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Goons headed to H1Z1 and possibly more. The answer to 'why are guilds terrible now?'

2

Comments

  • cheyanecheyane Member LegendaryPosts: 9,407
    Good Luck. Go ruin another FFA PvP game. This way when enough of them get ruined they will put in better systems to control this from happening. I think  it's a good thing .Let the games evolve. Kudos to you guys and here's to your success.
    Garrus Signature
  • The_CleanerThe_Cleaner Member UncommonPosts: 13
    Originally posted by JohnP0100

    We aren't here to ruin 'THE GAME'. We are here to ruin YOUR game.

     

    This kind of logic just baffles me. I assume you don't play any FPS like COD/Counter Strike since you can make it awful to the other team by killing them over and over again?

     

    The answer is people in general don't view Goons as legit players. The only games people from the outside believe that they can enjoy legitimately are ones where the defined rules of the game allow them entertainment by abusing others, aka something with open PvP.  If they played Counter-Strike they would likely be the one that is using an obvious spinning aimbot, trolling the server for their own entertainment.  The perception of Goons as players in games outside of EvE is generally very very poor.

  • WizardryWizardry Member LegendaryPosts: 19,332
    Originally posted by Thane
    Originally posted by Wizardry

    Guilds don't fail members,it is the opposite,members fail guilds.The very simple of it is that players are selfish,they want the fastest progression and will hop from guild to guild to get it.Point is those players,MANY or most of them really don't care about other members just "what can you do for me NOW,before i hop onto another guild".

    that and who the hell cares about h1z1?

    this ia a shooter that will be overrun by aimbots, like the 2 games that came before it, it will be a gankfest for the cheaters.

    ofc goonsquad will play that, but i don't see why anyone who is not a troll should care about that fact.

     

    anyway, @topic: it's not about what your guild can do for you, but what you can do for your guild.

    and as long you try finding the guild that is "best for you", you will always be guild hopping. bc guilds are not about what's best for you, but where you belong.

    Oh i agree with you but i think you misunderstood where i was going.

    I am not talking about guild hopping to find a guild where you belong as that is something i would expect everyone to do.I am talking about those that keep 4/5/6/7/8 guilds and pretend to belong to all at the same time,for SELFISH reasons.

    I have been in a LOT of guilds and around a LOT of players over my years.I can tell you this,i can count on my hands the number of times players in a guild asked others if they wanted help in doing something.Usually you will get a core of friends that just go on their way together and ignore everyone else.

    The phrase "a Guild that suits you" can mean different things.Example suit you selfishly or suits you in that everyone shares at least the same morals and respect in helping each other.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • WizardryWizardry Member LegendaryPosts: 19,332

    As to guilds in H1Z1 ,the game is really designed badly.

    The ONLY care is for the BR idea which is a forced progression towards a zone,away from the green gas.A large group of players sticking together most certainly would be a huge factor in the out come,MUCH more so than any skill aspect of the game to which there is literally nothing but aim and shoot and bunny hop.

    The game doesn't even have enough cover unless in a town,most of the time BR forces you into the open among a few trees.

    Even still what is the point,you get nothing that matters,there are no leader boards,SOE is too cheap to pay someone to make leader boards.Every BR the game resets anyhow,so there is no long lasting effect from  battle mod,there is zero player progression.

    Point is that the game is not even a game,it is a MOD a very simple one,not worth my time.Even the mod itslef loses the REASON the game exists >>>>zombies,survival,there is no care for food,no care for zombies,no care for building anything,just run from the gas,bunny hop and spray gun fire in hoeps you get the kill.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • MukeMuke Member RarePosts: 2,614
    Originally posted by JohnP0100

    I don't 'dunk' posts but this post is just...too dumb. And sig worthy!

    The 'Grrr Goons' is always amusing to see. We are nothing but a bunch of people who come from a forum; SomethingAwful.

    And we play almost every game, not just EVE. But I guess it comes with the territory when even BBC/CBS wants to write about you; /shrug.

