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Once again, besides Bugs what changes need to be made to Elder Scrolls Online to make the console ve

MMOExposedMMOExposed Member RarePosts: 7,400
Once again, besides Bugs what changes need to be made to Elder Scrolls Online to make the console version the best it can be?

Philosophy of MMO Game Design

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  • delete5230delete5230 Member EpicPosts: 7,081
    Originally posted by MMOExposed
    Once again, besides Bugs what changes need to be made to Elder Scrolls Online to make the console version the best it can be?

    Consoles are ruining mmos....The best change is abandon consoles and give PC's more skills on the skill bar. 

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by MMOExposed
    Once again, besides Bugs what changes need to be made to Elder Scrolls Online to make the console version the best it can be?

    No, ZOS are not going to develop a unique version of ESO for consoles.

    Just give it up already.

  • kosackosac Member UncommonPosts: 206

    - changing veteran lvling progress difficulty its bad design.. someone just changed values on npc and dosnt check it and make it accessible for single player => console players plays more alone, higher instance for faction = more mobs higher difficulty.. then you go to next faction and there is less npc so difficulty is lower again etc..

    - of course fix to powerfull DK and Sorcerer mechanics.. dark talons, teleport, (vampire is buged again), bashing mechanics, aoe on destro staff is so much better then aoe on others.. and others classes need little boost..

    - mark what dungeon is public and what is solo..in default not by addons

    - add more options in to pvp.. and add ARENAS!!

     

  • shassshass Member UncommonPosts: 107
    What needs to be done? Show Matt Firor the door. After all the years and $200.000,000 or whatever figure is quoted; this is the best they come up with. Like giving a chef the entire resources of your restaurant and he produces a sandwich. Okay, it does the job but is so tedious, non immersive and bland. This is going to damage Zenimax badly. Yeah I'm bitter. I waited years and then shelled out £35 for a couple of weeks of errand running. You think the console boys are going to pay a monthly sub for this? No chance.
  • ScotScot Member LegendaryPosts: 24,484
    Not going to console? That way you are not going to build in even more solo play and easymode nonsense that the console players will start to demand.
  • MaelwyddMaelwydd Member Posts: 1,123

    Who cares about consoles.

     

    Yet another pointless thread from the OP.

  • greatskysgreatskys Member UncommonPosts: 451
    Originally posted by Maelwydd

    Who cares about consoles.

     

    Yet another pointless thread from the OP.

    Only someone as arrogant as yourself would see it as pointless . 

  • greatskysgreatskys Member UncommonPosts: 451
    The biggest problem I had with TESO was given its on a megaserver you always have lots of people doing the same quest as you are . It ruined the immersion for me . So I would say the biggest improvement that could be made is fix how the phasing works so less people are doing the open world quests at the same time . I would also either get rid of the public dungeons and make them instances you can do solo or with a small group ( or maybe have the option to do so ) . It was this that led me to quit the game although I may try it again in a few months and see how things have improved . I couldn't help but feel I was playing a paid beta and maybe the delay in the console release confirms that . Zenimax were just not ready for release but needed some return on their investment . 
  • MaelwyddMaelwydd Member Posts: 1,123
    Originally posted by greatskys
    Originally posted by Maelwydd

    Who cares about consoles.

     

    Yet another pointless thread from the OP.

    Only someone as arrogant as yourself would see it as pointless . 

    How many face to face conversations did it take for you to come up with that personal attack?

     

    Check the OP's thread history. The guy is a serial troll merchant making pointless threads about pointless subjects.

    Don't believe me?

    Reread his OP and ask yourself what is he actually offering in terms of evidence to support his question. He has not stated anything specific or offered any opinion.

     

     

  • KuanshuKuanshu Member Posts: 272

    Put the freakin BOTS in check

    Sell your own gold or make gold not so important so GOLD SPAMMERS go away (make crafting/building components and trading/bartering of goods/services much more important)

    Improve overall Latency issues

    Change VR ranking to be viable not only in PvE but also in PvP

    Encourage many more effective template designs by balancing out the current optimal designs

    Impliment underwater swimming and adventures/quests/instances/pvp etc...

