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Pay 2 Win or Pay to Faster?

raystantzraystantz Final Fantasy XI CorrespondentMember UncommonPosts: 1,237

Which one is it? 

Just from reading myself, it looks like its just play to get there faster.

 

I'm ok with not getting their faster.

www.facebook.com/themarksmovierules

Currently playing:

FFXIV on Behemoth, FFXI on Eden, and Gloria Victis on NA. 

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Comments

  • lathaanlathaan Member UncommonPosts: 476

    there is absolutely no p2w in archeage. i kinda enjoy their pay model.
    basically its pay 2 craft/own land.

  • BoltharBolthar Member Posts: 62
    Pay to faster but if your racing then faster = win. IMHO they have it for non subscribers and non CS a bit TOO limited. They could afford to up the regen to half that of the subscribers and still be okay. I stopped playing because I took the amount of items I was doing and determined when I hit my LP limit and then did the math for being a sub to see I would still hit LP limits when subbed. Anything like that that limits even your standard subbed gameplay and tries to get me onto the CS is not a game for me. Either CS the entire thing or sub it but don't be a sub with a gameplay requirement onto the CS LP pots. Just pure money grab.
  • jmcdermottukjmcdermottuk Member RarePosts: 1,571
    Originally posted by Bolthar
    Pay to faster but if your racing then faster = win. IMHO they have it for non subscribers and non CS a bit TOO limited. They could afford to up the regen to half that of the subscribers and still be okay. I stopped playing because I took the amount of items I was doing and determined when I hit my LP limit and then did the math for being a sub to see I would still hit LP limits when subbed. Anything like that that limits even your standard subbed gameplay and tries to get me onto the CS is not a game for me. Either CS the entire thing or sub it but don't be a sub with a gameplay requirement onto the CS LP pots. Just pure money grab.

    Totally agree with the point you make about either sub it or CS it.

    However, the problem with the LP pots is that LP's affect everything, loot, building, crafting, all sorts of stuff. If a player buys enough LP pots to keep their crafting up then they're going to have some nice gear come L50. For those that don't spend that cash, well they're not going to have that gear. See where this is going?

     

    In a PvP centric game CS items that allow you to get better gear faster creates an unfair advantage in my book. So yeah, I'd call that pay to win.

  • VonatarVonatar Member UncommonPosts: 723
    Originally posted by Bolthar
    Pay to faster but if your racing then faster = win. IMHO they have it for non subscribers and non CS a bit TOO limited. They could afford to up the regen to half that of the subscribers and still be okay. I stopped playing because I took the amount of items I was doing and determined when I hit my LP limit and then did the math for being a sub to see I would still hit LP limits when subbed. Anything like that that limits even your standard subbed gameplay and tries to get me onto the CS is not a game for me. Either CS the entire thing or sub it but don't be a sub with a gameplay requirement onto the CS LP pots. Just pure money grab.

    Except you didn't buy a box, so how do they get their money back without pushing you to CS? I can't understand the whingeing about this game being a money grab when you pay nothing for the game. Compare other sub games where you buy the game for $50 and then pay $15 a month. That would be $215 for a year of play and I bet you would spend less in the CS than that over a year in AA.

  • suizendosuizendo Member UncommonPosts: 67
    Originally posted by jmcdermottuk
    Originally posted by Bolthar
    Pay to faster but if your racing then faster = win. IMHO they have it for non subscribers and non CS a bit TOO limited. They could afford to up the regen to half that of the subscribers and still be okay. I stopped playing because I took the amount of items I was doing and determined when I hit my LP limit and then did the math for being a sub to see I would still hit LP limits when subbed. Anything like that that limits even your standard subbed gameplay and tries to get me onto the CS is not a game for me. Either CS the entire thing or sub it but don't be a sub with a gameplay requirement onto the CS LP pots. Just pure money grab.

    Totally agree with the point you make about either sub it or CS it.

    However, the problem with the LP pots is that LP's affect everything, loot, building, crafting, all sorts of stuff. If a player buys enough LP pots to keep their crafting up then they're going to have some nice gear come L50. For those that don't spend that cash, well they're not going to have that gear. See where this is going?

     

    In a PvP centric game CS items that allow you to get better gear faster creates an unfair advantage in my book. So yeah, I'd call that pay to win.

    it may be an "advantage" early on if you are rushing, but eventually it levels out - so the impatient can get there faster and techinically "win" for a short time before others catch up. But that doesnt really make it pay 2 win.

