To show that it has applications outside our small little world. I think the platform is very viable. Will it be as popular as xbox or playstation? Probably not, but you don't have WoW like numbers to be successful.
It has been used in Medicine, Research, Science and Architecture for 20 years. That is nothing new. I know not a single bigger architrect that does not have a Carl Zeiss VR for CAD/CAM
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
If this tech release is anything like all the other tech releases ever done in our current history, the first edition of the retail product will be expensive and niche. Then it will have a price reduction, then there will be a new model announced by December and the price will lower again. The next gen product will be made cheaper and will be less expensive, but normally will have needed software updates ect.
This is no different from every other high end tech gadget in the industry.
Edit: I remember when Blu-Ray was "too expensive", same with MP3, and Flac currently. Last year 4k was "too expensive", now it's in almost every TV on the shelf.
All they have to do is give them to pop stars, sports stars, top gamers, and show how much the 'in' crowd likes them and just like any name brand, people will buy them just because famous people have them, just like Beats Headphones. They're walk down the street with them around their necks just for the kewl factor. Like their on the way to plugging in and having a great VR experience.
just like what happen with 'large phones' my first 'large phone' people said pew pew and all other matters of 'aint goin happen'
my 'large phone' was 5" screen
Except with phones we went from holding something attached by wires to the wall to something portable that also takes pretty good digital photos and videos. Your analogy works for Google Glass... not so much for VR.
yeah I am personally voting that VR has more advantages then that but regardless we can disagree on the salient features of each device in a different thread.
The POINT however, is that $600 is not as much money as you might think....video cards?
Yea, but video cards are a pretty know quantity. VR is still very much in flux. I think ultimately they are here to stay, but $600 on a grand experiment is a good chunk of change. Of course to your point, how much do some of the SC ships cost, so maybe it isn't that much money in the grand scheme of things.
and for a grand experiment that is pricey and having sold out TWICE.
its not exactly evidence of failure is it?
Please do not respond to me, even if I ask you a question, its rhetorical.
To show that it has applications outside our small little world. I think the platform is very viable. Will it be as popular as xbox or playstation? Probably not, but you don't have WoW like numbers to be successful.
It has been used in Medicine, Research, Science and Architecture for 20 years. That is nothing new. I know not a single bigger architrect that does not have a Carl Zeiss VR for CAD/CAM
must be something different because he wasn't using that, he was using cardboard. However, the point wasn't that it hasn't existed, because everyone knows it has been around for decades. The point was that the improvement of the technology has implications outside of the gaming world, and helps to promote it's success. Many on this and other threads seem to see it as a fail or success based on this narrow community.
To show that it has applications outside our small little world. I think the platform is very viable. Will it be as popular as xbox or playstation? Probably not, but you don't have WoW like numbers to be successful.
It has been used in Medicine, Research, Science and Architecture for 20 years. That is nothing new. I know not a single bigger architrect that does not have a Carl Zeiss VR for CAD/CAM
must be something different because he wasn't using that, he was using cardboard. However, the point wasn't that it hasn't existed, because everyone knows it has been around for decades. The point was that the improvement of the technology has implications outside of the gaming world, and helps to promote it's success. Many on this and other threads seem to see it as a fail or success based on this narrow community.
They see it as fail or success for this narrow community. The Oculus is clearly made for this narrow community (i.e Gamers) and at this point in time it is failing to attract the needed excitement for the technology. Add to that the price point that is way to high for the mass market especially coupled with the PC Hardware required to use it.
Consumers are also not stupid. They know that buying the first version is a waste of money because the price will drop very fast and competition is already big enough to put pressure on the price. An upgraded version of the Oculus will be available soon enough with higher resolution for the same if not lower price.
A lot of gamers also remember the XBOX One launch and the whole price/hardware disaster.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
To show that it has applications outside our small little world. I think the platform is very viable. Will it be as popular as xbox or playstation? Probably not, but you don't have WoW like numbers to be successful.
It has been used in Medicine, Research, Science and Architecture for 20 years. That is nothing new. I know not a single bigger architrect that does not have a Carl Zeiss VR for CAD/CAM
must be something different because he wasn't using that, he was using cardboard. However, the point wasn't that it hasn't existed, because everyone knows it has been around for decades. The point was that the improvement of the technology has implications outside of the gaming world, and helps to promote it's success. Many on this and other threads seem to see it as a fail or success based on this narrow community.
They see it as fail or success for this narrow community. The Oculus is clearly made for this narrow community (i.e Gamers) and at this point in time it is failing to attract the needed excitement for the technology. Add to that the price point that is way to high for the mass market especially coupled with the PC Hardware required to use it.
