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"The Days of the WoW-Style MMO are Over," H1Z1 Boss Says

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  • SovrathSovrath Member LegendaryPosts: 32,963
    Originally posted by Vutar
    Originally posted by Xxerox
    Originally posted by Vutar
    This is why EQnext will be a failure. When the guy at the top makes statements like this, it is clear he has no idea what is going on. Saying people only want to play games for 45 minutes is one of the stupidest things I have heard in a long time.

    -.- I want to play 45 minutes a day ..... Kids want 45 minutes a day. People who work all the time want 45 minutes a day. Everyone i know wants 45 minutes a day. The real people outside of your community want 45 minutes to play. 

     

    It is the most truthfull thing i have ever heard.

     

    So basically, because you aren't a gamer, everyone should be like you. Got it, just needed to make sure the world revolved around you.

    Even though he said "outside of your community" I would still say he was a "gamer".

    I hate the idea of codifying the word "gamer" as having specific attributes other than "playing games".

     

    And truth be told I believe him. I highly doubt that the statement "45 minutes per day" was made off the cuff. I bet they have all sorts of metrics that show how certain people play games, how long they play, how long they play by age group, etc.

    Other than "hardcore" gamers who spend a lot of times playing games, I bet the average person who has been taken with the video game hobby plays about 45 minutes to an hour.

    Though I'm willing to spend hours in a session I am finding hard to spend more than an hour as there is just too much else out there to do that is interesting.

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  • Agent_JosephAgent_Joseph Member UncommonPosts: 1,361
    when He going to make MMO ? what he know about mmo's ,he making only co-op,MP games not,  any mmo's yet
  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Sovrath
    Originally posted by Vutar
    Originally posted by Xxerox
    Originally posted by Vutar
    This is why EQnext will be a failure. When the guy at the top makes statements like this, it is clear he has no idea what is going on. Saying people only want to play games for 45 minutes is one of the stupidest things I have heard in a long time.

    -.- I want to play 45 minutes a day ..... Kids want 45 minutes a day. People who work all the time want 45 minutes a day. Everyone i know wants 45 minutes a day. The real people outside of your community want 45 minutes to play. 

     

    It is the most truthfull thing i have ever heard.

     

    So basically, because you aren't a gamer, everyone should be like you. Got it, just needed to make sure the world revolved around you.

    Even though he said "outside of your community" I would still say he was a "gamer".

    I hate the idea of codifying the word "gamer" as having specific attributes other than "playing games".

     

    And truth be told I believe him. I highly doubt that the statement "45 minutes per day" was made off the cuff. I bet they have all sorts of metrics that show how certain people play games, how long they play, how long they play by age group, etc.

    Other than "hardcore" gamers who spend a lot of times playing games, I bet the average person who has been taken with the video game hobby plays about 45 minutes to an hour.

    Though I'm willing to spend hours in a session I am finding hard to spend more than an hour as there is just too much else out there to do that is interesting.

    I don't doubt that the 45 minutes is a solid figure backed by research data. But MMOs were never meant to appeal to the casual or average gamer. This always has been a genre that requires more play time per week than platformers, sports, martial arts, Sims, RTS or FPS games... even more so than single player RPGs.

     

    The problem lies in trying to hit mainstream popularity home runs with MMOs. Ain't gonna happen. What I hear Smed saying in his usual "I know best" way, is that his game company is abandoning true MMO development... and that's OK.

     

    We need new blood taking the lead and moving mmorpgs forward. Not the faded, jaded old hacks.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • BadSpockBadSpock Member UncommonPosts: 7,979

    WoW, SWTOR, and FFXIV have more subscribers (10+ million, 500k ish, and 500k ish) and generate more revenue than every single "FFA PvP Sandbox whatever."

    SWTOR is a more successful subscription MMO AND f2p MMO than anything SoE (sorry Daybreak now) has. 

    ESO had 500-750k ish subscribers before they switched to B2P, and I'm sure with that + upcoming console release they also have more players and are generating more revenue then the leading "FFA PvP Sandbox whatever."

     

    Maybe Smed is trying to like, reverse psychology people into buying into their crappy games? 

    Completely delusional. 

