Originally posted by delete5230 I Just wish, it had not come down to revamping an Asian third party game to do it.
I just wish, people would stop judging games based on the race of people who made them.
Indeed, you have hit the nail on the head. A ton of people won't even touch archeage cause its an "Asian" game. Smh.
You guys need to get over the politically correct crap. No one is judging the game based on race of the devs, it is the style. You cannot tell me all Asian made MMOs do not feature the same style of MMO mechanics, animation, and art style. There is a difference between observational assessments and prejudiced stereo-types. You really can do it if you throw away the politically "I'm offended by everything" crap and think about it intellectually.
Real mmo players are really searching for a game that's a life inside a game.
Nothing released in the past few years does that like the classics. You would think that just one newer mmo would give players that. But all Western developers say " no, end of story ".
It's sad that players have to resort to a third party remake of an Asian grinder that is re done with a Cash Shop, Labor point system.
Remember how mmos used to have a life inside a game ?......Shame on you Trion for capitalizing on the markets misfortune !
I am a bit confused. How can people be settling when they make a choice, like the game and want to play? If people don't share your opinion does it make them wrong? Why can't people like this game and why are they settling if they are enjoying themselves. While the game isn't for me, I hope people find a game they enjoy and if its AA, more power to them.
I Just wish, it had not come down to revamping an Asian third party game to do it..............THEN throw in the Western marketing tricks like cash shops and Labor points.
This one line makes me think you cannot see past much. Asian art style in games is just a style. People do not seem to understand that much. A lot of dislike comes off the art style. Also Asian games are said to involve a lot of grind another thing associated to Asian games like Lineage , Aion, Tera and so on. But to make a blanket statement like that is really very shallow . One should see past art style and look at the game for its systems , freedom and sandbox like designs. You should never just dismiss a game as Asian or Asian grinder as it shows lack of understanding and prejudice.
Nobody has to "settle" for anything..not any video game...and especially not an MMO? Have you seen the list on this site? If you can't find one to play then you're too damn picky.
Sometimes some company gets it right..or gets lucky and aligns with general expectations at the time but ..whether they do or not...we can either find one we like..or do something else.
"love it or leave it" & "take it or leave it"...Do these phrases mean anything anymore?
I don't have a problem with Asian games, but I think everyone is entitled to not liking a game based on art style or past experience. I mean how many people poo-poo Wildstar, a fantastic game, because it is "cartoony?" Yet, if someone passes up archeage because of its Asian flavor, it doesn't make sense? Weird.
That being said, I think AA looks awful and don't feel bad about passing it up. None of the videos have jumped out at me, and after seeing random screens/news articles about cash shop bathing suits and what have you in what it is otherwise supposed to be a serious game, it wasnt a hard decision.
Please visit my youtube channel for some H1Z1/DayZ casual roleplay videos!
Originally posted by delete5230 I Just wish, it had not come down to revamping an Asian third party game to do it.
I just wish, people would stop judging games based on the race of people who made them.
Indeed, you have hit the nail on the head. A ton of people won't even touch archeage cause its an "Asian" game. Smh.
Probably because the two markets have different philosophies in terms of development. Has nothing to do with a racial bias, many western designs are just as unpopular in the Asian markets. Asian games are very flashy, they don't really adhere to strict guidelines in terms of lore appropriate themes, they typically have a lot of on screen activity, numbers flashing, large picturesque ui's, and the focus of the games are typically very different, as well as combat systems and their focus.
It should be pointed out that AA was designed in many ways with the western market in mind. I don't think they planned it to take this long to hit here. As it kind of forced them into a position of changing that focus to keep afloat while they shopped it around.
Anyone who plays more than the flavor of the month title in terms of Asian made games would know this though.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I can point out everything objectively wrong with SWtOR and give examples how it could have been done better without a increase in manpower required for it? All I hear from AA attackers is how X, Y, Z should be different or should not exist but do so with utter disregard for the intent behind those mechanisms (LP is a classic example, tab targeting another, etc) and to the damage wrought to the game as a whole.
So could you stop trying to drag the thread off-topic?
