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Any "non casual" chr progression games left on the market?

KopogeroKopogero Member UncommonPosts: 1,685

In terms of:

Character progression (no achievements/feats that change the color of your name, give title or some gimmick). I could login whenever and progress toward improving my single character, not waiting on daily/weekly or new content patch. This is also not possible if I'm forced to depend on specific individuals. Secure (at least better than most, so a team/group of people don't use a loophole to exploit the core feature of the game)

I've noticed most if not all MMO's today are some version of a themepark where developers ensure that they are control of the game, the persistent world and most the player can do is ride their themepark rides and wait until they release new ones. The term role playing is missing today because back in the days I could be a villain, ganker, griefer, hero, vigilante, etc. and the community would know my reputation and that would directly reflect the persistent world and what I as well as they can do around it.

I've recently been moving toward action role playing games like Path of Exile and Marvel Heroes Online mainly cuz I realized I could login whenever and gear up, skill up my character. Sadly, Marvel Heroes Online ended quick for me after getting the costume I wanted and going cosmic. Path of Exile is my best option for now, but the next monthly league is like in Tuesday. It cost me nothing to play and the permadeath challenge is exciting. The only drawback on that game is how again grouping gives players huge advantage to level up.

Anyways, before I go back to Path of Exile any other "non casual" character progression multiplayer games are out there? I know EVE is another option, but the game is way too old and I believe the passive skill gain as well as the zerging that's going on between large corporations is what kept me away from it.

 

 

 

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Comments

  • LordArcaneLordArcane Member UncommonPosts: 34
    Hey! I'd give Ashen Empires a shot. Might be just what you are looking for!
  • FranconsteinFranconstein Member UncommonPosts: 99

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Ernest Hemingway

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Franconstein

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    In case you didn't notice you're living in this world called planet earth where you are part of community yet you can progress your character toward so many things SOLO and not being forced to depend on X and Y to be online and thx Arcane I'll look into it.

    image

  • FranconsteinFranconstein Member UncommonPosts: 99
    Originally posted by Kopogero
    Originally posted by Franconstein

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    In case you didn't notice you're living in this world called planet earth where you are part of community yet you can progress your character toward so many things SOLO and not being forced to depend on X and Y to be online and thx Arcane I'll look into it.

    I shouldn't really delve into human sociology here, but I'm just gonna state this: no human has ever accomplished anything by himself alone. Never. Even if you're self-taught, you read something that someone else wrote. I like how modern MMOs reward group play and cooperation, exactly because it weeds out people like you. Good thing I'll never see you in Pathfinder Online or Life is Feudal.

    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Ernest Hemingway

  • KopogeroKopogero Member UncommonPosts: 1,685
    Originally posted by Franconstein
    Originally posted by Kopogero
    Originally posted by Franconstein

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    In case you didn't notice you're living in this world called planet earth where you are part of community yet you can progress your character toward so many things SOLO and not being forced to depend on X and Y to be online and thx Arcane I'll look into it.

    I shouldn't really delve into human sociology here, but I'm just gonna state this: no human has ever accomplished anything by himself alone. Never. Even if you're self-taught, you read something that someone else wrote. I like how modern MMOs reward group play and cooperation, exactly because it weeds out people like you. Good thing I'll never see you in Pathfinder Online or Life is Feudal.

    "No human has ever accomplished anything by himself alone". I stop reading after that...

    image

  • vandal5627vandal5627 Member UncommonPosts: 788
    Originally posted by Kopogero
    Originally posted by Franconstein
    Originally posted by Kopogero
    Originally posted by Franconstein

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    In case you didn't notice you're living in this world called planet earth where you are part of community yet you can progress your character toward so many things SOLO and not being forced to depend on X and Y to be online and thx Arcane I'll look into it.

    I shouldn't really delve into human sociology here, but I'm just gonna state this: no human has ever accomplished anything by himself alone. Never. Even if you're self-taught, you read something that someone else wrote. I like how modern MMOs reward group play and cooperation, exactly because it weeds out people like you. Good thing I'll never see you in Pathfinder Online or Life is Feudal.

    "No human has ever accomplished anything by himself alone". I stop reading after that...

    I'm pretty sure he's mostly right.  Unless you hunt your own food, make your own clothes, harvest your own water, build your own home from scratch, etc etc, you're not soloing anything.  You certainly are depending on SOMEONE for everything you think you're doing solo.

  • FoomerangFoomerang Member UncommonPosts: 5,628

    It's a trap!

  • Loke666Loke666 Member EpicPosts: 21,441

    Grouping should be an advantage, it is harder to co-ordinate a group since someone else misstake can kill you.

    As for none casual chr progression games it is mostly older games. Aion though at least take some time to get to the top (or it used to at least). Otherwise it is the usual old games like Lineage 2, Eve, and the really old games still up and running.

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Many many many cultures do hunt their own food make their own clothes and build their homes fro n scratch.

