Originally posted by NymiethePooh It really depends on what they do plan to do. Combat is an activity. One that takes a lot of time in many MMOs. They would need something to replace it, or multiple somethings, that could occupy our time. Whatever replaces it would need to feel like a core aspect of the gameplay and simply not a timesink to keep us in game longer.
if you made a good MMO based around cars, where you can tune, modify, race, hold racing events where you can block of roads and the cops can get called in.... maybe to some degree, letting you design body kits to sell in game or like mechanically minded people can tune / modify other peoples vehicles who arent mechanically minded.. like a real life sorta sim with cars.. that wouldnt require combat.... but i mean almost like real life type modifications and tuning, down to needing to change tools to undo parts in the engine bay etc... it would be pretty intense.. but i think it could be really awesome too
on a good racing mmo where i can modify my car and all that, as soon as someone calls the police there will be combat involved. Highway fights trying to make the bastards crash lol. If its violent, its combat IMO
i suppose, you could also bring violence into it i guess, allowing you to steal other players cars when you kill them full open world PvP... but that could end up turning into a massive sh*t storm.. i dunno, i just want an amazing racing MMO... the crew looks alright, but i dont think it'll have the level of depth i want.
Er you guys ever hear about a game called Grand Theft Auto V? Seems to be exactly what you are describing.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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If the game had breeding with genetics I would check it out. A completely passive game would make me a bit sleepy tho. I think of electronic games as a way to appease the aggressive nature of humans who don't have the buff to do football. It fills a primitive hunt or be hunted desire so we don't aggro our next door neighbors. Some people probably don't have as much pent up aggression as myself and would be completely happy with a passive mmo. Small children might enjoy a non combat mmo. I would be happy to promote a sleepy-time mmo to my younger cousins.
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Er you guys ever hear about a game called Grand Theft Auto V? Seems to be exactly what you are describing.
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Second Life doesn't have combat. Well, you can find combat in Second Life but you have to look for it. Some say Second Life isn't an MMO.
http://gnomophobia.com
Candy Crush ?
It isn't a bad puzzle game (except for the pay walls).
However, i doubt any puzzle game will be better as a MMO.