mechanics.  Building and laying siege to castles sounds also pretty cool.  I think it will all come down to how controlled griefing and ganking are in the game, and whether people just zerg around, smashing stuff, just because they're 12 years old, immature, and have 100 other 12 year old friends who play the game.

    In the end, it will be a balancing act for Trion to allow people to feel "safe" in some areas of the game, and to then leave their safe zone when they want to gain more of a reward.  I think that's the formula that EvE has perfected over time.  If Archeage can manage to pull off a similar equilibrium, I think it will be fine.

     

     

  • HighMarshalHighMarshal Member UncommonPosts: 415
    From what I have experienced, hardcore PvPers, aka whiners, have ruined more PvP games than any Carebears. There will be an endless round of nerfs after nerfs.
  • LahuzerLahuzer Member UncommonPosts: 782
    Originally posted by Bloodaxes

    Well I guess it could sound like that but it's obvious any pvp sandbox game doesn't really thrive in population as much as a pve game with optional pvp even in eve there's a ton of people that don't even pvp. I don't know what the hell they do since I don't like that style of game but kudos to them for finding a way.

    I'm going to try AA for sure as I too want a real sandbox game but if it turns out I can't progress without getting ganked every 10 minutes then yes I will probably leave the game. Same thing that happened to me in Aion at launch. I was enjoying the game, didn't mind when players could enter the enemy faction maps from portals and fight them, that is a quite unique idea and I liked it!

    BUT forcing me to quest in astral (Or whatever it was called) and seeing groups enemies camping outside the entrance to gank people trying to quest is a no no.

    Don't worry. You can reach max level by only staying on the HUGE PVE-islands and do crafting and quests etc. But to takein everything that the game has to offer, you would also have to venture out into PVP zones. If you are afraid of getting ganked, then group up, and at least increase your odds of not getting ganked. The "good" news for "carebears" is that the game ain't full loot. So you won't loose anything more then time (as far as I know) from being ganked in PVP zones. I do think they can take your pack for the trade route-thingy though. But that's a risk you take for the big reward that comes from it. Or you could stay in PVE zone, don't risk any, but also won't get those rewards you would if you did the above mentioned PVP-trade runs. I hope you test it, and if you do, and want some1 to help you out. Write me here, and we can set something up. BUt I'm still learning the game myself. :P

  • KangaroomouseKangaroomouse Member Posts: 394

     

    But what would the hardcore griefers do without the carebears?

    ----

    Make servers with different rule sets, problem solved. I don't understand why not more games do this, it's a simple solution to a common problem.

  • MardukkMardukk Member RarePosts: 2,222
    Originally posted by Xzen
    If you are a carebear and want to play this game just join a zerg guild. You don't need to complain to get it ruined. Just join a zerg guild/alience and if some one camps you just call your guildies.

    I agree.  The ones whose whole life will be turned upside down due to one open world gank, probably won't touch this game anyway.  I wouldn't worry too much OP.  I really hope the devs stick to their vision for this game.  It would be very difficult to suddenly turn the game into a PvE server as it was not designed for that.  This is an open world PvP game, I just don't understand the extreme amount of fear from some people.  You don't even lose much of anything in this game.

  • siuko_uksiuko_uk Member UncommonPosts: 37

    Lol there isn't any fear of dying in game

    I just have more fun in a game were I cannot be killed by other players if I do not choose to be

    Archeage provides so much of a game that is great it would be a shame to have non consensual PvP spoil it

  • CandyCaneNJCandyCaneNJ Member UncommonPosts: 187
    Originally posted by Mardukk
    Originally posted by Xzen
    If you are a carebear and want to play this game just join a zerg guild. You don't need to complain to get it ruined. Just join a zerg guild/alience and if some one camps you just call your guildies.

    I agree.  The ones whose whole life will be turned upside down due to one open world gank, probably won't touch this game anyway.  I wouldn't worry too much OP.  I really hope the devs stick to their vision for this game.  It would be very difficult to suddenly turn the game into a PvE server as it was not designed for that.  This is an open world PvP game, I just don't understand the extreme amount of fear from some people.  You don't even lose much of anything in this game.

    You fail to understand. It's not fear but gankers are a pain the behind. They are like a migraine headache or annoying bug buzzing around you. 

  • PAL-18PAL-18 Member UncommonPosts: 844
    Originally posted by CandyCaneNJ
    Originally posted by Mardukk
    Originally posted by Xzen
    If you are a carebear and want to play this game just join a zerg guild. You don't need to complain to get it ruined. Just join a zerg guild/alience and if some one camps you just call your guildies.