    Add alot of raid sized adventure zones

    Optimize and Balance Cryodiil and AvA 

    Put in more randomly generated encounters and rare spawns

    Add more raid sized open world boss encounters

    Make it so players can duel

    Make it so players can joust

    Include enhanced drunken and under the influence effects

    Fireworks...need more fireworks (enhance spell effects)

    Dragons? Come on...talk about leaving out one of the biggest medieval MMO game features...GG!

     

     

     

     

     

  • azzamasinazzamasin Member UncommonPosts: 3,105


    Originally posted by delete5230 Originally posted by MMOExposed Once again, besides Bugs what changes need to be made to Elder Scrolls Online to make the console version the best it can be? Consoles are ruining mmos....The best change is abandon consoles and give PC's more skills on the skill bar. 

    100% agreed and so does Chris Roberts. Don't deliver it to consoles.

    Chris Roberts addressed this wild speculation in a new dev post, stating:
    "Star Citizen IS a PC game. It will NEVER be dumbed down for a lesser platform. We will NOT limit the input options or supported peripherals to the lowest common denominator. We will NOT pass on features and technology just because they will only run on some hardware configurations."


     

     

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by shass
    What needs to be done? Show Matt Firor the door. After all the years and $200.000,000 or whatever figure is quoted; this is the best they come up with. Like giving a chef the entire resources of your restaurant and he produces a sandwich. Okay, it does the job but is so tedious, non immersive and bland. This is going to damage Zenimax badly. Yeah I'm bitter. I waited years and then shelled out £35 for a couple of weeks of errand running. You think the console boys are going to pay a monthly sub for this? No chance.

    Anyone this jaded at the game who refused to heed any of the millions of daily critiques of the ESO leading up to release deserves to lose that 35 Euro's.  IMO more.  There was plenty of time to research the game but lo, people refuse to listen or try for themselves and label people like me a hater.  All I can say is I hope you learned your lesson and will look at all sides in the debate from now on.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • JudgeUKJudgeUK Member RarePosts: 1,705
    Originally posted by delete5230
    Originally posted by MMOExposed
    Once again, besides Bugs what changes need to be made to Elder Scrolls Online to make the console version the best it can be?

    Consoles are ruining mmos....The best change is abandon consoles and give PC's more skills on the skill bar. 

    This, could not agree more.

    Consoles have their place, how else would super mario move around. 

    At the least mmo games developers should produce two versions - one for the shoot-em-up brigade with the 5 space Mickey Mouse skill bar, and one with a proper skill bar for the keyboard.

    i've heard over and over that skill bar swapping (ESO) isn't a problem for people defending consoles - good. You stick with that. But key board players shouldn't have their on screen skill choices dumbed down because of this.

    Worst thing that's ever happened to the mmo genre lately, and that's saying a lot.

  • AeonbladesAeonblades Member Posts: 2,083
    Originally posted by delete5230
    Originally posted by MMOExposed
    Once again, besides Bugs what changes need to be made to Elder Scrolls Online to make the console version the best it can be?

    Consoles are ruining mmos....The best change is abandon consoles and give PC's more skills on the skill bar. 

    Pretty much this. It's one of my major gripes with the game, if ESO on consoles are on separate servers, why did they gimp PC users with 5 skill buttons and 1 Ultimate? Seems like a silly restriction that just limits tactics and use of abilities for PC users. I can understand why the limitation exists on consoles, but they really should of changed it for the PC version.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • KuanshuKuanshu Member Posts: 272

    Shush with all this nonsense about consoles ruining the gaming market...consoles played a pivotal role early on before PCs were mainstream as I was there to witnessed it

    We aren't living in a thriving economy wherein everyone lives long and prospers LOL...yet O.o

    Gaming or rather more aptly put Entertainment Consoles put people on more of an even playing field as well as being budget friendly so as to include (rather then exclude) a much more diverse makeup of users 

    This isn't about your cutting edge gaming rig and you being able to play your wet dream MMO

    This is about Massively Multiplayer Games which should include and not exclude and no one should be savvy with not being competitive simply because someones rig is better 

    Game mechanics owns graphical goodness anyday anyways

    This is about us not me, myself and I

     

  • CoffeeBreakCoffeeBreak Member Posts: 236

    The best thing they could every do to make ESO the best it can be....

