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Any loyal PvPer's left?

TMcCTMcC Member Posts: 218

This game looks to be the one that might give all the old school UOer's a bit of hope. It appears DF's outlook, though uncertain, will be focusing on PVPing and not camping, leveling, and role playing. Lets be honest how many hard core pking pvpers out there are Role Players.....not many. I for one hope they copy as much of the old UO ideas as possible....ofcourse the 12yr old EQ players want to go kill monsters and get the best weapons they can and blah blah blah...F that. Its time to kick some ass and Im just hoping this is the game we all been waiting for.

 

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Comments

  • ALYSTAIALYSTAI Member Posts: 2
    AMEN.

  • CassandraRCassandraR Member Posts: 29
    I greatly enjoy PvP myself also. Never really got into it much in other games because you have to do a bunch of PvE stuff for hours on end before you get to the good junk. I played AO also but the Shadowlands expansion pretty much killed it for me too. I hate that thing so much..

  • JustmeJustme Member Posts: 5

    The whole idea of this full on no holds bard pvp sounds like alot of fun but...  What about the casual player?  The ones who play all day every day and have characters with 100 skill inside a couple weeks/months are going to dominate the game.  The guy whe can only play on weekends is going to get any gear he manages to gather taken from him every time he plays.  It also presents a problem for new players comming in at a later date.  Who wants to start on a total PvP game 3 months after realease just to get run over by the hard core gammers character every time you log on.  Anyway like I said the game looks great and sounds like alot of fun but it's only for the hard core gammer.  Don't you think?

  • TMcCTMcC Member Posts: 218
    I have to disagree because i think the all out pvp type of game is what will make the next big mmorpg so great, if ur characters are weak and get ganked by hardcore players thats just the way it has to be and they can never change it or they will crush this game like so many others have done. If you cant get ur characters solid enough to roll out of town limits and such.........well sucks to be u cuz im prolly the pking bastard thats gonna stomp ur ass ever time and when u whine im gonna do it again. just like old school UO ...thats my opinion anyway

  • JustmeJustme Member Posts: 5
    I think you just said exactly what I was trying to say even though you said you dissagree. I'll try not to comment too much becouse I don't fully understand what you are trying to say in this sentance "...if ur characters are weak and get ganked by hardcore players thats just the way it has to be and they can never change it or they will crush this game like so many others have done." The first "they" I assume is the programmers? They can't chage the game to make it so that the hard core gammers won't gank the weaker characters? Who is the second They? The ones that will crush the game? The programmers would crush the game? The hard core gammers killing all the weaker characters would crush the game?  I'm not sure what your trying to say there.  Other than that you seam to agree with me compleatly. Hard core gamers I.E. you, as you mention, will simply keep killing the players with weaker characters I.E. me.  I'm a casual player. I'd like to play this game but becouse I can't sit infront of a computer all day I will have a weaker charcter than alot of people who have more time to play.  I understand that putting more time into a character you should be stronger and should be able to kill the weaker characters.  All I'm saying is that this type of PvP is a deturent for casual players and other wanting to join the game much later than the release date.  You think this type of game is what will make the next big mmorpg so great.  Yes I think you are right but only to hard core gammers.  This type of game dosn't appeal to casual players.  Maybe another casual player like my self can comment with a differant oppinion than my own.  I'm sure all the hard core gammers are dieing for this to be realeased.  If I had the time to advance my character competatively with others this would defanently be the game I'd play.  But becouse I can't, I won't.
  • TMcCTMcC Member Posts: 218
    Yes the programmers can crush the game by making vast "safe zones" for players. Wether or not the players are weaker, non pvp, or just socializing it doesnt matter. This game seems perfect for the hard core gamers and for the non-hard core players....well dude if u cant find a few buddies for some protection in a world the size of Darkfall's thats on you. Look we all know theres gonna be areas with constant pvp and areas such as dungeons where pk'ers will be all the time and if you dont want to be pked dont go there. Darkfalls site states all this to everybody who decides to read up on it. And if its not the game for you dont post here then, theres tons of mmo's out there and this one obviously isnt gonna be for you so go look at another one dude.

