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Wildstar is pretty cool and all, but...

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  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Originally posted by Eir_S
    Originally posted by holdenhamlet
    Originally posted by Eir_S
    Originally posted by Nitth

     


    Originally posted by suizendo
    the OP lost me when he said "tab-targeting"...

     

    WildStar does NOT have tab targeting, which is one of the reasons I love the game. Everything must be aimed.

     


     

    Wildstar is infact tab target, The only difference is every ability is an aoe to disguise it.

    Go load up wow, Get a mage and start spaming arcane nova. -> wildstar combat.

    lol I do kind of feel that way..... like your hand is being held.  Again, I don't get why the reticules are necessary on enemy attacks.  It's a dumbed down GW2 combat system for people who can't be bothered watching who they're fighting, but unless they're "clickers", why would they need to look at anything else?

    Having said that, I still like Wildstar's combat way more than TERA's, which was supposed to be the game that revolutionized combat and didn't.

    TERA definitely did revolutionize combat.  It's still the best MMO combat out (with Neverwinter combat second IMO).

    Most people didn't like the Asian style and Elins.

    I'll never understand people that actually prefer hitting tab and buttons while they snack on Doritios or watch a movie over combat that you actually have to react to and engage in.

    We'll just have to agree to disagree about TERA's combat, since I don't see anyone replicating it.

    As for tab-targetting, you answered your own question I think.  I imagine some of the people who have a problem with action combat are those who had a tough time transitioning between EQ-like games or even turn-based styles.  The leaps and bounds that have been made over the past 10 years alone are pretty mind-blowing to people who like the slow pace of the old days.

    Either that or they really ARE eating doritos between mobs.

    With tab-target you can eat Doritos WHILE you fight.

    I think the main reason TERA's combat hasn't been replicated is it used the Unreal Engine.  Most MMO engines aren't designed for fast past, reactive combat.

    Neverwinter has similar combat though.

    I think if TERA had a regular fantasy setting it would've done very well here.  Many many people could not get past the Elins and whatnot though.

    As far as Neverwinter, I really don't know why it's not a bigger hit.  I guess part of it is I wasn't even aware of it until way after it's release, so somehow the marketing was bad.  Also there were some pretty major issues with items that hurt the economy a few times.  And it's not exactly bursting with content I guess (you can level to cap in 2 days, which I've done a few times now).

  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    Originally posted by Kinado

    I actually really enjoy the tab targeting system. Just keybind it to a mouse button and you control it pretty damn well.

    Still, I gotta say that Wildstar has the best combat system around and I've tried all other MMO's including TERA and Neverwinter aswell.

    The only downside to Wildstar combat is that the telegraphs are a bit annoying to watch all the time. Me being color blind doesn't help either, fortunately the game supports color blindness but its still makes it hard for me to distinguish telegraph colors, friend from foe.

    Fortunately the telegraphs are highly customizable and I've been doing a lot of PVP, playing extremely well cof cof, with the telegraphs almost invisible. Works best for melees classes.

    The screen is only cluttered if you allow it to be.

    I don't know how to do that since you need left mouse to select things and right mouse to move your camera (no mouse look...).

    I guess middle mouse click is possible but you'll end up accidentally zooming a lot with accidental srolls.

    My problem isn't targetting things, it's more that you can tab-target things so easily.

    Any combat that you can have something auto-selected and you can just press number buttons is going to be pretty boring for me.

  • WolfsheadWolfshead Member UncommonPosts: 224
    Originally posted by Foobarx

    You should be getting a "been there, done that" feeling in Wildstar...  it isn't trying to reinvent the wheel, just trying to bring the wheel back.

     

    If you're not into 40-man raids, you're basically going to skip the whole reason Wildstar was created.

     

    So you are basically tell me that only thing WS have going for is 40 man raid feature serious then game wont last for long honest if it is only thing WS bring to table then game have nothing going for them.

  • TheRealDarkeusTheRealDarkeus Member UncommonPosts: 314
    Originally posted by holdenhamlet
    Originally posted by Kinado

    I actually really enjoy the tab targeting system. Just keybind it to a mouse button and you control it pretty damn well.

