This gets worse every year.
If you are not apart of the 5-6 "cool" kid core group of a guild, don't ever expect any help with group content, tier gear, quest help, etc.
What you CAN expect is doing what THEY want the rest of you to do, like farming tier gear, killing a world boss for a rare drop, etc etc.
Very tired of being told that not all guilds are like that. Yes, they are. I guild hop a lot to find this magical guild in many MMOs and this is all the same.
Tired of getting gear, achievements, and content done for the cool group. Tired of nobody responding to calls for help from other guildmates not in the cool group.
Oh and be sure to be online during raid times in case they need to fill a spot. You won't get anything, but you must help cool kid
#4 farm gear for his 7th alt, while you're wearing trash.
Is this common for any of you these days?
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I hate freeloaders.
If you really want to be part of a guild, you only need to do 2 things.
1: Be social in the guild, log into TS/vent be active in that or just use the chat, dont stay quite.
2: Help others in the guild when they asking for assistance.
If you manage to do 1 and 2 then everything will fall in place.
I am in a EVE corp (guild) for almost 13y now, and I know some even longer from other games.
We know what everyone is all about, relaxed atmosphere, although sometimes it gets serious when we pwn in pvp, but always having a good laugh. (It's just a game)
You should be playing a game where gear is not >all. Or just find a guild that says "we don't care about progress".
"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"
Go on the game forums and check the guild recruitment section for your game.
Exactly, you do your research. Do they have a website? What is their ethos? For every great guild there are a hundred poor ones.
If you treat your guilds like some treat their F2P MMOs, you will hop from one guild to another, never staying long, never finding what you want.
If you join a guild spamming chat every 10secs who lets anyone in that asks for an invite or matches their silly requirements... then you get what you expect. Those are just PUG guilds imo.. and as you say, you just keep guild hoping one to another.
I DON'T accept any random guild invite. If you want me in your guild, talk to me first.
When I join a guild, usually, like you op you need to give some time so they see what you are capable of before joining the big raids with them. I have no problem with that, you need to be coordinated to not wipe and have a good raid. I however don't like following a specific guild like it's some sort of religion. In archeage I farmed a lot of stone and lumber, often some of the guild or the guild leader himself required a ton amount of stone to build a castle or whatever. I won't share all the loot with them because I know they never shared any dime with me nor will I get any money if I give it to them.
You may think I'm selfish but I do help people. From low level dungeons, to moving trade packs and so on. Tough there's a limit. This limit depends on the people in the guild. I ask for help? No response? Very well, I'm no longer sharing my stuff for free. Need my help? Sorry I'm "busy".
It's give and take, not give and get nothing in return.
There are certain guilds I've been in where we hated the guild leader and often worked on our own. They usually are selfish, never help apart of his specific high league players and expect so much from you with nothing in return.
So guilds did indeed turn worse BUT there are good guilds. Not all are terrible.
Maybe you are just joining the wrong guilds... the idea of joining a new one for every game seems mind-boggling to me.
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Including the 'ease of joining' features, if you can't be bothered to do a little research and find the right fit before joining, you probably can't expect much result. Chatspam-advertising guilds tend to be bottomdwellers.
Tough as I said, not all are like that.
Many games can be played solo now.
...yeah on the REAL MMORPGs are also spoiled kids, but those soon enough will quit if they keep the additude you describe ;-)
Playing L2 now and have found a real good clan(guild) with very social people. I'm seriously considering to start playing the L2Classic next month, but I fear the loss of the clan I'm in right now...
Were guilds ever not like that? I suppose there must be a small percentage that aren't but that hasn't been my experience. Some people here have advised not joining guilds that are easy to get into but the ones that are hard to get into are the habitat of the true basement dwelling sock-poopers. So unless you are willing to go on welfare and devote your life to playing games you probably aren't going to get into those guilds anyway.
The thing that really makes it bad is any system which forces you to be a part of a guild in order to progress. That sort of thing really brings out the worst in the people who run guilds because it gives them real leverage over their members.
