The amount of stupidity in this thread is unbelievable. A company is attempting to pull in more revenue while producing a product? HOLY SHIT, NO WAY. What?! They're doing this to make money? Holy fuck, burn them at the stake.
The highlighted text is the missing part in this equation, You would be 100% correct IF something was being produced, but it seem nothing is, hence why some people are peeved. They could show just a little something just so people feel there money is going to some use.
The amount of stupidity in this thread is unbelievable. A company is attempting to pull in more revenue while producing a product? HOLY SHIT, NO WAY. What?! They're doing this to make money? Holy fuck, burn them at the stake.
The highlighted text is the missing part in this equation, You would be 100% correct IF something was being produced, but it seem nothing is, hence why some people are peeved. They could show just a little something just so people feel there money is going to some use.
They did show a little something, it's the ac module that they use to polish the flight model and physics. What did you expect at this early stage of development ? A fully fleshed out universe ?
Originally posted by AzothThey did show a little something, it's the ac module that they use to polish the flight model and physics. What did you expect at this early stage of development ? A fully fleshed out universe ?
People keep forgetting that CIG has bought all the technology and in that regard, I think that expecting something more than just a show off of CryEngine 3 isn't that unreasonable....
I kicked in money, but I believe the chances of getting a good game in any reasonable amount of time is very, very low at this point.
Every time they announce a new stretch feature I cringe - they have already promised a huge amoount of stuff, on a budget which is small compared to other AAA games.
Sounds to me like they're shamelessly exploiting the "Gotta catch 'em all" mentality a lot of gamers have when it comes to exclusive in-game shinies.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
I kicked in money, but I believe the chances of getting a good game in any reasonable amount of time is very, very low at this point.
Every time they announce a new stretch feature I cringe - they have already promised a huge amoount of stuff, on a budget which is small compared to other AAA games.
What would be a reasonable amount of time to you ? If you were thinking 1 year it wasn't reasonable at all.
Originally posted by Azaron_Nightblade Sounds to me like they're shamelessly exploiting the "Gotta catch 'em all" mentality a lot of gamers have when it comes to exclusive in-game shinies.
To me it is profiteering and it has put me off the (promise of an as yet unfinished) game entirely.
If the game had been released already their might be some justification for rolling out over-priced fluff.
It is also a slap in the face for all those people who have put money towards the development in that the spaceships they were promised are superseded by a newer model, and that their money is getting spent on more vapourware that adds nothing to the fundamental game development.
However looking from the perspective of developing a game, we can only hope it's only a handful of people working on ships and that most people are actually working hard on the world and other mechanics. Which I would believe they are. It's far too early to call it vapourware.
I'm afraid expectations were unrealistic if you expected something interesting at this point of time already. I'm sure you will have to wait another year or two before .
Tho I do think that people calling OP stupid are the stupid ones. Complaining like this can't really hurt anyone, if you think of all the actual game scenarios that could very easily go wrong in reality...
Originally posted by Azaron_Nightblade Sounds to me like they're shamelessly exploiting the "Gotta catch 'em all" mentality a lot of gamers have when it comes to exclusive in-game shinies.
To me it is profiteering and it has put me off the (promise of an as yet unfinished) game entirely.
If the game had been released already their might be some justification for rolling out over-priced fluff.
It is also a slap in the face for all those people who have put money towards the development in that the spaceships they were promised are superseded by a newer model, and that their money is getting spent on more vapourware that adds nothing to the fundamental game development.
I didn't feel any slap in the face myself, are you an early adopter ?
Also, anyone who would like to see this game succeed (why wouldn't you unless you are a competitor in same business) should be super happy that CIG is able to make all this money the way they do. The most simplest logic dictates that the more money you have the better game you can make. The only question here is if Chris is as good at spending money as he is in making it. Which, again, won't be really possible to objectively assess for another year or two.
Originally posted by Azaron_Nightblade Sounds to me like they're shamelessly exploiting the "Gotta catch 'em all" mentality a lot of gamers have when it comes to exclusive in-game shinies.
To me it is profiteering and it has put me off the (promise of an as yet unfinished) game entirely.
If the game had been released already their might be some justification for rolling out over-priced fluff.
It is also a slap in the face for all those people who have put money towards the development in that the spaceships they were promised are superseded by a newer model, and that their money is getting spent on more vapourware that adds nothing to the fundamental game development.
