"....The highlight of these settlements is Delamar, the largest of the
asteroids. The size of a planetoid, Delamar is hidden deep in the Nyx
belt. The settlement was formed by free-thinkers during the oppressive
Messer era and remains a hotbed for political radicals and anti-UEE
sentiment to this day. As the ‘place to hide’ reputation of the Nyx
system has expanded, an increasing number of criminals have moved in,
the result being an ongoing conflict between small criminal groups and
political radicals who feel that outright illegal activities undermine
their message.
Delamar can be visited by anyone passing through the system, although
there is a strong sense of paranoia. Everyone involved in running the
station seems perpetually afraid of a massive police raid which they
believe is constantly moments away from happening. The truth is that the
moonlet is so well hidden and so difficult to reach that the UEE
has never seriously considered dispatching forces to eliminate it (not
to mention the fact that the dissidents remaining are fairly toothless,
generally coming off in the media as protesting the government simply
for the sake of protesting.)...."
"The Kilian System is the construction yard for the mighty UEE Navy and the birthplace of the Bengal-class carrier. Scores of shipyards work 24/7 building and resting destroyers, orbital stations, planetary defenses and other space assets."
'Everyone involved in running the station seems perpetually afraid of a massive police raid which they believe is constantly moments away from happening'
'Everyone involved in running the station seems perpetually afraid of a massive police raid which they believe is constantly moments away from happening'
Sounds like CIG LA
Sounds like someone needs to take his dried frog pills.
'Everyone involved in running the station seems perpetually afraid of a massive police raid which they believe is constantly moments away from happening'
Sounds like CIG LA
Sounds like someone needs to take his dried frog pills.
"Pyro is a lawless frontier system with a bright central star
undergoing a prolonged nova phase. Pyro’s sun went nova long before
mankind reached for the stars and little is known of the original makeup
of the system. Six burned-out planets remain, none of which are capable
of supporting llfe. Every planet in the system is at some level of
decay: from Pyro I’s slow infusion into the star to Pyro IV being
knocked out of orbit in a meteor strike and slowly being subsumed by
Pyro V’s gas giant.
There is little inherently interesting in the Pyro system. The
planets were quickly mined out of any remaining precious metals shortly
after the system’s discovery and the gas giant Pyro V is a mediocre
refueling point at best (the atmosphere contains a poor hydrogen mix.)
Persons unknown have established a mysterious space station in
orbit around Pyro. The least damaged world in the system, Pyro VI is
still an uninhabitable world… so why a pristine orbital station was
built there is unknown. The current inhabitants, primarily pirates and
other criminals seeking to lay low, are happy to have it.
TRAVEL WARNING: Any improperly shielded spacecraft will sustain
residual damage from Pyro’s star while making transit through the
system."
"The Leir system is lawless and only has one planet of note: Mya.
The planet is inhabited by a reclusive group known as the Outsiders.
This fringe society rejects civilization and became the dominant rulers
of the planet when they staged an armed uprising. Previously the planet
was simply a corporate terraformed world. The cultists were left to
their own devices in the hopes they would eventually turn on each other.
However, this never happened, as the group quickly stabilized and
thrived on the planet.
"
"The discovery of Kabal was certainly something new. By all outward appearances, the system seemed empty. It was only during when a UEE
Surveying team began to assess Kabal III, did they find something
disturbing; old uninhabited Tevarin cities. How could an entire Tevarin
system escape detection all these years? Did the Tevarin that were
assimilated into the UEE know about it? How was it kept a secret? The
questions multiplied when a detachment of Marines, sent to secure the
planet ended up discovering a cache of old Tevarin war machines. Among
the rows and rows of weapons, they made an even more disturbing
discovery; some of the technology was made in the last ten years."
"Bremen rightly claims to be “the smallest star system with the
biggest impact on galactic affairs.” For just over five centuries,
Bremen and its unassuming planet of Rytif have been a surprisingly
important element in everything from intergalactic warfare to the
overthrow of the Messer regime; today, it has surprised the galaxy again by becoming a wholly unexpected center for high tech spacecraft industry."
