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Is the expansion worth it?

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  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    edited October 2015
    Save the money for new Fallout game. You will thank me later. (my wife bought it against my advice and now she regrets it. According to her maybe worth 20 bucks for the content it offers).
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    Being realistic i voted I dont know because i havent purchase it. I dont have a PC.
    With that said, except for anything related to PvP im interested in every single feature they announced for HoT so im confident it will be worth every penny when i get it.




  • CooperstownCooperstown Member UncommonPosts: 32
    edited October 2015
    Metacritic user rating is 5.3 based on 99 ratings thus far.  I gave it a 6.  I might like it more or less in next week or so.
  • loltacololloltacolol Member UncommonPosts: 26
    edited October 2015
    Don't get me wrong the game is fun, is it worth what you get for $50? No, i think it should have been a free patch not a fee. Maybe im just spoiled playing warcraft so much, but i feel that anet is still half ass with their content.
  • cronius77cronius77 Member UncommonPosts: 1,652
    I was thinking about buying it but good god the fanbois in here are terrible defending things that are very untrue. Rift nor GW2 started public questing at all it was warhammer online and rift just made them mobile. Guild wars 2 events are no different than rifts they spawn based on triggers. Action Combat has been in most single player games way before GW2 was even thought about. Not to mention leveling loot was in other games as well before GW2 like EQ2. Man I understand defending your game because you love it but good grief at least try to back up your facts or do a fact check. Also Bully is right majority of the threads on their boards is complaining about grinding and gated content to the point that Anet said they were removing some obstacles to get into certain areas. I think some of these fans just play there game alt tab out , and then come post some nonsene if they see someone critiquing it here. 
  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    cronius77 said:
    I was thinking about buying it but good god the fanbois in here are terrible defending things that are very untrue. Rift nor GW2 started public questing at all it was warhammer online and rift just made them mobile. Guild wars 2 events are no different than rifts they spawn based on triggers. Action Combat has been in most single player games way before GW2 was even thought about. Not to mention leveling loot was in other games as well before GW2 like EQ2. Man I understand defending your game because you love it but good grief at least try to back up your facts or do a fact check. Also Bully is right majority of the threads on their boards is complaining about grinding and gated content to the point that Anet said they were removing some obstacles to get into certain areas. I think some of these fans just play there game alt tab out , and then come post some nonsene if they see someone critiquing it here. 
    It is not leveling loot, it is individual loot tables, anyone hitting a mob gets full XP and everyone gets their mining nodes.

    Yeah, GW2 ONLY made them mobile. That is innovation.
    Yeah movement based combat with projectile physics are everywhere in single player games, but we are talking about MMOs.

    Yes, Arenanet removed a requirement for a level 4 mastery that was used for a minor obstacle.

    The main complaint is that elite specializations take 20-40 hours to complete. I repeat to complete, not to unlock. For the first character. By playing and exploring the game.

    That is akin to players complaining that they don't start max level in a new expansion and they have to get those levels.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066

    Bigdaddyx said:
    Save the money for new Fallout game. You will thank me later. (my wife bought it against my advice and now she regrets it. According to her maybe worth 20 bucks for the content it offers).
    That is old criticism. The current criticism is that it takes too long.
    You have at least some 60+ hours of content. That is way more than most games one can buy.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    edited October 2015

    Metacritic user rating is 5.3 based on 99 ratings thus far.  I gave it a 6.  I might like it more or less in next week or so.
    More than half of it are 9s and 10s and the other half of it are 0s & 1s (mostly complaining that you have to play the game to get stuff).

    Not a very helpful place to go by.
    Post edited by Gaia_Hunter on

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • Little-BootLittle-Boot Member UncommonPosts: 158
    edited October 2015

    Metacritic user rating is 5.3 based on 99 ratings thus far.  I gave it a 6.  I might like it more or less in next week or so.
    More than half of it are 9s and 10s and the under half of it are 0s & 1s (mostly complaining that you have to play the game to get stuff).