    Still, I gotta say that Wildstar has the best combat system around and I've tried all other MMO's including TERA and Neverwinter aswell.

    The only downside to Wildstar combat is that the telegraphs are a bit annoying to watch all the time. Me being color blind doesn't help either, fortunately the game supports color blindness but its still makes it hard for me to distinguish telegraph colors, friend from foe.

    Fortunately the telegraphs are highly customizable and I've been doing a lot of PVP, playing extremely well cof cof, with the telegraphs almost invisible. Works best for melees classes.

    The screen is only cluttered if you allow it to be.

    I don't know how to do that since you need left mouse to select things and right mouse to move your camera (no mouse look...).

    I guess middle mouse click is possible but you'll end up accidentally zooming a lot with accidental srolls.

    My problem isn't targetting things, it's more that you can tab-target things so easily.

    Any combat that you can have something auto-selected and you can just press number buttons is going to be pretty boring for me.

    It is called a kick-ass gaming mouse that has more that three buttons.

     

    And Wildstar's combat is pretty cool I think. The game has grown on me. I started out not liking it.

  • sbfbeefsbfbeef Member, Newbie CommonPosts: 58
    Originally posted by Cymdai

    ....I can't shake off the "been there, done that" feel that I'm getting with this game already.... and I'm only level 12

     

    The art style is neat, the way they tell the storyline is entertaining, and the animations in this game are legitimately top notch. I'm also all about the devs sense of humor which I think is incredibly fresh compared to nearly every other MMO released in the last few years. I caught myself laughing at the game for the first time. After playing FFXIV, that was definitely a long-forgotten feeling.

    But after playing around for a few hours, I just can't shake the feels. There's a few of them, too.

    1) I've been there, done that before. Standard style MMO combat with the occasional dodge, tab targeting, etc

    2) The fact that there's a lot of free to play MMO's that offer many of the same things as WS does.

    3) The questionable long-term appeal of the game. I'm about 10 hours in, and nothing has "grabbed me" persay.

     

    For those of you who are a bit farther along, can you offer some additional insight? Perhaps I'm missing some of the best features still?

    Hate to say it, but thats going to happen with every MMO you play from here on out.  If you have played MMOs as long as i have, ( EQ 1 days). Your going to get that feeling with every game.

    MMOs are IMO a dieing breed.  Im not sure what people are looking for honestly because there are only so many ways to progress a character. 

     

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by Nemesis7884
    i always think arguments like "youre not far enough into it" a bit suspicious...of course lvl 12 isnt far and you probably should give it a bit more time...on the other hand, a game should be fun and interesting most of the time, not just at a certain stage?

    Nothing suspicious about it. Sadly Wildstar went old school and teach you the game slowly over 20 levels. Most MMOs did that going back to EQ1 over the past 15 years. Some are better at making the teaching part fun, others are not. Wildstar falls under the, Meh. Once you get by the teaching part and you get to play the game. You get to see what makes Wildstar so special. Do your first dungeon run at 20, you will know if the game is worth playing past that if you like or dislike it. Same if you are a crafter, get to level 20 and craft, again Wildstar did crafting very well. Most of the "Fun" stuff does not really open up till level 20+, Wildstar didnt do a good job with the low levels but the Elder Game is the best I have seen in years. Its worth the Meh to get to the OMG part of the game.

  • GiffenGiffen Member UncommonPosts: 276
    Originally posted by Cymdai

    ....I can't shake off the "been there, done that" feel that I'm getting with this game already.... and I'm only level 12

     

    The art style is neat, the way they tell the storyline is entertaining, and the animations in this game are legitimately top notch. I'm also all about the devs sense of humor which I think is incredibly fresh compared to nearly every other MMO released in the last few years. I caught myself laughing at the game for the first time. After playing FFXIV, that was definitely a long-forgotten feeling.

    But after playing around for a few hours, I just can't shake the feels. There's a few of them, too.

    1) I've been there, done that before. Standard style MMO combat with the occasional dodge, tab targeting, etc

    2) The fact that there's a lot of free to play MMO's that offer many of the same things as WS does.

