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With Guild Wars 2 being an entirely different game and Guild Wars 1 is not being updated,there is a lot of Guild Wars 1 fans that would love a game similar in mechanics and ideas.
Though it seemed like Everquest next could have filled that hole, i doubt it now.
And I do know about Warframe,but it doesn't hit that sweet spot as well.
So If there is any developer that wants to make a spiritual successor,there are a lot of Guild Wars 1 fans that will be will be happy to play such an mmo.
I hope a dev reads the posts.
Spiritual Successor : a game similar in mechanics and ideas,not in looks or names.
Input needed on what makes/made GW great to play.
http://www.reddit.com/r/GuildWars/comments/320dpr/input_needed_on_what_makesmade_gw_great_to_play/
Your vote will helps a lot for the dream to become reality,
Thank You.
Comments
think you
Um, guild wars 2 is hardly vertical. Compare it to pretty much every other mmo on the market, its not even remotely close. Next to guild wars 1 thats really your best option.
I would like to see some more horizontal (items at endgame specifically) progression in mmos, but not like guildwars (I want items with different uses and values, not just all items with the same stats but they just look different), but thats just me.
I think your taking thing a little too serially.This post isn't about Guild Wars 2,but about a Guild Wars 1 spiritual successor.
What makes me sad is that many people can't get over the part that not everyone like the same things as them.Also i am still hoping that a dev saw this post and is thinking about making a horizontal progression mmo.
Yes.. a dev saw this thread and thought:
"Wow a guy created a new account on a forum because he wants old school leveling - THIS DEDICATION! I will start working on it right away!"
I am not the only that wants that http://www.guildwarsguru.com/forum/third-party-sequels-and-gw-t10537935.html
https://forum-en.guildwars2.com/forum/game/gw2/Poll-GW1-GW2
I played GW for 5 years but I always kinda missed jumping. The reason ANET made the game like that from the beginning was really econimical reasons.
Then again, if you are a dev with limited resources GW is an excellent example how you make a great game cheap. And it is one of the online games that got in most money compared to what the game cost making ever.
But I would not play a game because it have no jumping, it is more that I can play a game even if it lacks it if it is a good and fun game.
Couldn't have said it better myself.
the love for Guild Wars 1:
http://www.giantbomb.com/videos/quick-look-guild-wars-2/2300-6501/
https://www.youtube.com/watch?v=AjkiOhiWUQk&list=PLA_ZFCIpDAd_7rGgpNU4Sv-h--ah39N_7&index=14
Don't make the mistake horizontal progression is more then just a cap on statistics.
yeah right .
http://www.mmorpg.com/discussion2.cfm/thread/430279/Vertical-And-Horizontal-Progression-MMOS.html
Gw2 is nothing like gw1 and i fail to see how gw2 has horizontal progression. You level up, hit max level, get max stat items, the end. Just like in every other mmo. Only difference is that there is no raiding at max level and you quickly get the best stat items.
GW1 had about 1500 skills I could unlock on my character and the entire game was scaled for max level. It was the definition of true horizontal progression. Something which GW2 is not.
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GW1 is a brilliant horizontal progression game, but that does not mean GW2 does not have horizontal progression (its not as good as GW1) The progression in GW2 is currency based, where XP is obviously one of those currencies, along with tokens, skins, PVP stats etc etc. Again, not liking a game does not invalidate the systems it uses.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Yeah, but people need to point out that you're wrong about GW2.
If you're trying to compare a successor, it's important to get the comparison correct.
GW2 isn't vertical progression, unless you're basing it on leveling, which GW1 also had.
It's also not vertical in gear, although they did add Ascended gear after launch, but they haven't added any ever since. GW1 also has tiered gear.
[X] You lost once you used "Spiritual Successor"!
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here's the big deal.A lot of people think that Guild Wars 2 is boring ,but love Guild Wars 1.And being that many don't care about Guild Wars 2,hardly play the mmo.They want a Guild Wars 1 Spiritual Successor,a game similar in mechanics and ideas.Not like Guild Wars 2 that is vaguely similar in looks and names.So many don't want play Guild Wars 2 nor care about Guild Wars 2 and rather go a different mmo.
GW1 was very different and all my GW1 friends didn't like GW2 at all. I did enjoy it for a bit but probably because I have played other MMOs and it was more comparable to those. All my GW1 friends don't play MMOs at all and they loved GW1 but didn't like GW2 one bit. Main complaint was not horizontal progression though. It was that it took to long to hit max level and that the game was piss easy so they all got bored halfway through levelling.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Its not the best for me either,i am still waiting for that mmo,but still Guild Wars 1 is an excellent and unique mmo.And its not about being the best,its about being enjoyable,but still it is nice from to write about what you liked in Guild Wars 1.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D