In final fantasy xiv I reached cap guildless because I didn't want to join a random one. Once I was farming dungeons for tokens, I started to stumble with some people over and over. We found each other fun to hang out with and then I decided to join the same guild of one of those guys. The guild was casual, but they were doing endgame dungeons from time to time so I was fine with staying in it. Seems like something simple but this is an easy way to find a decent guild to stay in for a while.
In the end? The guild ended to be a huge waste of time. Me and this guy kept on getting better and better while the rest kept on casually doing stuff (Crafting and Lurking around). Me and this guy where never even given a chance to join the big group and trying the coil of bahamut because I was Dragoon and he was Black Mage (This was before the bard got nerfed and was used in everything). We tried and tried to organise stuff but ultimately we were on our own with random people.
Does that mean the guild I chose to join was bad? No! I met this cool guy, we liked to chat and we worked out together with a bunch of other people and friends from other guilds we met with time.
In the end, while the guild I joined was lackluster, it started a series of events which led me to find people to group up with daily. Now I no longer play the game so I don't know what that fellow is doing, but the 3+ months I played the game, I had no problem finding groups and people to talk to.
The reason guilds have become crap, is the MMO community has become crap. Community is every bit as important in an MMO as gameplay is, and that is lost on today's crowd. Games are not designed with community in mind, but rather the solo player. The less you have to interact with other people the better.
To me your story sounds like this:
I found some friends through normal group play. They happened to be in a guild. I joined their guild. The guild turned out to be a waste of time but it was nice to have a few friends.
-----------------------
Ok, so was the guild even necessary? Wouldn't you have met your friends through normal play anyway? Your story tends to promote a point I agree with. That being; a system which promotes group play brings people together which helps them to find friends within the game. And it's great and fun to run with people because you like them and things are friendly and informal.
But when you are pressured to join a larger, formal, hierarchical organization it tends to ruin the fun or at best you keep having fun with your actual friends despite now being burdened with the un-fun crap of being in a guild.
In Archeage I was guildless for a long time until I was about to leave the game and a dude was asking in chat for hours to form a guild and needed 2 more people. I said why not? And I remained in that guild for over 6 months on and off while playing the game. I didn't do everything they did, I told him from day 1 that I might be stopping from playing the game and I just wanted to help him create the guild and name it. I rarely helped them move packs overseas yet alone pvping because I'm mostly a pver. I did my thing and if they where planning to do something that interested me too I'd tag along.
Joining a guild helps making the game less monotonous in a sense because you will get to know other people. If they are not asses you will have quite a few discussions or at the very least, witness discussions. A guild is also useful when wanting to farm dungeons and do them quick after doing them the first time.
Basically, you are saying "players don't care about community in MMOs, and hence MMOs don't foster community" .. duh!
You are not doing your due diligence.
I've told this story before but it bears repeating.
When I joined warhammer online it was just to try it out, see what it was like. A few days into the game someone whispered to me that they had a guild and asked if I would like to join.
I told them that I had not considered any guilds yet but told the person that I knew nothing of them and their membership and asked if he could give me a link to their website or forums so I could do a bit of research and see what they were like.
The person's answer? "you're joining a guild, it's not a life choice ..."
The thing is everything you do is a "life choice". How you spend your time, who you spend it with.
Start doing more research and start looking for like minded people.
Additionally, as others have said in the thread, you have to be an active member of the guild. Not just someone asking for help. Maybe that means that you are putting together the groups. Maybe that means you are the one posting "I need x raid run and would like to put together a group of guildies". Make a time and then if you don't have enough people post on the game's forums.
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I'm not so sure its the guilds that suck these days as much as its the games being made that don't really need guilds, so the guilds are nothing more that social clubs like you said.
If guilds are really needed as part of the games core game play and economy I think you would be seeing something completely different from people.
Right now its more like grade school, junior high school, maturity level, where its just general ass hattery with very little having to do with actual game play.
To counter point, in many games guilds are usually just used for the buffs. Not necessarily the grouping factor.
And we are only talking about guilds in games ... people don't even stick to games. Now personally i don't bother with guilds, but if you do, it is quite easy to just join multiple and quit (or just ignore) the ones you do not like.