"Cathcart is widely recognized as a ‘pirate system,’ and its reputation in the UEE
expends little treasure trying to downplay. At heart, Cathcart is a
galactic junkyard with no natural planets and no particular redeeming
qualities. It’s been humanity’s prime dumping ground for radioactive
debris, failed starship hulls and out-of-date space technology for
generations. The only enforced rule: leave the route between jump-points
clear at all time.
The inhabitants of Cathcart have constructed makeshift
environments by lashing together wrecked ships, orbital platforms and
anything else that can be re-pressurized. It’s an interesting
environment that has spawned a truly unique subculture… but the huge
population of pirates, smugglers, mercenaries and outright killers means
that anthropologists won’t be documenting it any time soon.
Cathcart’s largest “world” is called Spider,
a sprawling mass of abandoned UEE warships spiraling in ever-increasing
mated tendrils around an ancient colony ship’s massive hull. Visitors
are encouraged to keep their suits on during their stay, as the shoddy
construction of the inhabited areas often gives out. Still, it’s a great
place to pick up a bargain if you aren’t picky about what century your
ship upgrades came from."
'Visitors are encouraged to keep their suits on during their stay, as the shoddy construction of the inhabited areas often gives out.' - translation: you can still clip through walls and scenery.
"Banshee has the unique distinction of being the only UEE system
discovered with a pulsar at its center. Although the planets are
completely inhospitable due to the intense radiation, Banshee III is
home to some of the most extensive mining operations in UEE space.
"
"A network of underground settlements were built beneath the barren
planets surface to mine Loronas (Banshee III) abundant mineral resources while
avoiding the harsh radiation from the system's pulsar. Massive magnetic
coils on the surface harvest energy from the star to power the cities
and mining operations."
"Helios System is the rare place in the settled galaxy where
natural beauty can stand directly beside junkyards and military
fortifications, with seemingly no overlap.
The star itself is partly to blame for this unusual variety of
purposes. Helios is a Helium Strong type B star that produces an unusual
astrophysical phenomenon: long bands of non-ionized helium. These bands
result in strong magnetic fields in the photosphere, which in turn
wreak a peculiar type of havoc with ship sensors: even large capital
ships are capable of ‘hiding’ in the star’s EM wake.
Helios’ unusual photosphere also attracts countless scientists
from around the Empire who have built a series of platforms close to the
star as labs and observation posts. These platforms, moved in by barge
and designed for short-duration use, are typically discarded into the
sun itself and replaced with new stations as particular project needs
change."
"The Orion System was first charted by a long-range UEE destroyer
squadron in 2650. Low on fuel, the squadron made the transit to Orion in
the hopes of collecting space-borne hydrogen off the shoals of the
system’s gas giant, Orion VII. The unit ended up spending three weeks in
system and producing in-depth star maps of the region.
.....
....This all ended on August 9, 2681, when mankind’s greatest menace made their entrance: a heavily armed Vanduul
raiding party struck the main post on Armitage and slaughtered the
colonists there to the last man (one citizen, a farmer, remains
unaccounted for). The UEE was truly taken by surprise: there had been
absolutely no indication of an aggressor species in the region, and
intelligence from spy networks among the Banu and the Xi’an
had failed to mention the Vanduul raids those races had recently
suffered. Violence on Armitage was on a scale unprecedented in recent
history and it immediately captured the attention of humanity’s home
worlds.
....
.... Ultimately, Orion was abandoned as a formal human colony, with
refugees abandoning their homes and possessions for a long transport
ride back to the Empire.
Today, Orion III is a destroyed world. ....
..... Often forgotten is the fact that Orion is also the abandoned doorstep to
the galaxy beyond known space. Astrophysicists predict that there are
at least two unexplored jump points in the system and they believe that
these in turn snake core-ward to regions now abandoned as human
expansion has waned. As it is impossible to qualify the unknown, there
is no way to promise that lucrative jump points or interesting galactic
features lie beyond Orion … but if they’re anywhere, it is certainly one
of the best places to start. With the proviso, that is, that a jump
point on the far side of the Orion System is just as likely to lead you
to more Vanduul forces as it is to unearth untold treasures.
