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Elder Scrolls Online: Tamriel Unlimited (B2P) - Goes Live Today 3/16/15

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Comments

  • NomadMorlockNomadMorlock Member UncommonPosts: 815
    Originally posted by DelCabon

    It always amazes me how much time people spend being overtly negative instead of focusing on the things that bring them enjoyment. The very fact that you get to play games on a computer from the comfort of a safe home should be enough to warrant some positivity.

    I have been playing ESO now for almost 4 months. I actively play 6 different character builds depending upon my mood. I typically play about 20 hours a week, very casually as part of a duo or in small groups. Currently I am about half way through each factions map and my highest toon is 34.

    Since the Unlimited launch the world is much busier. Banks are crowded, there is rarely a wait to take down Dolmens, join a group dungeon pug or kill a named mob.

    The addition of the Justice and Champion system has been very well received by those that are enjoying the game.

    Zone chat is almost always positive and supportive. I drop into WOW every few weeks with some friends and right away I have to turn off most of my public channels to avoid all the derogatory rants. In fact in almost every other game I have a long list of people I add to my ignore list for various reasons. In ESO surprisingly I have ignored all of 2 accounts and these were gold sellers who have since disappeared. You have only to log into the game yourself to witness that there is very little negativity in public chat channels.

    Zenimax has been very accommodating and responsive to its community but clearly they can't win for losing here. I was one of those that waited on the side lines. I had all but given up on playing ESO after experiencing beta. I had fun but I was not a fan of some of the obvious bugs and some game mechanics. When I returned home a few months after release I found a game that had quite surprisingly squared away nearly every thing that had kept me away. A perfect game by any standard will prob never happen, but ESO has been a lot of fun and has some great features like story immersion and the justice system.

    I invite people to experience this game for themselves and make up their own mind. If its not your thing, find something else you enjoy.

    ++10

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by gervaise1
    Originally posted by Malabooga
    Originally posted by ohioastro
    Originally posted by Malabooga
    Originally posted by ohioastro

    The VR ranks were introduced because a lot of players wanted to experience all of the story lines with one character.  You don't need conspiracy theories.

     

    Theres absolutely no connection between VRs and experiencing other zones.

    Also theres quite a few people that prefer rolling alts and ZOS screwed them badly.

    VRs were tacked on because there was 0 endagme at launch, and it burned the game badly.

    Does obsessively hating on a game do something for you?  Because,  I was around during the discussions and that was precisely the argument used by players as to why they wanted the VR ranks.

    We get it - you really dislike this game. That doesn't entitle you to make up things about what zone chat was like or the reasons why they decided to do what they did.

    The more obsessive hate posts you write about this game the less credible you become.

    Are you for real? they didnt want VR ranks, they wanted the ability to play through other alliances content.

    I forgot i have to spell it out here.

    I have been playing since new year. Game has some obvious brainfarts incorporated in. Give credit where credit is due, but on crap stuff - it should be pointed out.

    We get it you are fanboi that put on blinders.

    We can do this forever.

    As I said above VR was introduced so that Zenimax could say the game had 3x150 hours of content.

    Did players wanting to experience all content on one character play a part? A minor part maybe but Zenimax had a much bigger reason.

    Zenimax spent a lot of time / money designing the content for three factions; and they would know - from DAoC and other games - that a lot of people have a "pick a faction" and stick with it. They may dabble in the other factions but one faction / race tends to be the rule.

    So how to avoid the game being accused of only having "150 hours" of content? Of people posting - as they did - that they had finished after 1 day and that the game offered nothing at "max level"? The answer: make people play through all three factions content. They needed a "stick" and that stick was VR. And lo they were able to say that they were giving (some) people what they had asked for. The general view however - seems to be - that VR was not what people wanted.

    Is there hope?

    Well with Zenimax having "uncoupled" CS points from a single character - they apply to the account etc. they could, imo.

    Simple award CS points as a character plays through the factions content whether they are level 50 OR level 1-50. People would then have an option: play through all the content with 1 character or create 3 characters and do 1-50 on each. (Or do it with 2 even). Both ways would grant the same number of CS points.   

    Yup. But people still managed to get to VR10 by not even exploiting anything in couple of days and stil lcomplained (with reason) theres no endgame - because there wasnt any. AvA was pretty unplayable also, and unkillable vampires started to appear to add to the show.

    And thats the crux, there are people who wanted ability to visit other alliance content without making alt, nobody asked for VRs. Its pretty obvious why VRs were introduced, but when it came back to bite them in the a** they stpped at pretty stupid number - 14.

    And with CPs. It also begs a question - wtf you dont get all experience earned go towards CPs once you unlock it. Again, punishes people for playing alts and there are 8 character slots. And CPs are so imbalancing, more than VRs+gear. Again, you are forced to grind 1 zone. Thats almost year old as there has been no new content in ages now, and they said there wont be any in forseeable future.

    Thats very skewed viewpoint of  "play how you want" they try to tout all the time.

  • Pratt2112Pratt2112 Member UncommonPosts: 1,636
    Originally posted by gervaise1
     

    So how to avoid the game being accused of only having "150 hours" of content? Of people posting - as they did - that they had finished after 1 day and that the game offered nothing at "max level"? The answer: make people play through all three factions content. They needed a "stick" and that stick was VR. And lo they were able to say that they were giving (some) people what they had asked for. The general view however - seems to be - that VR was not what people wanted.

    People were stating that they finished everything in one day?

    So basically, they ignored everything but the "fastest" and "most efficient" content, and rushed through it.

    There's a term for people like that: 'Content Locusts'. In this case, they also have extreme tunnel vision.

    Those aren't the people developers should be seeking to satisfy, because it's impossible to do.

    They're like someone in an eating contest. They're not there to enjoy the meal. They're there to shove it down their throat,  clear the tray as fast as possible, and "win the game". Except that MMORPGs aren't a "contest", and there is no "winning" one. Except, of course, in their heads.

    And then they come to forums and bitch and whine about "not enough content!". Except, of course, for everything else they ignored and passed up in their mad, myopic dash to some invisible finish line.

    They are the last people folks should look to for a fair and informed opinion of a game overall. They've barely played it themselves.

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