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MMO without combat?

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  • KyleranKyleran Member LegendaryPosts: 44,078
    Originally posted by mbrodie
    Originally posted by rojoArcueid
    Originally posted by mbrodie
    Originally posted by NymiethePooh
    It really depends on what they do plan to do. Combat is an activity. One that takes a lot of time in many MMOs. They would need something to replace it, or multiple somethings, that could occupy our time. Whatever replaces it would need to feel like a core aspect of the gameplay and simply not a timesink to keep us in game longer.

    if you made a good MMO based around cars, where you can tune, modify, race, hold racing events where you can block of roads and the cops can get called in.... maybe to some degree, letting you design body kits to sell in game or like mechanically minded people can tune / modify other peoples vehicles who arent mechanically minded.. like a real life sorta sim with cars.. that wouldnt require combat.... but i mean almost like real life type modifications and tuning, down to needing to change tools to undo parts in the engine bay etc... it would be pretty intense.. but i think it could be really awesome too

    on a good racing mmo where i can modify my car and all that, as soon as someone calls the police there will be combat involved. Highway fights trying to make the bastards crash lol.
    If its violent, its combat IMO :p

    i suppose, you could also bring violence into it i guess, allowing you to steal other players cars when you kill them full open world PvP... but that could end up turning into a massive sh*t storm.. i dunno, i just want an amazing racing MMO... the crew looks alright, but i dont think it'll have the level of depth i want.

    Er you guys ever hear about a game called Grand Theft Auto V?  Seems to be exactly what you are describing.

     

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  • FingzFingz Member UncommonPosts: 139

    Second Life doesn't have combat.  Well, you can find combat in Second Life but you have to look for it.  Some say Second Life isn't an MMO.

     

  • JemcrystalJemcrystal Member UncommonPosts: 1,989
    If the game had breeding with genetics I would check it out.  A completely passive game would make me a bit sleepy tho.  I think of electronic games as a way to appease the aggressive nature of humans who don't have the buff to do football.  It fills a primitive hunt or be hunted desire so we don't aggro our next door neighbors.  Some people probably don't have as much pent up aggression as myself and would be completely happy with a passive mmo.   Small children might enjoy a non combat mmo.  I would be happy to promote a sleepy-time mmo to my younger cousins.


  • DeddmeatDeddmeat Member UncommonPosts: 387

    Candy Crush ?

    image

  • kabitoshinkabitoshin Member UncommonPosts: 854
    The wanderer looks interesting.
  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Deddmeat

    Candy Crush ?

    It isn't  a bad puzzle game (except for the pay walls).

    However, i doubt any puzzle game will be better as a MMO.

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