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[Preview] WildStar: Guess What? WildStar is Going Free to Play

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Comments

  • mayito7777mayito7777 Member UncommonPosts: 768
    Originally posted by bschittone
    sadly not sure this is going to help the game, its kind of like a Hail Mary to try and get some users back and it may be a too little too late...

    I have to agree with you 100%

    want 7 free days of playing? Try this

    http://www.swtor.com/r/ZptVnY

  • Pires82Pires82 Member Posts: 6

    I think most people play WoW clones because they are (usually) free. If you're willing to pay, might as well go for the original that everyone copies.

    I played the CBT and thought WS was a fun WoW clone, but not fun enough to warrant a monthly subscription fee. I'll definitely give it another try now that it is going F2P. Hopefully it succeeds, Carbine is a good studio.

     
  • arakkunearakkune Member UncommonPosts: 24

    sooo i read the faq and something stood out it says free players cant invite or create guilds. So here i have a theoretical question about that... If all the players seize their sub does that mean guilds would be inacessible for everyone the same can be said about warparties...

  • ReizlaReizla Member RarePosts: 4,092
    Gosh, didn't see that one coming. Sadly NCSoft decided on Free2Play so it'll be sure to become a massive botfest so I'll pass...
  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by Scambug
    The game was already bad as P2P, it'll be down right awful as F2P. Little brats everywhere, gold spammers clogging up chat, all the dev work focusing on cash shop items. Forget about it.

    A year ago, there was gold spammers clogging up chat, notting new, and dev need to focusing on cash shop items, is there income, if game don't focusing there time on there cash shop then it's over for a game that went f2p. Only way for dev not to focusing there cash shop is be forget giving people content update.

  • Siris23Siris23 Member UncommonPosts: 388
    Originally posted by arakkune

    sooo i read the faq and something stood out it says free players cant invite or create guilds. So here i have a theoretical question about that... If all the players seize their sub does that mean guilds would be inacessible for everyone the same can be said about warparties...

    To my understanding if everyone in a guild dropped to f2p status the guild would no longer be able to invite new members. But the odds of that happening are pretty low and even if it did happen the members of the guild could all chip in and get a CREDD for the GM to re-enable invites.

  • goth1cgoth1c Member UncommonPosts: 79
    They still gona wait for fall guess the game still doing well that they can pass the summer "holidays" and peak,  so gona be f2p around fall, then fall/winter close beta for B&S, seems like a legit plan... I wonder if there is enaf player base to make both games survive, specialy whit Black dessert coming in 2016

    image
  • MissAdventureMissAdventure Member UncommonPosts: 83
    Originally posted by mayito7777
    Originally posted by bschittone
    sadly not sure this is going to help the game, its kind of like a Hail Mary to try and get some users back and it may be a too little too late...

    I have to agree with you 100%

    Yup.  The article is also very careful to not address why people left in the first place.  It had nothing to do with a sub, or it not being F2P.  It was the game and it's design, and Carbine simply failed to hit the mark.  Of all the criticisms that Wildstar received in it's first few months from players that left, on a 1 to 10 list, it's monetization model was probably around 6 or 7.  Going F2P isn't going to make all of that magically go away.

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by MissAdventure
    Originally posted by mayito7777
    Originally posted by bschittone
    sadly not sure this is going to help the game, its kind of like a Hail Mary to try and get some users back and it may be a too little too late...

    I have to agree with you 100%

    Yup.  The article is also very careful to not address why people left in the first place.  It had nothing to do with a sub, or it not being F2P.  It was the game and it's design, and Carbine simply failed to hit the mark.  Of all the criticisms that Wildstar received in it's first few months from players that left, on a 1 to 10 list, it's monetization model was probably around 6 or 7.  Going F2P isn't going to make all of that magically go away.

    At first had noting to do with sub, the game was to hard on people what there use too, after many fix and bug fix they got little more better then a year ago, but right now sub is the problem like many other games it happen too. It can be 100x better then any game out there, but people will not pick up the box and pay the sub if there not many people to play with, the sub  model it's killing the game now.

  • EponyxDamorEponyxDamor Member RarePosts: 749
    Originally posted by zaberfangx
    Originally posted by MissAdventure
    Originally posted by mayito7777
    Originally posted by bschittone
    sadly not sure this is going to help the game, its kind of like a Hail Mary to try and get some users back and it may be a too little too late...

    I have to agree with you 100%

    Yup.  The article is also very careful to not address why people left in the first place.  It had nothing to do with a sub, or it not being F2P.  It was the game and it's design, and Carbine simply failed to hit the mark.  Of all the criticisms that Wildstar received in it's first few months from players that left, on a 1 to 10 list, it's monetization model was probably around 6 or 7.  Going F2P isn't going to make all of that magically go away.

    At first had noting to do with sub, the game was to hard on people what there use too, after many fix and bug fix they got little more better then a year ago, but right now sub is the problem like many other games it happen too. It can be 100x better then any game out there, but people will not pick up the box and pay the sub if there not many people to play with, the sub  model it's killing the game now.

    Pretty much this.

    A lot of the issues have been fixed, except for the combat and linearity of the game. Population is also a severe problem for the game in terms of ability to complete/see content. However, with F2P, the game will likely regain some of it's past subscribers and find new players who will enjoy it's content.

    I think Wildstar will do well as a F2P game, given that the monetization is done properly, and it launches at the proper time.