"
"First discovered in 2499, Magnus was a small, entirely undistinguished
system: three planets orbiting a type K main sequence star. Dimmer than
Earth’s own sun, Magnus did not have the pull to generate a system of
outer planets or an extensive network of jump point tie-ins. Surveys
have located no protoplanets, gas pockets or asteroid fields in the
system’s environs; the area surrounding Magnus is the deepest, most
desolate space imaginable. A single world, Magnus II, was identified as
ideal for terraforming"
"Magnus II (also known as Borea) is classified as a near-Earth
planet, Borea has a variety of climates and is generally ideal for Human
settlement. The planet is dotted with dozens of centuries-old abandoned
UEE naval facilities which are slowly fading into overgrowth.
"
"It’s still among the more dangerous Human-settled worlds: while the
government has come to adhere to a more formal system, assassinations
are still not uncommon. "
"A culture supporting this system has since arisen organically, with a
‘kill-or-be-killed’ attitude that has developed into a strictly held
frontier-style code of honor"
"Another point on the border with the Xi’An, Kiel’s primary use was to
serve as a staging area for military forces during the cold war. Out of
the system’s six planets only Severus (Kiel III) was terraformed to act
as the military’s center of operations. Since tensions with the Xi’An
have diminished and the military presence has retracted, Kiel has
struggled to redefine itself as a non-military system. "
Sitting high in orbit, Yulin II’s atmosphere provides a stunning kaleidoscopic backdrop to this popular arena where Banu gather to watch one of their favorite Human sports.
"In 2271, Nick Croshaw successfully traversed a jump-point as a first human pilot and discovered new system, which was named in his honour. "
"Croshaw II: Angeli - The first planet terraformed and colonized by humans in another star system, Angeli
unfortunately suffers from heightened tectonic activity. Geologists
theorize that there will be a devastating earthquake in its future.
Nestled between the mountains and the sea, Angeli’s city of Quinton features one of the most iconic skylines in the UEE."
"In 2271, Nick Croshaw successfully traversed a jump-point as a first human pilot and discovered new system, which was named in his honour. "
"Croshaw II: Angeli - The first planet terraformed and colonized by humans in another star system, Angeli
unfortunately suffers from heightened tectonic activity. Geologists
theorize that there will be a devastating earthquake in its future.
Nestled between the mountains and the sea, Angeli’s city of Quinton features one of the most iconic skylines in the UEE."
Comments
Loremarkers Guide to the Nyx System
"....The highlight of these settlements is Delamar, the largest of the asteroids. The size of a planetoid, Delamar is hidden deep in the Nyx belt. The settlement was formed by free-thinkers during the oppressive Messer era and remains a hotbed for political radicals and anti-UEE sentiment to this day. As the ‘place to hide’ reputation of the Nyx system has expanded, an increasing number of criminals have moved in, the result being an ongoing conflict between small criminal groups and political radicals who feel that outright illegal activities undermine their message.
Delamar can be visited by anyone passing through the system, although there is a strong sense of paranoia. Everyone involved in running the station seems perpetually afraid of a massive police raid which they believe is constantly moments away from happening. The truth is that the moonlet is so well hidden and so difficult to reach that the UEE has never seriously considered dispatching forces to eliminate it (not to mention the fact that the dissidents remaining are fairly toothless, generally coming off in the media as protesting the government simply for the sake of protesting.)...."
https://robertsspaceindustries.com/comm-link/spectrum-dispatch/14365-Nyx
Have fun
Loremasters Guide to the Kilian System
"The Kilian System is the construction yard for the mighty UEE Navy and the birthplace of the Bengal-class carrier. Scores of shipyards work 24/7 building and resting destroyers, orbital stations, planetary defenses and other space assets."