    Not a very helpful place to go by.
    Yeah, Metacritic does suffer from 0 or 10 syndrome. Most forms of entertainment are never a 0 or a 10, yet the people who post scores on these sites tend to deal only in absolutes: "bestest game ever, 10", or "worstest game ever, 0".  
  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Scorchien said:
    Malabooga said:
    Scorchien said:
    laxie said:
    So far, it looks like people have the same idea. 

    Wait and see. 
    It entirely depends on what you thought about the game before the expansion.

    The expansion adds tons of new content. Many of it feels like a more polished version of the content we had before.


    I know four kinds of people:

    a) There is people like me, who love GW2 and kept playing since release. Took breaks here and there, but overall felt GW2 was a nice game full of entertaining stuff to do. - For people like me it is definitely worth the money, you are simply getting more of what you love.

    b) One of my friends played with us for the most part. He enjoyed the content, but simply finished most of it. Dungeons were fun, but he didn't feel like running the same stuff over and over again. - For people like him, it is still worth the money. He liked the base game and is getting more content to explore. It will keep him busy for a year or so.

    c) A lot of people picked the game up. It was refreshing for a while, but once they reached end-game it really wasn't for them anymore. - These people may or may not like it, depending on why they left. There are new zones for them to explore, some fun little challenges to do, new dungeons. But if they left because the game didn't click with them, they likely won't find the expansion impressive enough.

    d) Several of my friends picked the game up, joined us for a while, and left soon after. Either they didn't like the combat, found the events system lackluster, or didn't like the way content was organised in the game. I suspect it was too innovative for them (so it didn't feel like the MMOs they knew), but not innovative enough to really get into it. - For people like this, the expansion won't fix anything in the slightest. It is a waste of money. If you do not enjoy the base game of GW2 because of some fundamental design choice, chances are the expansion isn't any different.
      What did GW 2 inovate ?
    Play the game and youll find out for yourself.
    I have an 80 Engi fully geared ... And i found no inovation in GW2
    Thats pretty obvious....since you dont even know what "innovative" means.

    Its hard to find something when you no clue what it is.
  • laxielaxie Member RarePosts: 1,123
    What do you mean by too innovative?  I fit into the third category of people you llisted and while I mostly enjoyed leveling and exploring, I never really thought of the game as particularly innovative.  I liked the art style, disliked the lack of a trinity and thus disliked the instances.  WvWvW was just a zergfest that did nothing to advance the genre.
    I think the events and the dungeon combat is what most people struggle with.

    Both are quite unique. One of my friends joined us from WoW. He never really understood how to play dungeons properly (without the trinity), nor did he stay long enough to learn. Similarly with the events. I think his mentality was "This game is a bit like WoW, but things aren't working the way I am used to. Hence, the game is bad and broken."

    To me, GW2 is quite different to other games in those two respects. I see it as quite innovative (different). Yet, it still is similar enough to say WoW that many people are tempted to make a comparison.

    Whether or not these design changes are good is up to everyone to decide. And to get back to the OP, this will likely decide if the expansion is a good investment. If you have problems with the core design choices of GW2, the expansion won't change that at all.
  • simpliussimplius Member UncommonPosts: 1,134
    laxie said:
    What do you mean by too innovative?  I fit into the third category of people you llisted and while I mostly enjoyed leveling and exploring, I never really thought of the game as particularly innovative.  I liked the art style, disliked the lack of a trinity and thus disliked the instances.  WvWvW was just a zergfest that did nothing to advance the genre.
    I think the events and the dungeon combat is what most people struggle with.

    Both are quite unique. One of my friends joined us from WoW. He never really understood how to play dungeons properly (without the trinity), nor did he stay long enough to learn. Similarly with the events. I think his mentality was "This game is a bit like WoW, but things aren't working the way I am used to. Hence, the game is bad and broken."

    To me, GW2 is quite different to other games in those two respects. I see it as quite innovative (different). Yet, it still is similar enough to say WoW that many people are tempted to make a comparison.