  • xakiraxxakirax Member Posts: 30



    Originally posted by Justme

    The whole idea of this full on no holds bard pvp sounds like alot of fun but...  What about the casual player?  The ones who play all day every day and have characters with 100 skill inside a couple weeks/months are going to dominate the game.  The guy whe can only play on weekends is going to get any gear he manages to gather taken from him every time he plays.  It also presents a problem for new players comming in at a later date.  Who wants to start on a total PvP game 3 months after realease just to get run over by the hard core gammers character every time you log on.  Anyway like I said the game looks great and sounds like alot of fun but it's only for the hard core gammer.  Don't you think?



    i see what youre saying but i honestly think that wont be the total case,  i mean for example,  if that were true it would be impossible for anyone to make a new character ever, everyone would have the very same character they had from day one,  what im saying is that in SB for example  there are always the ones that roam around destroying the new group but there are the groups that stop them and there are the players that help,  there will always be a balance, there will always be complaints.  

       i think if everything were exactly what the players wanted they actually would end up being unhappy, noone wants a perfect world,  i dont want to feel totally safe trying train my guy up,  i want there to be danger,  like in real life, if that were real, you the danger would be part of the fun and part of what fuels you to go out and do something!  im pretty sure things wont be as 'mad max' style as you are expecting,  wait and give it a chance you might end up getting stomped one day but you might find the few hours you get to play the next day are spent with a group that you can appreciate on a higher level because of the bad experience previous

    i love you but i've chosen darkness

    i love you but i've chosen darkness

  • JustmeJustme Member Posts: 5
    You are probably right.  I have a tendancy to play devils advocate to get some one to talk me into doing somthing I want to do anyway.  I mean.  Would I have even looked at this message board if I didn't want to play this game?  I probably will end up giving this game a shot unless several mmorpgs come out before I get a chance to play them and the reviews arn't in the favor of Darkfall.  Looks like a great game I'm gona' start visiting the pages for it and reading up on it till it comes out.

  • xakiraxxakirax Member Posts: 30
    HA!  oh man i do the same exact thing! i always deside what i want then get someone to reassure me about it,  ive been reading their site yesterday and it looks really really good!  it sounds like you can actually pull of some hunting and whatnot without really fighting other players because it sounds like the game is really really big

    i love you but i've chosen darkness

    i love you but i've chosen darkness

  • Well, gotta say I'm a loyal fence sitter, I love PvP, and I want it as wide open as possible, but that doesn't mean I'm going to be ganking people at random, if that's your deal, so be it, it's not for me. Fortunately, it looks like this game is going to attract plenty of people who I will enjoy facing off with on a regular basis. I'm still playing Shadowbane, as much as it is irritating me. I'm really looking forward to a game with no safezones to hide in, no leveling treadmill, and something to do other than killing the same mobs over and over, and the occasional PvP. I want serious PvP in an immersive world, Darkfall may deliver that, please let the dev's not be completely full of (how anal are the moderators on this site).

  • TMcCTMcC Member Posts: 218

    I agree and I hope and think Darkfall will deliver that.

     

  • foofighter405foofighter405 Member Posts: 26
       I honestly can't play an on-line game unless its PvP.  Not that i want to run around and kill everyone i just want that option.  However the first person view gets me abit i hop ein beta they decide to go with a 3rd person view also even if its very limited i'd use it.

    Foo

    Foo

  • PsouthPsouth Member Posts: 128
    I see what the guy who said its just for the hardcore gamer is sayin..... But im pretty sure the hardcore gamer is what will make it fun for the casual player. See the funnest part is when there is a big monster everyone wants to kill right, so you could get a whole mess of people together and move out to get the big man.... Unfortunately the only lasting effect will be whatever happens when you die will happen to him no perma death image See Trials of Ascension.

    Deli Style

    image

  • TMcCTMcC Member Posts: 218
    I agree Foo 100% but can u give me a list of games out there that are like your response? PVP games and fantasy are my preferences. And I dont mean games where you have to play on a different "pvp server"....how lame. I just cant seem to understand what all these people see in these no or consensual pvp games, how can you die?? It seems to me that most of the people who dont like or that wont take part in pvp are those that cant take a loss even in a game because their rl situations are so pitiful that the game is how they relate to their real lives....i dunno just my opinion.

  • geldgeld Member Posts: 129

    IMO the casual gamers can be very well protected, but it should be up to the players, not the server admin. You will have some of the higher level Hardcore gamers who will start up their own guild. Any newbies in that guild who are killed will be hunted down and killed by the higher level HC gamers in the guild. The HC players will like it, because they will have all these newbies under them, and the newbies will have fun feeling relatively safe, as random pkers would probably stay away from the low members of that guild for fear of their own lives. That would be great IMO, that would sort out the random pkers. But then they could just start other guilds and go to war, which makes it even better. All the pkers form one pk guild, then other guilds rally against them. OMG that sounds like the best mmorpg ever.