http://starcitizen.wikia.com/wiki/Kilian_system
Have fun
Sounds like CIG LA
Have fun
http://wiki.lspace.org/mediawiki/Dried_frog_pills
Have fun
Loremasters Guide to the Pyro System
"Pyro is a lawless frontier system with a bright central star undergoing a prolonged nova phase. Pyro’s sun went nova long before mankind reached for the stars and little is known of the original makeup of the system. Six burned-out planets remain, none of which are capable of supporting llfe. Every planet in the system is at some level of decay: from Pyro I’s slow infusion into the star to Pyro IV being knocked out of orbit in a meteor strike and slowly being subsumed by Pyro V’s gas giant.
There is little inherently interesting in the Pyro system. The planets were quickly mined out of any remaining precious metals shortly after the system’s discovery and the gas giant Pyro V is a mediocre refueling point at best (the atmosphere contains a poor hydrogen mix.)
Persons unknown have established a mysterious space station in orbit around Pyro. The least damaged world in the system, Pyro VI is still an uninhabitable world… so why a pristine orbital station was built there is unknown. The current inhabitants, primarily pirates and other criminals seeking to lay low, are happy to have it.
TRAVEL WARNING: Any improperly shielded spacecraft will sustain residual damage from Pyro’s star while making transit through the system."
http://starcitizen.wikia.com/wiki/Pyro_system
Have fun
Loremasters Guide to the Leir System
"The Leir system is lawless and only has one planet of note: Mya. The planet is inhabited by a reclusive group known as the Outsiders. This fringe society rejects civilization and became the dominant rulers of the planet when they staged an armed uprising. Previously the planet was simply a corporate terraformed world. The cultists were left to their own devices in the hopes they would eventually turn on each other. However, this never happened, as the group quickly stabilized and thrived on the planet. "
http://starcitizen.wikia.com/wiki/Leir_system
Have fun
Loremasters Guide to the Kabal System
"The discovery of Kabal was certainly something new. By all outward appearances, the system seemed empty. It was only during when a UEE Surveying team began to assess Kabal III, did they find something disturbing; old uninhabited Tevarin cities. How could an entire Tevarin system escape detection all these years? Did the Tevarin that were assimilated into the UEE know about it? How was it kept a secret? The questions multiplied when a detachment of Marines, sent to secure the planet ended up discovering a cache of old Tevarin war machines. Among the rows and rows of weapons, they made an even more disturbing discovery; some of the technology was made in the last ten years."
http://starcitizen.wikia.com/wiki/Kabal_system
Have fun
Loremasters Guide to the Bremen System
"Bremen rightly claims to be “the smallest star system with the biggest impact on galactic affairs.” For just over five centuries, Bremen and its unassuming planet of Rytif have been a surprisingly important element in everything from intergalactic warfare to the overthrow of the Messer regime; today, it has surprised the galaxy again by becoming a wholly unexpected center for high tech spacecraft industry."
http://starcitizen.wikia.com/wiki/Bremen_system
Have fun
Loremasters Guide to the Cathcart System
"Cathcart is widely recognized as a ‘pirate system,’ and its reputation in the UEE expends little treasure trying to downplay. At heart, Cathcart is a galactic junkyard with no natural planets and no particular redeeming qualities. It’s been humanity’s prime dumping ground for radioactive debris, failed starship hulls and out-of-date space technology for generations. The only enforced rule: leave the route between jump-points clear at all time.
The inhabitants of Cathcart have constructed makeshift environments by lashing together wrecked ships, orbital platforms and anything else that can be re-pressurized. It’s an interesting environment that has spawned a truly unique subculture… but the huge population of pirates, smugglers, mercenaries and outright killers means that anthropologists won’t be documenting it any time soon.