I didn't feel any slap in the face myself, are you an early adopter ?
No because I find the lack of scrutiny on Kickstarter objectionable. Kickstarter takes a 5% cut of successful projects but absolves itself of any responsibility to check the feasibility of those projects.
I would rather spend my money on old fashioned investments where my risk is rewarded with a share of profits.
However, if I had put my money in and they then devalued the ship I was promised by introducing many more cash-shop alternatives, and wasted resources on profiteering rather than developing the game I had funded- then I would be very pissed off.
OP, I think you need to learn the difference between modelers and actual game system and core system designers.
They have teams and some of them are community volunteers, that are solely making ships. This is one reason why you see so many ships there and coming out.
While the core team is still working on all the tweaks of coding and getting the game system working in as much as a bug free environment as possible; the modders are still making ships because that is their job.
And they want this game to feel unique. The different ships have different abilities, speeds, yawing etc. So its not just another pretty model. These different types of ships will be critical decision making points for pilots when the game comes out.
Granted it is taking a while, but if they take their time and make the game right. They could be the first gaming company to do an MMO space game with first person view point. And that us a HUGE feat to take on. Yes, we have EVE, but that is a totally different game than one with first person controls and joystick controls.
If people chose to spend their own money on the ships fine. The company is using that money. More resources, possible chance for a better quality game.
Originally posted by Azaron_Nightblade Sounds to me like they're shamelessly exploiting the "Gotta catch 'em all" mentality a lot of gamers have when it comes to exclusive in-game shinies.
To me it is profiteering and it has put me off the (promise of an as yet unfinished) game entirely.
If the game had been released already their might be some justification for rolling out over-priced fluff.
It is also a slap in the face for all those people who have put money towards the development in that the spaceships they were promised are superseded by a newer model, and that their money is getting spent on more vapourware that adds nothing to the fundamental game development.
I didn't feel any slap in the face myself, are you an early adopter ?
No because I find the lack of scrutiny on Kickstarter objectionable. Kickstarter takes a 5% cut of successful projects but absolves itself of any responsibility to check the feasibility of those projects.
I would rather spend my money on old fashioned investments where my risk is rewarded with a share of profits.
However, if I had put my money in and they then devalued the ship I was promised by introducing many more cash-shop alternatives, and wasted resources on profiteering rather than developing the game I had funded- then I would be very pissed off.
So it's all only projection of being pissed if you had put money in it ... If you were an adopter tho you would value all those extra ships that we get. You would also know that at any time you can just melt your purchase and buy another ship without putting any more money in.
Why would anyone not want more ships ? It's like being pissed that there are more than 4 classes in EQN.
They already said that making a new ship cost about 50k in development and everyone one of em bring it a lot more new money in, so it's a really good deal. Free advertising, new assets, more money.
I also doubt that the 200 dev are working on making new ships, more is going on, they just don't show us.
Originally posted by Azaron_Nightblade Sounds to me like they're shamelessly exploiting the "Gotta catch 'em all" mentality a lot of gamers have when it comes to exclusive in-game shinies.
To me it is profiteering and it has put me off the (promise of an as yet unfinished) game entirely.
If the game had been released already their might be some justification for rolling out over-priced fluff.
It is also a slap in the face for all those people who have put money towards the development in that the spaceships they were promised are superseded by a newer model, and that their money is getting spent on more vapourware that adds nothing to the fundamental game development.
I didn't feel any slap in the face myself, are you an early adopter ?
No because I find the lack of scrutiny on Kickstarter objectionable. Kickstarter takes a 5% cut of successful projects but absolves itself of any responsibility to check the feasibility of those projects.
I would rather spend my money on old fashioned investments where my risk is rewarded with a share of profits.
However, if I had put my money in and they then devalued the ship I was promised by introducing many more cash-shop alternatives, and wasted resources on profiteering rather than developing the game I had funded- then I would be very pissed off.
So it's all only projection of being pissed if you had put money in it ... If you were an adopter tho you would value all those extra ships that we get. You would also know that at any time you can just melt your purchase and buy another ship without putting any more money in.
Why would anyone not want more ships ? It's like being pissed that there are more than 4 classes in EQN.