You think your concerns over TOR are legit, so does everyone who posts them about AA. People have offered plenty of valid critique about the way LP is used. As well as having a double dip system where cash shop purchases are needed even after upgrading to a sub for things like storage space, even EA doesn't take it that far.
So let me get this straight: Buying access to therarer tier of items and buying hotbars in a tab target game* isn't far worse? Cripes you can say what you want now but you've blown your own lid off with that one.
*not sure if they're still doing it but with AA you can wait for natural LP regen and as for storage space: "But but in SWtOR you can buy it for credits!!" as you can in AA alongside every other CS item and, funnily enough, CS currency plus the sub itself.
I can point out everything objectively wrong with SWtOR and give examples how it could have been done better without a increase in manpower required for it? All I hear from AA attackers is how X, Y, Z should be different or should not exist but do so with utter disregard for the intent behind those mechanisms (LP is a classic example, tab targeting another, etc) and to the damage wrought to the game as a whole.
So could you stop trying to drag the thread off-topic?
No you can't. Those would be subjective. Learn the difference.
I can point out everything objectively wrong with SWtOR and give examples how it could have been done better without a increase in manpower required for it? All I hear from AA attackers is how X, Y, Z should be different or should not exist but do so with utter disregard for the intent behind those mechanisms (LP is a classic example, tab targeting another, etc) and to the damage wrought to the game as a whole.
So could you stop trying to drag the thread off-topic?
No you can't. Those would be subjective. Learn the difference.
Oh you'd be surprised. Doesn't take a genius to point out the flaws in the mechanics of SWtOR as an MMO. If you were to class it like Arena Net classes Guild Wars 1 (competitive online role-playing game I believe was the term) or similar then it may start being excused in certain regards but as an MMO mechanically it falls short. Also we could talk about the monetization scheme and how that borks over the game even more.
Now may you objectively take your opinion of what you may think I need to learn and apply it to someone who requires it? Or at least do so in a thread where it is not massively off-topic? Thank you.
Real mmo players are really searching for a game that's a life inside a game.
Nothing released in the past few years does that like the classics. You would think that just one newer mmo would give players that. But all Western developers say " no, end of story ".
It's sad that players have to resort to a third party remake of an Asian grinder that is re done with a Cash Shop, Labor point system.
Remember how mmos used to have a life inside a game ?......Shame on you Trion for capitalizing on the markets misfortune !
I am really getting tired of sounding like a broken record.
Darkfall....??? Wurm...???
People keep asking for things that already exist!
Please do not respond to me, even if I ask you a question, its rhetorical.
Originally posted by Distopia Originally posted by forcelimaOriginally posted by FoomerangOriginally posted by delete5230 I Just wish, it had not come down to revamping an Asian third party game to do it.
I just wish, people would stop judging games based on the race of people who made them.Indeed, you have hit the nail on the head. A ton of people won't even touch archeage cause its an "Asian" game. Smh. Probably because the two markets have different philosophies in terms of development. Has nothing to do with a racial bias, many western designs are just as unpopular in the Asian markets. Asian games are very flashy, they don't really adhere to strict guidelines in terms of lore appropriate themes, they typically have a lot of on screen activity, numbers flashing, large picturesque ui's, and the focus of the games are typically very different, as well as combat systems and their focus.
It should be pointed out that AA was designed in many ways with the western market in mind. I don't think they planned it to take this long to hit here. As it kind of forced them into a position of changing that focus to keep afloat while they shopped it around.
Anyone who plays more than the flavor of the month title in terms of Asian made games would know this though.
Really? C'mon man. You should know better than that. Asia includes over 40 different countries. Most with their own race, culture, art, music etc. There is no style that encompasses a race. Look at all the types of games that are made in America. You know other countries do that too, right?
All Im saying is that we should stop referencing something we dont like to a race. Its completely unnecessary and actually not even true. And of course it is a racist thing to say. Thats fine, just stop saying it. Recognize it and move on. Thats all it takes. Someone says something racist and instead of freaking out or ignoring it, we can just talk about it and learn something.
That last paragraph is not targeted at you, I'm just saying in a general sense.
