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Good game with a greedy publisher behind it.

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Comments

  • MyrdynnMyrdynn Member RarePosts: 2,483
    I remember when games had no respecs, now people bitch they have to buy them? even though they can earn them in game.

    I remember when I not only had to loot each corpse, but also had to manually pick up, and scroll over ever single item on every mob I wanted to loot, and now people bitch because they have to buy a pet that does it all for them

    I remember when I paid 50$+ for video games I would play for 12 hours and beat, now people bitch about $30 games you can literally play thousands of hours and not finish everything in game.

    I remember when games didn't have costumes, and we spent months not only acquiring gear but finding items that also matched the look we were going for, and there were no special tabs.  Now people get costumes that magically appear and cover their armor, yet they bitch about having to actually pay for them

    I remember when MMO's were only p2p, and I don't remember anyone complaining about the monthly fees, now we get f2p or b2p 1 time purchase with cosmetic cash shops that do nothing to change my outcome, and people bitch.

    I remember when games didn't have auction houses, or had remote AH's that you had to travel too

    I remember when items weren't farmed from 1 and only 1 boss, but items could drop anywhere and be good, and they weren't bound on pick up

    I remember the good times, and BDO is the first thing I have seen that brings back that Asheron's Call, UO, Horizons feeling of joy

  • AndersweltAnderswelt Member UncommonPosts: 23
    edited February 2016
    Myrdynn said:
    I remember when games had no respecs, now people bitch they have to buy them? even though they can earn them in game.

    I remember when I not only had to loot each corpse, but also had to manually pick up, and scroll over ever single item on every mob I wanted to loot, and now people bitch because they have to buy a pet that does it all for them

    I remember when I paid 50$+ for video games I would play for 12 hours and beat, now people bitch about $30 games you can literally play thousands of hours and not finish everything in game.

    I remember when games didn't have costumes, and we spent months not only acquiring gear but finding items that also matched the look we were going for, and there were no special tabs.  Now people get costumes that magically appear and cover their armor, yet they bitch about having to actually pay for them

    I remember when MMO's were only p2p, and I don't remember anyone complaining about the monthly fees, now we get f2p or b2p 1 time purchase with cosmetic cash shops that do nothing to change my outcome, and people bitch.

    I remember when games didn't have auction houses, or had remote AH's that you had to travel too

    I remember when items weren't farmed from 1 and only 1 boss, but items could drop anywhere and be good, and they weren't bound on pick up

    I remember the good times, and BDO is the first thing I have seen that brings back that Asheron's Call, UO, Horizons feeling of joy

    I remember when games where not build around a cash shop and you actually got all the ingame content without paying extra fees....
    NO offense but you seem like one of those people who are easily influenced by hype,
    just because this game does a few things different doesn't mean it's going back to the roots, this is just the same f2p game we are getting for the last few years with a fresh coat of paint.

  • MyrdynnMyrdynn Member RarePosts: 2,483
    games have to be built to monitize the cash shop otherwise they go under.  There have been 2 titles in the last 10 years to with stand the monthly system, WOW and FF14.  So many titles tried and failed, even the fabled EQ2 couldn't hack it as a p2p.  Its where games are now, I like what I have seen in BDO so far, is it great?  Time will tell, however I want them to continue supporting the game at this time, and there is nothing gamebreaking in the store, so thats fine by me

    I don't fall for hype, I generally test everything that comes around, and I rarely buy or preorder stuff
  • AndersweltAnderswelt Member UncommonPosts: 23
    edited February 2016
    Myrdynn said:
    games have to be built to monitize the cash shop otherwise they go under.  There have been 2 titles in the last 10 years to with stand the monthly system, WOW and FF14.  So many titles tried and failed, even the fabled EQ2 couldn't hack it as a p2p.  Its where games are now, I like what I have seen in BDO so far, is it great?  Time will tell, however I want them to continue supporting the game at this time, and there is nothing gamebreaking in the store, so thats fine by me

    I don't fall for hype, I generally test everything that comes around, and I rarely buy or preorder stuff
    That's ok it just sounded like you think the stuff you mentioned is like that to attract to the old school crowd while in reality it's  just like this cause it makes them more money that way.
    Post edited by Anderswelt on
  • BigdaddyxBigdaddyx Member UncommonPosts: 2,039
    Why do you people always defend such practices? is it some false sense of pride or ego than needs to be stoked by taking a stand for gaming companies? what do you gain by defending these greedy companies? they are not your best friend and could care less about you as a person. And yet you defend them as if its your mother and someone bad mouthed her.