     

    I'm struggling to see the 'bully' or 'defenseless' in a VIDEO GAME btw. It is also disturbing to see the attempt at connecting it to real life. Can you not tell the difference between what you do in a VIDEO GAME and in real life? If you cannot, I'd strongly recommend you get some help cause my god, you need it!

    I love MLB The Show 2015. There is no way in hell I'm throwing a 95 mile 4 seam Fast Ball in real life.

    How about Counter-Strike? Do you not shoot at the other team? Or do you call those players shooting each other;

    "hiding behind a screen to they can bully other defenseless players without any risk of direct retaliation like there would be if they acted like asshats in "real life"."

     

    There is a difference in PVP and storing member's IP, then do backtracing on their social activity, store that, then trace that to a RL living address with possible phone numbers for possible future abuse in case that certain player becomes a person non grata.

    There is a difference in PVP if you try to get someone to commit suicide.

    There is a difference in PVP where you intentionally encourage exploiting and hacking, and supporting RMT operations.

    There is a difference in PVP where you ddos opponent's servers.

    There is a difference in PVP trying to upset opponents with Racial abuse and spamming.

     

    ^^ the above is what happens if you join/encounter Goons and/or register to their forums.

    Once registered, be sure to have more ways of protection on your computer(s).

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Jean-Luc_Picard

     

    "My only purpose in video games is to do whatever I can to ruin other people's fun safely hidden behind a computer screen, yet trust me, I'm a very nice guy!". Yeah, sure. Wanna buy a bridge, color gold, in San Francisco Bay? Here's my paypal...

    Come on... at least accept what you are. Or don't you even have that courage?

    And about "getting some help"... I'm not the one playing video games for the sole purpose of ruining them for the other players. The one needing professional help is the one who totally loses self control and respect for others as soon as he is in a situation where there's no control and no retaliation possible, and then acts in the most sadistic way possible, with the only purpose of making other people feel as bad as possible. I'm not the sicko here. You can ask any psy about that, he'll confirm it to you.

    I don't know what the problem is about admitting that. The whole popular e-sport movement is essentially about make-my-day-great-by-making yours miserable.

    Now I don't find joy in making other players miserable ... but i also don't care enough to go out of my way to improve their fun either. We are just talking about playing online games anonymously, just do what you feel fun. Is there anything else that needs to be considered?

     

     

  • AeliousAelious Member RarePosts: 3,521
    There is a difference between competition and griefing (extra actions outside the purpose of the game taken in an attempt to elicit a negative response). There are things even in eSports that could be considered griefing but generally the systems and gameplay are not set up for it to happen, unlike an MMO such as EvE.

    Games do allow a medium for role play outside one's self. If they can make that distiction however they also know the other avatars around are real people as well. There is a line between "role playing" for the sake of interacting with other avatars and taking actions to negatively effect the player behind the avatar. That's using role play as a shield to hide bad social behavior.

    In the end I think things will end up great in this case. There are already PvE servers in H1Z1.

    "Well I want to play PvP!"

    Of course and I remember when talk of H1Z1 was first bubbling up DGC brought up hosting private servers for people to set up white lists and be able to choose game modes. This hopeful train wreck in progress will hopefully foreshadow such servers. My conspriracy theory side thinks this is intended. Until then:

    /popcorn
  • JohnP0100JohnP0100 Member UncommonPosts: 401
    Pvp happened in a pvp game. Only honorable 1v1 is accepted!! I guess planet side or DAoC or war40k were awful games for you? Cause most fights weren't even there too.

    Regardless, going back on track; it seems like the goons h1z1 incursion produced a fair amount of noise.
    Considering that's what Smedley wanted, Op success! v0v

    It shows what PvP games are really all about, and no, it's not about more realism and immersion. It's about cowards hiding behind a screen to they can bully other defenseless players without any risk of direct retaliation like there would be if they acted like asshats in "real life". -Jean-Luc_Picard

    Life itself is a game. So why shouldn't your game be ruined? - justmemyselfandi

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Jean-Luc_Picard
    Originally posted by nariusseldon
    The whole popular e-sport movement is essentially about make-my-day-great-by-making yours miserable.
     

