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My review of the game is that it's pretty much perfect. I love just about everything about the game except one major problem. Greed. My math may be wrong, but I've spent over $200 on this game, and I still find myself without Labor Points. Without Labor Points you can't do anything at all except combat. I wanted to play this game not for the combat, it's typical boring tab targeting combat, and other games do it much better. I wanted to play this game for the crafting and economy.
I can look past the launch problems, those always fix themselves after a month or two. The one thing I cannot look past is that Trion expects their Patrons (subscribers) to pay even more money to play the game. Every 12 hours you can buy 1,000 Labor Points from the store for 300 credits. 750 credits cost $5. This comes out to a subscription fee of $135 a month minimum for me. Then there's things like Archeum and such you can also buy from the store. There isn't a game I could even dream of that is worth a $135/month subscription.
Greed ruins yet another great game just like Neverwinter.
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I'm having a blast.. cost me $15 and I'll get a second month free due to their issues at start. I have land... gather... refine.. make trade runs...
Pretty good value for me. Not sure I'll be playing it 6 months from now.... but right now I find it to be a heck of a lot of fun.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
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"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Idk how you have the mats and the time to burn that much labor but maybe take a break or do some PvP stuff? Labor is good, it makes me feel like I can be at work and still advance my character, while my trees grow and my labor regenerates. It also paces the game for the more casual players.
Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
Jeez... why didn't you just took a monthly subscription?
You know you can buy the bots with gold right? Anyways, a better investment would be to unlock all character slots then you could drink 8 pots a day.
Do some trade runs or something to get a decent amount of gold then just buy the labor pots with it. You can easily play this game spending $0 a month.
On my server labor pots are like 5g each.
I kinda feel the same way, ultimately why I stopped playing is because I knew that, even if I enjoyed the game, I'd basically have to pay to be anywhere near most other players, which isn't a big deal, if it was P2P to begin with. I already play WoW and I don't really need another subscription *almost* required game.
Maybe if I'm bored and there's some new servers opening it up I'll try again, until then I can't fairly say if I liked the game or not lol.
I pay for my patron via playing.
I pay for my labour pots via playing.
Not sure where this 'greed' is coming from.
I can't see a point where playing AA will actually cost me a penny past this point.
LP is part of the game and we need to learn how to use it wise.
Im in a very small guild, less then 20 players. We "share" LP i alot of ways, we create plans to maximize the LP "profit", we share farms and packs production, everyone helps. If someone have 0 LP, no need for pots, theres allways someone with more LP to give a hand and collect others farms or produce packs, whatever is need it.
Work together in this game is simply amazing, the best experience for a long years.
this game is just bad, there is nothing spectacular or new to this title, its like every other new title coming out nowadays, restriction to regions based on level, same old stale questing for basic gear to go to the next "area".
I honestly gave this game a good go, an honest effort, I so desperately wanted there to be something new and different , it twas not the case, at least i have good old Eve online to fall back on, still the greatest MMO (IMHO).
Hmm... I have honestly leveled from 35 to 43 in a week by just doing trade runs, supplemented by some gathering and refining. Now I sure could have been 50 already by plowing through quests, but I just wanted to point out that you seem to have missed a huge chunk of the game. I have not done a quest in a week. I also have been able to purchase things like expansion slots for a small but of in game gold (bought 2 for 13). I have enough cash currently to purchase an extra 6 months of APEX subscriptions if I so wished....
No game is for everyone though, but I personally felt that your description that it was "just like every other new title" was pretty far off base. Yes, it ALLOWS those who want to play like that to do so, but for those who want to play it differently, the game can be a much different experience. I just wish they had implemented full (or even partial) looting. I feel this most about ships. That was the best part of Darkfall. Here the naval battles can be fun, but your ship respawns later...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
OP do you play all day? If you play 12 hours a day or something you will run out of labour and you will have to buy pots if you want to keep on trading/crafting.
For people with normal lives who don't play 24/7 the labour regen of a patron is enough.
I am not sure what's more boring. Their questing system or trade runs.
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Now how are they supposed to greedily make extra money from labor point potion sales if they do that?
(that's a reference to the topic title for those that missed it)
Now we're getting closer. Still need a little bit more to match the whaling-business-model-based facebook games, but we're getting there! Just need to up the ante on materials and upgrade boosters in the cash shop and... hmm, perhaps some "Recharge $500 and get a special glider!" promotions...
No Jester, I'd be happy if they returned it to the original item decay they had in place before LP.
OP, your obsession is ruining the game for you not their greed. I have not spent a dime on the game other than the $49 for the founders pack 2 months ago, I always have a labor surplus. I leveled up to 50 using a split method of questing and crafting so when my labor was low I would run through a zone and knock out some quests.
AA is a quality game with plenty to do, your issue is that you only want to play one aspect of the game and in order to do that it requires you to spend money.
Lets say that you play for 4 hours a day (means you're offline for 20 hours) you should accumulate almost 1700 labor a day, a little more if you play more and a little less if you play less. What this means is that in 2 days you will have roughly 3500 labor to burn with no $$ spent.
My advice is go do some trade runs, farm your hasla weapon, do some PvP, participate in some wars, do some quests, etc. If you make the choice to sit there and craft all day long and that's all you want to do, you will have to spend RL money or play the game less.
Lets say one did pay RL money, how much LP would one be able to get in a 24 hour period each day at the max? Cause i still think its not enough
The game is far from perfect even ignoring the LP issue. I will list them: 1. The character creation is not well done as you cannot adjust as much as you like and some of the adjustments do nothing. 2. The quests are so bland and boring. Even the main story quests are bad. 3. The combat mechanism is tab-targeting which is old-fashioned and outdated. 4. I can see the balance of the game is horrid. I was playing in Beta and at lvl 25, I could almost one shot any mob of the same lvl. 5. Crafting is not very well thought out. I could go on.
If people like the game - great! BUT, please don't make it out as the 2nd coming of Christ - it is a mediocre game and many players were just desperate for a game when ESO bombed.
I like the idea of labor points for certain things but way too much of the game is tried to it. crafting and alerting Trion about bad people shouldn't be part of it. U get labor points, you die you use them and maybe 1 or 2 other small things..
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Based on playing 4 hours a day it would be around 3700. Again I go back to, if you sit in town and craft for 8 hours a day there will not be enough labor points to satisfy you no matter what you do or spend. If you play multiple facets of the game you should be more than happy with the labor you generate.
Yeah the price of pots has gone way down. There's no way I'd use credits for them now. Maybe loyalty, but not credits.
The folks I know who are min/maxing their LP have purchased extra alt slots and are chugging LP pots on every alt every 12 hours. These folks also have tons of credits to burn.
Soooooo... now that you're done levelling and thus presumably don't need to quest anymore, what are you going to do when your labor runs low now?
Lame horribly lame
I hope you dont mind that i dont agree with you and for me AA is the best mmorpg ever made that i had played.
We had alot of good games realese in last years, but all weak mmorpgs to me. AA can be weak in some isolate features and only a ok game, but its a amazing mmorpg.