    The notion that no one has ever done anything by themselves is patently absurd.
    Just because you don't like it doesn't mean it is bad.
  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by vandal5627
    Originally posted by Kopogero
    Originally posted by Franconstein
    Originally posted by Kopogero
    Originally posted by Franconstein

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    In case you didn't notice you're living in this world called planet earth where you are part of community yet you can progress your character toward so many things SOLO and not being forced to depend on X and Y to be online and thx Arcane I'll look into it.

    I shouldn't really delve into human sociology here, but I'm just gonna state this: no human has ever accomplished anything by himself alone. Never. Even if you're self-taught, you read something that someone else wrote. I like how modern MMOs reward group play and cooperation, exactly because it weeds out people like you. Good thing I'll never see you in Pathfinder Online or Life is Feudal.

    "No human has ever accomplished anything by himself alone". I stop reading after that...

    I'm pretty sure he's mostly right.  Unless you hunt your own food, make your own clothes, harvest your own water, build your own home from scratch, etc etc, you're not soloing anything.  You certainly are depending on SOMEONE for everything you think you're doing solo.

    Yes. If i decide to repaint my living room i must at all times have 5-x other people with me, because, you know, if they are not there i can just stare at the walls. its just how it is. Right.

  • DerrosDerros Member UncommonPosts: 1,216
    Originally posted by Malabooga
    Originally posted by vandal5627
    Originally posted by Kopogero
    Originally posted by Franconstein
    Originally posted by Kopogero
    Originally posted by Franconstein

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    In case you didn't notice you're living in this world called planet earth where you are part of community yet you can progress your character toward so many things SOLO and not being forced to depend on X and Y to be online and thx Arcane I'll look into it.

    I shouldn't really delve into human sociology here, but I'm just gonna state this: no human has ever accomplished anything by himself alone. Never. Even if you're self-taught, you read something that someone else wrote. I like how modern MMOs reward group play and cooperation, exactly because it weeds out people like you. Good thing I'll never see you in Pathfinder Online or Life is Feudal.

    "No human has ever accomplished anything by himself alone". I stop reading after that...

    I'm pretty sure he's mostly right.  Unless you hunt your own food, make your own clothes, harvest your own water, build your own home from scratch, etc etc, you're not soloing anything.  You certainly are depending on SOMEONE for everything you think you're doing solo.

    Yes. If i decide to repaint my living room i must at all times have 5-x other people with me, because, you know, if they are not there i can just stare at the walls. its just how it is. Right.

     

    Did you make the paint yourself?  The brushes?  The rollers?
  • vandal5627vandal5627 Member UncommonPosts: 788
    Originally posted by Malabooga
    Originally posted by vandal5627
    Originally posted by Kopogero
    Originally posted by Franconstein
    Originally posted by Kopogero
    Originally posted by Franconstein

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    In case you didn't notice you're living in this world called planet earth where you are part of community yet you can progress your character toward so many things SOLO and not being forced to depend on X and Y to be online and thx Arcane I'll look into it.

    I shouldn't really delve into human sociology here, but I'm just gonna state this: no human has ever accomplished anything by himself alone. Never. Even if you're self-taught, you read something that someone else wrote. I like how modern MMOs reward group play and cooperation, exactly because it weeds out people like you. Good thing I'll never see you in Pathfinder Online or Life is Feudal.

    "No human has ever accomplished anything by himself alone". I stop reading after that...

    I'm pretty sure he's mostly right.  Unless you hunt your own food, make your own clothes, harvest your own water, build your own home from scratch, etc etc, you're not soloing anything.  You certainly are depending on SOMEONE for everything you think you're doing solo.

    Yes. If i decide to repaint my living room i must at all times have 5-x other people with me, because, you know, if they are not there i can just stare at the walls. its just how it is. Right.

    Uh...who's providing you the paint?  You making it yourself?

  • MalaboogaMalabooga Member UncommonPosts: 2,977

    You can make em yourserf or buy them, nothing is stopping you from doing either. Its not even hard.

    And the act of PAINTING is SOLO.

    Keep harping.

  • vandal5627vandal5627 Member UncommonPosts: 788
    Originally posted by Malabooga

    You can make em yourserf or buy them, nothing is stopping you from doing either. Its not even hard.

    And the act of PAINTING is SOLO.

    Keep harping.

    I'm sure you're the one harping.  My point clearly said unless you're doing EVERYTHING yourself you did not do it solo.  If you didn't do everything from scratch, you were dependent on SOMETHING or SOMEONE.

    If you actually made the brush, the paint, the wall of your house, etc etc, good for you, you soloed it.

  • udonudon Member UncommonPosts: 1,803

    The thing is OP the terms casual and solo kind of go hand in hand.  If you want to progress on a solo path than that path is going to be set to at best a average of what the developers think solo players can handle and more likely than not below that level to be safe.  That means for most people it's going to be very easy especially with better progression gear from doing group content.

    Group content is harder not only because the mobs are scaled up but also because you have to depend on x number of others to both know their jobs, know the scripts of the encounter and execute to at least a simple plan such as don't stand in the fire and beat mob with stick until dead.  It's amazing just how many people have a hard time with that.