    *Signature*The Pessimist says the cup is half empty. The Optimist says the cup is half full. The Pragmatist says the cup is half full of air. The Engineer says the cup is operating at 50% capacity. The Psychologist says the cup is your mother. The Punk Kid also says the cup is your mother. The Cricket Player says his cup is definately full. Everyone knows that Pamela Andersons cups are full. The Defendant says it was like that when he found it. Me, I just ask the waitress for a refill.

  • EllestarEllestar Member Posts: 18



    Originally posted by geld

    IMO the casual gamers can be very well protected, but it should be up to the players, not the server admin. You will have some of the higher level Hardcore gamers who will start up their own guild. Any newbies in that guild who are killed will be hunted down and killed by the higher level HC gamers in the guild. The HC players will like it, because they will have all these newbies under them, and the newbies will have fun feeling relatively safe, as random pkers would probably stay away from the low members of that guild for fear of their own lives. That would be great IMO, that would sort out the random pkers. But then they could just start other guilds and go to war, which makes it even better. All the pkers form one pk guild, then other guilds rally against them. OMG that sounds like the best mmorpg ever.



    One word - Shadowbane MMORPG.

  • LoioshLoiosh Member Posts: 12



    Originally posted by TMcC

    This game looks to be the one that might give all the old school UOer's a bit of hope. It appears DF's outlook, though uncertain, will be focusing on PVPing and not camping, leveling, and role playing. Lets be honest how many hard core pking pvpers out there are Role Players.....not many. I for one hope they copy as much of the old UO ideas as possible....ofcourse the 12yr old EQ players want to go kill monsters and get the best weapons they can and blah blah blah...F that. Its time to kick some ass and Im just hoping this is the game we all been waiting for.
     



    In very game I've bought since UO got trashed with all the lame patches (except on player run servers) I've been trying to obtain a similar experience to no avail.  In UO, maybe for the first couple weeks I didn't like PKs but they were my motivation for improvement.  Over time, although I did get ganked by PKs quite a few times, I managed to raise my skills until I was ub3r 1337 and then I pwned all (oh it was so fun).    I remember my stacks of like 60,000 of each spell reagent sitting in my bank which I obtained 100% by beating the #$@&; out of tons of people.    I seriously hope this game is exactly like they described it which will allow Razorwax to obtain many many many monthly payments.  I played UO for approx 3.5 years.

  • GallantGallant Member Posts: 17

    First off, I love PvP. I have played DAOC (RvR), Shadowbane (all out PvP) and ww2ol (which is nothing but constant PvP at all times due to it's mmofps style).

    That being said...I have to insist that the most damaging aspect of these all out PvP games is NOT the fact that some players can't compete with the hard core gamers. The single most destructive thing in these games IS the hard core players. It is players with the "Kill em all, all the time" attitude that destroy these games. As someone pointed out earlier, it ruins the game completely if a casual gamer is constantly harrassed by a gamer with a much stronger character. It is the attitude that ONLY YOUR FUN MATTERS that will ALWAYS end up ruining the game for everyone.

    I love hardcore, kickass pvp as much as anyone, but the numbers of people that are pro full pvp are very tiny in comparison to those that want a mix of PVP and PvE. If the hardcore gamers insist on making a selfserving bloodsport everytime they log on they will push the vast majority of players away from the game. Once the more conservative majority leaves, it is only a matter of time before you run out of people to grief...and you can say good bye to your fun.

    The key to one of these types of games becoming successful will be the attitude of the community more so than the design of the game.

    Mark my words...If this game is dominated by griefers and the "I 0wnz j00 foo" PK'rs it will die a quick and pathetic death. Balance is the key...a strong GUILD PVP aspect will allow players to PK to there hearts content while having a purpose...

    The fewer random pk'ing morons there are, the better the game will be. FOR EVERYONE.

  • TMcCTMcC Member Posts: 218
    Maybe ur right...it just sucks so bad to have the majority of people playing pvp games that cry like little bitches when they get pked. I like getting pked, its a real rush. I think the problem is so many of these new players coming aboard the MMORPG bandwagon are lil kids that cant pvp. Lets face it you have to be somewhat intelligent to be good at pvp, when you get a 10 yr old pvping against me he aint gonna win, so they cry....Im not sure how these games get marketed if they do at all but it seems the wrong bunch of newcomers are getting the hook with these games.