    It's actually the opposite... the whole e-Sport thing is about two teams with the same numbers, chances and same character level fighting each other to win. There's no griefing or ganking involved, no max level asshat killing the newbie just because he can.

    Please, Nariu... I know what I'm going to say will be of no use, but... stop talking about things you know nothing about.

     

    I did not say "griefing" did i? Every game in every e-sport game is about "I win you lose" .. and if that is not what I say, i don't know what is.

    No one said you cannot have a leveling playing field so both team have equal chance to make the other miserable. But *that* is the game. Don't tell me you think players who play e-sport is about helping others.

  • haplo602haplo602 Member UncommonPosts: 254
    Originally posted by JohnP0100
    Originally posted by Yalexy

    Goons can go whereever they want. I just hope that they'll leave EvE.

    Imagine EVE-Online without 'Goons'.

    God, what a terrible scenario.

    Think about what the outside world knows about EVE

    - The betrayal of one director causing an alliance to die; BOB

    - No 6VDT - Largest computer game battle in history; BBC / The Verge / Huffington Post / IBTimes. Heck NetworkWorld did an article on how CCP handled that battle from an infrastructure point of view.

    - No Asakai

    - And of course, no B-R5RB. This one has its own wikipedia entry along with artciles from BBC / CBS / Fox news etc.

    Every big news item from EVE has the 'CFC' involved over the past decade. If CFC can do the same for H1Z1 (get mainstream coverage because goons are being goons), I think other game companies might take notice.

    I can definitely see 'Perpetuum' or something of its ilk next should this work out well for Daybreak.

     

    We aren't here to ruin 'THE GAME'. We are here to ruin YOUR game.

    If you can't deal with that, well, from one EVE player to another, HTFU or can I have your stuff?

    Hrmm ... I was there before the Goons ever existed in EvE ... it was a great game back then as it is now. The Goons can't claim much credit here. They are a small part, vocal and recognized but small ...

  • JohnP0100JohnP0100 Member UncommonPosts: 401
    Originally posted by haplo602
     

    Hrmm ... I was there before the Goons ever existed in EvE ... it was a great game back then as it is now. The Goons can't claim much credit here. They are a small part, vocal and recognized but small ...

    Unless you were a CCP dev, no you didn't.

    'Goons' were in EVE during beta. vOv

     

    Not sure what this community thinks of 'Reddit' but seeing the reaction to this has been entertaining.

    https://www.reddit.com/r/h1z1/comments/34mthi/bringing_a_clan_of_40k_players_and_giving_them/

    Pretty sure I saw that Reddit thread on twitter as well so it is getting traction in the social media space.

     

    Apparently Elite: Dangerous, Star Citizen, World of Warships is now being discussed.

    I mean, seeing a group that is in mainstream media like the BBC and wanting to leverage the name / fame seems fairly logical. It just took everyone this long to take advantage of it. I now expect groups similar to 'Goons' to follow suit in other games (MMOs and non-MMOs).

    It shows what PvP games are really all about, and no, it's not about more realism and immersion. It's about cowards hiding behind a screen to they can bully other defenseless players without any risk of direct retaliation like there would be if they acted like asshats in "real life". -Jean-Luc_Picard

    Life itself is a game. So why shouldn't your game be ruined? - justmemyselfandi

  • herculeshercules Member UncommonPosts: 4,925

    not a big fan of ever but to me they created an new excitement to pvp and made eve more popular because of the amount of news this long standing battle produced.

    i know at least one person who joined eve purely by reading about the war.

  • YalexyYalexy Member UncommonPosts: 1,058


    Originally posted by JohnP0100
    Originally posted by Yalexy Goons can go whereever they want. I just hope that they'll leave EvE.
    Imagine EVE-Online without 'Goons'.

    God, what a terrible scenario.

    Think about what the outside world knows about EVE

    - The betrayal of one director causing an alliance to die; BOB

    - No 6VDT - Largest computer game battle in history; BBC / The Verge / Huffington Post / IBTimes. Heck NetworkWorld did an article on how CCP handled that battle from an infrastructure point of view.