I choose playing a game that entertains me over one that doesn't. I haven't settled for anything. If you're that bored, you have no life, I suggest going to a gym and redirecting that boredom into something positive for your body. You can get your adrenaline fix there with a little hard work and sweat.
mcrippins got it right. Apparently if you don t like the game , you just have to learn to play it right. Lol, I hate that saying. My take on AA is, sub par at best.
Originally posted by Soki123 mcrippins got it right. Apparently if you don t like the game , you just have to learn to play it right. Lol, I hate that saying. My take on AA is, sub par at best.
My take is: If the game is really that different from all the other MMO's, why do I start the game by doing the EXACT same shitty fedex/kill misions that all other MMO's serve up? That is a pretty poor way of selling the product...
Originally posted by Soki123 mcrippins got it right. Apparently if you don t like the game , you just have to learn to play it right. Lol, I hate that saying. My take on AA is, sub par at best.
My take is: If the game is really that different from all the other MMO's, why do I start the game by doing the EXACT same shitty fedex/kill misions that all other MMO's serve up? That is a pretty poor way of selling the product...
Unfortunately, it's because that's what has sold to consumers for the last 10 years. Leveling 1-50 has very little to do with the actual game itself. That is the 'themepark' side to this game, and it's not very good. Questing is very basic and linear, and only meant to get you from point A to point B. This is the case in most level based games, but some try to dress it up a bit more. AA doesn't do that, but it's not really about that. After a certain level (~20-30) it's not even necessary to quest. Pop a vocation tonic and do some fishing, farming, or mining.
Another one of these posts...I've said it on here like 500 times. Just because you think a game is bad, horrible, worthless, etc. Doesn't make it so. that's your opinion. I hate Eve and it's menu clickfest that it is, but does that make it bad? No, I can see why people like it, I just don't.
Originally posted by Soki123 mcrippins got it right. Apparently if you don t like the game , you just have to learn to play it right. Lol, I hate that saying. My take on AA is, sub par at best.
My take is: If the game is really that different from all the other MMO's, why do I start the game by doing the EXACT same shitty fedex/kill misions that all other MMO's serve up? That is a pretty poor way of selling the product...
Unfortunately, it's because that's what has sold to consumers for the last 10 years. Leveling 1-50 has very little to do with the actual game itself. That is the 'themepark' side to this game, and it's not very good. Questing is very basic and linear, and only meant to get you from point A to point B. This is the case in most level based games, but some try to dress it up a bit more. AA doesn't do that, but it's not really about that. After a certain level (~20-30) it's not even necessary to quest. Pop a vocation tonic and do some fishing, farming, or mining.
Fair enough. That said, I m fully aware on how to play the game, and it still makes it sub par at best to me. This isn t a "ypu re playing it wrong" at all, it s to me, it s just not that good.
Originally posted by Soki123 mcrippins got it right. Apparently if you don t like the game , you just have to learn to play it right. Lol, I hate that saying. My take on AA is, sub par at best.
My take is: If the game is really that different from all the other MMO's, why do I start the game by doing the EXACT same shitty fedex/kill misions that all other MMO's serve up? That is a pretty poor way of selling the product...
Unfortunately, it's because that's what has sold to consumers for the last 10 years. Leveling 1-50 has very little to do with the actual game itself. That is the 'themepark' side to this game, and it's not very good. Questing is very basic and linear, and only meant to get you from point A to point B. This is the case in most level based games, but some try to dress it up a bit more. AA doesn't do that, but it's not really about that. After a certain level (~20-30) it's not even necessary to quest. Pop a vocation tonic and do some fishing, farming, or mining.
Fair enough. That said, I m fully aware on how to play the game, and it still makes it sub par at best to me. This isn t a "ypu re playing it wrong" at all, it s to me, it s just not that good.
Then i'm assuming you're a level 50 player who has explored the majority of content this game has to offer? If so, then I have nothing more to say. If you're someone who got to level 20 and thought you knew what the game was all about, then you're missing out. Also my comment about 'not playing it right' is being misunderstood. I was also a person who wasn't really playing the game right. It took me meeting a few players (pirates!) to understand other ways of seeing the game. Now i'm even more hooked and have a much better understanding of the game, than from my first few months.