     

    In my opinion, the best thing they could do would be to stop trying to make it like an online version of an single player Elder Scrolls game and make it only an mmorpg set in the Elder Scrolls world.  Their game should have been marketed toward mmo players that like ES games, rather than ES fans that may want to play it online with other people.

     

    Making an mmo capture the appeal of a single player ES game really isn't worth the effort and probably would never work.  You can't kill every NPC, you can't rob every NPC, you can't loot every item in the world, you can't kick barrels/pots around, you can't be the one and only hero.  There are things they could do(which I assume they'll do for Dark Brotherhood and Thieves Guild) and make NPCs that function like the resource nodes in GW2.  Make them individual to the player but that still isn't having full interaction with the world.

    If they put everyone in a shared persistent world it would be towns full of looted corpses and some weirdo would run around looting all the pots and spoons.  The other option would be to to put everyone in their own instance.  Then it's literally a single player game that you need to login to(yay diablo 3).  

     

    On the other hand, the singleplayer Elder Scrolls fans would still have had a hissy fit because the game wasn't made for them.  So they were screwed either way.

     

    TL:DR - Stop spending resources for the impossible task of making an online Elder Scrolls game and work to make a good mmo set in the Elder Scrolls world.

     

  • AeonbladesAeonblades Member Posts: 2,083
    Originally posted by Kuanshu

    Shush with all this nonsense about consoles ruining the gaming market...consoles played a pivotal role early on before PCs were mainstream as I was there to witnessed it

    We aren't living in a thriving economy wherein everyone lives long and prospers LOL...yet O.o

    Gaming or rather more aptly put Entertainment Consoles put people on more of an even playing field as well as being budget friendly so as to include (rather then exclude) a much more diverse makeup of users 

    This isn't about your cutting edge gaming rig and you being able to play your wet dream MMO

    This is about Massively Multiplayer Games which should include and not exclude and no one should be savvy with not being competitive simply because someones rig is better 

    Game mechanics owns graphical goodness anyday anyways

    This is about us not me, myself and I

     

    Well for me it's not the graphics themselves, it's the fact that consoles severely hurt and limit game mechanics, which just makes it seem more appropriate to make a slightly different version for PC users that may be a little bit more serious at games in general due to having to micro manage a keyboard rather than 10 or so buttons.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by azzamasin

     


    Originally posted by delete5230 Originally posted by MMOExposed Once again, besides Bugs what changes need to be made to Elder Scrolls Online to make the console version the best it can be? Consoles are ruining mmos....The best change is abandon consoles and give PC's more skills on the skill bar. 

     

    100% agreed and so does Chris Roberts. Don't deliver it to consoles.

    Chris Roberts addressed this wild speculation in a new dev post, stating:
    "Star Citizen IS a PC game. It will NEVER be dumbed down for a lesser platform. We will NOT limit the input options or supported peripherals to the lowest common denominator. We will NOT pass on features and technology just because they will only run on some hardware configurations."


     

     

    Only thing that is very easy to say when CR isn't making a themepark game but a more sandboxy game.

    And since ESO is more of a Themepark-ish game that what CR said doesn't fit ESO but does fit his game.

    As for OP's question, just read the roadmap of what Zenimax is planning.

  • KuanshuKuanshu Member Posts: 272
    Originally posted by Aeonblades
    Originally posted by Kuanshu

    Shush with all this nonsense about consoles ruining the gaming market...consoles played a pivotal role early on before PCs were mainstream as I was there to witnessed it

    We aren't living in a thriving economy wherein everyone lives long and prospers LOL...yet O.o

    Gaming or rather more aptly put Entertainment Consoles put people on more of an even playing field as well as being budget friendly so as to include (rather then exclude) a much more diverse makeup of users 

    This isn't about your cutting edge gaming rig and you being able to play your wet dream MMO

    This is about Massively Multiplayer Games which should include and not exclude and no one should be savvy with not being competitive simply because someones rig is better 

    Game mechanics owns graphical goodness anyday anyways

    This is about us not me, myself and I

     

    Well for me it's not the graphics themselves, it's the fact that consoles severely hurt and limit game mechanics, which just makes it seem more appropriate to make a slightly different version for PC users that may be a little bit more serious at games in general due to having to micro manage a keyboard rather than 10 or so buttons.