They already said that making a new ship cost about 50k in development and everyone one of em bring it a lot more new money in, so it's a really good deal. Free advertising, new assets, more money.
I also doubt that the 200 dev are working on making new ships, more is going on, they just don't show us.
First of all, yes I would be pissed off if I had put money into it. Why are you even trying to second guess my reaction to this when I have already told you what it would be??
Secondly, I have explained that my irritation would be that I would have funded the development of the game, not wasting resources on profiteering through the development of yet more vapourware that adds nothing to the fundamental mechanics of the game. Remember they have already hugely exceeded their target.
If I had made an investment and would see a share of the profits I would be quite happy for them to create yet more over-priced fluff for some fool to buy. But it is not an investment.
I would also add that profiteering may well prove detrimental to the game as it turns a lot of potential customers off. It is a fine line to balance and I think they are very much at risk of crossing it.
First of all, yes I would be pissed off if I had put money into it. Why are you even trying to second guess my reaction to this when I have already told you what it would be??
Secondly, I have explained that my irritation would be that I would have funded the development of the game, not wasting resources on profiteering through the development of yet more vapourware that adds nothing to the fundamental mechanics of the game.
If I had made an investment and would see a share of the profits I would be quite happy for them to create yet more over-priced fluff for some fool to buy. But it is not an investment.
I would also add that profiteering may well prove detrimental to the game as it turns a lot of potential customers off. It is a fine line to balance and I think they are very much at risk of crossing it.
All of this is in personal perception. When my brother purchased my initial buy-in and he as well, we did not see it as profiteering or racketeering. We literally were talking and said "hey lets support this game because we want to see it".
So every time my brother or one of our guildmates buys a ship we don't feel jaded or upset because to us, we look at it as a business transaction. We are investing into the game, not buying some product to play right now.
The kickstarter is for funding the development of the game. That's what they are doing. And being that this is the first game like this on this scale. With their own coders writing the majority of the coding. This is why it is taking long.
Originally posted by Azaron_Nightblade Sounds to me like they're shamelessly exploiting the "Gotta catch 'em all" mentality a lot of gamers have when it comes to exclusive in-game shinies.
To me it is profiteering and it has put me off the (promise of an as yet unfinished) game entirely.
If the game had been released already their might be some justification for rolling out over-priced fluff.
It is also a slap in the face for all those people who have put money towards the development in that the spaceships they were promised are superseded by a newer model, and that their money is getting spent on more vapourware that adds nothing to the fundamental game development.
I didn't feel any slap in the face myself, are you an early adopter ?
No because I find the lack of scrutiny on Kickstarter objectionable. Kickstarter takes a 5% cut of successful projects but absolves itself of any responsibility to check the feasibility of those projects.
I would rather spend my money on old fashioned investments where my risk is rewarded with a share of profits.
However, if I had put my money in and they then devalued the ship I was promised by introducing many more cash-shop alternatives, and wasted resources on profiteering rather than developing the game I had funded- then I would be very pissed off.
So it's all only projection of being pissed if you had put money in it ... If you were an adopter tho you would value all those extra ships that we get. You would also know that at any time you can just melt your purchase and buy another ship without putting any more money in.
Why would anyone not want more ships ? It's like being pissed that there are more than 4 classes in EQN.
They already said that making a new ship cost about 50k in development and everyone one of em bring it a lot more new money in, so it's a really good deal. Free advertising, new assets, more money.
I also doubt that the 200 dev are working on making new ships, more is going on, they just don't show us.
First of all, yes I would be pissed off if I had put money into it. Why are you even trying to second guess my reaction to this when I have already told you what it would be??
Secondly, I have explained that my irritation would be that I would have funded the development of the game, not wasting resources on profiteering through the development of yet more vapourware that adds nothing to the fundamental mechanics of the game.
If I had made an investment and would see a share of the profits I would be quite happy for them to create yet more over-priced fluff for some fool to buy. But it is not an investment.
I would also add that profiteering may well prove detrimental to the game as it turns a lot of potential customers off. It is a fine line to balance and I think they are very much at risk of crossing it.
I never second guessed your reaction, but being pissed because you could of been pissed is still kinda weird to me. You said that it was a slap in the face for everyone that put money in the project, while not even be a part of that group.