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    In games you didn't make the thread for tailoring orthe forge for armor anything yet we still consider that solo.
    Just because you don't like it doesn't mean it is bad.
  • NitthNitth Member UncommonPosts: 3,904


    Originally posted by VengeSunsoar
    Many many many cultures do hunt their own food make their own clothes and build their homes fro n scratch.The notion that no one has ever done anything by themselves is patently absurd.

    Those cultures are also very community driven and interdependent on the skills of others..

    image
    TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  • darkhalf357xdarkhalf357x Member UncommonPosts: 1,237
    Originally posted by Kopogero

    In terms of:

    Character progression (no achievements/feats that change the color of your name, give title or some gimmick). I could login whenever and progress toward improving my single character, not waiting on daily/weekly or new content patch. This is also not possible if I'm forced to depend on specific individuals. Secure (at least better than most, so a team/group of people don't use a loophole to exploit the core feature of the game)

    I've noticed most if not all MMO's today are some version of a themepark where developers ensure that they are control of the game, the persistent world and most the player can do is ride their themepark rides and wait until they release new ones. The term role playing is missing today because back in the days I could be a villain, ganker, griefer, hero, vigilante, etc. and the community would know my reputation and that would directly reflect the persistent world and what I as well as they can do around it.

    I've recently been moving toward action role playing games like Path of Exile and Marvel Heroes Online mainly cuz I realized I could login whenever and gear up, skill up my character. Sadly, Marvel Heroes Online ended quick for me after getting the costume I wanted and going cosmic. Path of Exile is my best option for now, but the next monthly league is like in Tuesday. It cost me nothing to play and the permadeath challenge is exciting. The only drawback on that game is how again grouping gives players huge advantage to level up.

    Anyways, before I go back to Path of Exile any other "non casual" character progression multiplayer games are out there? I know EVE is another option, but the game is way too old and I believe the passive skill gain as well as the zerging that's going on between large corporations is what kept me away from it.

     

     

     

    Doesn't exist anymore. The Genre has become commercial and complacent.   Unfortunately everything you want is in SWGEMU.  I'm having fun but it is a work in progress and all the 14.1 content is not in yet (Jedis, JTL, etc).

    image
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    Some parts are community driven. Some aren't. Making your own clothes especially for the women is not uncommon.
    Just because you don't like it doesn't mean it is bad.
  • udonudon Member UncommonPosts: 1,803
    Originally posted by VengeSunsoar
    Some parts are community driven. Some aren't. Making your own clothes especially for the women is not uncommon.

    From material gathered by others in shelters build by others using tools made by others.  It's rare in this day and age to find a person completely self sufficient.  We are after all social creatures by nature and it's one of our biggest advantages against the hostile world around us.  The ability to not only work together in a team (pack mentality is more common in nature) but to exchange ideas and pool smaller individual accomplishments into a greater goal.

  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    In our culture it's rare. In other culture making your own clothes making the tools for it a nd gathering the materials for it are the norm.

    Other activities like hunting abd gathering are community activities.
    Just because you don't like it doesn't mean it is bad.
  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Franconstein
    Originally posted by Kopogero
    Originally posted by Franconstein

    You want an "MMO" but want to be a solo player? You're the reason the genre is going down the drain. What you're looking for is a single player game, online, in which you can kill other people. Like the Battlefield series.

     

    Just in case you don't know, MMO stands for Massive Multiplayer Online. You seem to be wanting just an MO.

    In case you didn't notice you're living in this world called planet earth where you are part of community yet you can progress your character toward so many things SOLO and not being forced to depend on X and Y to be online and thx Arcane I'll look into it.

    I shouldn't really delve into human sociology here, but I'm just gonna state this: no human has ever accomplished anything by himself alone. Never. Even if you're self-taught, you read something that someone else wrote. I like how modern MMOs reward group play and cooperation, exactly because it weeds out people like you. Good thing I'll never see you in Pathfinder Online or Life is Feudal.

    Which completely ignores that many breakthroughs come from someone using a different approach or finding a new way. Which is a solo affair often done against what is viewed as the right and/or only way. There are many instances of this throughout history.

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    And it is still besides the point. In a fame you are not building the forge, spinning the thread, fashioning the needle... And yet crafting is largely considered a solo activity
    Just because you don't like it doesn't mean it is bad.
  • VengeSunsoarVengeSunsoar Member EpicPosts: 6,601
    And mmorpg have always had more interaction than just grouping. The argument that if you dont group you shouldshouldn't play an mmo is asinine sit ignores all the other methods of interacting let alone the environment created just by having others around you.

    Whether you like it or not the concept of alone together or in other words being able to do your own thing in aworld with lots of other people around you had been a staple of virtually every single mmorpg since day 1
    Just because you don't like it doesn't mean it is bad.
  • WizardryWizardry Member LegendaryPosts: 19,332

    There is no more NON casual than FFXi,most know that by now.Takes MANY years to complete everything and a long time to fully advance just one class of yoru character.

    In FFXI you have ALL classes on the same character no alts,but it is basically like building 22 alts,so put that into a time perspective if you wanted to build every single class.....YEARS.

    However most focus on a few classes which means you can fully advance a character before the game ends one of these years.

    Never forget 3 mile Island and never trust a government official or company spokesman.

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