    - No Asakai

    - And of course, no B-R5RB. This one has its own wikipedia entry along with artciles from BBC / CBS / Fox news etc.

    Every big news item from EVE has the 'CFC' involved over the past decade. If CFC can do the same for H1Z1 (get mainstream coverage because goons are being goons), I think other game companies might take notice.

    I can definitely see 'Perpetuum' or something of its ilk next should this work out well for Daybreak.

     

    We aren't here to ruin 'THE GAME'. We are here to ruin YOUR game.

    If you can't deal with that, well, from one EVE player to another, HTFU or can I have your stuff?


    I started playing EvE back in '04 when there werent even Goons yet. Goons showed up the first time with Remedial as their leader, and back then they were actually fun to see and to shoot at. With time however Goons became nothing else than a nuisance trying to ruin the game for as many other players as possible, crashing nodes by bringing large blobs of T1-crap etc.
    These days Goons in EvE are no better than BoB was back in the days manipulating the game where they possibly can to get an advantage.
    And the metagaming of the Goons, making DDoS-attacks to voice-comms etc is borderline criminal.

    Also, EvE would be way more interesting without those huge blob-battles that noone really enjoys.

    And alot of those news-items would've been there in quite similar fashion aswell, even without the Goons aswell.

  • JohnP0100JohnP0100 Member UncommonPosts: 401
    Originally posted by Yalexy

     

    I started playing EvE back in '04 when there werent even Goons yet. Goons showed up the first time with Remedial as their leader, and back then they were actually fun to see and to shoot at. With time however Goons became nothing else than a nuisance trying to ruin the game for as many other players as possible, crashing nodes by bringing large blobs of T1-crap etc.
    These days Goons in EvE are no better than BoB was back in the days manipulating the game where they possibly can to get an advantage.
    And the metagaming of the Goons, making DDoS-attacks to voice-comms etc is borderline criminal.

    Also, EvE would be way more interesting without those huge blob-battles that noone really enjoys.

    And alot of those news-items would've been there in quite similar fashion aswell, even without the Goons aswell.

    There is like nothing that is factually correct  in this entire post. What in the... wtf?

    Goons were in EVE since beta. They weren't 'Goonswarm' united under a single guild though.

    'Crashing nodes by bringing large blobs of T1-crap'; umm... you know B-R5? The one that made history and mainstream news reported on? No? Information is just a google search away so might help to inform yourself of that and not look like someone who doesn't know what they are talking about.

    DDos -Attacks; It isn't borderline criminal; it actually is a criminal offence. And if you live in the western world, you'll get arrested for doing it. Didn't they capture Lizard Squad? The guys that DDoSed PSN/Xbox Live?

    And finally, can you tell me this week's lotto numbers by looking at that crystal ball you got there?

    Man and I thought I was a terrible poster. Compared to these, mine is stuff made out of gold.

    It shows what PvP games are really all about, and no, it's not about more realism and immersion. It's about cowards hiding behind a screen to they can bully other defenseless players without any risk of direct retaliation like there would be if they acted like asshats in "real life". -Jean-Luc_Picard

    Life itself is a game. So why shouldn't your game be ruined? - justmemyselfandi

  • YalexyYalexy Member UncommonPosts: 1,058


    Originally posted by JohnP0100
    Originally posted by Yalexy   I started playing EvE back in '04 when there werent even Goons yet. Goons showed up the first time with Remedial as their leader, and back then they were actually fun to see and to shoot at. With time however Goons became nothing else than a nuisance trying to ruin the game for as many other players as possible, crashing nodes by bringing large blobs of T1-crap etc. These days Goons in EvE are no better than BoB was back in the days manipulating the game where they possibly can to get an advantage. And the metagaming of the Goons, making DDoS-attacks to voice-comms etc is borderline criminal. Also, EvE would be way more interesting without those huge blob-battles that noone really enjoys. And alot of those news-items would've been there in quite similar fashion aswell, even without the Goons aswell.
    There is like nothing that is factually correct  in this entire post. What in the... wtf?