    WoW keeps up good numbers and keeps putting out updates and expansions.

    SWTOR keeps putting out good numbers and new content and expansions.

    FFXIV keeps up good numbers and is putting out their first expansion soon.

    ESO is keeping up good numbers and is doing a new platform(s) release soon.

     

    H1Z1 is a piece of shit "alpha" and at this point EQN is vaporware. 

  • MukeMuke Member RarePosts: 2,614

    Smedley has buried more MMO's then anyone else in the industry.

    If you want a successful game: read Smedley's opinion, do the opposite....cash in.

     

    Kinda funny that this person turned a sandbox MMO into a themepark MMO WOW clone -a very bad one- because "that is what the people want"....and let it die horribly.

    If anyone does not now who Smedley is, Google Smedley-SOE-SWG-NGE and you get the full picture.

    This guy is just another suit, has no contact whatsoever with any gamer in the world but thinks he represents all of them and the game industry.

     

    That is why SOE prospered so much under his reign......oh no, they folded and got sold.

     

     

     

     

     

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Mtibbs1989
    Originally posted by nariusseldon
    Originally posted by Vesavius
    Originally posted by nbtscan

    http://www.gamespot.com/articles/the-days-of-the-wow-style-mmo-are-over-h1z1-boss-s/1100-6426943/

    Clearly with all of his experience in the MMOSphere, he knows better than us.

     

    Yeah, because Smed's  history in MMORPGs is unblemished and he never gets it wrong.

    no .. because Blizz seems to agree with him. They scrapped titans and are now making short session online FPS, MOBAs, and card games.

    Now Blizz is unblemished .. all their games are big hit.

     

    Blizzard has always had an incredibly hard time creating new IP's. Not to mention they stated that the game they created (Titan) didn't feel fun in their opinion. 

    Hearthstone is fun and very successful. So they certainly can make fun games. I will see how their MOBA and shooter turn out. But so far, every game they have released since the first warcraft is a hit.

  • ZarriyaZarriya Member UncommonPosts: 446
    Ahhh  Smed - just because you want it to be true to further your company, does not mean it is true. There are still a lot of people that like to raid. I am one of them.
  • fivorothfivoroth Member UncommonPosts: 3,916
    Originally posted by nariusseldon
    Originally posted by Mtibbs1989
    Originally posted by nariusseldon
    Originally posted by Vesavius
    Originally posted by nbtscan

    http://www.gamespot.com/articles/the-days-of-the-wow-style-mmo-are-over-h1z1-boss-s/1100-6426943/

    Clearly with all of his experience in the MMOSphere, he knows better than us.

     

    Yeah, because Smed's  history in MMORPGs is unblemished and he never gets it wrong.

    no .. because Blizz seems to agree with him. They scrapped titans and are now making short session online FPS, MOBAs, and card games.

    Now Blizz is unblemished .. all their games are big hit.

     

    Blizzard has always had an incredibly hard time creating new IP's. Not to mention they stated that the game they created (Titan) didn't feel fun in their opinion. 

    Hearthstone is fun and very successful. So they certainly can make fun games. I will see how their MOBA and shooter turn out. But so far, every game they have released since the first warcraft is a hit.

    He was referring to new IPs not genres. Hearthstone is based on Warcraft, HoTS is based on their three existing IPs. Having said that, it's not like Blizzard constantly tries to release new IPs and fails. They just don't even try to create a new IP. I guess the only exception to this rule is Overwatch as it is based on an original IP.

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • VyntVynt Member UncommonPosts: 757
    Originally posted by Iselin
    Originally posted by Sovrath
    Originally posted by Vutar
    Originally posted by Xxerox
    Originally posted by Vutar
    This is why EQnext will be a failure. When the guy at the top makes statements like this, it is clear he has no idea what is going on. Saying people only want to play games for 45 minutes is one of the stupidest things I have heard in a long time.

    -.- I want to play 45 minutes a day ..... Kids want 45 minutes a day. People who work all the time want 45 minutes a day. Everyone i know wants 45 minutes a day. The real people outside of your community want 45 minutes to play. 

     

    It is the most truthfull thing i have ever heard.