    WTF!
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    edited February 2016
    I remember when games where not build around a cash shop and you actually got all the ingame content without paying extra fees....
    NO offense but you seem like one of those people who are easily influenced by hype,
    just because this game does a few things different doesn't mean it's going back to the roots, this is just the same f2p game we are getting for the last few years with a fresh coat of paint.


    Is it built around the cash shop though? From what I understand most, if not all of the items for sale are aquirable in game through normal questing, through crafting or earnable via loyalty points. Not sure about pets though.

    If the game made the acquisition of these items extremely time consuming then it would indeed be based around the cash shop but it doesn't sound as though that's the case.

    Anyhow, it's the people that buy from cash shops that enable this type of practice, the companies are satisfying a demand, they've lost their subsciption options but still need money and there's a large amount of people who value convenience over everything else, even at the cost of destroying what they like.
  • GdemamiGdemami Member EpicPosts: 12,342
    edited February 2016
    Bigdaddyx said:
    Why do you people always defend such practices? is it some false sense of pride or ego than needs to be stoked by taking a stand for gaming companies? what do you gain by defending these greedy companies? they are not your best friend and could care less about you as a person. And yet you defend them as if its your mother and someone bad mouthed her.

    WTF!
    I can only speak for myself but I do stand up once in a while when I see ranting about "greed", "P2W" or similar. It somewhat makes me feel that if I won't say anything, it will stand for confirmation that sanity has left mankind...

    1) Companies are free to charge how much and for whatever they want.
    2) Companies are there to make as much money as possible money.

    You do not have to like what they sell, you might not like for how much they charge but that is fine, you are not their target customer - someone who spent money on their product/service.
    In games like in real life, there will be always people that have more time, money, friends, skills, or w/e than you. And that is also fine.

    Get rid of that self-entitlement attitude that companies should charge what you are comfortable with and other players should be allowed to spend certain amounts and on things based on your approval.
  • AndersweltAnderswelt Member UncommonPosts: 23
    I remember when games where not build around a cash shop and you actually got all the ingame content without paying extra fees....
    NO offense but you seem like one of those people who are easily influenced by hype,
    just because this game does a few things different doesn't mean it's going back to the roots, this is just the same f2p game we are getting for the last few years with a fresh coat of paint.


    Is it built around the cash shop though? From what I understand most, if not all of the items for sale are aquirable in game through normal questing, through crafting or earnable via loyalty points. Not sure about pets though.

    If the game made the acquisition of these items extremely time consuming then it would indeed be based around the cash shop but it doesn't sound as though that's the case.

    Anyhow, it's the people that buy from cash shops that enable this type of practice, the companies are satisfying a demand, they've lost their subsciption options but still need money and there's a large amount of people who value convenience over everything else, even at the cost of destroying what they like.
    No that's not true this is a f2p game trough and trough and you can't get a lot of the stuff from the shop in any other way then buying it from the shop.
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited February 2016
    Myrdynn said:
    games have to be built to monitize the cash shop otherwise they go under.  There have been 2 titles in the last 10 years to with stand the monthly system, WOW and FF14.  So many titles tried and failed, even the fabled EQ2 couldn't hack it as a p2p.  Its where games are now, I like what I have seen in BDO so far, is it great?  Time will tell, however I want them to continue supporting the game at this time, and there is nothing gamebreaking in the store, so thats fine by me

    I don't fall for hype, I generally test everything that comes around, and I rarely buy or preorder stuff
    Not sure that many games have actually tried Sub.  Not recently, anyway.  Cash shops are apparently way more profitable than a sub.  Unfortunately.