How is making new assets not game development ? No ressource is wasted, at least not in the making of new ships, it's not like they are just reskinning ships, it's more like a new class.
You keep bringing profiteering, it's your opinion. I see it as a way to bring in funding, nothing unethical about it, you know exactly what you get for any pledge. So far the pledge keeps comming in so I don't see anything detrimental so far.
First of all, yes I would be pissed off if I had put money into it. Why are you even trying to second guess my reaction to this when I have already told you what it would be??
Secondly, I have explained that my irritation would be that I would have funded the development of the game, not wasting resources on profiteering through the development of yet more vapourware that adds nothing to the fundamental mechanics of the game.
If I had made an investment and would see a share of the profits I would be quite happy for them to create yet more over-priced fluff for some fool to buy. But it is not an investment.
I would also add that profiteering may well prove detrimental to the game as it turns a lot of potential customers off. It is a fine line to balance and I think they are very much at risk of crossing it.
All of this is in personal perception. When my brother purchased my initial buy-in and he as well, we did not see it as profiteering or racketeering. We literally were talking and said "hey lets support this game because we want to see it".
So every time my brother or one of our guildmates buys a ship we don't feel jaded or upset because to us, we look at it as a business transaction. We are investing into the game, not buying some product to play right now.
The kickstarter is for funding the development of the game. That's what they are doing. And being that this is the first game like this on this scale. With their own coders writing the majority of the coding. This is why it is taking long.
They had a target which they have hugely exceeded. There is a reason why any investor (a true investor) sets targets rather than this open ended 'the more money we have the more we can spend' nonsense. It is because without clear targets nothing would ever happen. Projects need a clear scope, financial goals, realistic programmes and deadlines. Apart from anything else it prevents abortive work and wasted money in response to ever shifting goal posts.
As I said, people have funded this project and surpassed its goals. But rather than striving ahead with the development of the game, some of these resources are getting wasted on profiteering through the creation of over-priced fluff. And the creation of this fluff will cause the goalposts to shift yet again and the costs to rise and the deadline to move ever further away.
To me this whole project seems to be suffering a terminal lack of direction or any clear goals.
This is a large part of my issue with Kickstarter- many projects seem to be a rather vague shopping list of things someone would like to make. There are very few clearly defined and thought-out projects. This why I said above that I find Kickstarter objectionable due to its lack of scrutiny, particularly when they take a 5% cut of successfully funded projects.
First of all, yes I would be pissed off if I had put money into it. Why are you even trying to second guess my reaction to this when I have already told you what it would be??
Secondly, I have explained that my irritation would be that I would have funded the development of the game, not wasting resources on profiteering through the development of yet more vapourware that adds nothing to the fundamental mechanics of the game.
If I had made an investment and would see a share of the profits I would be quite happy for them to create yet more over-priced fluff for some fool to buy. But it is not an investment.
I would also add that profiteering may well prove detrimental to the game as it turns a lot of potential customers off. It is a fine line to balance and I think they are very much at risk of crossing it.
All of this is in personal perception. When my brother purchased my initial buy-in and he as well, we did not see it as profiteering or racketeering. We literally were talking and said "hey lets support this game because we want to see it".
So every time my brother or one of our guildmates buys a ship we don't feel jaded or upset because to us, we look at it as a business transaction. We are investing into the game, not buying some product to play right now.
The kickstarter is for funding the development of the game. That's what they are doing. And being that this is the first game like this on this scale. With their own coders writing the majority of the coding. This is why it is taking long.
They had a target which they have hugely exceeded. There is a reason why any investor (a true investor) sets targets rather than this open ended 'the more money we have the more we can spend' nonsense. It is because without clear targets nothing would ever happen. Projects need a clear scope, financial goals, realistic programmes and deadlines. Apart from anything else it prevents abortive work and wasted money in response to ever shifting goal posts.
As I said, people have funded this project and surpassed its goals. But rather than striving ahead with the development of the game, some of these resources are getting wasted on profiteering through the creation of over-priced fluff. And the creation of this fluff will cause the goalposts to shift yet again and the costs to rise and the deadline to move ever further away.
To me this whole project seems to be suffering a terminal lack of direction or any clear goals.
This is a large part of my issue with Kickstarter- many projects seem to be a rather vague shopping list of things someone would like to make. There are very few clearly defined and thought-out projects. This why I said above that I find Kickstarter objectionable due to its lack of scrutiny, particularly when they take a 5% cut of successfully funded projects.