    3) The questionable long-term appeal of the game. I'm about 10 hours in, and nothing has "grabbed me" persay.

     

    For those of you who are a bit farther along, can you offer some additional insight? Perhaps I'm missing some of the best features still?

    You have to play much longer into the game.  The raids and boss fights is what I have heard set this game apart, both in their difficulty but in their variety due to the varied telegraph systems for bosses.   

  • AsleepAsleep Member UncommonPosts: 96

    Soo many people posting who basically don't know much about the game. Also this idea that you need to wait till 20, you don't if you don't get it very early on, you are not really looking, the core game design in which you will use in all the elder content is there to an extent.

    That being said, if anyone actually has serious questions about anything in the game, feel free to send me a PM, and I'll do my best to answer, like I have said I have ran most of the VETS and know pretty much all about the first 5 bosses in GA. This is not to brag or whatever, its just to help people who are actually looking for answers rather than post after post of people who wouldn't like the game no matter what.

    They don't get it, and won't.

  • HomituHomitu Member UncommonPosts: 2,030

    So basically, TL/DR: The game has combat and quests.  Been there done that.  

    Is that really all you're saying?

  • Insurgent99Insurgent99 Member Posts: 58

    I was hella interested in this game until I screwed up and started watching ArcheAge gameplay videos. Now Wildstar seems somewhat bland, with tired and old "fetch 6 of these" and " deliver this wolf pelt to the emperor" quests and play.

    Endgame raids might be tight, but that seems like a lot of time and energy to invest in, just for raiding fun at lvl 50. PvP looks 'meh' to me too.

    Now I'm brainstorming to figure out how I can get a refund on my WS pre-order...and apply it to early access in AA.

    That's my story!

  • amber-ramber-r Member Posts: 323

    Carbine went with "The reason wow clones fail is because they aren't enough like wow", that was a bad decision.

     

    Most games I get the "been there done that" feeling after days or weeks, on wildstar it was within hours.  It's basically WoW and I'm bored with that.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,901
    Originally posted by amber-r

    Carbine went with "The reason wow clones fail is because they aren't enough like wow", that was a bad decision.

     

    Most games I get the "been there done that" feeling after days or weeks, on wildstar it was within hours.  It's basically WoW and I'm bored with that.

    Other then art style, this game is nothing like WoW. Calling every game that comes out a WoW clone is a silly as calling every FPS a DOOM clone. Every bit of WS is nothing like WoW other then art style. If you break it down to tier loot raiding means WoW clone then we have become so generic that almost every MMO is a WoW clone. Sad part is, WoW is a clone of what came before it. Know the game before you make silly blanket statements. 

  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by Nanfoodle
    Originally posted by amber-r

    Carbine went with "The reason wow clones fail is because they aren't enough like wow", that was a bad decision.

     

    Most games I get the "been there done that" feeling after days or weeks, on wildstar it was within hours.  It's basically WoW and I'm bored with that.

    Other then art style, this game is nothing like WoW.

    No it reminds me of Allods.  In fact, that's what I've heard more than the WoW comparison.  I'm not even saying Allods was a bad game, and I love WoW, but come on, they're all pretty similar in the general sense.

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Eir_S
    Originally posted by Nanfoodle
    Originally posted by amber-r

    Carbine went with "The reason wow clones fail is because they aren't enough like wow", that was a bad decision.

     

    Most games I get the "been there done that" feeling after days or weeks, on wildstar it was within hours.  It's basically WoW and I'm bored with that.

    Other then art style, this game is nothing like WoW.

    No it reminds me of Allods.  In fact, that's what I've heard more than the WoW comparison.  I'm not even saying Allods was a bad game, and I love WoW, but come on, they're all pretty similar in the general sense.

    Where did you hear it? This is the first time I see someone compare WS to Allods.

    I played Allods.. it's absolutely nothing like Wildstar.

    ..Cake..

  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by sgel
    Originally posted by Eir_S
    Originally posted by Nanfoodle
    Originally posted by amber-r

    Carbine went with "The reason wow clones fail is because they aren't enough like wow", that was a bad decision.

     

    Most games I get the "been there done that" feeling after days or weeks, on wildstar it was within hours.  It's basically WoW and I'm bored with that.