    Goons were in EVE since beta. They weren't 'Goonswarm' united under a single guild though.

    'Crashing nodes by bringing large blobs of T1-crap'; umm... you know B-R5? The one that made history and mainstream news reported on? No? Information is just a google search away so might help to inform yourself of that and not look like someone who doesn't know what they are talking about.

    DDos -Attacks; It isn't borderline criminal; it actually is a criminal offence. And if you live in the western world, you'll get arrested for doing it. Didn't they capture Lizard Squad? The guys that DDoSed PSN/Xbox Live?

    And finally, can you tell me this week's lotto numbers by looking at that crystal ball you got there?

    Man and I thought I was a terrible poster. Compared to these, mine is stuff made out of gold.


    I was there when Goonswarm started using those T1-crap blob-tactics crashing the nodes back in 2006/2007. So it's not incorrect at all.
    B-R5 was only a year ago, and by that time CCP had long introduced their new server-infrastructure with TiDI to counter node-crashing.

    It's also well known in the EvE-community, that GS-peeps made DDoS-attacks on voicecomms.

  • dave6660dave6660 Member UncommonPosts: 2,699
    Originally posted by Jean-Luc_Picard
    Originally posted by nariusseldon
    The whole popular e-sport movement is essentially about make-my-day-great-by-making yours miserable.
     

    It's actually the opposite... the whole e-Sport thing is about two teams with the same numbers, chances and same character level fighting each other to win. There's no griefing or ganking involved, no max level asshat killing the newbie just because he can.

    Please, Nariu... I know what I'm going to say will be of no use, but... stop talking about things you know nothing about.

    Yes there is "griefing" in MOBA's.  Teams get camped at their fountain in DOTA 2 so the opposing team can farm kills.  Some players find it amusing to get themselves killed repeatedly to sabotage their own team.  Experienced players create new accounts to circumvent the MMR system so they can beat up on lower skilled players all the time.

    Also, "Ganker" is a role in DOTA 2.  I always thought that word having a negative connotation to be silly anyway.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • RasputinRasputin Member UncommonPosts: 602

    Games today are horrible for guilds. In the WoW-clones the level differences tear members apart early in the game, and in the late game the equipment-leveling will do it. Especially if not all players are hardcore gamers.

    Too many MMO's these days are focused on the singleplayer aspect, the polar opposite of what should constitute an MMO, resulting in too little meaning for teams, which is what will hold together guilds.

    Meta-guilds will not hold either, if the games do not support guilds and group play. EVE is a game that heavily supports guilds, and that is maybe the reason why the biggest and most consolidated guilds in the MMO space is from here. Leave that game, and it is not a given those guilds are going to last.

  • JohnP0100JohnP0100 Member UncommonPosts: 401
    Originally posted by Yalexy

     

    I was there when Goonswarm started using those T1-crap blob-tactics crashing the nodes back in 2006/2007. So it's not incorrect at all.
    B-R5 was only a year ago, and by that time CCP had long introduced their new server-infrastructure with TiDI to counter node-crashing.

    It's also well known in the EvE-community, that GS-peeps made DDoS-attacks on voicecomms.

    So.. you basically missed like half of your previous post.

    It is always good to see a poster trying to not type lies and improve. :)

     

    I can actually see the group from the 'Penny Arcade Forum' being approached by game companies like 'The Imperium'.

    A group of individuals that like playing games with each other and are organized will always impact a Sandbox game.

    It shows what PvP games are really all about, and no, it's not about more realism and immersion. It's about cowards hiding behind a screen to they can bully other defenseless players without any risk of direct retaliation like there would be if they acted like asshats in "real life". -Jean-Luc_Picard

    Life itself is a game. So why shouldn't your game be ruined? - justmemyselfandi

  • nariusseldonnariusseldon Member EpicPosts: 27,775
    Originally posted by Rasputin
    Too many MMO's these days are focused on the singleplayer aspect, the polar opposite of what should constitute an MMO, resulting in too little meaning for teams, which is what will hold together guilds.