Cathcart’s largest “world” is called Spider, a sprawling mass of abandoned UEE warships spiraling in ever-increasing mated tendrils around an ancient colony ship’s massive hull. Visitors are encouraged to keep their suits on during their stay, as the shoddy construction of the inhabited areas often gives out. Still, it’s a great place to pick up a bargain if you aren’t picky about what century your ship upgrades came from."http://starcitizen.wikia.com/wiki/Cathcart_system
Have fun
Loremasters Guide to the Banshee System
"Banshee has the unique distinction of being the only UEE system discovered with a pulsar at its center. Although the planets are completely inhospitable due to the intense radiation, Banshee III is home to some of the most extensive mining operations in UEE space. "
"A network of underground settlements were built beneath the barren planets surface to mine Loronas (Banshee III) abundant mineral resources while avoiding the harsh radiation from the system's pulsar. Massive magnetic coils on the surface harvest energy from the star to power the cities and mining operations."
http://starcitizen.wikia.com/wiki/Banshee_system
Have fun
Loremasters Guide to the Helios System
"Helios System is the rare place in the settled galaxy where natural beauty can stand directly beside junkyards and military fortifications, with seemingly no overlap.
The star itself is partly to blame for this unusual variety of purposes. Helios is a Helium Strong type B star that produces an unusual astrophysical phenomenon: long bands of non-ionized helium. These bands result in strong magnetic fields in the photosphere, which in turn wreak a peculiar type of havoc with ship sensors: even large capital ships are capable of ‘hiding’ in the star’s EM wake.
Helios’ unusual photosphere also attracts countless scientists from around the Empire who have built a series of platforms close to the star as labs and observation posts. These platforms, moved in by barge and designed for short-duration use, are typically discarded into the sun itself and replaced with new stations as particular project needs change."
http://starcitizen.wikia.com/wiki/Helios_system
Have fun
Loremasters Guide to the Orion System
"The Orion System was first charted by a long-range UEE destroyer squadron in 2650. Low on fuel, the squadron made the transit to Orion in the hopes of collecting space-borne hydrogen off the shoals of the system’s gas giant, Orion VII. The unit ended up spending three weeks in system and producing in-depth star maps of the region. .....
....This all ended on August 9, 2681, when mankind’s greatest menace made their entrance: a heavily armed Vanduul raiding party struck the main post on Armitage and slaughtered the colonists there to the last man (one citizen, a farmer, remains unaccounted for). The UEE was truly taken by surprise: there had been absolutely no indication of an aggressor species in the region, and intelligence from spy networks among the Banu and the Xi’an had failed to mention the Vanduul raids those races had recently suffered. Violence on Armitage was on a scale unprecedented in recent history and it immediately captured the attention of humanity’s home worlds. ....
.... Ultimately, Orion was abandoned as a formal human colony, with refugees abandoning their homes and possessions for a long transport ride back to the Empire. Today, Orion III is a destroyed world. ....
..... Often forgotten is the fact that Orion is also the abandoned doorstep to the galaxy beyond known space. Astrophysicists predict that there are at least two unexplored jump points in the system and they believe that these in turn snake core-ward to regions now abandoned as human expansion has waned. As it is impossible to qualify the unknown, there is no way to promise that lucrative jump points or interesting galactic features lie beyond Orion … but if they’re anywhere, it is certainly one of the best places to start. With the proviso, that is, that a jump point on the far side of the Orion System is just as likely to lead you to more Vanduul forces as it is to unearth untold treasures. "
http://starcitizen.wikia.com/wiki/Orion_system
Have fun
Loremasters Guide to the Magnus System
"First discovered in 2499, Magnus was a small, entirely undistinguished system: three planets orbiting a type K main sequence star. Dimmer than Earth’s own sun, Magnus did not have the pull to generate a system of outer planets or an extensive network of jump point tie-ins. Surveys have located no protoplanets, gas pockets or asteroid fields in the system’s environs; the area surrounding Magnus is the deepest, most desolate space imaginable. A single world, Magnus II, was identified as ideal for terraforming"
"Magnus II (also known as Borea) is classified as a near-Earth planet, Borea has a variety of climates and is generally ideal for Human settlement. The planet is dotted with dozens of centuries-old abandoned UEE naval facilities which are slowly fading into overgrowth. "
"It’s still among the more dangerous Human-settled worlds: while the government has come to adhere to a more formal system, assassinations are still not uncommon. "
"A culture supporting this system has since arisen organically, with a ‘kill-or-be-killed’ attitude that has developed into a strictly held frontier-style code of honor"
http://starcitizen.wikia.com/wiki/Magnus_system
Have fun
Have fun
Loremasters Guide to the Kiel System
"Another point on the border with the Xi’An, Kiel’s primary use was to serve as a staging area for military forces during the cold war. Out of the system’s six planets only Severus (Kiel III) was terraformed to act as the military’s center of operations. Since tensions with the Xi’An have diminished and the military presence has retracted, Kiel has struggled to redefine itself as a non-military system. "
http://starcitizen.wiki.fextralife.com/Kiel+System
Have fun
http://i.imgur.com/gUJ0aBm.png
For all you explorers out there ... a composite map of the Yela Asteroid Belt ...