    I'll probably buy Black Desert but I'm not happy about the cash shop, and I expect it now to get worse as time goes by.  They could've put more emphasis on outfits, especially since there are so few in the game.

    But to sell things like respecs and pets which really help you, in a B2P game... It's a little annoying.

    I'm playing B&S and respecs are totally free always, Arena is equalized, I have premium and 4 tabs for instant skill changing depending on who I'm fighting in Arena, and a few outifts/accessories, and I've paid zero dollars so far.  If I stick with B&S I'm going to end up spending money just to support the game.

    BDO does seem like the better game overall but it's going to cost me like 75 bucks to have the same kind of convenience I have in B&S for free.  Is it 75 bucks better?  I'm honestly not sure.  If I had a guarantee that the game would never go p2w, I'd say yes for sure.
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502

    Is it built around the cash shop though? From what I understand most, if not all of the items for sale are aquirable in game through normal questing, through crafting or earnable via loyalty points. Not sure about pets though.

    If the game made the acquisition of these items extremely time consuming then it would indeed be based around the cash shop but it doesn't sound as though that's the case.

    Anyhow, it's the people that buy from cash shops that enable this type of practice, the companies are satisfying a demand, they've lost their subsciption options but still need money and there's a large amount of people who value convenience over everything else, even at the cost of destroying what they like.
    No that's not true this is a f2p game trough and trough and you can't get a lot of the stuff from the shop in any other way then buying it from the shop.

    Uh huh, whatever you say buddy. You'll have to excuse me if I make up my own mind about these things rather than take your unproven word.
  • AndersweltAnderswelt Member UncommonPosts: 23
    edited February 2016

    Is it built around the cash shop though? From what I understand most, if not all of the items for sale are aquirable in game through normal questing, through crafting or earnable via loyalty points. Not sure about pets though.

    If the game made the acquisition of these items extremely time consuming then it would indeed be based around the cash shop but it doesn't sound as though that's the case.

    Anyhow, it's the people that buy from cash shops that enable this type of practice, the companies are satisfying a demand, they've lost their subsciption options but still need money and there's a large amount of people who value convenience over everything else, even at the cost of destroying what they like.
    No that's not true this is a f2p game trough and trough and you can't get a lot of the stuff from the shop in any other way then buying it from the shop.

    Uh huh, whatever you say buddy. You'll have to excuse me if I make up my own mind about these things rather than take your unproven word.
    Why should i care? Do whatever you want. I will still play the game myself but it's just how it is, the information is out there you just need to look for it yourself.
  • tet666tet666 Member UncommonPosts: 295
    edited February 2016

    Is it built around the cash shop though? From what I understand most, if not all of the items for sale are aquirable in game through normal questing, through crafting or earnable via loyalty points. Not sure about pets though.

    If the game made the acquisition of these items extremely time consuming then it would indeed be based around the cash shop but it doesn't sound as though that's the case.

    Anyhow, it's the people that buy from cash shops that enable this type of practice, the companies are satisfying a demand, they've lost their subsciption options but still need money and there's a large amount of people who value convenience over everything else, even at the cost of destroying what they like.
    No that's not true this is a f2p game trough and trough and you can't get a lot of the stuff from the shop in any other way then buying it from the shop.

    Uh huh, whatever you say buddy. You'll have to excuse me if I make up my own mind about these things rather than take your unproven word.
    Why should i care? Do whatever you want. I will still play the game myself but it's just how it is, the information is out there you just need to look for it yourself.
    Pretty much this, i don't even know where ppl get the idea that this isn't a f2p game from ground up when we are the only region with a price tag for entry and the game was made for the Korean f2p market.
    Yes you can get some stuff in game but not everything and not the most important stuff from the cs, the loyalty store is also very limited (you can only buy a few inventory and weight expansions for example) and stupidly high priced.
  • rpmcmurphyrpmcmurphy Member EpicPosts: 3,502
    Why should i care? Do whatever you want. I will still play the game myself but it's just how it is, the information is out there you just need to look for it yourself.