     

    So basically, because you aren't a gamer, everyone should be like you. Got it, just needed to make sure the world revolved around you.

    Even though he said "outside of your community" I would still say he was a "gamer".

    I hate the idea of codifying the word "gamer" as having specific attributes other than "playing games".

     

    And truth be told I believe him. I highly doubt that the statement "45 minutes per day" was made off the cuff. I bet they have all sorts of metrics that show how certain people play games, how long they play, how long they play by age group, etc.

    Other than "hardcore" gamers who spend a lot of times playing games, I bet the average person who has been taken with the video game hobby plays about 45 minutes to an hour.

    Though I'm willing to spend hours in a session I am finding hard to spend more than an hour as there is just too much else out there to do that is interesting.

    I don't doubt that the 45 minutes is a solid figure backed by research data. But MMOs were never meant to appeal to the casual or average gamer. This always has been a genre that requires more play time per week than platformers, sports, martial arts, Sims, RTS or FPS games... even more so than single player RPGs.

     

    The problem lies in trying to hit mainstream popularity home runs with MMOs. Ain't gonna happen. What I hear Smed saying in his usual "I know best" way, is that his game company is abandoning true MMO development... and that's OK.

     

    We need new blood taking the lead and moving mmorpgs forward. Not the faded, jaded old hacks.

    I always thought the 45 minutes play figure was because that was about how long it took people to become absolutely bored with the games produced these days before they logged.

  • BadSpockBadSpock Member UncommonPosts: 7,979
    Originally posted by fivoroth

    He was referring to new IPs not genres. Hearthstone is based on Warcraft, HoTS is based on their three existing IPs. Having said that, it's not like Blizzard constantly tries to release new IPs and fails. They just don't even try to create a new IP. I guess the only exception to this rule is Overwatch as it is based on an original IP.

    Releasing three of the most beloved IPs in PC gaming across a variety of game genres isn't enough for some people, apparently.

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  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by BadSpock
    Originally posted by fivoroth

    He was referring to new IPs not genres. Hearthstone is based on Warcraft, HoTS is based on their three existing IPs. Having said that, it's not like Blizzard constantly tries to release new IPs and fails. They just don't even try to create a new IP. I guess the only exception to this rule is Overwatch as it is based on an original IP.

    Releasing three of the most beloved IPs in PC gaming across a variety of game genres isn't enough for some people, apparently.

     

    and who cares about IPs? Yes, strictly speaking Warcraft, Warcraft 3, WoW and Hearthstone are the *same* IP but they are very different *games*.

    I play games. I don't play IPs.

     

  • CecropiaCecropia Member RarePosts: 3,985
    Originally posted by nariusseldon
    Originally posted by BadSpock
    Originally posted by fivoroth

    He was referring to new IPs not genres. Hearthstone is based on Warcraft, HoTS is based on their three existing IPs. Having said that, it's not like Blizzard constantly tries to release new IPs and fails. They just don't even try to create a new IP. I guess the only exception to this rule is Overwatch as it is based on an original IP.

    Releasing three of the most beloved IPs in PC gaming across a variety of game genres isn't enough for some people, apparently.

     

    and who cares about IPs? Yes, strictly speaking Warcraft, Warcraft 3, WoW and Hearthstone are the *same* IP but they are very different *games*.

    I play games. I don't play IPs.

     

    Apparently a lot of people care about IPs. Seems in this case you're not one of "cool kids"; a group you which you always proudly strive to be a member. 

    Can't win 'em all I guess. image

     

    "Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Vynt
    Originally posted by Iselin
    Originally posted by Sovrath
    Originally posted by Vutar
    Originally posted by Xxerox
    Originally posted by Vutar
    This is why EQnext will be a failure. When the guy at the top makes statements like this, it is clear he has no idea what is going on. Saying people only want to play games for 45 minutes is one of the stupidest things I have heard in a long time.

    -.- I want to play 45 minutes a day ..... Kids want 45 minutes a day. People who work all the time want 45 minutes a day. Everyone i know wants 45 minutes a day. The real people outside of your community want 45 minutes to play. 

     

    It is the most truthfull thing i have ever heard.