    Whether or not these design changes are good is up to everyone to decide. And to get back to the OP, this will likely decide if the expansion is a good investment. If you have problems with the core design choices of GW2, the expansion won't change that at all.

    the expansion is nothing like the core game

    in fact , its hard to believe, that it is the same game

    the core game is casual, and the player has several paths to chose

    the expansions is quite the opposite

  • AzureProwerAzurePrower Member UncommonPosts: 1,550
    Coming from some one who's played Guild Wars 2 since beta. The only thing exceptional that has come out of this game since then is the Super Adventure Box. Yet they even withhold that from us with its return indefinitely delayed.

    All we're left with, is this uninteresting and uninspiring content that we have to do a thousand times over.

    Minimal content is gated behind heavily repetitive as well as recycled content. Client crashes for large events that have been around for a year or more are still not fixed. Stay away is my recommendation.

    Expansion is certainly not worth the price tag.
  • exile01exile01 Member RarePosts: 1,089
    quit interesting- so TL:DR 

    "Guild Wars 2 Expansion offers little content that is hidden behind a grindwall."
  • Leon1eLeon1e Member UncommonPosts: 791
    edited October 2015
    Games are very ... "personal" thing. To me the expack is worth every penny. I barely slept these past 3 days playing the game. All of it. Tyria, the new HoT maps which are breath taking. The soundtrack, oh my god that soundtrack. The precursor scavenger hunt, the new fractals. The new collections ... working on getting my elite specialization. There's just so much to do I don't think I'll be done with it soon. 

    And the content is definitely hard. Forget about roaming solo in this place. Shit is going down, and it is going down fast. 

    Loved the adventures. Loved some of the events, especially when bunch of us were up in a structure, shooting with sniper rifles :D This is fucking amazing. 

    And let's not forget, the "action" camera. Well that completely changes targeting. 

    We claimed a guild hall last night. It's a bit expensive arranging it the way you like but geez this place is MASSIVE, MASSIVE i tell you. It's so massive, it has its own waypoints inside. That's the scope of the guild hall. 


    And the new World vs World maps. Oh good lord. Can't wait to finish work today to get back to it. 

    To everyone that's fan of Gw2 but not having HoT, you're certainly missing out. To people who just come here to bash the game (and currently do not play and do not know even how HoT launcher looks like)....get a life folks. I mean it's kind of pathetic bashing on something you know jack about. You could at least be constructive. If your favorite games gives you so much free time to lurk around some forum and bash other games then maybe you need a change of hobby. I certainly have no time doing anything else because of Gw2. Hell, I haven't seen the latest episode of Heroes: Reborn because of this shit. It's maddening. 

    The only issue I have atm is that players are too spread out and everyone is rushing doing their own thing so we hardly get to complete the meta events. And if ANet would be so kind to turn up the player limit per map, that would be great. 

    P.S: As a prominent PvP player myself, I did not have the time to check out the new sPvP. There are just so many hours in a day x.x 
  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Coming from some one who's played Guild Wars 2 since beta. The only thing exceptional that has come out of this game since then is the Super Adventure Box. Yet they even withhold that from us with its return indefinitely delayed.

    All we're left with, is this uninteresting and uninspiring content that we have to do a thousand times over.

    Minimal content is gated behind heavily repetitive as well as recycled content. Client crashes for large events that have been around for a year or more are still not fixed. Stay away is my recommendation.

    Expansion is certainly not worth the price tag.
    Suuuuurrre. Once you actually play it instead repeating what you heard on teh 'net.

    Youre still butthurt about WS. Time to let it go. It didnt make a dent in GW2.
  • AzureProwerAzurePrower Member UncommonPosts: 1,550
    edited October 2015
    Leon1e said:

     If your favorite games gives you so much free time to lurk around some forum and bash other games then maybe you need a change of hobby. I certainly have no time doing anything else because of Gw2.
    My 'favourite' game was Guild Wars 2. Now I don't know what game to play after Heart of Thorns has woken myself up to how badly designed the game is to grab your cash and further push their cash shop on you.