    Other then art style, this game is nothing like WoW.

    No it reminds me of Allods.  In fact, that's what I've heard more than the WoW comparison.  I'm not even saying Allods was a bad game, and I love WoW, but come on, they're all pretty similar in the general sense.

    Where did you hear it? This is the first time I see someone compare WS to Allods.

    I played Allods.. it's absolutely nothing like Wildstar.

    Huh?  I've seen it on this website AND in the beta.  I don't think it plays the same but the questing is very similar, you start on a space ship for the "bad" side (and in WS, on the good side too as it turns out), and the art is cartoony and exaggerated.  They even have a tech-like and furry mouse-like race, not to mention the low poly count.  You'll probably see the comparison more too, since I thought I was the only person who compared the looks and feels of the two games and I was wrong.  Again, it's not an attack on any of the games mentioned but the similarities are just there.  Pretending they're not isn't helping the genre any.

  • OainOain Member UncommonPosts: 59
    Originally posted by Eir_S
    Originally posted by sgel
    Originally posted by Eir_S
    Originally posted by Nanfoodle
    Originally posted by amber-r

    Carbine went with "The reason wow clones fail is because they aren't enough like wow", that was a bad decision.

     

    Most games I get the "been there done that" feeling after days or weeks, on wildstar it was within hours.  It's basically WoW and I'm bored with that.

    Other then art style, this game is nothing like WoW.

    No it reminds me of Allods.  In fact, that's what I've heard more than the WoW comparison.  I'm not even saying Allods was a bad game, and I love WoW, but come on, they're all pretty similar in the general sense.

    Where did you hear it? This is the first time I see someone compare WS to Allods.

    I played Allods.. it's absolutely nothing like Wildstar.

    Huh?  I've seen it on this website AND in the beta.  I don't think it plays the same but the questing is very similar, you start on a space ship for the "bad" side (and in WS, on the good side too as it turns out), and the art is cartoony and exaggerated.  They even have a tech-like and furry mouse-like race, not to mention the low poly count.  You'll probably see the comparison more too, since I thought I was the only person who compared the looks and feels of the two games and I was wrong.  Again, it's not an attack on any of the games mentioned but the similarities are just there.  Pretending they're not isn't helping the genre any.

    I think it looks like a mix of Allods and Neo Steam. (Neo Steam is below)

     

    image

  • KaoftheRoseKaoftheRose Member UncommonPosts: 73
    Originally posted by Oain
    Originally posted by Eir_S
    Originally posted by sgel
    Originally posted by Eir_S
    Originally posted by Nanfoodle
    Originally posted by amber-r

    Carbine went with "The reason wow clones fail is because they aren't enough like wow", that was a bad decision.

     

    Most games I get the "been there done that" feeling after days or weeks, on wildstar it was within hours.  It's basically WoW and I'm bored with that.

    Other then art style, this game is nothing like WoW.

    No it reminds me of Allods.  In fact, that's what I've heard more than the WoW comparison.  I'm not even saying Allods was a bad game, and I love WoW, but come on, they're all pretty similar in the general sense.

    Where did you hear it? This is the first time I see someone compare WS to Allods.

    I played Allods.. it's absolutely nothing like Wildstar.

    Huh?  I've seen it on this website AND in the beta.  I don't think it plays the same but the questing is very similar, you start on a space ship for the "bad" side (and in WS, on the good side too as it turns out), and the art is cartoony and exaggerated.  They even have a tech-like and furry mouse-like race, not to mention the low poly count.  You'll probably see the comparison more too, since I thought I was the only person who compared the looks and feels of the two games and I was wrong.  Again, it's not an attack on any of the games mentioned but the similarities are just there.  Pretending they're not isn't helping the genre any.

    I think it looks like a mix of Allods and Neo Steam. (Neo Steam is below)

     

    image

    what the **** are you guys even talking about... it is NOTHING like either of those games....

  • Eir_SEir_S Member UncommonPosts: 4,440

    Well this, this, and this from a quick Google search of Allods screenshots sure remind me of Wildstar.  Sorry, the word is spreading about the similarities, it's not the end of the world or anything.