But they are making progress. You got tirered of keeping your self informed? You know, Chris asked agin not to long ago if the fundig should be stoped. But the community still wanted it to stay open. He how ever more or less stoped future streach goals. Might show up, but probobly not for each milion.
There is tons of stuff to read and listen to at there site. They are not disclosing everything becouse there has to be some thrills for the final product as well. Right now we have the hangar and dog fighting. And thats not to bad for the very early stage we are in.
You know the biggest difference besides fundig here is all you can get to know about development. Kind of interesting actully. The price for that is you actully get informed about delays. All development has delays. Blizzard has had several delays, but they dont inform about there projects in the same way.
If you what to play somthing finished, try Star Trek Online, else wlcome to join the ride for a kind of big game to get developed from start to finish and keep your self informed.
First of all, yes I would be pissed off if I had put money into it. Why are you even trying to second guess my reaction to this when I have already told you what it would be??
Secondly, I have explained that my irritation would be that I would have funded the development of the game, not wasting resources on profiteering through the development of yet more vapourware that adds nothing to the fundamental mechanics of the game.
If I had made an investment and would see a share of the profits I would be quite happy for them to create yet more over-priced fluff for some fool to buy. But it is not an investment.
I would also add that profiteering may well prove detrimental to the game as it turns a lot of potential customers off. It is a fine line to balance and I think they are very much at risk of crossing it.
All of this is in personal perception. When my brother purchased my initial buy-in and he as well, we did not see it as profiteering or racketeering. We literally were talking and said "hey lets support this game because we want to see it".
So every time my brother or one of our guildmates buys a ship we don't feel jaded or upset because to us, we look at it as a business transaction. We are investing into the game, not buying some product to play right now.
The kickstarter is for funding the development of the game. That's what they are doing. And being that this is the first game like this on this scale. With their own coders writing the majority of the coding. This is why it is taking long.
They had a target which they have hugely exceeded. There is a reason why any investor (a true investor) sets targets rather than this open ended 'the more money we have the more we can spend' nonsense. It is because without clear targets nothing would ever happen. Projects need a clear scope, financial goals, realistic programmes and deadlines. Apart from anything else it prevents abortive work and wasted money in response to ever shifting goal posts.
As I said, people have funded this project and surpassed its goals. But rather than striving ahead with the development of the game, some of these resources are getting wasted on profiteering through the creation of over-priced fluff. And the creation of this fluff will cause the goalposts to shift yet again and the costs to rise and the deadline to move ever further away.
To me this whole project seems to be suffering a terminal lack of direction or any clear goals.
This is a large part of my issue with Kickstarter- many projects seem to be a rather vague shopping list of things someone would like to make. There are very few clearly defined and thought-out projects. This why I said above that I find Kickstarter objectionable due to its lack of scrutiny, particularly when they take a 5% cut of successfully funded projects.
But they are making progress. You got tirered of keeping your self informed? You know, Chris asked agin not to long ago if the fundig should be stoped. But the community still wanted it to stay open. He how ever more or less stoped future streach goals. Might show up, but probobly not for each milion.
There is tons of stuff to read and listen to at there site. They are not disclosing everything becouse there has to be some thrills for the final product as well. Right now we have the hangar and dog fighting. And thats not to bad for the very early stage we are in.
You know the biggest difference besides fundig here is all you can get to know about development. Kind of interesting actully. The price for that is you actully get informed about delays. All development has delays. Blizzard has had several delays, but they dont inform about there projects in the same way.
If you what to play somthing finished, try Star Trek Online, else wlcome to join the ride for a kind of big game to get developed from start to finish and keep your self informed.
aargh, where does my post end and yours start??? I am confused.
Yes, you are confused apperantly so ill break it lose for you.
But they are making progress. You got tirered of keeping your self informed? You know, Chris asked agin not to long ago if the fundig should be stoped. But the community still wanted it to stay open. He how ever more or less stoped future streach goals. Might show up, but probobly not for each milion.
There is tons of stuff to read and listen to at there site. They are not disclosing everything becouse there has to be some thrills for the final product as well. Right now we have the hangar and dog fighting. And thats not to bad for the very early stage we are in.