Consumers are also not stupid. They know that buying the first version is a waste of money because the price will drop very fast and competition is already big enough to put pressure on the price. An upgraded version of the Oculus will be available soon enough with higher resolution for the same if not lower price.
A lot of gamers also remember the XBOX One launch and the whole price/hardware disaster.
The Oculus is only one of many products coming out. The industry is bigger than Oculus. For Oculus and the price point, I tend to agree with you. Consumers not being stupid... not sure I can agree. Time will tell. I think it will be with us for a long time. However, unless they reach every single home and business. There will always be the 'it's not a success, no matter what crowd.' It's inevitable. Time will tell. While, I'm optimistic, I'm not certain. I will wait until the second generation comes out before I jump in.
To show that it has applications outside our small little world. I think the platform is very viable. Will it be as popular as xbox or playstation? Probably not, but you don't have WoW like numbers to be successful.
It has been used in Medicine, Research, Science and Architecture for 20 years. That is nothing new. I know not a single bigger architrect that does not have a Carl Zeiss VR for CAD/CAM
must be something different because he wasn't using that, he was using cardboard. However, the point wasn't that it hasn't existed, because everyone knows it has been around for decades. The point was that the improvement of the technology has implications outside of the gaming world, and helps to promote it's success. Many on this and other threads seem to see it as a fail or success based on this narrow community.
They see it as fail or success for this narrow community. The Oculus is clearly made for this narrow community (i.e Gamers) and at this point in time it is failing to attract the needed excitement for the technology. Add to that the price point that is way to high for the mass market especially coupled with the PC Hardware required to use it.
Consumers are also not stupid. They know that buying the first version is a waste of money because the price will drop very fast and competition is already big enough to put pressure on the price. An upgraded version of the Oculus will be available soon enough with higher resolution for the same if not lower price.
A lot of gamers also remember the XBOX One launch and the whole price/hardware disaster.
The Oculus is only one of many products coming out. The industry is bigger than Oculus. For Oculus and the price point, I tend to agree with you. Consumers not being stupid... not sure I can agree. Time will tell. I think it will be with us for a long time. However, unless they reach every single home and business. There will always be the 'it's not a success, no matter what crowd.' It's inevitable. Time will tell. While, I'm optimistic, I'm not certain. I will wait until the second generation comes out before I jump in.
All the other VR headsets are for the same narrow community. What are you talking about? These things are made for gamers. End of story.
Waiting for the second generation: That is exactly what i said. Consumers are not stupid. They know this is the first generation and buying now is wasting money when an upgrade is going to be released in less than a year.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
To show that it has applications outside our small little world. I think the platform is very viable. Will it be as popular as xbox or playstation? Probably not, but you don't have WoW like numbers to be successful.
It has been used in Medicine, Research, Science and Architecture for 20 years. That is nothing new. I know not a single bigger architrect that does not have a Carl Zeiss VR for CAD/CAM
must be something different because he wasn't using that, he was using cardboard. However, the point wasn't that it hasn't existed, because everyone knows it has been around for decades. The point was that the improvement of the technology has implications outside of the gaming world, and helps to promote it's success. Many on this and other threads seem to see it as a fail or success based on this narrow community.
They see it as fail or success for this narrow community. The Oculus is clearly made for this narrow community (i.e Gamers) and at this point in time it is failing to attract the needed excitement for the technology. Add to that the price point that is way to high for the mass market especially coupled with the PC Hardware required to use it.
Consumers are also not stupid. They know that buying the first version is a waste of money because the price will drop very fast and competition is already big enough to put pressure on the price. An upgraded version of the Oculus will be available soon enough with higher resolution for the same if not lower price.
A lot of gamers also remember the XBOX One launch and the whole price/hardware disaster.
The Oculus is only one of many products coming out. The industry is bigger than Oculus. For Oculus and the price point, I tend to agree with you. Consumers not being stupid... not sure I can agree. Time will tell. I think it will be with us for a long time. However, unless they reach every single home and business. There will always be the 'it's not a success, no matter what crowd.' It's inevitable. Time will tell. While, I'm optimistic, I'm not certain. I will wait until the second generation comes out before I jump in.
All the other VR headsets are for the same narrow community. What are you talking about? These things are made for gamers. End of story.
Waiting for the second generation: That is exactly what i said. Consumers are not stupid. They know this is the first generation and buying now is wasting money when an upgrade is going to be released in less than a year.
