LilithM said:
I find it interesting that despite the fact that hardcore and pvp focused mmorpgs continue to do badly in the West, publishers continue to push forward games with this as the games main features. Black Desert and Blade and Soul are perfect examples of this. And I believe Camelot Unchained?
What's the point? Or is the hope that millions of moba players will leave their favorite moba game and play their games instead?
Too true in fact the only reason why Ark is doing so well is they actually added PVE only servers and allowed for personal servers on the PC and consoles with your own settings including PVE only settings which I'm playing right now!
Some of these developers try to hold onto the past so hard they don't realize they are harming themselves. It's like developing for the PC only when there are consoles and macs out there with thousands of gamers on both who they are missing out on because they didn't use good business sense and try to include everyone.
Only two that will be in a 'release' state in 2016 are Black Desert (which has been released all over the world for years) and ARK, which has already been out for 6 months and is basically as good or better than most 'released' games anyway.
The others are wishing on a star or more failed Asian experiments coming west.
I would also say that of the remaining games on the list the only one remotely capable of releasing in some form that is being touted is Camelot, and as a PvP focused game its destined to fail anyway, so its almost irrelevant. Some of the others might be released eventually (not 2016 thats for sure) but most likely not anywhere near what people are thinking they will look like.
Basically laughingstock list of wannbe MMOs who think going back to exactly what Generation 1 MMOs were like will fix everything in the MMO Genera. Whelp until these Wannabe games figure out going back to an Archaic time will never work again even with people who started and helped create the MMO Genera like I did will never work again we will never have real process in the MMO Genera. Saying that well this game will only need 10K subs to survive because we will pay for cloud servers that are $.04 an hour and can run these games shows that these developers do not have what it takes.
Even MMOs like Star Citizen is learning that development of MMOs is not cheap and having an Indian firm is not going to make it cheaper and more doable.
Nope what has to happen is a lot of failure over 2016 - 2018/19 and a lot of AAA MMOs to shut down before we get some real and new creativity into the MMO Genera. We already had massive failures for the last few years and games had to go F2P just to break even.
saker said:
Chronicles of Elyria, only thing I'm truly excited about, only truly INNOVATIVE game I've seen in a long, long time.
It will only be Innovated in getting money from your Pocket. Here another $10s for another 2 months of lives that if you die will turn into another 2 hours of life.
Nothing really excited me at all for 2016. In fact over the last 3-4 months, its the first time in over a decade that I'm not playing an MMO. If I was, it would be Elder Scrolls online as IMO that has the best PVE experience available, followed by FF XIV, GW2 and SWTOR....maybe WOW if you like that kind of dated game. Anyway, none of the new games look like 'Strong' PVE experiences. I know this article put the words "immersive story " for Black Desert, but that has not been what I've been reading in forums. Most of what I read is that the game is better for PVP or to mindless grind by killing for PVE XP. If the game isn't strong on story and the PVE questing is poorly written or executed, sorry but I think the game will ultimately fall short as the PVE player base in my mind trumps the PVP player base or sandbox folks except for on this website perhaps.
Also, with me fully addicted to Witcher 3 which I just started in November (so much left to do :-)), and with my New GearVR and Oculus Rift to be released, there is nothing in the MMO realm that has that strong pull like it used to. Even Elder Scrolls Online cannot compete with the depth of a single player game like the Witcher 3 with its more living breathing world feel. Oh well :-).
Really, the only guaranteed releases this year are Blade & Soul and Black Desert, eh?
I'm not a graphics zealot, but there's no way I can go back to playing 2.5D / isometric games. At least not for an MMO(I would play single player RPGs with it).
It's a shame because some of those games like Gorgon & Tree of Savior, etc., might turn out to have some great systems, but graphics are going to really screw them over to alot of players, I suspect.
Graphics from the early 90's just aren't going to be stomach-able for me.
Only game I might check out is Black Desert just to explore the big open world, but the combat looks horrible to me, so I don't expect to stay there very long. The combat looks like some kind of arcade game. Still, it's the only game that'll likely even make me look at it in the next 10 months.
LilithM said:
I find it interesting that despite the fact that hardcore and pvp focused mmorpgs continue to do badly in the West, publishers continue to push forward games with this as the games main features. Black Desert and Blade and Soul are perfect examples of this. And I believe Camelot Unchained?