    I agree.  The ones whose whole life will be turned upside down due to one open world gank, probably won't touch this game anyway.  I wouldn't worry too much OP.  I really hope the devs stick to their vision for this game.  It would be very difficult to suddenly turn the game into a PvE server as it was not designed for that.  This is an open world PvP game, I just don't understand the extreme amount of fear from some people.  You don't even lose much of anything in this game.

    You fail to understand. It's not fear but gankers are a pain the behind. They are like a migraine headache or annoying bug buzzing around you. 

    Exactly how it should be,game that lets me feel like Conan when he kills gankers like these in this  picture.

    They should be pain in the ass and you should feel atleast something when you share some justice to them,with or without your friends.

     

    So, did ESO have a successful launch? Yes, yes it did.By Ryan Getchell on April 02, 2014.
    **On the radar: http://www.cyberpunk.net/ **

  • MMOredfalconMMOredfalcon Member UncommonPosts: 167
    Originally posted by General-Zod
    Originally posted by stayBlind
    They should remove the PvP entirely.

    Then the game can go FTP after you finish up all the content

    This would work out perfectly for "most" players on the West but for the developers on the West... not so much.

     Sorry to burst your bubble....but the game is going to be F2P right off the bat. With subscription option. 

    I see the problem being, the game going to be F2P and a PvP world will attract the biggest asshat groups that will what ruin this game. Already I am seeing large groups in Alpha that want to do nothing but cause grief to as many players as they can.  So with the F2P option...that will increase. 

    Really the smartest thing would be to simply put in PvP and PvE servers. Problem solved. The game is designed for PvP, adding more PvE content along the way generally shouldn't effect the PvP crowd on those servers.

  • kitaradkitarad Member LegendaryPosts: 8,177

    I do not recall which thread and cannot quote the post but someone wrote that if you try to play as a loner you will not be able to progress in AA.

     

    See I have no problem with PvP but I want to be able to avoid it when I want. This post however made me believe that it was impossible to progress after a point in this game you will have to go to war zones and probably get killed if you did not you cannot progress. I will do the delivery of the quest pack or something the one that people can kill and take from you which is fine I understand the risk involved. I do not however want to be forced to go to a war zone. My question is can I progress if I avoid the zones that become war zones since I understand different parts of the map get turned on a timer to war zones. I do not mind joining guilds and fighting PvP but I also want to be able to progress in the game without being killed a lot.

     

    Then about people stealing my crops which is again something I can live with but does this happen all the time . I mean is there no place that I can be safer some place I could try my hand at planting without it being stolen but if that is not possible I can live with that. Does the theft become possible when your plot of land falls in the war zone or can it happen all the time ?

     

    What other forms of PvP is there besides the war zones and quest pack and then the crop stealing .Other forms of PvP can anyone please expand on them.

     

    I am very,very intrigued by this game it looks like a proper world and one I want to play in .Please help me with my queries.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
     
  • Victor_KrugerVictor_Kruger Member UncommonPosts: 280
    Originally posted by kitarad

    I do not recall which thread and cannot quote the post but someone wrote that if you try to play as a loner you will not be able to progress in AA.

     

    See I have no problem with PvP but I want to be able to avoid it when I want. This post however made me believe that it was impossible to progress after a point in this game you will have to go to war zones and probably get killed if you did not you cannot progress. I will do the delivery of the quest pack or something the one that people can kill and take from you which is fine I understand the risk involved. I do not however want to be forced to go to a war zone. My question is can I progress if I avoid the zones that become war zones since I understand different parts of the map get turned on a timer to war zones. I do not mind joining guilds and fighting PvP but I also want to be able to progress in the game without being killed a lot.

     

    Then about people stealing my crops which is again something I can live with but does this happen all the time . I mean is there no place that I can be safer some place I could try my hand at planting without it being stolen but if that is not possible I can live with that. Does the theft become possible when your plot of land falls in the war zone or can it happen all the time ?

     

    What other forms of PvP is there besides the war zones and quest pack and then the crop stealing .Other forms of PvP can anyone please expand on them.

     

    I am very,very intrigued by this game it looks like a proper world and one I want to play in .Please help me with my queries.

    Yes you can progress and avoid pvp unless your caught in a zone that turned the pvp flag on or trying to do a trade run across the oceans, the oceans are fully open too pvp. If the peace timer is about to run out in a zone you are in , you can leave and progress in a different area or do many other things to level, it all gives xp.

    Big misconception that this game is a hardcore grief fest, its not. The game allows for all play styles with plenty of space that is pve only areas. At level 30 is when you start to go into contested areas with timers. Even if your killed from pvp you don't lose anything in your inventory.

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