    Just because you have an opinion of how something is does not mean thats factually how it is. The game is a mix, it's not a F2P cash shop orientated game like you declare, nor is it the opposite.
    I just find absolutist statements based on personal opinions rather silly.
  • tet666tet666 Member UncommonPosts: 295
    edited February 2016
    Why should i care? Do whatever you want. I will still play the game myself but it's just how it is, the information is out there you just need to look for it yourself.

    Just because you have an opinion of how something is does not mean thats factually how it is. The game is a mix, it's not a F2P cash shop orientated game like you declare, nor is it the opposite.
    I just find absolutist statements based on personal opinions rather silly.

    That's not a opinion it's a fact...
    Just because ppl are blinded by hype and don't want to see this doesn't make it any less true.
  • holdenhamletholdenhamlet Member EpicPosts: 3,772
    edited February 2016
    Why should i care? Do whatever you want. I will still play the game myself but it's just how it is, the information is out there you just need to look for it yourself.

    Just because you have an opinion of how something is does not mean thats factually how it is. The game is a mix, it's not a F2P cash shop orientated game like you declare, nor is it the opposite.
    I just find absolutist statements based on personal opinions rather silly.
    Like I mentioned, it may even be worse than some f2p games.  I can probably play B&S forever and fairly easily have access to almost everything in the game, certainly all the convenience things, without ever paying a cent.  TERA is like that too.

    There is a question though- Is BDO just so freaking good that it warrants having a box price and a fairly aggressive cash shop (with the possibility of becoming p2w in the future)?

    The answer may in fact be yes.  I haven't decided yet.  I didn't preorder so I have a few days left to decide.  For some people it may be an easy answer, either yes or no.

    I'm tempted to say that BDO is at least as good as any sub game I've played, which would mean usually 50 bucks upfront and 15 dollars a month.  Translated into this game's model, that would mean buying the box and being free to spend 35 in the cash shop the first month and 15 every month after that.

    I made that kind of analogy when I played Neverwinter, though, and I felt kind of burned by it so I'm a little wary.
  • Boot_legBoot_leg Member UncommonPosts: 28
    Reminds me of Arche Age.  If that game was any example of how this one is handled good luck.
  • jesteralwaysjesteralways Member RarePosts: 2,560
    Well they know here in western market people LOVE to pay for "convenience" and also LOVE dissing free players, anything that makes the game annoying for free players give the paid customer more "bragging rights" in western market. So why not monetize it when so many western game developers/publishers doing it?

    Boobs are LIFE, Boobs are LOVE, Boobs are JUSTICE, Boobs are mankind's HOPES and DREAMS. People who complain about boobs have lost their humanity.

  • HorusraHorusra Member EpicPosts: 4,411
    Well they know here in western market people LOVE to pay for "convenience" and also LOVE dissing free players, anything that makes the game annoying for free players give the paid customer more "bragging rights" in western market. So why not monetize it when so many western game developers/publishers doing it?
    Why should a game not be more annoying for free players?
  • Arkade99Arkade99 Member RarePosts: 538
    In the MMO world, any game maker who dares to charge money for their game is greedy, apparently. You may not agree with the way they monetize the game, you may think it involves pay to win or whatever, but it isn't greed that drives them.

    Game companies don't make games simply so that you have something to do when you get home from school. In order to keep the game running they need to turn a profit. Games that lose money don't stay around for long.

    It's funny how people never called Blizzard greedy when they charge $15 a month on top of the box price, but now with all these cash shops and nickle and dime transactions, every game company gets accused of being greedy, while the average gamer probably spend far less than $15 a month on those games. The whole F2P thing has ruined MMOs, but any time a company tries to do a subscription, players cry.
  • tet666tet666 Member UncommonPosts: 295
    Arkade99 said:
    In the MMO world, any game maker who dares to charge money for their game is greedy, apparently. You may not agree with the way they monetize the game, you may think it involves pay to win or whatever, but it isn't greed that drives them.