I guess we'll just have to disagree. When pointing out the different products, I wasn't intending to say they are different categories of product. I was trying to talk to the point being made about the $599. They do not all cost that much, so if you choose another path, you can get into the ground level for cheaper. This increases the potential number of people willing to get into the ground floor.
As to your point about consumers being 'stupid' enough to get into a first generation product is not a valid one in my opinion. If everyone used that logic, we wouldn't have most of the technological innovations we have today. It's not a matter of being stupid, it's a matter of wanting to be part of a first generation product and exploring it.
Also, to the point about people not being stupid enough to buy a first generation. The Oculus website crashed because of the number of people getting on to buy the thing was so high (Obligatory, they're lying, they set it up so that only a relative few could get on, so that they get publicity for a surge that isn't there..... etc. Consider the everything they say and do is false taken care of)
So are they all stupid?
Finally, if you think that the developers and manufacturers of these things are only targeting gamers and not other industries, than I do not believe you are very familiar with the business world. They are targeting and marketing to many segments. Are gamers the prime target... possibly/probably. However, medical, tourism, cultural are very much in their purview.
If this tech release is anything like all the other tech releases ever done in our current history, the first edition of the retail product will be expensive and niche. Then it will have a price reduction, then there will be a new model announced by December and the price will lower again. The next gen product will be made cheaper and will be less expensive, but normally will have needed software updates ect.
This is no different from every other high end tech gadget in the industry.
Edit: I remember when Blu-Ray was "too expensive", same with MP3, and Flac currently. Last year 4k was "too expensive", now it's in almost every TV on the shelf.
I would agree with you if the VR technology was something new that adds a lot of value and CONVENIENCE. It does not, at all. In fact, it's restrictive and INCONVENIENT.
Why did the Mobile phone succeed?
We went from a single purpose communication device with wires to a SMALL, CONVENIENT, WIRELESS, MULTI-FUNCTIONALITY device.
All the examples you mentioned improved and made the technology more convenient.
MP3 made it possible to take thousands of songs with you wherever you go. 4K screens increase the resolution four times and if you ever worked with a 4K screen you realize how dramatically it increases your productivity. It also, just as a side effect, makes games and movies look better.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Finally, if you think that the developers and manufacturers of these things are only targeting gamers and not other industries, than I do not believe you are very familiar with the business world. They are targeting and marketing to many segments. Are gamers the prime target... possibly/probably. However, medical, tourism, cultural are very much in their purview.
See, that is the problem i have with your "logic".
VR is used in medicine, science, architecture for more than 20 years now. I sometimes work with architects and i know not a single big firm that does not have a Carl Zeiss VR system for CAD/CAM.
Quality products for those market segments are already available and have been for 20 years. They are in every day use. None of them would EVER buy an Oculus rift simply because it's not even remotely the quality standard they expect.
PS: I am not talking about the VR One from Zeiss. I am talking about the real solutions for Professionals: like this
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Finally, if you think that the developers and manufacturers of these things are only targeting gamers and not other industries, than I do not believe you are very familiar with the business world. They are targeting and marketing to many segments. Are gamers the prime target... possibly/probably. However, medical, tourism, cultural are very much in their purview.
See, that is the problem i have with your "logic".
VR is used in medicine, science, architecture for more than 20 years now. I sometimes work with architects and i know not a single big firm that does not have a Carl Zeiss VR system for CAD/CAM.
Quality products for those market segments are already available and have been for 20 years. They are in every day use. None of them would EVER buy an Oculus rift simply because it's not even remotely the quality standard they expect.
PS: I am not talking about the VR One from Zeiss. I am talking about the real solutions for Professionals: like this
So... your argument is that VR will never take off because it has such a narrow application, and you support this by pointing out applications outside gaming?
What does this have to do with the Rift, exactly?
"None of them would EVER buy an Oculus rift simply because it's not even remotely the quality standard they expect."
I'd like to see this claim supported. What headset are your sometimes colleagues using that puts the Rift to shame?
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar Authored 139 missions in VendettaOnline and 6 tracks in Distance
Finally, if you think that the developers and manufacturers of these things are only targeting gamers and not other industries, than I do not believe you are very familiar with the business world. They are targeting and marketing to many segments. Are gamers the prime target... possibly/probably. However, medical, tourism, cultural are very much in their purview.
See, that is the problem i have with your "logic".
VR is used in medicine, science, architecture for more than 20 years now. I sometimes work with architects and i know not a single big firm that does not have a Carl Zeiss VR system for CAD/CAM.
