if i see how much people are currently spending, then they hit the nail on the head with their pearlshop prices..
i am part of a casuall dutch guild, and i think the average money spend in the pearlshop since it went live must have been atleast €50.. So i would guess for release those prices are good, as people are definately spending money..
normally i dont spend any money in a cash shop at all.., but with thuis game i am currently considering spending money on one or two extra pets....
anyway, with people spending so much money on expensive virtuall gear, commercially Daum hit a homerun last week, over the long run, i guess they will have to lower prices quite a bit when the newgame rush leaves of and the game turns into just a great game... But for now they where right with their prices, a huge part of the gaming community is willing to spend big money in their game. ( which is not really a surprise with all the goldsellers making a living on this in other games)
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
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I self identify as a monkey.
It sets a bad precedent and if it is as successful as you say, future MMOs will also greatly encourage you to spend 50 bucks on top of a box price in the cash shop when you start.
It's akin to a single player game with day 1 DLC. Pretty shitty imo.
And it's hard to tell if it was a good move or not. It's tough to calculate how much money they lost from people unwilling to buy into their pricing model (like me).
i am saying it is a fact
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
It's just greed and like I said, I'm not sure it will pay off for them in the long run.
IF you can someone make 5 dolars for a glass of water, and they feel happy about it, then its marketing...
as said, profits are mostly made off the bat, for the long run, they need to change their prices for sure, but this week they made a huge amount of money, by nexy week they need to start with other stuff to keep people interested in the game for the long run and interested in buying stuff for the long run...
Lets hope they can stay away from the pay to winish stuff... because so far, thats the only thing that kept games alive over the long run...
As much as i like the game i still dislike cash shops, for reasons as described above, their current payment model is in the here and now, and there is no reason for them to push the game forward in the future..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Or does it have the minimal intelligence to give every item in the game weight and have packs that carry by weight instead of imaginary slot pockets that can only hold one "type" of anything?
edit: Actually, I guess some people do feel good about it in this game. They want to support the game and the concept, which I can understand I guess.
However, like I said in other threads, I wouldn't be happy but I would be OK with their aggressive cash shop only if they guaranteed no p2w. They've only guaranteed that until after launch phase, unfortunately.
Don't get me wrong it's not like the worst payment model I've ever seen, it's just pretty bad, and unlike you I'm not totally sure it's the way to go. Yes they are making extra money off people that bought the game, but how many didn't buy the game to begin with because of the shop? There's no way to tell.
When you are releasing just cosmetic stuff, it runs out sooner or later. So they will either be adding +stat type things or even more cosmetics.
From a publishing standpoint, I think its best to only have cosmetics and easier leveling in a cash shop. Expect $5 a month from a player with a maximum of $50. Anymore than $50 and you are being too greedy and burning out the player interest.
Besides the p2w ,i simply could not see me enjoying pvp where players are flying around like an ARPG,100 mph flying through the air,darting in from 20 feet away,animations so fast you can't follow or enjoy anything visually.What it comes down to is just like an ARPG ...SPAM SPAM SPAM,very typical of Korean combat design.
Never forget 3 mile Island and never trust a government official or company spokesman.
With the current cash shop content, the average player will be spending most of their BDO-spend in the first month (bank space, pets, mounts, etc.), which is a very effective setup for launch. A great many players will quite likely spend little to nothing on convenience items after their first month.
After the first month, however, the influx of new players will decline sharply, which means alternative monetization strategies have to be employed, otherwise revenue will tank.
This game is not about who looks the most pretty, its about who holds the damn nodes and can say, this is my turf, if you want it then expect a fight.
I loved Lineage2, I'm gonna love what this becomes, bring it on.
If some people want to pay RL money to look shiny that's great, hell if I think the dev team deserve it for the effort they have put into the game, I will spend money in the cash shop also, simply as a way of saying well done.
So far, I'm saying well done, but with 4 toons in their teens while I decide which one takes the express elevator to 50+ its early days, I'll decide whether to spend after I've had more time to observe.
Playing: Darkfall New Dawn (and planning to play Fallout 76)
Favourite games have included: UO, Lineage2, Darkfall, Lotro, Baldur's Gate, SSX, FF7 and yes the original Wizardry on an Apple IIe
(sorry)
I guess many people would not get that far at all. In game where you can get cool looking stuff they want to look cool and have all that cool stuff right now, at lvl 1. Then they hung around a bit showing off their coolness and then they become bored and with new shiny on horizon will leave. And there circle will repeat again.
Payment models should not be a major decision factor whether or not to play a game you personally enjoy.
I pay CCP about $800 a year to play the game the way I want to, a small amount compared to other hobbies such as golf (my fathers favorite), season's tickets to pro sports (couple of my brothers in law do this) etc etc
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
People hopped on the costume prices bandwagon and doomed the whole shop on that. Even the Blizzard shop is more expensive in comparable categories.
As long as i am getting enjoyment out of playing a game, i have no problem paying for it, i think personally thats the way it should be.
At the moment the main problems i have with BDO, is lack of choice, both in character creation, and whether or not you engage in PVP at higher level.
That there are only 3 male character types, is a bit weird considering there seems to be 5 female ones, and of the 3, ones an old duffer with a stick (wizard) ones some kind of bestial giant kin (berserker) and the third is a bog standard human warrior, and that is pretty much it.
Unless the human warrior type allows you to respecialise in different weapon types, kind of hard to see the attraction, and as for Wizard, yeah, starting the game as gandalfs older brother isn't really all that appealing, makes me wonder if they think everyone is going to focus on just creating female characters tbh, given how much focus is made on making them look good, and the variety, when male characters are so few and limited, well at least its not Scarlet Blade.
MAGA
More likely however is a fresh start universe one day, likely around the launch date of SC.
Just my opinion.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Then, wait until the initial influx of cash slows down, make the game FTP once again and get all the casual players money to. Because this game will go back to FTP. Just like it is everywhere else in the world.
Where as in Guild Wars 2, i paid the box price, it gives me armor i can edit/mix and match appearances, or buy some cool looking fluff appearances. i spent about $50 on their cash shop the little time i played it, but i spent that because i didnt feel like i was buying content i should have been given for paying for the game.
Where in BDO they gave me starter rag's and thats all any of us get unless we buy appearances AhAhAH great way to get me to spend NOTHING past the box price.