     

    So basically, because you aren't a gamer, everyone should be like you. Got it, just needed to make sure the world revolved around you.

    Even though he said "outside of your community" I would still say he was a "gamer".

    I hate the idea of codifying the word "gamer" as having specific attributes other than "playing games".

     

    And truth be told I believe him. I highly doubt that the statement "45 minutes per day" was made off the cuff. I bet they have all sorts of metrics that show how certain people play games, how long they play, how long they play by age group, etc.

    Other than "hardcore" gamers who spend a lot of times playing games, I bet the average person who has been taken with the video game hobby plays about 45 minutes to an hour.

    Though I'm willing to spend hours in a session I am finding hard to spend more than an hour as there is just too much else out there to do that is interesting.

    I don't doubt that the 45 minutes is a solid figure backed by research data. But MMOs were never meant to appeal to the casual or average gamer. This always has been a genre that requires more play time per week than platformers, sports, martial arts, Sims, RTS or FPS games... even more so than single player RPGs.

     

    The problem lies in trying to hit mainstream popularity home runs with MMOs. Ain't gonna happen. What I hear Smed saying in his usual "I know best" way, is that his game company is abandoning true MMO development... and that's OK.

     

    We need new blood taking the lead and moving mmorpgs forward. Not the faded, jaded old hacks.

    I always thought the 45 minutes play figure was because that was about how long it took people to become absolutely bored with the games produced these days before they logged.

    Nah... it has to do with the average attention span of the average 100 IQ person.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Cecropia
    Originally posted by nariusseldon
    Originally posted by BadSpock
    Originally posted by fivoroth

    He was referring to new IPs not genres. Hearthstone is based on Warcraft, HoTS is based on their three existing IPs. Having said that, it's not like Blizzard constantly tries to release new IPs and fails. They just don't even try to create a new IP. I guess the only exception to this rule is Overwatch as it is based on an original IP.

    Releasing three of the most beloved IPs in PC gaming across a variety of game genres isn't enough for some people, apparently.

     

    and who cares about IPs? Yes, strictly speaking Warcraft, Warcraft 3, WoW and Hearthstone are the *same* IP but they are very different *games*.

    I play games. I don't play IPs.

     

    Apparently a lot of people care about IPs. Seems in this case you're not one of "cool kids"; a group you which you always proudly strive to be a member. 

    Can't win 'em all I guess. image

     

    no definitely not .. i suppose it is your prerogative to like whatever you like.

    But if you look at numbers, Blizz definitely has put out a lot of different types of fun, successful games. May be they also care more about games, than IPs.

     

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Iselin
    .

    Nah... it has to do with the average attention span of the average 100 IQ person.

    Why do you know above average IQ people don't have short attention span? In fact, wouldn't they be even more prone to be bored because of their higher intellectual capacity?

     

  • Pratt2112Pratt2112 Member UncommonPosts: 1,636

    If by "Boss", they mean John Smedley then... yeah. Par for the course with him.

    Anytime he says something, you can pretty much rest assured it's in line with something they are doing, or plan to do in the near future at the company.

    When they made the move to full F2P with EQ1/EQ2/etc, he came out saying that SWTOR would be the last AAA MMO to have a subscription. You can see how wrong he was there.

    Basically, whatever the guy says should be taken as him attempting to "lay the groundworkt" for something (then)SOE and (now) Daybreak plan to do.

    You should take everything he says with a huge grain of salt. He's one of the most disingenuous spokespeople I've ever heard/read.

     

     

     

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by nariusseldon
    Originally posted by Iselin
    .

    Nah... it has to do with the average attention span of the average 100 IQ person.

    Why do you know above average IQ people don't have short attention span? In fact, wouldn't they be even more prone to be bored because of their higher intellectual capacity?