What's the point? Or is the hope that millions of moba players will leave their favorite moba game and play their games instead?
Yeah I know right, cause the themeparks in the west have done sooo much better!
LilithM said:
I find it interesting that despite the fact that hardcore and pvp focused mmorpgs continue to do badly in the West, publishers continue to push forward games with this as the games main features. Black Desert and Blade and Soul are perfect examples of this. And I believe Camelot Unchained?
What's the point? Or is the hope that millions of moba players will leave their favorite moba game and play their games instead?
Yeah I know right, cause the themeparks in the west have done sooo much better!
Ummm Yes...they have..except if you compare everything to WOW.
elocke said:
Wow....nothing to look forward to at all in 2016...good thing I've been playing single player games and enjoying the hell out of em. At least I have Legion from WoW and ESO in 2016 to hold me over MMORPG wise until something actually grabs my attention. Might even dip my toes back into FFXI for a nostalgia fix before it shuts down at some unknown date in the near future.
I have been doing the same thing playing single player games and FFXI is not shutting down for a long time.They just made an announcement that they are continuing updates again with one coming in April.
LilithM said:
I find it interesting that despite the fact that hardcore and pvp focused mmorpgs continue to do badly in the West, publishers continue to push forward games with this as the games main features. Black Desert and Blade and Soul are perfect examples of this. And I believe Camelot Unchained?
What's the point? Or is the hope that millions of moba players will leave their favorite moba game and play their games instead?
It is simple,it costs likely 1/4 the cost to make a pvp game than a PVE game,actually a lot less than that.Literally any rinky dink outfit can generate a world map so all they need is a few people to work on models and animations.Models are cheap low poly and animations often look like amateur hour.A lot of times the sounds are like the same we have heard for the past 20 years,like freeware sounds being passed around.Hiyaaaaaaaaaaaaaaah.
Never forget 3 mile Island and never trust a government official or company spokesman.
It will only be Innovated in getting money from your Pocket. Here another $10s for another 2 months of lives that if you die will turn into another 2 hours of life.
I think that Chronicles of Elyria sounds like a really interesting concept but does take a bit of reading to understand what they are aiming at. After all people read 'perma death' and assume that is tied in with a hardcore mode however, that is not the case at all. They have actually thought about the system and most characters are going to last around 8 to 12 months in real time. This is achieved by have different types of 'death' from simply being knocked out, to dieing in away that reduces your over all life span, not an instant kill (though there are a small handful of avoidable situations which may cause that). Looking at their suggested prices and timings it works out considerablly cheaper that a subscription. Will that all work out after release? That is still uncertain.
However, the concepts of families, inheritance, building the fame of your Dynasty, the crating they have going on, and most importantly for me the focus on stroy. That all sounds very appealing. So fingers crossed that Chronicles of Elyria has a good year where they can show us some content that gives us some confirmation those ideas are going to come good.
Star Citizen isn't a MMOG; there are a full 16 players per instance.
If you're going to draw the circle that big, you may as well include Call of Duty and Farmville. CORPG is a more apt term I've seen used to describe it.
The "massive" in MMO usually implies hundreds of players directly interacting in the same virtual space. I get that the market has moved away from this type of design, but it's kind of a slap in the face to older games that actually allow this type of thing to label a 16/instance or 32/instance game a "MMO".
It will be up to around 100-150 per instance by launch for ships.
Not including the players ON those ships.
ArcCorp is 40 as it is at the moment (well 36+room for friends in a party.)
Visit the Chronicles of Elyria official site and the Official Wiki... an upcoming MMO from Soulbound Studios with real consequences to your actions. Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240
saker said:
Chronicles of Elyria, only thing I'm truly excited about, only truly INNOVATIVE game I've seen in a long, long time.
It will only be Innovated in getting money from your Pocket. Here another $10s for another 2 months of lives that if you die will turn into another 2 hours of life.
Way to spread misinformation...
You'll get around 6 months if you are a TERRIBLE player... as in. commit crimes and keep getting busted all the time. Upto 10-14 months for majority of the safer players, 10 months will be more the riskier players who make some bad decisions out in the wild.