  • ZarriyaZarriya Member UncommonPosts: 446
    I wont play it because it went F2P - games go downhill once that happens - I have seen it game after game. Its too bad too b/c the payment model was not its issue.
  • Arezius444Arezius444 Member UncommonPosts: 3
    I did not liked it anyway. Too much false promises, too much bugs, very bad quests, ... The only good thing is the gameplay. Still not coming back.
  • VolgoreVolgore Member EpicPosts: 3,872

    Now the joke is on all these blind defenders and fanatics on the official forums that were poisening every reasonable discussion with their "WS will never go f2p!!! the game is healthy and profitable!!" bullshit.

    Going F2P and streamlining the first 5 levels won't change why nobody was interested in the game in first place though.

    Population will get a short term boost, but once people hit midgame, they will leave again. Compared to other similar titles, Wildstar just lacks a megaton of content and viable options. As it is now, it's not even worth it to level a second character.

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  • TSberriTSberri Member UncommonPosts: 5

    what i want to know, and this is not just about WildStar, is who locked in the $14.95 USD a month sub pricing?  if your game in failing to maintain customers, why not try dropping the rate to $4.95 and see if you can stem the tide?

    you could sub three games for the price of one and jump around while waiting for new content.  also, i wouldn't feel too bad about not playing a game at that price but definitely wont put up with a lack luster game at $180/yr.

    just a thought  : /

  • Xorian7Xorian7 Member UncommonPosts: 212
    Yea its good there going to f2p but at what cost, more steamlining for kids who dont know how to play rpgs while adults suffer through simplicity, I play mmorpgs to play mmorpgs not just mmo, things will be really dumbed down just like they have been doing in other mmos like swtor really lame guys and it really does alienate many players especially people who are currently enjoying the depth of the rpg elements right now.
  • ululaulula Member UncommonPosts: 33

    bad move carabine studio, bad move. Freemium suck !

    If it will be B2P like GW2 or TESO i could try it.

  • VolgoreVolgore Member EpicPosts: 3,872
    Originally posted by NightHaveN
    I think it will do fine. Again while the pay wall wasn't a issue for the massive drop, is an issue for people to come back. Usually most people problems were:


    [...]

    What about the horrible piece of an engine that until today Carbine couldn't fix? They tweaked some this and that and a few folks saw an improvement, but many people still experience like 45fps max on highend machines.

    As soon as the players hit the Everstar Grove or Northern Wilds on medium settings @25fps with 50% CPU and 65% GPU load, it will be Alt+F4+ uninstall again.

     

    image
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    well at least the game will not have ridiculous restrictions for people who purchased it. The F2P chart on their website looks pretty decent. But i seriously doubt they will make any big changes to the game so although it will be accessible to everyone, it will still lack a big part of the fun factor for me (good combat and flexible and diverse classes). At least I hope my Xpadder setup makes the combat more bearable.




  • bcbullybcbully Member EpicPosts: 11,843
    Originally posted by fascism
    WE DID IT MMORPG.COM!

    Awesome image

  • zaberfangxzaberfangx Member UncommonPosts: 1,796
    Originally posted by TSberri

    what i want to know, and this is not just about WildStar, is who locked in the $14.95 USD a month sub pricing?  if your game in failing to maintain customers, why not try dropping the rate to $4.95 and see if you can stem the tide?

    you could sub three games for the price of one and jump around while waiting for new content.  also, i wouldn't feel too bad about not playing a game at that price but definitely wont put up with a lack luster game at $180/yr.

    just a thought  : /

    IF they drop the rate to $5 they'll be hurting on getting content out and making the game better,is not that a game can't run off $5 just content is a other story,

     

    But the problem comes down too, if you play the game but didn't even pay much when content was ok not to your liking, then your sub month stop, then when they do drop a content you may end up liking but is it worth it to resub? just for a week or 2, when your playing other games, or sub to other games, don't seem worth it to other people, it's just need people, who knows if it gets better or worst, but right now it's go f2p or close it's doors.

     

    But not saying I want it to go f2p, but there out of options, where they going get the funds? to keep this going when people stop from there resubing.

  • swarmdieswarmdie Member UncommonPosts: 67
    I was convinced they'd drop the sub requirement for both wildstar and ESO back when they first announced their business models. Glad waited =)
  • grimalgrimal Member UncommonPosts: 2,935

    Good news.  The F2P looks generous...but I am slightly concerned at some of the limitation the box owners whom choose not sub are faced with.  It compares the differences between Free and Signature players...but it also lists Box purchasers get a bit more perks than totally free (more character slots, etc).

    For the AH and Circles, etc....where do the box purchasers fall in this?  Are they considered to be in the "free" column? 

  • curiousbugcuriousbug Member UncommonPosts: 51

    Yes, there will be microtransactions in the F2P WildStar, but think more along the lines of what you see in Guild Wars 2 than some Pay 2 Win MMO.  Cosmetic and convenience items are the name of the game: mounts, pets, costumes, experience rate potions, instant teleports, dyes and other such stuff.

    Boooooo!

     

  • WizardryWizardry Member LegendaryPosts: 19,332

    Mr.Moore's explanation on the why is so far fetched it's sad.

    He makes it sound like they never had the players and that gamer's won't pay a sub fee.

    Truth is they HAD the players and they WERE paying.It says more about the amount of gamer's that just buy and play games out of boredom on a whim with no real intent to stay for very long.

    It also shows that players did not think your game was good enough to warrant 50 cents a day.There are literally TONS of people who toss more than that at streamers on Twitch for no  reason at all,many are 5 dollar subscribers.

    So if your game cannot compete with a Twitch Streamer,you need to take a reality check and fix your game.

     

     

     
     

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,904
    Been waiting for it to go F2P to give it another go. Was not spending any more money to see if they fixed it.
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