    Pay 2 win means people who pay money can get Items / Gear / Skills / Etc. that free players cannot ever get just by playing the game.

  • boxsndboxsnd Member UncommonPosts: 438
    Everything can be bought with in-game gold. Even the monthly subscription. I have already bought 3 months sub and larger inventory space and have spent $0 on it. There is no way AA is P2W.

    DAoC - Excalibur & Camlann

  • BattlerockBattlerock Member CommonPosts: 1,393
    Pay to faster is an indirect form of pay to win. It's just another barrier to trying to enjoy these games. It's already hard enough to make an enjoyable experience, but then they tack things on like pay to faster and pay to win, the barrier to enjoying the game is hard to get past.
  • Asm0deusAsm0deus Member EpicPosts: 4,618
    Originally posted by lathaan

    there is absolutely no p2w in archeage. i kinda enjoy their pay model.
    basically its pay 2 craft/own land.

    I am tending towards agreeing with this.  F2p can't really farm craft compared to patron but other than that seem decent.

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





  • DamonVileDamonVile Member UncommonPosts: 4,818
    It's boohoo I don't want to pay. Or pay to get there faster.
  • mgilbrtsnmgilbrtsn Member EpicPosts: 3,430
    Interesting thought.  I would say it was more pay to go faster.  I've never been a big believer in the pay to win mind set.  To me, you don't really 'win' MMOs.  You get level cap, but you still haven't won.  To me, when you win, you start playing something else.

    I self identify as a monkey.

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Battlerock
    Pay to faster is an indirect form of pay to win. It's just another barrier to trying to enjoy these games. It's already hard enough to make an enjoyable experience, but then they tack things on like pay to faster and pay to win, the barrier to enjoying the game is hard to get past.

    Then MMOs aren't for you, because the guy that started his sub before you has the same advantage.

    Seriously, based on what you wrote there, even if the ability to pay for boosts was there, you still would find it hard to enjoy. Other F2P players find it fine. The ones that find it enjoyable to accelerate aspects of the game can do so. A player can get farther sooner, but that's true of ANY subscription MMO. Now, If AA had early-L2's leveling curve, I might agree with you, but AA's leveling is far from that.

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • GrailerGrailer Member UncommonPosts: 893

    Definately helps to use labor pots . I was new to game

    so didnt know the system well , bought $100 credits to boost

    labor

  • PepeqPepeq Member UncommonPosts: 1,977

    It's pay for quality of life improvements... honestly, if you play even for a small amount of time you will realize that your bags are full, that you have no labor points, yadda yadda.  I'd have to say that they devised a game in which HAVING quality of life improvements IS the name of the game.

     

    If you don't pay, I can assure you, you will end up running out of storage space in no time... then your play comes to a grinding halt whilst you slowly tackle the task of freeing up space.  You can't do anything short of just PVP without storage space...

     

    So technically it is pay to faster... because without the storage space, you will be moving at a snails pace. 

  • zzaxzzax Member UncommonPosts: 324
    "Pay to faster" in competitive games such as MMOs equals "pay 2 win".
  • JabasJabas Member UncommonPosts: 1,249

    ArcheAge can be anything each player want. F2P, P2P, P2W, P2Getfaster, P2Queue, P2Troll, P2NotPlay, P2BeRich, P2BeCool.

    For me is P2EnjoyAlot (13euros/month) and still a little P2Queue and sometimes P2NotPlay like yesterday cause of loggin problems servers had.

     

    In the end its the way players see things, i can get everthing in game gold even the monthly fee, so this payment model is not bother me at all.

  • GravargGravarg Member UncommonPosts: 3,424

    It's pay to faster, but that's still p2w for me.  My main problem with the model is that unless you pay money there's nothing for you to do at certain points.

     

    I got to 50 and I love crafting, but I found myself always out of Labor Points, and Patron alone isn't going to fix the lack of Labor Points for me.  So I see it as a money grab game (like almost all f2p games).  I hate games that take you out of the game unless you pay this much money.  You run out of labor pots and they might as well just say "You're done for the day, unless you give us money!"  And then you're out of points quickly after that.

     

    I'm not a f2p player.  I was a Patron, and I still ran out of points.  If I'm paying a subscription, I want to be able to play it 24/7.  In AA, if you're a Patron and a craftsman, like myself, you pay a subscription for a few hours a day.  You could pay more, but I simply can't stand nickel and dime business models.  Just tell me what you want me to pay to play and i'll gladly pay.  If they made Patron $25 a month for like unlimited labor points, I'd be happier.  There's just something that erks me when I'm playing and I get a pop-up saying, you have to buy this to continue.

