I played it when it first came out, and I really enjoyed the way they did the classes and skills. I also enjoyed the world. The only real reason I quit was the total lack of grouping. Sure I had done a few dungeon runs with groups, which were really fun! But other than that I kept hearing there was no grouping until end game really. Has this changed at all?
"God, please help us sinful children of Ivalice.."
Comments
However, main story instances (which happen every 5 levels) are STILL single player only.
Same with Fighter's and Mage's Guilds.
That being said...the best thing to do is save all three of those for as late in the game as you can and anyway, so you should be at least VR1 before you start them.
"God, please help us sinful children of Ivalice.."
Grouping is up to you really. Annoys me when I see posts about forced grouping. That's a gate for people that don't want to group. If you want to group....GROUP!
"This may hurt a little, but it's something you'll get used to. Relax....."
But am starting to think Pantheon: Rise of the Fallen will be the game to play. It has the Elder Scrolls look and hoping it has the feel of it also.
People are hoping this free play weekend is going to bring a lot more people in (it might but once they see the bugs pvp issues and lag) I don't expect a lot of them to stay. You can start doing pvp at level 10. But I already know a lot of players already playing have got their keys for this weekend. Myself included.
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
Why PRETEND to be building a game around the mmorpg title when all your doing is adding a login screen to a single player game?Obvious reason is $$$$ you don't gain anymore money from a single player game without a login screen.So their greed to use a login screen on a 99% single player game,does not impress me.
I am exactly in the same boat as the OP,i bought every game in the series and never felt motivated to finish any and likely because yes it is boring to game alone.
To put it in perspective,i at times have way more fun in fps's because i am interacting with more people than a mmorpg does.
Angry Joe sums this game up best.Yes it is not quite the same game anymore but this is the 100 dollar game they were selling you.https://www.youtube.com/watch?v=Ov3B26h12C4
Never forget 3 mile Island and never trust a government official or company spokesman.
just like playing a borderlands game is really fun with friends but can be enjoyed alone as well.
i am sure TESO is improved by now, but back then before it was out the beta kinda disappointed me and one of the reasons was all the barriers against grouping. it was funny cause i am more of a solo person (i like grouping too though but with my friends mostly. was planning to bring them to TESO) but i actually ran into a friend in the game and that's when i noticed all the barriers.
my top MMOs: UO,DAOC,WoW,GW2
most of my posts are just my opinions they are not facts,it is the same for you too.
They do NOT imply grouping. They imply nothing. You do as you wish. It's a living world. Both of your responses make me cringe. Because people don't join you, it's not an MMORPG? Well get people to join you or shut the hell up. It's up to the player to group or solo...that IS the definition of sandbox isn't it?
"This may hurt a little, but it's something you'll get used to. Relax....."
Frankly your whole attitude in this thread sucks. You should be more open to others points of view. I did not see one person here imply there should be "forced" grouping.
I interact with TONS of players there.
Frankly your attitude with anyone that disagrees with you get labeled as "sucks". I have been with the ESO community since beta. Same story...different day is all I see.
"This may hurt a little, but it's something you'll get used to. Relax....."
also TESO is not a sandbox, and even if it was, it would be an MMO sandbox and the most famous MMO sandbox is Eve which heavily relies on grouping with others. you can try soloing, yet you can't have full access to everything if you only solo.
all in all you got some other responses that also imply what i am saying and based on your replies i doubt there is any point to continue this any further. if you don't want to believe what we are saying then good for you.
my top MMOs: UO,DAOC,WoW,GW2
most of my posts are just my opinions they are not facts,it is the same for you too.
Eve rarely requires "grouping". It does require other players for the market. Many people I know that still play the game spend hours solo mining, exploring, pvp, or missioning (if that is a word). They only spend a portion of their time in real groups doing one activity together.
my top MMOs: UO,DAOC,WoW,GW2
most of my posts are just my opinions they are not facts,it is the same for you too.
As are you to believe what you have stated, but infamy is not the same as famous.
The game is still mainly a solo quest grinder. Grouping and freedom, to do something other than errand running for NPCs, is discouraged.
I completely disagree with the part about GW2. That game made me feel I had a hook in my nose leading me around the map. I find the illusion better in ESO, but I think it has more to do with your general opinion of the games. I can not stand GW2 and find it boring, but ESO I liked going around each sides missions and exploring the map. I did not see the mission grind cause I felt like I was finding stuff much like all of Bethesda's other games.
How is this themepark, focused primarily on solo questing from 1 to endgame like they all are, any less group friendly than the other ones?
Don't like solo quest based themeparks? Don't play them. There are plenty of other MMOs out there where you just park yourself somewhere and repeatedly queue for instances... WOW, Neverwinter... Don't like that either and want to play the games of old? Most of those are also still going... go play EQ, DAoC...
Besides, you guys are just moaning about the generic themepark PVE part of the game. Want to group? Go spend time in Cyrodiil. It's all about grouping there.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Forced solo content IMO makes games like these, not really MMOs. IMO ESO is a MOG. Most people run around leveling solo. Get to the RvR style PvP and run around in zergs not teaming, just running with the pack. You can play most of the game that way and the 10-20% you dont need to again IMO does not make it a MMO. This trains the community to think in a way that does not foster team play. Most gamers dont even think of their spec on how it impacts a group. Only whats needed so I can do what I need.
If grouping is a big part of why you MMO, ESO is not the MMO you are looking for. What it does, it does great. But it FAILS greatly in the community and teaming front. Not saying that there is not pockets of good people playing together, Im talking as a whole and compared to other MMOs.
Solo content is designed for solo play and is balanced that way... in all MMOs. I personally don't enjoy grouping for solo content as it trivializes any challenge and I suspect I'm with the majority of MMO players in that respect.
You have every right to judge a game on how much or how little legitimate group content it has. But knocking solo content on the basis of how group friendly the solo content is just seems unreasonable and silly to me. It may not meet your special needs or desires but it's solo content after all.
And re: ESO's PVP... you obviously didn't play it enough to know much about it. You can run with the zerg if that's what you want to do. This is no different than any RvR game ever made or that will ever be made: there is safety in numbers and if the game has the possibility of forming raid-sized groups, some will play it that way. But a lot of us don't and can spend hours grouped with just 2 or 3 others on TS having a great time and a lot of success.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
It's a shame too because games like GW2 and Rift do a really good job of promoting groups without resorting to forced grouping.
Since they changed the group finder to scale people up you have level 20 and Veteran rank 16 people being grouped together.
This becomes a problem with the Silver pledges. The Veteran rank 16 will kick anyone thats not high Veteran rank so they can rush through the dungeon and finish the Silver pledge.
Depending on the dungeon they will also kick tanks. Tanks do less damage which will slow down the run.