Visit the Chronicles of Elyria official site and the Official Wiki... an upcoming MMO from Soulbound Studios with real consequences to your actions. Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240
What a joke of a list, many those games are already released. How could you be so blind to that MMORPG????? ARK is released, H1Z1 is released, Divergence and Life is Feudal have been out for years. Of the rest of the list at least half won't release this year, if ever.
Some have potential, I guess we will have to wait and see, but I don't see anything right now that will have much effect on the genre.
saker said:
Chronicles of Elyria, only thing I'm truly excited about, only truly INNOVATIVE game I've seen in a long, long time.
It will only be Innovated in getting money from your Pocket. Here another $10s for another 2 months of lives that if you die will turn into another 2 hours of life.
Way to spread misinformation...
You'll get around 6 months if you are a TERRIBLE player... as in. commit crimes and keep getting busted all the time. Upto 10-14 months for majority of the safer players, 10 months will be more the riskier players who make some bad decisions out in the wild.
I think you are wearing very rosy glasses. You seem to forget that the whales and the cheaters will make those that attempt to play it safe, miserable. You will die far quicker than that. You have to realize that they are a small shop that will have a hard time controlling those that attempt to disrupt the game. Ignoring what has happened in prior pvp games from far larger shops is just operating in self denial.
saker said:
Chronicles of Elyria, only thing I'm truly excited about, only truly INNOVATIVE game I've seen in a long, long time.
It will only be Innovated in getting money from your Pocket. Here another $10s for another 2 months of lives that if you die will turn into another 2 hours of life.
Way to spread misinformation...
You'll get around 6 months if you are a TERRIBLE player... as in. commit crimes and keep getting busted all the time. Upto 10-14 months for majority of the safer players, 10 months will be more the riskier players who make some bad decisions out in the wild.
I think you are wearing very rosy glasses. You seem to forget that the whales and the cheaters will make those that attempt to play it safe, miserable. You will die far quicker than that. You have to realize that they are a small shop that will have a hard time controlling those that attempt to disrupt the game. Ignoring what has happened in prior pvp games from far larger shops is just operating in self denial.
You suffer more spirit loss for committing crimes and getting caught, than you do for getting killed... They are building mechanics and controls around this to ensure gameplay time, if it gets glitched and worked around that players are griefing other players excessively, they can take action if needed.
No rose coloured glasses around it, they're designing the game to track such things.
As for size of the shop - they're double in size soon and scaling up to 15 employees before too much longer after that. They've been able to free up more funds internally (note: no kickstarter or any other funds donation from community as yet) so when kickstarter happens, they'll be able to increase their developer base even more as required.
Visit the Chronicles of Elyria official site and the Official Wiki... an upcoming MMO from Soulbound Studios with real consequences to your actions. Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240
I like MMOs with a history theme and You missed these two:
1. Naval Action. Its a historic sailing ship and naval warfare sim MMO with port battles and a player run economy playing in the Caribbean. Currently in Alpha stage, but playable already.
2. Life of Rome. Developed by a small indie team currently in pre-alpha stage. Its a romans vs. barbarians MMORPG, setting is ancient Rome 300 A.C.
Both games are planned to be "Buy (once) to play" and release is planned on steam.
Aren't there also some more sci-fi MMOs coming out this year? I think there are some more less known ones in the Steam pipeline already...
----------------------------------- Life is too short to play bad games.
I like MMOs with a history theme and You missed these two:
1. Naval Action. Its a historic sailing ship and naval warfare sim MMO with port battles and a player run economy playing in the Caribbean. Currently in Alpha stage, but playable already.
2. Life of Rome. Developed by a small indie team currently in pre-alpha stage. Its a romans vs. barbarians MMORPG, setting is ancient Rome 300 A.C.
Both games are planned to be "Buy (once) to play" and release is planned on steam.
Aren't there also some more sci-fi MMOs coming out this year? I think there are some more less known ones in the Steam pipeline already...
Are they MMOs or Multiplayer worlds (aka ARK: Survival Evolved style)...
Visit the Chronicles of Elyria official site and the Official Wiki... an upcoming MMO from Soulbound Studios with real consequences to your actions. Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240
Thanks for the list. At the very least it caused me to look into some of the games. Pantheon looks to potentially scratch my "old school" MMO itch with a little bit more solo friendliness as well.
I find it interesting that despite the fact that hardcore and pvp focused mmorpgs continue to do badly in the West, publishers continue to push forward games with this as the games main features. Black Desert and Blade and Soul are perfect examples of this. And I believe Camelot Unchained?
