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I leveled up tailoring past 50k so I could make the bets armor in the game. I knew it was going to be expensive and tedious just to make one piece, but little did I know how ridiculously tedious it would really be.
So I get to illustrious which takes a crapload of mats and time because you have to make every single piece tp make the next, which is just stupid in itself. Just make the next one cost more mats....stupid. Anyway, now I get to illustrious and have this mystery item to open up.....I get some lake hood. I go to craft Magnificent and low and behold......I need an OCEAN hood.
Really?! I go through all of those f'ing mats, and I need some random luck roll just to get the item to make the next item? The crap already takes a crapload of mats and money, now I need luck too?
About done with this grindfest. Once you get over the initial cool you discover this game is just one big grind, everything requires a grind.
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It is pretty crazy but it's also eventually the best gear (armor at least) you can possibly get in the game.
I haven't played an MMO I can remember where crafting made by far and away the best gear.
That being said I don't think I'll attempt to craft it myself. I went as far as crafting one illustirous piece and it was the wrong one for my class and it was hard enough selling that for a loss.
It is a grind, but everyone knew that going in.
I'm surprised that 2 weeks into the game you could be a max level crafter.
Even at low level crafting is valued in this game so it's not the worst game.
Asdar
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Crafting for the sake of more intense crafting.
I guess I see where AA is going with this, however I remember SWG crafting system and the need to get certain Krayt Dragon pearls (whether poor to flawless determined damage modifier on your wep). Unfortunately most of the community couldn't solo Ancient Krayt Dragons at the time unless there was a xploit and to get a Flawless was almost impossible, but they were out there.
I don't know too much about AA crafting, because I only dabbed into it a little bit, but it seemed to be overwhelming for me to put time into it.
Huh. You're kind of a meany. Are you upset that he doesn't like something about your new favorite game? I don't see why you should be, unless the game and how others feel about it is somehow linked to your own self worth, which wouldn't be a good thing.
Anyways OP, I'm surprised you made it so far with the crafting. I'd have done myself in long before that. This game has so many neat things, but so poorly implemented. It's no wonder it bombed in the east.
I don't think Kyleran is even playing AA, is he? I'll admit I haven't been paying attention in the forums.
Anyway, AA is not my bag, but it sounds like the OP got burnt out. That must have been some serious craft grinding.
This kind of pathetic fanboism only harms both games and communities.
All traditional MMORPGs are big grinds, friend. That is their content.
And it sounds like you haven't played many MMOs, especially not the korean ones that require you to buy items with cash so you don't break your items when you craft or upgrade them from +9 to +10.
Waiting for:
The Repopulation
Albion Online
yea what fun is it playing a game that you can't beat in three weeks ...no use dancing on a mailbox unless you're nude or have the best gear in game
After 3 fails you can salvage the items and use them to craft the next tier without any rng involved.. #googleisyourfriend
Yes, its not easy, i do agree that Expensive mats + RNG + LP management is a hell of a chalenge and in the end if we dont get what we want frustation might take over us, but:
- Game is not even 1 month out and Auroria is not open yet wich make a very bad moment to buy "rare" mats in AH, its a good moment to sell but bad to buy it. AA need 1 more month with Auroria open and the price of mats will go down for sure.
AA is a game about patiente, those who try to rush (not saying its your case) have high chances to hit the frustation wall.
Im leveling tailoring too and want to craft my gear one day but for now i just do other stuff like leveling things that dont require to much gold involve and focus on trade packs to get gold, waiting for better day in AH for us crafters. That day only come few weeks after Auroria open, at least is what i expect.
Ofc, if you are really done with game just wish you good luck on your next one.
Well, there were handful of warning about the game being generic asian MMO but people did not want to listen.
Yeah, the crafting and grind in AA is horrid and one of the reasons why asian games aren't doing well in west.
The RNG on the crafting is cruel, by salvaging is there to ease it. What is harder is getting the rarity procs.
Ideally you'd get a Blue or Pink proc on the first tier, then upgrade it, because regrading a 50 item is really expensive and the higher rarity you try for the more likely you are to destroy the item.
Players dont need to accept this definition about the game neither follow mine that is contrary then yours.
Players can try/play for free or spend only 13euros/15dollars for 1 month and then take their own opinions, some will agree with your statment some dont.
No need for "i told you so..."
This is not a matter of definition, it is what the game is. That isn't negative nor positive, different strokes for different folks. I have no preconception against asain games, I enjoyed Tera quite a lot but I won't pretend it is something it isn't.
You might be denying apparent or you can be just enjoying the game but that does not change what the game is and that is the issue here.
People expected and percieved the game as western AAA title, but that is simply false - the game is asian, the game is low cost, the game is generic. You like it? No issue there.
First Asian game I looked at to play wise and they are typical grind feast from what I've read and seen and I'm hoping that Black Desert is nothing like this otherwise I'll be giving that a miss too. I have to say this was the first Asian game to get my interest and having played in the beta found it was not for me even though they appeared to have made a good looking and playing game.
I never even bothered logging into the early start I was so turned off with the game from the time I played they done to many things wrong for me. Not enough space for your farm just one of my concerns, but I cba going through the whole list so I'm done but hope the people who are playing enjoy the game as it does cater for many gamer's that's for sure...Have fun!
Asbo
AA is a Asian game, thats a fact but its the generic part that i get confuse with, maybe we have diferent definitions to that word.
I have played some West and East mmorpg since 2005 (didnt play it all ofc) and i cant classifie AA a generic mmorpg, in fact i classifie total the contrary, its a game that get out of the generic mmorpgs path and try a diferent aproach if we compare to the most mmorpgs released this last 10years.
This game is anything but generic. I've not seen any other MMO's out there like it. Not anything even remotely close really.
I have no idea what they were thinking with the RNG on high end crafting.
I self identify as a monkey.
Well what can i say it hard. ok we seen in wildstar what that so called "hard" will do.
But crafting in AA aint hard it damn EASY all u need is "buy" LP from the CS and there you go.
What bothers me however. is that it not actualy crafting :P
(witch makes no sence) to make one ithem u need one ithem from the previos level.
So u dont actualy craft somthing. u make the lev 10 stuff. but then to make the lev20 u need the level 10
And that goes all the way up top.
And then comes the "noobie killer" the RNG since higher tier dont have "stats" or anthing you never know what u get.
So if you are lukey u get somthing u need to make the next level. if not start again from 0.
If you do get lukey. u get to the next and then the same thing aply's.
Witch sound more like "upgrading" then crafting. and in my eyes completely bullshit.
I seen that in other games. but there every player upgraded their own stuff.
Why AA has it ? donno read the second line in my post ?
What they are thinking is to make it really difficult to craft. Remember, you get BIS gear from crafting.
Normally in most MMOs, you grind dungeons and tiers of Raids for BIS gear. In this game you craft it.
I actually like the approach because it ties the best gear to the economy and makes crafting meaningful.
Really? Guildwars 2 let you craft the best armor in games (ascended)and it just the latest other game.
Crafting in AA do have potential and some good ideas but it can and should be improved. After all is crafting pretty important here so it should be one of the top priorities. That doesn't mean I think it sucks but MMOs improve their systems all the time.