     

    Because there is a direct correlation between IQ and increased attention spans. There are many scholarly articles I could link but they'd take more than a few seconds to read.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Flyte27Flyte27 Member RarePosts: 4,574
    Attention span is only important in terms of gaining more knowledge.  If you have a large attention span, but a repeating the same things and aren't learning anything new or trying anything different then you aren't really becoming any smarter.  It's all about the ability to consume and store data in your head.  The other part would be to differentiate weather or not something is wise to attempt or not.  I'm sure there is more to being intelligent, but I think you need at least the ability to absorb knowledge, retain knowledge, and not repeat the same failed solution.
  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Flyte27
    Attention span is only important in terms of gaining more knowledge.  If you have a large attention span, but a repeating the same things and aren't learning anything new or trying anything different then you aren't really becoming any smarter.  It's all about the ability to consume and store data in your head.  The other part would be to differentiate weather or not something is wise to attempt or not.  I'm sure there is more to being intelligent, but I think you need at least the ability to absorb knowledge, retain knowledge, and not repeat the same failed solution.

    Repeating failed solutions is more about mental health than intelligence. And learning and intelligence don't necessarily go hand in hand although intelligence does help obviously. Television, advertising, texting, twitter, etc. all foster short attention spans. Some people on the internet these days even wear their TLDR proudly.

     

    Is it any wonder that gaming is following the trend and catering to those who want short bits of entertainment in easily digested bites? More people play Angry Birds than WOW. Does that mean that WOW should become more like Angry Birds? Well, to the accountants and CFOs the answer is a resounding yes. Smed is tight with those types - it's why he survives purges while better minds are let go.

     

    I play MMOs for hours of concentration and enjoyment - not for 1 hour TV-like content hits sprinkled with ads. I also read actual long books for the same reason.

     

    If Daybreak doesn''t want to cater to us, fine. Fuck'em. 

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by eldaris

     


    Originally posted by Tibernicuspa

    Originally posted by Anireth The day of the WoW style game is over? Big news. Wildstar proved that over a year ago.
    Wildstar?

     

    LotRO proved it. And STO. And AoC. And Rift. And SWTOR. and all the other clones. This lesson was learned ages ago by everyone but publishers.


     

    And still most of them were more profitable than old school "camp the monsters for hours" .Wildstar proved that people are not interested in a hardcore pve mmo with forced group raiding like "old school" players want -

    You couldn't be more wrong.

    AoC failed so badly Funcom had to have two partners declare bankruptcy.

    Rift lost most of its players and servers within months and had to shrink their team.

    LotRO limped along in obsurity and now Turbine doesn't make MMOs anymore and, their offices, which I've visited many times as I live there, are much MUCH smaller.

    STO blew up almost immediately.

    And SWTOR was the biggest MMO disaster of our time.

     

    And all of them, with the possible exception of SWTOR, when their subs finally stablized (after being in free fall for so long) had smaller sub numbers than a lot of oldschool MMOs.

     

    AND, Wildstar was not a hardcore oldschool style MMO. It was a casual themepark game with WoW's really broken raiding model.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    I really don't see the big deal with his comment now that he has clarified what he meant.

    He clarified saying that players now want to consume content in smaller/faster chunks - well he is right about that. I think he said like 45 minutes or something?

    Obviously yes that does not apply to everyone, but we're talking generalities and majorities etc.

    What he doesn't seem to understand - is that WoW has evolved to follow that trend too!

     

    Three 20 minute tasks vs. one 60 minute task.

    Accomplishing many smaller things in a four hour gaming stretch vs. accomplishing one bigger task. That's really the difference.

     

    This trend has been evolving over the last 10 years at least. It's not like it's a new thing. It's not like the market-king WoW hasn't kept up.

    If he wanted to be more accurate, he should have said "The Days of the classic EQ-style MMO are Over."

    But he's about 10 years too late as Blizzard figured that out back in 2004. 

     

    Also - saying something like "players with a longer attention span don't prefer the bite-sized content chunks" is also an inaccurate statement.

    There are many advantages to the bite-sized chunk model, and in a game like WoW it doesn't prevent me from dropping 4+ hours straight into it, for example.

    My attention span is just fine, thank you. I just rarely have those wonderful 4+ hour chunks anymore, so I appreciate meaningful gains in a shorter time commitment. 

    ...and btw on the topic of IQ's, I'm an officially state-tested 145*.

    *Well, that was when I was in elementary school, like 25+ years ago, and it may have been 135 I really can't remember. My older brother and I were 136/135 or 146/145 one of the two. Tested (and admitted) to a special program for gifted students. I know he was a point higher. So it's either genius or near genius.