You know the biggest difference besides fundig here is all you can get to know about development. Kind of interesting actully. The price for that is you actully get informed about delays. All development has delays. Blizzard has had several delays, but they dont inform about there projects in the same way.
If you what to play somthing finished, try Star Trek Online, else wlcome to join the ride for a kind of big game to get developed from start to finish and keep your self informed.
Originally posted by apocoluster I guess im in teh Semi silent majority that can actually wait for the game
I think my problem here is a matter of principle. Theyve already made more money than most AAA MMO titles but they are still trying to milk people for more money. And instead of making the actual game a priority , and shortening release-time, they are concentrating on making even more money, which is highly unethical.
They have nothing then released some trailers, footage, and ppl keep pouring money on them without even a released product?
He's damn right!
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Yes, you are confused apperantly so ill break it lose for you.
But they are making progress. You got tirered of keeping your self informed? You know, Chris asked agin not to long ago if the fundig should be stoped. But the community still wanted it to stay open. He how ever more or less stoped future streach goals. Might show up, but probobly not for each milion.
There is tons of stuff to read and listen to at there site. They are not disclosing everything becouse there has to be some thrills for the final product as well. Right now we have the hangar and dog fighting. And thats not to bad for the very early stage we are in.
You know the biggest difference besides fundig here is all you can get to know about development. Kind of interesting actully. The price for that is you actully get informed about delays. All development has delays. Blizzard has had several delays, but they dont inform about there projects in the same way.
If you what to play somthing finished, try Star Trek Online, else wlcome to join the ride for a kind of big game to get developed from start to finish and keep your self informed.
Edit: I thought about this and getting a nod from the minority of people who back you and are invested enough to follow your development blog does not make profiteering any more ethical.
Comments
The highlighted text is the missing part in this equation, You would be 100% correct IF something was being produced, but it seem nothing is, hence why some people are peeved. They could show just a little something just so people feel there money is going to some use.
They did show a little something, it's the ac module that they use to polish the flight model and physics. What did you expect at this early stage of development ? A fully fleshed out universe ?
People keep forgetting that CIG has bought all the technology and in that regard, I think that expecting something more than just a show off of CryEngine 3 isn't that unreasonable....
I kicked in money, but I believe the chances of getting a good game in any reasonable amount of time is very, very low at this point.
Every time they announce a new stretch feature I cringe - they have already promised a huge amoount of stuff, on a budget which is small compared to other AAA games.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
What would be a reasonable amount of time to you ? If you were thinking 1 year it wasn't reasonable at all.
To me it is profiteering and it has put me off the (promise of an as yet unfinished) game entirely.
If the game had been released already their might be some justification for rolling out over-priced fluff.
It is also a slap in the face for all those people who have put money towards the development in that the spaceships they were promised are superseded by a newer model, and that their money is getting spent on more vapourware that adds nothing to the fundamental game development.
Enough space ships already?
Idealy, there are never enaugh spaceships!
However looking from the perspective of developing a game, we can only hope it's only a handful of people working on ships and that most people are actually working hard on the world and other mechanics. Which I would believe they are. It's far too early to call it vapourware.
I'm afraid expectations were unrealistic if you expected something interesting at this point of time already. I'm sure you will have to wait another year or two before .
Tho I do think that people calling OP stupid are the stupid ones. Complaining like this can't really hurt anyone, if you think of all the actual game scenarios that could very easily go wrong in reality...
I didn't feel any slap in the face myself, are you an early adopter ?
This thread kinda sorta reminds me of good ol' Homer...
No because I find the lack of scrutiny on Kickstarter objectionable. Kickstarter takes a 5% cut of successful projects but absolves itself of any responsibility to check the feasibility of those projects.
I would rather spend my money on old fashioned investments where my risk is rewarded with a share of profits.
However, if I had put my money in and they then devalued the ship I was promised by introducing many more cash-shop alternatives, and wasted resources on profiteering rather than developing the game I had funded- then I would be very pissed off.
OP, I think you need to learn the difference between modelers and actual game system and core system designers.
They have teams and some of them are community volunteers, that are solely making ships. This is one reason why you see so many ships there and coming out.
While the core team is still working on all the tweaks of coding and getting the game system working in as much as a bug free environment as possible; the modders are still making ships because that is their job.