I Just wish, it had not come down to revamping an Asian third party game to do it..............THEN throw in the Western marketing tricks like cash shops and Labor points.
Cash Shops were first used in Asian games and the labor point system came from the original developers. Had nothing to do with "Western Marketing tricks".
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Originally posted by Gravarg Another one of these posts...I've said it on here like 500 times. Just because you think a game is bad, horrible, worthless, etc. Doesn't make it so. that's your opinion. I hate Eve and it's menu clickfest that it is, but does that make it bad? No, I can see why people like it, I just don't.
I love EVE but EVE does the exact same mistake as this game: The introduction/tutorial part is made to play like any other MMO with missions, which is just so misrepresentative of what the gameplay really is that it might very well scare off people who would like the actual gameplay.
I likeed the old brutally short EVE tutorial, which was a proper tutorial none the less, that only learned you to shoot a gun and mine ore before letting you go. Did that scare off people? Sure, but not more than will eventually leave the game for being too hard. Sandbox games does a disservice to themselfs when they dont let people experience the sandbox right from the start.
As for AA, I just aint going to grind through a leveling system just to get to play the "real" game.
Originally posted by Soki123 mcrippins got it right. Apparently if you don t like the game , you just have to learn to play it right. Lol, I hate that saying. My take on AA is, sub par at best.
My take is: If the game is really that different from all the other MMO's, why do I start the game by doing the EXACT same shitty fedex/kill misions that all other MMO's serve up? That is a pretty poor way of selling the product...
Unfortunately, it's because that's what has sold to consumers for the last 10 years. Leveling 1-50 has very little to do with the actual game itself. That is the 'themepark' side to this game, and it's not very good. Questing is very basic and linear, and only meant to get you from point A to point B. This is the case in most level based games, but some try to dress it up a bit more. AA doesn't do that, but it's not really about that. After a certain level (~20-30) it's not even necessary to quest. Pop a vocation tonic and do some fishing, farming, or mining.
Fair enough. That said, I m fully aware on how to play the game, and it still makes it sub par at best to me. This isn t a "ypu re playing it wrong" at all, it s to me, it s just not that good.
Then i'm assuming you're a level 50 player who has explored the majority of content this game has to offer? If so, then I have nothing more to say. If you're someone who got to level 20 and thought you knew what the game was all about, then you're missing out. Also my comment about 'not playing it right' is being misunderstood. I was also a person who wasn't really playing the game right. It took me meeting a few players (pirates!) to understand other ways of seeing the game. Now i'm even more hooked and have a much better understanding of the game, than from my first few months.
Actually you re wrong. If the game fundamentally is terrible in my eyes, which it is, then no matter what features or concepts the game has can make it a good game to me. Theres no playing a game wrong anyways. I know people in my FC that doesn t even kill mobs and enjoys FFXIV. It s just a misconception, that a game needs to be played a certain way before anyone can judge it. That's not how it works in MMOs or the real world. Why would I want to log into a game, and get to 50 if I hate it in the first 20 levels?
Basically this all comes down to is you play the game you want to play. Watch out for the opinions of others who says it's good/not good and this is why. People will say things, some that have details to back them up, others will say things just because that's how they feel and think you should too.
What you should do if you need to get some info from someone on the forums, find someone who has played similar games to yours and you feel has the same tastes. That's the person whose opinion might matter the most to you and be the most informative to your game choice decisions.
I tried ArcheAge yesterday and was instantly turned off within an hour!
LOL This is exactly what happened to me but I did not want to post it because I thought people would just think I was a hater. Bravo for having some nuts. The game is designed to be the worse money sink of all time and I could see that clearly within the first hour.
Same here. I just found it boring. People complain about LOTRO animations. . I don't mind those but for some reason AA bothered me. The game mechanics seemed stale etc. I am guessing because it is an older game. I don't mind the labour point thing since I would likely sub and play somewhat casually. . so 10 per five while online and 5 for 5 while offline is fine with me. The game just didn't do anything different. I was hoping for a living world or world sim more like UO was. I am going to have to give it more time and see if it opens up at higher levels.