  • WizardryWizardry Member LegendaryPosts: 19,332

    Everything in Smed's agenda is for Smed.

    He made this claim years ago that everything will be f2p.It only happens if people support blindly and with no care.

    If people pay money for horribly UNFINISHED products like Smedley is trying to push,then of course it will be the NEW WAVE of marketing and game releases.

    I can think of some harsh words for those supporting such rubbish,but who cares,i instead lol@ those paying money for rubbish.

    It is even more satisfying to see Games like H1Z1 die right off in a VERY short 2 months.Already less than 50% on a regular basis.This is what Smedley is trying to push,just release lots of junk and figure there is enough fish in the sea to support his agenda.

    I say this to Smedley,good LUCK,you won't be getting any of my money for your unfinished wanna be games.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • MukeMuke Member RarePosts: 2,614
    Originally posted by justmemyselfandi
    More like "The days of John Smedley, and any company connected to him, being relevant are over.".

    He is still trying to leech on the EQ1 days, sadly.

    Since then he has been launching fail after fail.

    Sad part is that he does not learn from any lesson, he still is the same arrogant guy that thinks he knows what the world wants and that he is going to give it.

    H1Z1 alpha, fun game, but that is all they got going so far.

     

     

     

     

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by BadSpock

    I really don't see the big deal with his comment now that he has clarified what he meant.

    He clarified saying that players now want to consume content in smaller/faster chunks - well he is right about that. I think he said like 45 minutes or something?

    Obviously yes that does not apply to everyone, but we're talking generalities and majorities etc.

    What he doesn't seem to understand - is that WoW has evolved to follow that trend too!

     

    Three 20 minute tasks vs. one 60 minute task.

    Accomplishing many smaller things in a four hour gaming stretch vs. accomplishing one bigger task. That's really the difference.

     

    This trend has been evolving over the last 10 years at least. It's not like it's a new thing. It's not like the market-king WoW hasn't kept up.

    If he wanted to be more accurate, he should have said "The Days of the classic EQ-style MMO are Over."

    But he's about 10 years too late as Blizzard figured that out back in 2004. 

     

    Also - saying something like "players with a longer attention span don't prefer the bite-sized content chunks" is also an inaccurate statement.

    There are many advantages to the bite-sized chunk model, and in a game like WoW it doesn't prevent me from dropping 4+ hours straight into it, for example.

    My attention span is just fine, thank you. I just rarely have those wonderful 4+ hour chunks anymore, so I appreciate meaningful gains in a shorter time commitment. 

    ...and btw on the topic of IQ's, I'm an officially state-tested 145*.

    *Well, that was when I was in elementary school, like 25+ years ago, and it may have been 135 I really can't remember. My older brother and I were 136/135 or 146/145 one of the two. Tested (and admitted) to a special program for gifted students. I know he was a point higher. So it's either genius or near genius.

    But if you did, would you enjoy it?

     

    And there is a big difference between saying that players with a long attention span don't enjoy bite-sized content, which I didn't say, vs. saying that players with short attention spans can't stand or can't do long content, which I did imply. 

     

    Hey, mobas are one hell of a lot more popular than any MMO and they're designed around nothing but small bites. Personally I can't stand them but there's no denying their popularity with the millennials whose lives are all about the quick fix.

     

    There are exceptions of course.... my own 17 yr-old daughter being one who is a voracious reader and can concentrate and tune out distractions and reads much faster than me (and I'm in the same IQ range as you.) 

     

    And it doesn't mean that I don't enjoy having variety and some quick things to do when I don't have a lot of time. But that's different than the average person Smed is talking about who can't stand and won't play anything but those quick hits.

     

    And there are plenty of games that meet those short bite sized needs. But there has also been way too much of that becoming the main game content in games that call themselves MMOs. I don't want my MMOs to be all about that or to be "mobas but with more story."

     

    It's fine if that's what the average gamer prefers and companies that want to make tons of money should focus on making precisely those types of games because they're hot as shit right now. But I don't need some sleezoid has been hack telling me my MMOs must also become like that.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

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