And they want this game to feel unique. The different ships have different abilities, speeds, yawing etc. So its not just another pretty model. These different types of ships will be critical decision making points for pilots when the game comes out.
Granted it is taking a while, but if they take their time and make the game right. They could be the first gaming company to do an MMO space game with first person view point. And that us a HUGE feat to take on. Yes, we have EVE, but that is a totally different game than one with first person controls and joystick controls.
If people chose to spend their own money on the ships fine. The company is using that money. More resources, possible chance for a better quality game.
So it's all only projection of being pissed if you had put money in it ... If you were an adopter tho you would value all those extra ships that we get. You would also know that at any time you can just melt your purchase and buy another ship without putting any more money in.
Why would anyone not want more ships ? It's like being pissed that there are more than 4 classes in EQN.
They already said that making a new ship cost about 50k in development and everyone one of em bring it a lot more new money in, so it's a really good deal. Free advertising, new assets, more money.
I also doubt that the 200 dev are working on making new ships, more is going on, they just don't show us.
First of all, yes I would be pissed off if I had put money into it. Why are you even trying to second guess my reaction to this when I have already told you what it would be??
Secondly, I have explained that my irritation would be that I would have funded the development of the game, not wasting resources on profiteering through the development of yet more vapourware that adds nothing to the fundamental mechanics of the game. Remember they have already hugely exceeded their target.
If I had made an investment and would see a share of the profits I would be quite happy for them to create yet more over-priced fluff for some fool to buy. But it is not an investment.
I would also add that profiteering may well prove detrimental to the game as it turns a lot of potential customers off. It is a fine line to balance and I think they are very much at risk of crossing it.
All of this is in personal perception. When my brother purchased my initial buy-in and he as well, we did not see it as profiteering or racketeering. We literally were talking and said "hey lets support this game because we want to see it".
So every time my brother or one of our guildmates buys a ship we don't feel jaded or upset because to us, we look at it as a business transaction. We are investing into the game, not buying some product to play right now.
The kickstarter is for funding the development of the game. That's what they are doing. And being that this is the first game like this on this scale. With their own coders writing the majority of the coding. This is why it is taking long.
I never second guessed your reaction, but being pissed because you could of been pissed is still kinda weird to me. You said that it was a slap in the face for everyone that put money in the project, while not even be a part of that group.
How is making new assets not game development ? No ressource is wasted, at least not in the making of new ships, it's not like they are just reskinning ships, it's more like a new class.
You keep bringing profiteering, it's your opinion. I see it as a way to bring in funding, nothing unethical about it, you know exactly what you get for any pledge. So far the pledge keeps comming in so I don't see anything detrimental so far.
They had a target which they have hugely exceeded. There is a reason why any investor (a true investor) sets targets rather than this open ended 'the more money we have the more we can spend' nonsense. It is because without clear targets nothing would ever happen. Projects need a clear scope, financial goals, realistic programmes and deadlines. Apart from anything else it prevents abortive work and wasted money in response to ever shifting goal posts.
As I said, people have funded this project and surpassed its goals. But rather than striving ahead with the development of the game, some of these resources are getting wasted on profiteering through the creation of over-priced fluff. And the creation of this fluff will cause the goalposts to shift yet again and the costs to rise and the deadline to move ever further away.
To me this whole project seems to be suffering a terminal lack of direction or any clear goals.
This is a large part of my issue with Kickstarter- many projects seem to be a rather vague shopping list of things someone would like to make. There are very few clearly defined and thought-out projects. This why I said above that I find Kickstarter objectionable due to its lack of scrutiny, particularly when they take a 5% cut of successfully funded projects.
aargh, where does my post end and yours start??? I am confused.
Yes, you are confused apperantly so ill break it lose for you.
But they are making progress. You got tirered of keeping your self informed? You know, Chris asked agin not to long ago if the fundig should be stoped. But the community still wanted it to stay open. He how ever more or less stoped future streach goals. Might show up, but probobly not for each milion.
They have nothing then released some trailers, footage, and ppl keep pouring money on them without even a released product?
He's damn right!
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Edit: I thought about this and getting a nod from the minority of people who back you and are invested enough to follow your development blog does not make profiteering any more ethical.
"I'll never grow up, never grow up, never grow up! Not me!"