The questing is tedious. . maybe I could skip that.
Comments
You guys need to get over the politically correct crap. No one is judging the game based on race of the devs, it is the style. You cannot tell me all Asian made MMOs do not feature the same style of MMO mechanics, animation, and art style. There is a difference between observational assessments and prejudiced stereo-types. You really can do it if you throw away the politically "I'm offended by everything" crap and think about it intellectually.
I am a bit confused. How can people be settling when they make a choice, like the game and want to play? If people don't share your opinion does it make them wrong? Why can't people like this game and why are they settling if they are enjoying themselves. While the game isn't for me, I hope people find a game they enjoy and if its AA, more power to them.
Nobody has to "settle" for anything..not any video game...and especially not an MMO? Have you seen the list on this site? If you can't find one to play then you're too damn picky.
Sometimes some company gets it right..or gets lucky and aligns with general expectations at the time but ..whether they do or not...we can either find one we like..or do something else.
"love it or leave it" & "take it or leave it"...Do these phrases mean anything anymore?
I don't have a problem with Asian games, but I think everyone is entitled to not liking a game based on art style or past experience. I mean how many people poo-poo Wildstar, a fantastic game, because it is "cartoony?" Yet, if someone passes up archeage because of its Asian flavor, it doesn't make sense? Weird.
That being said, I think AA looks awful and don't feel bad about passing it up. None of the videos have jumped out at me, and after seeing random screens/news articles about cash shop bathing suits and what have you in what it is otherwise supposed to be a serious game, it wasnt a hard decision.
Please visit my youtube channel for some H1Z1/DayZ casual roleplay videos!
https://www.youtube.com/channel/UCrQoK5VZlwBBzpsksmXtjMQ
I self identify as a monkey.
Probably because the two markets have different philosophies in terms of development. Has nothing to do with a racial bias, many western designs are just as unpopular in the Asian markets. Asian games are very flashy, they don't really adhere to strict guidelines in terms of lore appropriate themes, they typically have a lot of on screen activity, numbers flashing, large picturesque ui's, and the focus of the games are typically very different, as well as combat systems and their focus.
It should be pointed out that AA was designed in many ways with the western market in mind. I don't think they planned it to take this long to hit here. As it kind of forced them into a position of changing that focus to keep afloat while they shopped it around.
Anyone who plays more than the flavor of the month title in terms of Asian made games would know this though.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
So let me get this straight: Buying access to the rarer tier of items and buying hotbars in a tab target game* isn't far worse? Cripes you can say what you want now but you've blown your own lid off with that one.
*not sure if they're still doing it but with AA you can wait for natural LP regen and as for storage space: "But but in SWtOR you can buy it for credits!!" as you can in AA alongside every other CS item and, funnily enough, CS currency plus the sub itself.
No you can't. Those would be subjective. Learn the difference.
Oh you'd be surprised. Doesn't take a genius to point out the flaws in the mechanics of SWtOR as an MMO. If you were to class it like Arena Net classes Guild Wars 1 (competitive online role-playing game I believe was the term) or similar then it may start being excused in certain regards but as an MMO mechanically it falls short. Also we could talk about the monetization scheme and how that borks over the game even more.
Now may you objectively take your opinion of what you may think I need to learn and apply it to someone who requires it? Or at least do so in a thread where it is not massively off-topic? Thank you.
I am really getting tired of sounding like a broken record.
Darkfall....??? Wurm...???
People keep asking for things that already exist!
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Indeed, you have hit the nail on the head. A ton of people won't even touch archeage cause its an "Asian" game. Smh.
Probably because the two markets have different philosophies in terms of development. Has nothing to do with a racial bias, many western designs are just as unpopular in the Asian markets. Asian games are very flashy, they don't really adhere to strict guidelines in terms of lore appropriate themes, they typically have a lot of on screen activity, numbers flashing, large picturesque ui's, and the focus of the games are typically very different, as well as combat systems and their focus.
