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Star Wars: The Old Republic’s newest expansion, Knights of the Fallen Empire, starts off with a bang and just doesn’t let go. I thought BioWare really upped its game with Shadow of Revan, but I had to check to make sure I was actually still playing SWTOR when I jumped into KOTFE for the first time today.
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You can't put customizable gear on comps just for looks?? Why?? Have to do pvp to get a certain comp...haven't they learned their lesson on forced pvp??
These examples seem just to be some of the more milder ones that I have found. If you're interested go check their forums.
And is this a sponsored posting or something??
Nope. It's a first impressions from a combined 5 or so hours with the story part of the expansion. Mike, as he always does, will go thoroughly into more detail before the final review.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
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If you're going to discount everything the game does well because there is one alliance follower tied to getting rank 40 valor then I don't know what to tell you. I'm sorry you couldn't dress up Lana in a slave girl outfit, I'm sure there's plenty of fanart out there if you need it. Those are actually the two more popular complaints I've seen. I don't think you sorted through the forums and found two "mild" complaints in order to back up your argument that the game is bad and this is a paid posting.
The main story for swtor is very well done, unfortunately it's only around 10 hours of content. You will see the hype die down after more players play through the story a couple of times. It's not like the end game changed all that much, so I'm sure you'll be happy when the game falls back to it's more pedestrian population. Still Bioware will get plenty of people resubbing as they release new chapters to the story. Swtor is a game that's best enjoyed sporadically and in short bursts. Probably ideal for a backup mmo, especially with the new focus on story.
Clearly only hardcore fans play SW TOR.
And like one poster mentioned..it's seems that they are simplifying the game for a console port...not my words!
And in case you're wondering why I don't ask a friend how the game is going, everyone quit without looking back.
I wouldn't give them 50 cents for that expansion. I am sure the hard core people who already play though will. Shodanas said:
That impresses you? 700 people. That literally is clearly only hardcore fans, and by the sounds even a lot of them don't play. More people are playing SWGEMU right now than that.
btw i subbed this month just to have the expansion , and to be fair the game has been improved in lots of ways......but "not enough" for ME.
And that's something we should all try to come to grips with. Being happy for people that LIKE something, even if you don't like it yourself, is a good skill to practice.
Try to be excellent to everyone you meet. You never know what someone else has seen or endured.
My Review Manifesto
Follow me on Twitter if you dare.
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
The game is supposed to be a linear themepark with a focus on story. Mmorpg's don't have to be an open world sandbox to be considered good. Not sure what type of instanced pvp you've done in swtor, but it's definitely not what you're describing. Although if you're making complaints that dumb about the state of pvp then I'm sure you click half your abilities and hold down "s" to kite.
I hate having to defend a game that I'm barely more than lukewarm on, but it's frustrating to see the sheer amount of stupidity that comes from some of these posts.
Fans like myself wanted and continue to want a Star Wars MMO, not a Star Wars single player game. The fact that they want you to pay a monthly sub to experience these "chapters" is ridiculous. Meanwhile the multiplayer aspects of the game are completely lacking, yet are always overlooked because of reasons.
The expansion brought nothing to the lacking end game, nothing to PvP, nothing to crafting, nothing to world objectives, nothing to galactic starfigther, game still has ridiculous skill bloat, and the visual upgrades and engine enhancements they claim to have made have been anything but; as the game still cant handle many players on the screen at once.
You mention the amount of money it makes and we both know the reason for that, it's IP....Look at the core game. You strip this title of Star Wars and let's see how well it does? Flipside strip a game like FF14 Reborn of it's title and it would still do amazingly well as a MMO, strip WoW and it will still do really well because of how solid the gameplay systems are. TOR is an average 'game' at best and instead of praising BioWare for something we all know they do really well, we should be criticizing them for their lack of effort on the other fronts.
character was different than i designed. put in a ticket.
few minutes in my character is suddenly on fire. Campfire apparently. kills me. keep trying to proceed to the next area. Campfire will kill me after I have time to kill about one enemy group. I figure out the area is supposed to be on fire. Nothing visually to enforce that. After more than a few deaths I'm in the next area still on fire. I see that I am gathering damaging debuffs from the moment I respawn, up to 10. This is in tutorial for insta 60s, you get your powers a few at a time, though I am a sage I only have one weak self heal and shields, still die quickly. Get a comp that heals me, manage to proceed a little better. Comp isn't on fire, nor are the enemies, just me. Then I find out the game doesn't like this improved progress. It just kills me after a certain period of time. No matter what my health. Killed by campfire damage 0.Enter a rage ticket, ask for my sub money back.
WTF seriously. Not like this is a new game. How did that bug slip by? Piece of garbage.