    This game does not value your time nor is it value for money. You're probably having no time to doing any thing else, because you're doing mindless grinding busy work that's only fun if you're into Korean grinders.

    I chose not to indulge in such a practice. Thus now I have some free time to warn others about it.
  • AzureProwerAzurePrower Member UncommonPosts: 1,550
    edited October 2015
    Malabooga said:
    Coming from some one who's played Guild Wars 2 since beta. The only thing exceptional that has come out of this game since then is the Super Adventure Box. Yet they even withhold that from us with its return indefinitely delayed.

    All we're left with, is this uninteresting and uninspiring content that we have to do a thousand times over.

    Minimal content is gated behind heavily repetitive as well as recycled content. Client crashes for large events that have been around for a year or more are still not fixed. Stay away is my recommendation.

    Expansion is certainly not worth the price tag.
    Suuuuurrre. Once you actually play it instead repeating what you heard on teh 'net.

    Youre still butthurt about WS. Time to let it go. It didnt make a dent in GW2.
    I have played it. I stopped playing when I was going through the story content and hit a hard gating requirement in order to continue. When myself and a guildie cannot play together because they have to go through hours of grinding the same events (aka "content") over and over to get on the same step I am. That's when I believe this game is no longer what we're seeking.

    As for Wildstar, that was a disappointment. I don't play that any more either. Not sure what straws you're trying to grab there.

    It's never good to see when a game fails. But it's never good when players are being exploited either.
  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    The percentages in the poll have not changed. From the beginning of the thread, the number of positives vs. the regrets has held at roughly 2 to one. It's the number of people who haven't purchased that I am wondering about. Is that usually this high for an expansion in a high profile game?
  • CooperstownCooperstown Member UncommonPosts: 32
    edited October 2015
    cronius77 said:
    I was thinking about buying it but good god the fanbois in here are terrible defending things that are very untrue. Rift nor GW2 started public questing at all it was warhammer online and rift just made them mobile. Guild wars 2 events are no different than rifts they spawn based on triggers. Action Combat has been in most single player games way before GW2 was even thought about. Not to mention leveling loot was in other games as well before GW2 like EQ2. Man I understand defending your game because you love it but good grief at least try to back up your facts or do a fact check. Also Bully is right majority of the threads on their boards is complaining about grinding and gated content to the point that Anet said they were removing some obstacles to get into certain areas. I think some of these fans just play there game alt tab out , and then come post some nonsene if they see someone critiquing it here. 
    I agree with this.   There are many sties including metacritic giving a more precise barometer of public reaction to the expansion . . . it's not good.
  • MalaboogaMalabooga Member UncommonPosts: 2,977
    edited October 2015
    The percentages in the poll have not changed. From the beginning of the thread, the number of positives vs. the regrets has held at roughly 2 to one. It's the number of people who haven't purchased that I am wondering about. Is that usually this high for an expansion in a high profile game?
    You have to ask? On this site? lol

    Just see some of the names that trolled GW2 topics for 3 years claiming they now bought the expansion and its not worth it. You have to wonder, but then if they DID buy it (very doubtful), joke is on them.
  • AzureProwerAzurePrower Member UncommonPosts: 1,550
    edited October 2015
    Malabooga said:
    The percentages in the poll have not changed. From the beginning of the thread, the number of positives vs. the regrets has held at roughly 2 to one. It's the number of people who haven't purchased that I am wondering about. Is that usually this high for an expansion in a high profile game?
    You have to ask? On this site? lol

    Just see some of the names that trolled GW2 topics for 3 years claiming they now bought the expansion and its not worth it. You have to wonder, but then if they DID buy it (very doubtful), joke is on them.
    All one has to do is view the official forums to see all the complaints. Having played for the majority of the weekend since the first day of expansion release. I say their complaints are quite valid.