It should be pointed out that AA was designed in many ways with the western market in mind. I don't think they planned it to take this long to hit here. As it kind of forced them into a position of changing that focus to keep afloat while they shopped it around.
Anyone who plays more than the flavor of the month title in terms of Asian made games would know this though.
Really? C'mon man. You should know better than that. Asia includes over 40 different countries. Most with their own race, culture, art, music etc. There is no style that encompasses a race. Look at all the types of games that are made in America. You know other countries do that too, right?
All Im saying is that we should stop referencing something we dont like to a race. Its completely unnecessary and actually not even true. And of course it is a racist thing to say. Thats fine, just stop saying it. Recognize it and move on. Thats all it takes. Someone says something racist and instead of freaking out or ignoring it, we can just talk about it and learn something.
That last paragraph is not targeted at you, I'm just saying in a general sense.
Played. Still playing same MMO games.
My take is: If the game is really that different from all the other MMO's, why do I start the game by doing the EXACT same shitty fedex/kill misions that all other MMO's serve up? That is a pretty poor way of selling the product...
Unfortunately, it's because that's what has sold to consumers for the last 10 years. Leveling 1-50 has very little to do with the actual game itself. That is the 'themepark' side to this game, and it's not very good. Questing is very basic and linear, and only meant to get you from point A to point B. This is the case in most level based games, but some try to dress it up a bit more. AA doesn't do that, but it's not really about that. After a certain level (~20-30) it's not even necessary to quest. Pop a vocation tonic and do some fishing, farming, or mining.
Fair enough. That said, I m fully aware on how to play the game, and it still makes it sub par at best to me. This isn t a "ypu re playing it wrong" at all, it s to me, it s just not that good.
Then i'm assuming you're a level 50 player who has explored the majority of content this game has to offer? If so, then I have nothing more to say. If you're someone who got to level 20 and thought you knew what the game was all about, then you're missing out. Also my comment about 'not playing it right' is being misunderstood. I was also a person who wasn't really playing the game right. It took me meeting a few players (pirates!) to understand other ways of seeing the game. Now i'm even more hooked and have a much better understanding of the game, than from my first few months.
Cash Shops were first used in Asian games and the labor point system came from the original developers. Had nothing to do with "Western Marketing tricks".
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I love EVE but EVE does the exact same mistake as this game: The introduction/tutorial part is made to play like any other MMO with missions, which is just so misrepresentative of what the gameplay really is that it might very well scare off people who would like the actual gameplay.
I likeed the old brutally short EVE tutorial, which was a proper tutorial none the less, that only learned you to shoot a gun and mine ore before letting you go. Did that scare off people? Sure, but not more than will eventually leave the game for being too hard. Sandbox games does a disservice to themselfs when they dont let people experience the sandbox right from the start.
As for AA, I just aint going to grind through a leveling system just to get to play the "real" game.
Actually you re wrong. If the game fundamentally is terrible in my eyes, which it is, then no matter what features or concepts the game has can make it a good game to me. Theres no playing a game wrong anyways. I know people in my FC that doesn t even kill mobs and enjoys FFXIV. It s just a misconception, that a game needs to be played a certain way before anyone can judge it. That's not how it works in MMOs or the real world. Why would I want to log into a game, and get to 50 if I hate it in the first 20 levels?
Basically this all comes down to is you play the game you want to play. Watch out for the opinions of others who says it's good/not good and this is why. People will say things, some that have details to back them up, others will say things just because that's how they feel and think you should too.
What you should do if you need to get some info from someone on the forums, find someone who has played similar games to yours and you feel has the same tastes. That's the person whose opinion might matter the most to you and be the most informative to your game choice decisions.
Same here. I just found it boring. People complain about LOTRO animations. . I don't mind those but for some reason AA bothered me. The game mechanics seemed stale etc. I am guessing because it is an older game. I don't mind the labour point thing since I would likely sub and play somewhat casually. . so 10 per five while online and 5 for 5 while offline is fine with me. The game just didn't do anything different. I was hoping for a living world or world sim more like UO was. I am going to have to give it more time and see if it opens up at higher levels.
The questing is tedious. . maybe I could skip that.
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