Quality products for those market segments are already available and have been for 20 years. They are in every day use. None of them would EVER buy an Oculus rift simply because it's not even remotely the quality standard they expect.
PS: I am not talking about the VR One from Zeiss. I am talking about the real solutions for Professionals: like this
I'll leave off here. I'm afraid that the points I want to make are being made very well. I guess we'll just have to disagree. I hope you're wrong and that VR is a success.
Finally, if you think that the developers and manufacturers of these things are only targeting gamers and not other industries, than I do not believe you are very familiar with the business world. They are targeting and marketing to many segments. Are gamers the prime target... possibly/probably. However, medical, tourism, cultural are very much in their purview.
See, that is the problem i have with your "logic".
VR is used in medicine, science, architecture for more than 20 years now. I sometimes work with architects and i know not a single big firm that does not have a Carl Zeiss VR system for CAD/CAM.
Quality products for those market segments are already available and have been for 20 years. They are in every day use. None of them would EVER buy an Oculus rift simply because it's not even remotely the quality standard they expect.
PS: I am not talking about the VR One from Zeiss. I am talking about the real solutions for Professionals: like this
So... your argument is that VR will never take off because it has such a narrow application, and you support this by pointing out applications outside gaming?
What does this have to do with the Rift, exactly?
"None of them would EVER buy an Oculus rift simply because it's not even remotely the quality standard they expect."
I'd like to see this claim supported. What headset are your sometimes colleagues using that puts the Rift to shame?
You should read what i answered to, mgilbrtsn said: "They are targeting and marketing to many segments. Are gamers the prime target... possibly/probably. However, medical, tourism, cultural are very much in their purview."
The Oculus Rift is never going to set foot in any of those markets, EVER. If you want to see how a professional VR product looks like: try this video. Those glasses are smaller, extremely light and don't need 4 cables. The quality of the 3D rendering is photo-realistic.
Yes, the Oculus is a gaming headset, it has a very narrow market and it missed that market completely by costing $699. Even if it hit the mass market price of $299. It remains a gaming gimmick and just adding head movement is not enough to be a game changing technology. (pun intended)
VR will be virtually dead by 2018 except maybe in the console market or porn, but i doubt even that.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling." - Michael Bitton Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about." - SEANMCAD
Ouch, that's kind of expensive, I was expecting it to be more along the lines of what a console costs. Hard for me to justify that price especially given the slate of games of seen, out of them EVE Valkyrie is the only one that interests me and even that is marginal b/c it's multi-play dog fighting only. Main reason I want one though is for when Star Citizen launches but I can hardly justify $600 for a VR experience alone for one game.
One of my bigger concerns with the Rift though, this is tech that will certainly see many changes even after it launches on the hardware side. Much like consoles refine their design and release new models this will too though I predict this tech will iterate more rapidly then consoles b/c of how early it is in it's lifespan. That coupled with the price makes it kind of silly to buy one at launch. I know they're not going to give you free headset upgrades as they improve the hardware and the price is sure to fall after a year or so, just like consoles. They really are not doing themselves any favors with this price point. Even with the above preconceptions I might buy one for $300, maybe as much as $400 but $600 is asking a bit much. Especially for unproven tech...
Most of the XBOX games people want to play they have played previous versions or have gotten an earful of mega marketing.
there lies the problem
Eve: Valkrie and Adr1ft and some more titles we dont even know about yet
Your console comment is not only wrong, more importantly, it's irrelevant. Here is the point you missed. They have titles people want to play so much they will fork over $400 or more.
Rifts problem is, outside a few niche players, no one cares about the games you mentioned. They have to come up with games people want to play. The Early Adopters will buy this round, but the mass adopters aren't going to buy for the titles you listed or for the possibility of titles we don't even know about yet.
well the Oculus pre-ordering selling out within hours while Xbox I dont think ever has aside for the moment.
there is a balance
6 games a lot of people play vs innovative new technology with 176 games that people dont even know about yet.
6 games people want to play is a good thing...dont get me wrong, that matters a LOT. however, so is a brand new innovative tech that allows people to game in a way that they never have been able to experience ever. PLUS a ton of game.
regardless of all that, if I can just get people to stop saying 'Oculus has no games' that will greatly help my headpain. Even if its 'Oculus has no games....I want to play' is better.
Comments
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
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This is no different from every other high end tech gadget in the industry.
Edit: I remember when Blu-Ray was "too expensive", same with MP3, and Flac currently. Last year 4k was "too expensive", now it's in almost every TV on the shelf.
its not exactly evidence of failure is it?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
I self identify as a monkey.