  • AI724AI724 Member UncommonPosts: 249
    Originally posted by raystantz

    Which one is it? 

    Just from reading myself, it looks like its just play to get there faster.

     

    I'm ok with not getting their faster.

    I'm with you buddy! 

    No problem getting there faster or not. Just taking my time and enjoy what the game has to offer. No rush here :-)

    I'm in it for the skill system and mounts! I am liking it so far.

    image

  • TiamatRoarTiamatRoar Member RarePosts: 1,689

    In a race, paying-to-faster IS pay-to-win.  That's what a race IS.

     

    In a game where the race is a major factor, paying-to-faster is indirectly pay-to-win. This usually crops up in competitive games that otherwise limit daily activities (where people THINK it's pay-to-faster but it also becomes pay-to-exceed-the-limit).  Usually facebook games.  That's how they get the whales.  The whales pay-to-faster because pay-to-faster IS pay-to-win especially when your daily activities are limited by an energy system and there are lots of competitive aspects in the game.

     

    It's very devious.  People think "Oh, they're just paying for convenience" but anyone who really analyzes it, which most whales do, realize that it's pay-to-win.

     

    Several people have referred to Archeage's labor system as akin to facebook games.  They're kinda correct, although it isn't as bad as facebook games still.  But it's there, moreso than other MMOs, especially since, like FB games, Archeage is pretty much all competition at the end... but again, not as bad as FB games.

     

    So in comparison to your typical pay-to-faster = pay-to-win FB game, Archeage is kiiiiinda there but not as bad.  Whether that constitutes pay-to-win depends on your standards for pay-to-win.

  • VesaviusVesavius Member RarePosts: 7,908
    Originally posted by Asm0deus
    Originally posted by lathaan

    there is absolutely no p2w in archeage. i kinda enjoy their pay model.
    basically its pay 2 craft/own land.

    I am tending towards agreeing with this.  F2p can't really farm craft compared to patron but other than that seem decent.

     

     

    I rent out my small farm to a Freeb guildie in return for their labour on my other holdings. Though they won't ever be up there with a patron, I think farming is very much open to freebs with networking skills and the imagination to strike a deal.

     

    OP, it's pay to get there faster. The pay to win thing is a fallacy based on lazy received wisdom by people that just wanna hate.

  • MightykingMightyking Member UncommonPosts: 235

    I remember the time where MMO's with a cash shop were always called Pay 2 Win. It seems like the western MMO community is slowly accepting nickel and dime strategies, that were main course in the east.

    And now we are even coming up with new names to distinguish with "better" types of cash shop?

     

    Anyway, the answer to OP's question is Pay 2 Win, whether it's under the old meaning or under the new meaning.

  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by TiamatRoar

    In a race, paying-to-faster IS pay-to-win.  That's what a race IS.

    Since you view MMOs as a race to the end, and that the faster you get to the end the sooner you 'win', is it your contention that if you don't start playing the day of release, there's no point in playing ever?

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • The user and all related content has been deleted.

    image

    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • LoktofeitLoktofeit Member RarePosts: 14,247
    Originally posted by Mightyking

    I remember the time where MMO's with a cash shop were always called Pay 2 Win.I remember before that, wehn they didn't have a name and people didnt give a flaming hoot hoe much milk was in the glass of the guy next to him. 

     

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • TiamatRoarTiamatRoar Member RarePosts: 1,689
    Originally posted by Loktofeit
    Originally posted by TiamatRoar

    In a race, paying-to-faster IS pay-to-win.  That's what a race IS.

    Since you view MMOs as a race to the end, and that the faster you get to the end the sooner you 'win', is it your contention that if you don't start playing the day of release, there's no point in playing ever?

    Where in that sentence did I say MMOs are a race?  Perhaps you should read the rest of the post instead of RACING to reply next time.

  • HrimnirHrimnir Member RarePosts: 2,415

    So, basically from reading this thread, the impression i'm getting is that ArcheAge basically operates the same way as farmville and all of those ridiculous facebook games, in so much as, you get a certain number of spendable "credits" (or whatever they term the spendable unit)  every hour or every 24 hours or whatever.  Which you use to purchase things in game, whether its land, stuff to put on the land, etc,  but if you want to pay for more of these said credits, you can, and then you dont have to wait.

    Explain to me how thats not the definition of pay to win?

    "The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

    - Friedrich Nietzsche

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