What's the point? Or is the hope that millions of moba players will leave their favorite moba game and play their games instead?
This is so true. I mean obviously the best plan when making a new MMO is to make it as close as possible to WoW. This plan has worked time and time again. What could these devs possibly be thinking to deviate form it?
I don't see any title to have me hyped. Good thing I have plenty of PS4 titles and subbed to playstation now(ps3 game streaming on ps4) I'm as busy as it gets. I don't see me playing mmorpg anymore co op is the future it seems.
Comments
I find it interesting that despite the fact that hardcore and pvp focused mmorpgs continue to do badly in the West, publishers continue to push forward games with this as the games main features. Black Desert and Blade and Soul are perfect examples of this. And I believe Camelot Unchained?
What's the point? Or is the hope that millions of moba players will leave their favorite moba game and play their games instead?
Too true in fact the only reason why Ark is doing so well is they actually added PVE only servers and allowed for personal servers on the PC and consoles with your own settings including PVE only settings which I'm playing right now!
Some of these developers try to hold onto the past so hard they don't realize they are harming themselves. It's like developing for the PC only when there are consoles and macs out there with thousands of gamers on both who they are missing out on because they didn't use good business sense and try to include everyone.
The others are wishing on a star or more failed Asian experiments coming west.
I would also say that of the remaining games on the list the only one remotely capable of releasing in some form that is being touted is Camelot, and as a PvP focused game its destined to fail anyway, so its almost irrelevant. Some of the others might be released eventually (not 2016 thats for sure) but most likely not anywhere near what people are thinking they will look like.
Even MMOs like Star Citizen is learning that development of MMOs is not cheap and having an Indian firm is not going to make it cheaper and more doable.
Nope what has to happen is a lot of failure over 2016 - 2018/19 and a lot of AAA MMOs to shut down before we get some real and new creativity into the MMO Genera. We already had massive failures for the last few years and games had to go F2P just to break even.
Chronicles of Elyria, only thing I'm truly excited about, only truly INNOVATIVE game I've seen in a long, long time.
It will only be Innovated in getting money from your Pocket. Here another $10s for another 2 months of lives that if you die will turn into another 2 hours of life.
Also, with me fully addicted to Witcher 3 which I just started in November (so much left to do :-)), and with my New GearVR and Oculus Rift to be released, there is nothing in the MMO realm that has that strong pull like it used to. Even Elder Scrolls Online cannot compete with the depth of a single player game like the Witcher 3 with its more living breathing world feel. Oh well :-).
There Is Always Hope!
I'm not a graphics zealot, but there's no way I can go back to playing 2.5D / isometric games. At least not for an MMO(I would play single player RPGs with it).
It's a shame because some of those games like Gorgon & Tree of Savior, etc., might turn out to have some great systems, but graphics are going to really screw them over to alot of players, I suspect.
Graphics from the early 90's just aren't going to be stomach-able for me.
Only game I might check out is Black Desert just to explore the big open world, but the combat looks horrible to me, so I don't expect to stay there very long. The combat looks like some kind of arcade game. Still, it's the only game that'll likely even make me look at it in the next 10 months.
I find it interesting that despite the fact that hardcore and pvp focused mmorpgs continue to do badly in the West, publishers continue to push forward games with this as the games main features. Black Desert and Blade and Soul are perfect examples of this. And I believe Camelot Unchained?
What's the point? Or is the hope that millions of moba players will leave their favorite moba game and play their games instead?
Yeah I know right, cause the themeparks in the west have done sooo much better!
There Is Always Hope!
Wow....nothing to look forward to at all in 2016...good thing I've been playing single player games and enjoying the hell out of em. At least I have Legion from WoW and ESO in 2016 to hold me over MMORPG wise until something actually grabs my attention. Might even dip my toes back into FFXI for a nostalgia fix before it shuts down at some unknown date in the near future.
I have been doing the same thing playing single player games and FFXI is not shutting down for a long time.They just made an announcement that they are continuing updates again with one coming in April.
LilithM said:
I find it interesting that despite the fact that hardcore and pvp focused mmorpgs continue to do badly in the West, publishers continue to push forward games with this as the games main features. Black Desert and Blade and Soul are perfect examples of this. And I believe Camelot Unchained?