Consumers are also not stupid. They know that buying the first version is a waste of money because the price will drop very fast and competition is already big enough to put pressure on the price. An upgraded version of the Oculus will be available soon enough with higher resolution for the same if not lower price.
A lot of gamers also remember the XBOX One launch and the whole price/hardware disaster.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
I self identify as a monkey.
Waiting for the second generation: That is exactly what i said. Consumers are not stupid. They know this is the first generation and buying now is wasting money when an upgrade is going to be released in less than a year.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
As to your point about consumers being 'stupid' enough to get into a first generation product is not a valid one in my opinion. If everyone used that logic, we wouldn't have most of the technological innovations we have today. It's not a matter of being stupid, it's a matter of wanting to be part of a first generation product and exploring it.
Also, to the point about people not being stupid enough to buy a first generation. The Oculus website crashed because of the number of people getting on to buy the thing was so high (Obligatory, they're lying, they set it up so that only a relative few could get on, so that they get publicity for a surge that isn't there..... etc. Consider the everything they say and do is false taken care of)
So are they all stupid?
Finally, if you think that the developers and manufacturers of these things are only targeting gamers and not other industries, than I do not believe you are very familiar with the business world. They are targeting and marketing to many segments. Are gamers the prime target... possibly/probably. However, medical, tourism, cultural are very much in their purview.
I self identify as a monkey.
Why did the Mobile phone succeed?
We went from a single purpose communication device with wires to a SMALL, CONVENIENT, WIRELESS, MULTI-FUNCTIONALITY device.
All the examples you mentioned improved and made the technology more convenient.
MP3 made it possible to take thousands of songs with you wherever you go.
4K screens increase the resolution four times and if you ever worked with a 4K screen you realize how dramatically it increases your productivity. It also, just as a side effect, makes games and movies look better.
VR has nothing like that at all.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
See, that is the problem i have with your "logic".
VR is used in medicine, science, architecture for more than 20 years now. I sometimes work with architects and i know not a single big firm that does not have a Carl Zeiss VR system for CAD/CAM.
Quality products for those market segments are already available and have been for 20 years. They are in every day use. None of them would EVER buy an Oculus rift simply because it's not even remotely the quality standard they expect.
PS: I am not talking about the VR One from Zeiss. I am talking about the real solutions for Professionals: like this
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
What does this have to do with the Rift, exactly?
"None of them would EVER buy an Oculus rift simply because it's not even remotely the quality standard they expect."
I'd like to see this claim supported. What headset are your sometimes colleagues using that puts the Rift to shame?
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
I self identify as a monkey.
The Oculus Rift is never going to set foot in any of those markets, EVER. If you want to see how a professional VR product looks like: try this video. Those glasses are smaller, extremely light and don't need 4 cables. The quality of the 3D rendering is photo-realistic.
Yes, the Oculus is a gaming headset, it has a very narrow market and it missed that market completely by costing $699. Even if it hit the mass market price of $299. It remains a gaming gimmick and just adding head movement is not enough to be a game changing technology. (pun intended)
VR will be virtually dead by 2018 except maybe in the console market or porn, but i doubt even that.
PS: Here is another good article by Wired Magazine that goes into the real issues with VR and Oculus.
"It's pretty simple, really. If your only intention in posting about a particular game or topic is to be negative, then yes, you should probably move on. Voicing a negative opinion is fine, continually doing so on the same game is basically just trolling."
- Michael Bitton
Community Manager, MMORPG.com
"As an online discussion about Star Citizen grows longer, the probability of a comparison involving Derek Smart approaches 1" - MrSnuffles's law
"I am jumping in here a bit without knowing exactly what you all or talking about."
- SEANMCAD
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One of my bigger concerns with the Rift though, this is tech that will certainly see many changes even after it launches on the hardware side. Much like consoles refine their design and release new models this will too though I predict this tech will iterate more rapidly then consoles b/c of how early it is in it's lifespan. That coupled with the price makes it kind of silly to buy one at launch. I know they're not going to give you free headset upgrades as they improve the hardware and the price is sure to fall after a year or so, just like consoles. They really are not doing themselves any favors with this price point. Even with the above preconceptions I might buy one for $300, maybe as much as $400 but $600 is asking a bit much. Especially for unproven tech...
http://www.cinemablend.com/games/Microsoft-Says-Xbox-One-Sold-Out-Around-World-Doesn-t-Provide-Any-Sales-Numbers-60868.html
screw that, ill wait 5 years when price drops and with actual games made for it.
Yeah,
$600 for a puke machine, it bit much