     

    There is no such thing as what "should" constitute a MMO. Can you blame devs for putting in stuff that their target audience like?

     

  • RasputinRasputin Member UncommonPosts: 602
    Originally posted by nariusseldon
    Originally posted by Rasputin
    Too many MMO's these days are focused on the singleplayer aspect, the polar opposite of what should constitute an MMO, resulting in too little meaning for teams, which is what will hold together guilds.

     

    There is no such thing as what "should" constitute a MMO. Can you blame devs for putting in stuff that their target audience like?

     

    What makes an MMO distinct from a multiplayer game?

    In my definition it is the ability to play with a "massive" amount of other players simultaneously. What "massive" is, can be discussed, but it is definitely more than the 128, that the biggest FPS-games have. I would say in the thousands, but whatever really.

    Playing in instances does not constitute massive, because you will not play simultaneously with everybody else - you will not share the world. You are stuck in your own game, without possibility to interact with anyone but the few players you entered with. The only thing linking you to the world, that you were removed from, is your stats and equipment. The world is often reduced to a 3D lobby in instance-heavy games.

    Another issue is that of meaningful interaction. If players share a world, but have no meaningful interactions with each other, that constitutes the same as them not playing together at all. The other player becomes a visual gimmick and nothing more.

    I know that many people on this site (and many don't) tend to lump just about anything into this genre, and if you are one of them, then Im afraid, that our exchange is going to be short.

  • JohnP0100JohnP0100 Member UncommonPosts: 401
    It is amusing to see calls for meaningful interactions and less instances in a thread about an EVE guild; Goonswarm.

    A symbiotic relationship with other games and Eve seems like what the imperium is going for actually.

    It shows what PvP games are really all about, and no, it's not about more realism and immersion. It's about cowards hiding behind a screen to they can bully other defenseless players without any risk of direct retaliation like there would be if they acted like asshats in "real life". -Jean-Luc_Picard

    Life itself is a game. So why shouldn't your game be ruined? - justmemyselfandi

  • vadio123vadio123 Member UncommonPosts: 593

    tell me why people still complain about bad manner / gank / and other stuffs 

    if are allowed by game?

     

    H1Z1 like others in genre about "survive" 

    O WAIT biggest lie on the world

    Its about FFA / GANG(clan/guild/group) shotter in open world 

     

    If guy want , and game allow be a D.CK lets guy do it , its fun to guy 

    Others include have fun become "Justice Paladin" and try hunt this guys 

    In middle all this are cry/whinners dont understand this point 

  • KiyorisKiyoris Member RarePosts: 2,130

    PVP players are often jerks trying to ruin other people's fun?!

    Say it isn't so........

    The person in the video looks like a 10 year old with a massive ego. Typical PVP player.

  • ArchlyteArchlyte Member RarePosts: 1,405

    It is enough of a phenomenon of in game play that if you are going to allow meta-guilds in your game, you should be up front about it. If it's a free game, then who cares, but if you are buying it then there is an element to bait and switch when your experience becomes highjacked by the ant colony that has come to the game with the express intent of long term infestation.

    This type of gameplay is fine, even awesome, as a way to engage a lot of players in team sports, but it will take any possibly contested content and lock it for single users or small groups.

    MMORPG players are often like Hobbits: They don't like Adventures
  • dave6660dave6660 Member UncommonPosts: 2,699
    Originally posted by Archlyte

    It is enough of a phenomenon of in game play that if you are going to allow meta-guilds in your game, you should be up front about it. If it's a free game, then who cares, but if you are buying it then there is an element to bait and switch when your experience becomes highjacked by the ant colony that has come to the game with the express intent of long term infestation.

    This type of gameplay is fine, even awesome, as a way to engage a lot of players in team sports, but it will take any possibly contested content and lock it for single users or small groups.

    I think you're giving Goons far too much credit.  I doubt most Eve players ever have any type of interaction with Goons.  I played Eve for years and can count on one hand the number of times I ran into them.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

This discussion has been closed.