    This thread is quite useful to find out if the expansion is for you:

    https://forum-en.guildwars2.com/forum/game/hot/How-would-you-rate-the-HoT-Fun-Factor/first



  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Malabooga said:
    Coming from some one who's played Guild Wars 2 since beta. The only thing exceptional that has come out of this game since then is the Super Adventure Box. Yet they even withhold that from us with its return indefinitely delayed.

    All we're left with, is this uninteresting and uninspiring content that we have to do a thousand times over.

    Minimal content is gated behind heavily repetitive as well as recycled content. Client crashes for large events that have been around for a year or more are still not fixed. Stay away is my recommendation.

    Expansion is certainly not worth the price tag.
    Suuuuurrre. Once you actually play it instead repeating what you heard on teh 'net.

    Youre still butthurt about WS. Time to let it go. It didnt make a dent in GW2.
    I have played it. I stopped playing when I was going through the story content and hit a hard gating requirement in order to continue. When myself and a guildie cannot play together because they have to go through hours of grinding the same events (aka "content") over and over to get on the same step I am. That's when I believe this game is no longer what we're seeking.

    As for Wildstar, that was a disappointment. I don't play that any more either. Not sure what straws you're trying to grab there.

    It's never good to see when a game fails. But it's never good when players are being exploited either.
    I think gating is a very good way of advancement....

    those people there choose to repeat those events over and over... Because there espescially in this game are so many other ways to advance... Making it a grindy buisness was their choice...

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • Loke666Loke666 Member EpicPosts: 21,441
    The most worrying thing I read is that zones are deserted.

    Considering new zones are like silverwastes - they are meant for groups and not solo.
    This combines with less player , and time passing - would mean fubar content.
    I don't think that will be a huge problem, the megaserver technology keeps all players in the same instance then. Usually when you get into an instance with few players it is because there are others that is full so there might be a need to tweak the mega server tech somewhat though.

    I can't really vote myself at the moment though, played a few hours friday but have been working 24 hours this weekend and kicked in 7 hours of pen and paper RPing to that, I think I need at least a week to decide if it is worth the wait or not. The 3 hours I got in were fun but that doesn't tell me enough by far. I like the masteries though, beats getting another 10 levels that makes all gear useless as in many other games.

    But my worry is that the new zones might become really boring after a while, not that I seen much of them so far with 1 dot in gliding and some exploring in the first zone.
  • Leon1eLeon1e Member UncommonPosts: 791
    Malabooga said:
    The percentages in the poll have not changed. From the beginning of the thread, the number of positives vs. the regrets has held at roughly 2 to one. It's the number of people who haven't purchased that I am wondering about. Is that usually this high for an expansion in a high profile game?
    You have to ask? On this site? lol

    Just see some of the names that trolled GW2 topics for 3 years claiming they now bought the expansion and its not worth it. You have to wonder, but then if they DID buy it (very doubtful), joke is on them.
    All one has to do is view the official forums to see all the complaints. Having played for the majority of the weekend since the first day of expansion release. I say their complaints are quite valid.
    The official forums of every game are a cesspool. Plus forums everywhere always have and always will represent a vocal minority. Currently you see low amount of people moaning that they can't get to play their new spec without some effort first (name one MMO that gives you everything at expack launch). And yeah locking story chapters behind 3rd tier Itzel mastery is no fun but hey! They revoked that third tier requirement last night. So all you need is gliding, updraft, bouncing shrooms and exalted language mastery. Which you need regardless to have minimal traversing ability in the maps. 

    Speaking of launches. This must've been one of the smoothest if not THE smoothest launch in history of gaming. Basically zero downtime. I was playing in the early morning getting all hyped up for the expack, then the new build message came so naturally I turned off my game, relaunched, 5 minutes later i have the game files and im already freaking playing. No lags, no crashes, no disconnects, so far noticed just one bugged hero point. Last night new build came out and the said hero point was fixed. 

    ^ That's how you launch an expansion.
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