    Maybe this too.

    And this..... oops, no, never mind.  I actually just found this while looking for screenshots of Allods raid gear

    Yeah, go ahead and tell me no one else sees it lol

    The saddest part is that I think the graphics in Allods are actually better... what's up with that?

  • skoupidiskoupidi Member UncommonPosts: 244
    Originally posted by Eir_S

    Well this, this, and this from a quick Google search of Allods screenshots sure remind me of Wildstar.  Sorry, the word is spreading about the similarities, it's not the end of the world or anything.

    Maybe this too.

    And this..... oops, no, never mind.  I actually just found this while looking for screenshots of Allods raid gear

    Yeah, go ahead and tell me no one else sees it lol

    The saddest part is that I think the graphics in Allods are actually better... what's up with that?

    Ok... Thanks for pointing this out. Now i wont be playing  wildstar because i know that it shares artstyles with other games. 

     

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Eir_S

    Well this, this, and this from a quick Google search of Allods screenshots sure remind me of Wildstar.  Sorry, the word is spreading about the similarities, it's not the end of the world or anything.

    Maybe this too.

    And this..... oops, no, never mind.  I actually just found this while looking for screenshots of Allods raid gear

    Yeah, go ahead and tell me no one else sees it lol

    The saddest part is that I think the graphics in Allods are actually better... what's up with that?

    So are you talking about the graphics or the gameplay. Make up your mind.

    Because yeah the grphx do look similar but play nothing alike.

    Also lol that you think they are better in Allods.

    ..Cake..

  • ZebladeZeblade Member UncommonPosts: 931

    1st everyones an expert yet after you post no one remembers who or what you said..no one cares.

    People keep comparing Wildstar yet you have people that will compare Frank Sinatra with Michael Jackson and nothing you can say will change there mind lol.

    Get real.. hindsight is always 20/20. Were all the same in that we get stuck liking some MMO and then compare it with the NEW and the new will fail every time. ALL have quests all have 1-0 spells, skills pets, mounts, pvp.. you get it.. blah blah blah.

    Read all the forums..no one NO ONE has any clue how to make a mmo any better then what we have other then what you PERSONALLY like.

    One thing we can all agree on is MMO's now days have become so easy. There is no mmo out there that does not hold your hand show you where everything is. Now wildstar SEEMS like it has great dungeons and raids. But watch how many of you out there will cry because its to hard. They are already thinking about making some EASY..pffft

  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Zeblade

    Now wildstar SEEMS like it has great dungeons and raids. But watch how many of you out there will cry because its to hard. They are already thinking about making some EASY..pffft

    Have you tried the dungeons?... because they ARE (at least for me) very fun and very challenging.

    And they have specifically said they will not reduce difficulty. 

    Where did you see that they are thinking of making them easier?

    ..Cake..

  • Eir_SEir_S Member UncommonPosts: 4,440
    Originally posted by sgel
    Originally posted by Eir_S

    Well this, this, and this from a quick Google search of Allods screenshots sure remind me of Wildstar.  Sorry, the word is spreading about the similarities, it's not the end of the world or anything.

    Maybe this too.

    And this..... oops, no, never mind.  I actually just found this while looking for screenshots of Allods raid gear

    Yeah, go ahead and tell me no one else sees it lol

    The saddest part is that I think the graphics in Allods are actually better... what's up with that?

    So are you talking about the graphics or the gameplay. Make up your mind.

    Because yeah the grphx do look similar but play nothing alike.

    Also lol that you think they are better in Allods.

    Out of the screenshots I posted, the Allods graphics were better by far in my own opinion, but at the same time, I posted the WS raid gear which many people agree is ugly as hell - er.. sorry I mean a "design decision geared towards making your character look aesthetically unique."

    Besides, it wasn't me who got into the gameplay argument.  I actually mentioned both.  A.) Graphics and space/tech themes are similar.  B.) Questing is click-through-walls-of-text-to-get-your-reward style.  Probably the only thing the games have in common, really, but I never said they played like each other outside of that.  The combat is about as different as you can get and a big plus for WS (still not fond of the weapon limitations though).

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