  • LoioshLoiosh Member Posts: 12
    Oh yeah?  You think so?  Look at UO.  It is the longest lasting MMORPG of all time and arguably (I believe it is) the best MMORPG.   Why?  I believe PvP plays the biggest part in this.

  • TMcCTMcC Member Posts: 218
    It was the best...I heard they're losing subscribers by the boatload.

  • LoioshLoiosh Member Posts: 12
    Well, I guess the previous post has some truth.  I played Ultima Online oldschool which all other games I've played have failed to match in intense fun.   THe PvP rocked, chaos/order  pizwnd, the Faction system was great for a good while.  Other games have tried to mimic the same experience without success.  I think a big reason UO PvP was exciting is that you could take all the items of the person you killed. (before insurance)   Unlike most other games, it used to be that most equipment your used in UO was relatively disposably, but it generally still held value (for example spell reagents, which are needed to cast spells ) .  I could step out of my humble little house and BLAZE some people and take all their spell regeants and weapons and stash it in my phat sack.  I hoarded and hoarded stuff.  It was ub3r 1337.  Me and my friends would hook up our comps and just sit there all night pwning people in a JOINT effort.   Also, the recall rune system is a must.  You can cast a spell on a cheap stone and it binds to a point, and you can cast a relatively low level spell (recall) on stone to go wherever it is marked.   This made PvP much faster, as people could go from battle to battle almost instantaneously.   Anyways,  anyone who played knows what I am talking about.  The game just rocked.... From the description of Darkfall, it sounds like their plans might offer what old UO PvPers have searched for in vain for so long.

  • GetafixGetafix Member Posts: 19

    I think this game will be what the Asherons Call 1 "DartTide" (PvP server) people will be looking for. That was one tough Server to play on but when you made it to a decent level it was awesome. The players really set the pace and community.  It looks like Darkfall is based directly on that environment with an updated engine etc. it should be awesome

     

  • Lord_AraLord_Ara Member Posts: 73
     

    6.5 years of UO from the time of beta to the time of AoS, and in the end I close my account and walked away like my best friend had died. What killed my friend name UO you ask, it was the sickness called Trammel, a land populated by a breed known as banksiters plotted to ruin the greatest land ever and won. I understand those who don’t like PvP, and I hope they find a safe little trammel, but PvP in a grand scale is what made UO great. I didn’t know what was making me uninterested at first, I still hunted and gathered with my guild, but something was missing after trammel appeared. When I was young in the realm I was at time fearful to leave town, fear is real emotion and real emotion in a RPG is what I want. Later in my years I sought out those that killed the young and life was good as was the loot I brought home I learn Red didn’t mean evil and blue didn’t mean innocent. I hope DF turns out to be what UO once was and then we can all come home. And hey in Ashen Sugar is out there from LS shard Ara says hi.

    David Greene

    Ara Brightheart

    Aragorn of the old UOLS

    ...in the end there was no Good and Evil only living and dead...

    ...in the end there was no Good and Evil only living and dead...

  • LoioshLoiosh Member Posts: 12
    Aragorn.... the name sounds familiar as I played on the Lake Superior server as well...  (I was a couple guilds such as Guardians Chosen (Oldschool), Evil Empire, NUR, and I started a couple guilds myself just so I could declare war on every guild I saw.)  Over the years I had a variety of characters :  DrUg DeAleR = thief, archer ; Newbie = thief, archer ; Othello = Fencer, poisoner, healer, parry ; Stan = swordsman, mage ; Lumbar = gm sword, heal, anat, tact, jacking ; Naomi = Gm alch, poisoner ;  Bugahay = mage.....     Back in the day my thieves were in a guild name NUR run by Nurhaus....   We were regonizable by our black robe and fishermans hats...   our guild was probably one of the only PvP thief guilds because back when you could steal during combat it was a very valuable weapon.    And as for bank sitting......   That was my favorite thing to do...  I would summon an animal behind the guard tower by bank in SE Britain and attack it and would laugh my ass off when I ran around the bank flagged grey from attacking my summoned animal and valiant trammel n00bs  would attack me thinking I was just a naked thief or something and I would either nuke the shit out of them with spells from my mage or pull out an axe of power on my jacker and kill em in two hits.  Good times.....   at least before Feluccia turned into a ghost town.

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