    Game companies don't make games simply so that you have something to do when you get home from school. In order to keep the game running they need to turn a profit. Games that lose money don't stay around for long.

    It's funny how people never called Blizzard greedy when they charge $15 a month on top of the box price, but now with all these cash shops and nickle and dime transactions, every game company gets accused of being greedy, while the average gamer probably spend far less than $15 a month on those games. The whole F2P thing has ruined MMOs, but any time a company tries to do a subscription, players cry.
    Honestly Dude if you don't even read the OP to get what the thread is all about why bother replying? It just makes you look like an idiot.
  • HarikenHariken Member EpicPosts: 2,680
    Iselin said:
    cheyane said:
    Are you talking about dyes and costumes ? For heaven's sake can't you manage without them ? They can make money out of dyes and costumes, seems that a game without a monthly sub should be able to do that. Also exp potions I have no problem with those either.
    This is what my wizards look like in most MMOs and I'm fine with that


    It seems like dress up is becoming more important than the game play these days. Give the people what they want i say. First it was graphics and now its about dress up.
  • LacedOpiumLacedOpium Member EpicPosts: 2,327

    My issue with cash shops has never been one of not wanting to pay for items for I realize developers and employees do not work for free.  My issue has always been the cost of those items in cash shops.  Cash shop items are digitally created items of virtual value.  They do not require the repeated purchase or gathering of materials or resources to create, nor do they require an overhead location to store or maintain those materials and resources. Once created, they are rendered and can be forever duplicated without the expenditure of additional resources, material or labor.  

    There is no reason why an item can not be sold at a reasonable target price that is affordable to the masses as opposed to priced at an unreasonable price that only targets the whales.  Although both can be lucrative depending on how they are viewed, it makes just as much sense to sell 10 times at $10 bucks at piece, as it does selling 5 items at $20 bucks a piece.  And a good argument can be made that the item selling at $10 bucks a piece will garner a greater overall return than the item selling at $20 bucks a piece.  

    The only reason justifying the cost of an item being greater would be due to the rarity, quality, and material costs of the resources used during the creation of an item.  None of the aforementioned is applicable toward the digital creation of an item of virtual value.  It's just greed at play, and something that all consumers should find an issue with.
  • MyrdynnMyrdynn Member RarePosts: 2,483
    Myrdynn said:
    games have to be built to monitize the cash shop otherwise they go under.  There have been 2 titles in the last 10 years to with stand the monthly system, WOW and FF14.  So many titles tried and failed, even the fabled EQ2 couldn't hack it as a p2p.  Its where games are now, I like what I have seen in BDO so far, is it great?  Time will tell, however I want them to continue supporting the game at this time, and there is nothing gamebreaking in the store, so thats fine by me

    I don't fall for hype, I generally test everything that comes around, and I rarely buy or preorder stuff
    Not sure that many games have actually tried Sub.  Not recently, anyway.  Cash shops are apparently way more profitable than a sub.  Unfortunately.

    I'll probably buy Black Desert but I'm not happy about the cash shop, and I expect it now to get worse as time goes by.  They could've put more emphasis on outfits, especially since there are so few in the game.

    But to sell things like respecs and pets which really help you, in a B2P game... It's a little annoying.

    I'm playing B&S and respecs are totally free always, Arena is equalized, I have premium and 4 tabs for instant skill changing depending on who I'm fighting in Arena, and a few outifts/accessories, and I've paid zero dollars so far.  If I stick with B&S I'm going to end up spending money just to support the game.