What's the point? Or is the hope that millions of moba players will leave their favorite moba game and play their games instead?
It is simple,it costs likely 1/4 the cost to make a pvp game than a PVE game,actually a lot less than that.Literally any rinky dink outfit can generate a world map so all they need is a few people to work on models and animations.Models are cheap low poly and animations often look like amateur hour.A lot of times the sounds are like the same we have heard for the past 20 years,like freeware sounds being passed around.Hiyaaaaaaaaaaaaaaah.
Never forget 3 mile Island and never trust a government official or company spokesman.
However, the concepts of families, inheritance, building the fame of your Dynasty, the crating they have going on, and most importantly for me the focus on stroy. That all sounds very appealing. So fingers crossed that Chronicles of Elyria has a good year where they can show us some content that gives us some confirmation those ideas are going to come good.
It will be up to around 100-150 per instance by launch for ships.
Not including the players ON those ships.
ArcCorp is 40 as it is at the moment (well 36+room for friends in a party.)
Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240
You'll get around 6 months if you are a TERRIBLE player... as in. commit crimes and keep getting busted all the time. Upto 10-14 months for majority of the safer players, 10 months will be more the riskier players who make some bad decisions out in the wild.
Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240
Please add it asap!
ASTA: The War of Tears and Winds / Q1 2016 / Open Beta
Black Desert / Q1 2016 / Launch
Blade & Soul / January 19th 2016 / Launch
Camelot Unchained / Q4 2016 / Launch (or Late Beta)
Chronicles of Elyria / Q4 2016 / Beta
Crowfall / Q4 2016 / Launch (or Late Beta)
Divergence Online / Q3 2016 / Launch (Early Access in January)
Escape from Tarkov / 2016 / Beta
EverQuest Next / 2016 / Beta
Gloria Victis / 2016 / Launch (Early Access on Steam)
H1Z1 / Q3 or Q4 2016 / Official Launch
Kingdom Under Fire II / Q2 2016 / Beta and Launch
Life is Feudal MMORPG / 2016 / Beta
Lineage Eternal: Twilight Resistance / 2016 / Global Launch
No Man's Sky / June 2016 / Launch
Pantheon: Rise of the Fallen / 2016 / Beta
Project Genom / Q1 2016 / Launch
Project Gorgon / 2016 / Steam Release
Saga of Lucimia / 2016 / Beta
Shards Online / Q1 2016 / Early Access on Steam
Shroud of the Avatar / 2016 / Launch
Star Citizen / 2016 / Launch and Beta
The Division / March 8th, 2016 / Launch
Tree of Savior / Q1 2016 / Launch on Steam
Utherous / 2016 / Beta or Early Access
Summary so you don't have to click back and forth to see what was listed between 5 pages of the article...
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Some have potential, I guess we will have to wait and see, but I don't see anything right now that will have much effect on the genre.
I think you are wearing very rosy glasses. You seem to forget that the whales and the cheaters will make those that attempt to play it safe, miserable. You will die far quicker than that. You have to realize that they are a small shop that will have a hard time controlling those that attempt to disrupt the game. Ignoring what has happened in prior pvp games from far larger shops is just operating in self denial.
No rose coloured glasses around it, they're designing the game to track such things.
As for size of the shop - they're double in size soon and scaling up to 15 employees before too much longer after that. They've been able to free up more funds internally (note: no kickstarter or any other funds donation from community as yet) so when kickstarter happens, they'll be able to increase their developer base even more as required.
Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240
1. Naval Action. Its a historic sailing ship and naval warfare sim MMO with port battles and a player run economy playing in the Caribbean. Currently in Alpha stage, but playable already.
2. Life of Rome. Developed by a small indie team currently in pre-alpha stage. Its a romans vs. barbarians MMORPG, setting is ancient Rome 300 A.C.
Both games are planned to be "Buy (once) to play" and release is planned on steam.
Aren't there also some more sci-fi MMOs coming out this year? I think there are some more less known ones in the Steam pipeline already...
-----------------------------------
Life is too short to play bad games.
Finite Resources, WYSIWYG looting to player created and maintained maps and a deep modular crafting system. So much more that hasn't been said, ask questions! Post your thoughts! Spread the word of COE!
If you haven't yet, register with my referrer code on the official website: B0E240