****SPOILER ALARM ****
and the special places you can find there :-)
Cudos to Captain Elijah Rockseeker for putting this map together !
Have fun
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Loremasters Guide to the Yulin System
"A popular destination for vacationing Banu and Humans. The Banu
have turned Yulin’s unique mix of planets into an entertainment mecca
that provide a variety of options for vice and entertainment, but there
is still plenty of trade and business for those who want it.
Planets
Yulin I
An iron planet that has been mined of anything worthwhile. Now itsbest known features are small impact craters and mining scars that cover
the planetside.
Yulin II
An uninhabitable prismatic smog world with a particularly colorful atmosphere.Yulin III
Considered a relaxing resort world by the Banu, this planet’satmosphere is lethal to Humans. The Banu have built a sealed arcology in
a picturesque location to encourage Human vacationers to experience
this world’s strange beauty of ammonia oceans and black vegetation.
Yulin IV
An arid desert world that the Banu have left uninhabitable. Instead,
Yulin Vthe Banu utilize the planet’s bizarre rock formations, some of which
reach the cloudline, as natural obstacles in a race track.
A large ice giant with extremely strong equatorial winds.
Yulin VIA gas giant whose outer atmosphere is composed of almost pure hydrogen.
Asteroid Belts
Yulin Cluster Alpha
The residents of the system have been known to organize ship races among the asteroids of this dense cluster.Space Stations
Yulin FlotillaThis cluster of stations and ships near the system’s star is Yulin’s
Buloi Sataball Arenamost populous area. Bustling markets cater in trade and vice of all
sorts, making it a popular destination for Humans and Banu alike.
Sitting high in orbit, Yulin II’s atmosphere provides a stunning kaleidoscopic backdrop to this popular arena where Banu gather to watch one of their favorite Human sports.
Known Jump Points
https://starcitizen.tools/Yulin
Have fun
Loremasters Guide to the Croshaw System
"In 2271, Nick Croshaw successfully traversed a jump-point as a first human pilot and discovered new system, which was named in his honour. "
"Croshaw II: Angeli - The first planet terraformed and colonized by humans in another star system, Angeli
unfortunately suffers from heightened tectonic activity. Geologists
theorize that there will be a devastating earthquake in its future.
Nestled between the mountains and the sea, Angeli’s city of Quinton features one of the most iconic skylines in the UEE."
http://starcitizen.wikia.com/wiki/Croshaw_system
Have fun
Loremasters Guide to the Croshaw System
"In 2271, Nick Croshaw successfully traversed a jump-point as a first human pilot and discovered new system, which was named in his honour. "
"Croshaw II: Angeli - The first planet terraformed and colonized by humans in another star system, Angeli
unfortunately suffers from heightened tectonic activity. Geologists
theorize that there will be a devastating earthquake in its future.
Nestled between the mountains and the sea, Angeli’s city of Quinton features one of the most iconic skylines in the UEE."
http://starcitizen.wikia.com/wiki/Croshaw_system
Have fun