    BDO does seem like the better game overall but it's going to cost me like 75 bucks to have the same kind of convenience I have in B&S for free.  Is it 75 bucks better?  I'm honestly not sure.  If I had a guarantee that the game would never go p2w, I'd say yes for sure.
    almost all the games released recently have been sub

    Elder Scrolls, Wildstar, Secret World, Rift, FF14.

    those are the 5 biggest games to launch and all tried Sub and 4 of 5 failed
  • RoinRoin Member RarePosts: 3,444
    Myrdynn said:
    Myrdynn said:
    games have to be built to monitize the cash shop otherwise they go under.  There have been 2 titles in the last 10 years to with stand the monthly system, WOW and FF14.  So many titles tried and failed, even the fabled EQ2 couldn't hack it as a p2p.  Its where games are now, I like what I have seen in BDO so far, is it great?  Time will tell, however I want them to continue supporting the game at this time, and there is nothing gamebreaking in the store, so thats fine by me

    I don't fall for hype, I generally test everything that comes around, and I rarely buy or preorder stuff
    Not sure that many games have actually tried Sub.  Not recently, anyway.  Cash shops are apparently way more profitable than a sub.  Unfortunately.

    I'll probably buy Black Desert but I'm not happy about the cash shop, and I expect it now to get worse as time goes by.  They could've put more emphasis on outfits, especially since there are so few in the game.

    But to sell things like respecs and pets which really help you, in a B2P game... It's a little annoying.

    I'm playing B&S and respecs are totally free always, Arena is equalized, I have premium and 4 tabs for instant skill changing depending on who I'm fighting in Arena, and a few outifts/accessories, and I've paid zero dollars so far.  If I stick with B&S I'm going to end up spending money just to support the game.

    BDO does seem like the better game overall but it's going to cost me like 75 bucks to have the same kind of convenience I have in B&S for free.  Is it 75 bucks better?  I'm honestly not sure.  If I had a guarantee that the game would never go p2w, I'd say yes for sure.
    almost all the games released recently have been sub

    Elder Scrolls, Wildstar, Secret World, Rift, FF14.

    those are the 5 biggest games to launch and all tried Sub and 4 of 5 failed
    I don't think ESO went B2P because of population problems. 

    In War - Victory.
    In Peace - Vigilance.
    In Death - Sacrifice.

  • tet666tet666 Member UncommonPosts: 295
    edited February 2016
    Myrdynn said:
    Myrdynn said:
    games have to be built to monitize the cash shop otherwise they go under.  There have been 2 titles in the last 10 years to with stand the monthly system, WOW and FF14.  So many titles tried and failed, even the fabled EQ2 couldn't hack it as a p2p.  Its where games are now, I like what I have seen in BDO so far, is it great?  Time will tell, however I want them to continue supporting the game at this time, and there is nothing gamebreaking in the store, so thats fine by me

    I don't fall for hype, I generally test everything that comes around, and I rarely buy or preorder stuff
    Not sure that many games have actually tried Sub.  Not recently, anyway.  Cash shops are apparently way more profitable than a sub.  Unfortunately.

    I'll probably buy Black Desert but I'm not happy about the cash shop, and I expect it now to get worse as time goes by.  They could've put more emphasis on outfits, especially since there are so few in the game.

    But to sell things like respecs and pets which really help you, in a B2P game... It's a little annoying.

    I'm playing B&S and respecs are totally free always, Arena is equalized, I have premium and 4 tabs for instant skill changing depending on who I'm fighting in Arena, and a few outifts/accessories, and I've paid zero dollars so far.  If I stick with B&S I'm going to end up spending money just to support the game.

    BDO does seem like the better game overall but it's going to cost me like 75 bucks to have the same kind of convenience I have in B&S for free.  Is it 75 bucks better?  I'm honestly not sure.  If I had a guarantee that the game would never go p2w, I'd say yes for sure.
    almost all the games released recently have been sub

    Elder Scrolls, Wildstar, Secret World, Rift, FF14.

    those are the 5 biggest games to launch and all tried Sub and 4 of 5 failed
    A lot of these games came out years ago and stayed p2p for a while seems like "recently" is a pretty broad term for you.
    Most of the recent games allrdy have f2p planned as a second launch from the start anyway that doesn't mean they "failed" with p2p.
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