    Just as PCs have contributed to the overall improvement and optimization of MMOs the consoles play an important role as well and rightly so. I don't believe that consoles hurt or limit game mechanics as much as I believe everything is moving forward at a controlled pace, so to speak. When it comes to playing MMORPGs for me its mainly about community, interaction, cooperation, competition, adventure, excitement, exploration, etc...preferrably in a lag free immersive environment within challenging game mechanics so everyone can interact, learn, and grow together. Next generation consoles are being optimized to utilize more peripherals so limiting gameplay on a console isn't so much of a factor as it used to be. Really like where Zenimax is headed with TESO at this time as it should be quite obvious this game is headed for the Next Generation console where it will shine as well as bring more MMOs to the console market as this is the future of entertainment gaming. If we lived in a world of limitless abundant resources at our disposal then we could push the envelope at an ever quickening rate which would throw many of us out of balance as many would be undergoing a reality check, so to speak. Though this may be happening at present to some degree, it would be much more pronounced in such an environment :)

  • Yoda_CloneYoda_Clone Member Posts: 219

    My opinion?

    Start over with a new management team and NO marketing department.

    Make a game FIRST, then sell it.

  • azzamasinazzamasin Member UncommonPosts: 3,105
    Originally posted by Yoda_Clone

    My opinion?

    Start over with a new management team and NO marketing department.

    Make a game FIRST, then sell it.

    Or people could of actually listened to many hundreds, nay thousands of voices calling out in the darkness:  "This game is bad, stay away".

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

    image

  • Yoda_CloneYoda_Clone Member Posts: 219

    "Without bugs, there is no anger.

    Without anger, there is no emotion.

    Without emotion, there is no power.

    Without unchecked power, there is no design team making buggy games.

    The bugs shall set you free."

    From The Darkside of Game DesignTM

  • PhryPhry Member LegendaryPosts: 11,004
    Originally posted by azzamasin
    Originally posted by Yoda_Clone

    My opinion?

    Start over with a new management team and NO marketing department.

    Make a game FIRST, then sell it.

    Or people could of actually listened to many hundreds, nay thousands of voices calling out in the darkness:  "This game is bad, stay away".

    The arguments against the games overall design were pretty much there right from the beginning, but ZOS were so determined to just reskin DAoC that they overlooked a number of very basic factors that are inherent to the whole Elder Scrolls experience, they might just as well not have used the IP at all for all the good it did, so is it any real wonder that the game failed as hard as it did? they messed up, plain and simple, can they recover from it. Who knows, maybe if they get the game engine to work right they might have a chance, but for the moment, i'd lay heavy odds on the game never making it to console anywayimage

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Phry
    Originally posted by azzamasin
    Originally posted by Yoda_Clone

    My opinion?

    Start over with a new management team and NO marketing department.

    Make a game FIRST, then sell it.

    Or people could of actually listened to many hundreds, nay thousands of voices calling out in the darkness:  "This game is bad, stay away".

    The arguments against the games overall design were pretty much there right from the beginning, but ZOS were so determined to just reskin DAoC that they overlooked a number of very basic factors that are inherent to the whole Elder Scrolls experience, they might just as well not have used the IP at all for all the good it did, so is it any real wonder that the game failed as hard as it did? they messed up, plain and simple, can they recover from it. Who knows, maybe if they get the game engine to work right they might have a chance, but for the moment, i'd lay heavy odds on the game never making it to console anywayimage

    It's such a shame seeing how people into this genre actually fail this genre.

  • DauntisDauntis Member UncommonPosts: 600
    Just have an opening screen that pops up and loads Skyrim.

    Help support an artist and gamer who has lost his tools to create and play: http://www.gofundme.com/u63nzcgk

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