And i'm serious. I only play hard difficulty games or games that have the option to be set at hard or very hard.
Black deserve, it it very easy, normal hard? Is there an option or a way to make it become hard or harder?
Also, i only mostly play mmo's for the pvp since it's actually the only part of the game that will test your might.
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Comments
If you want to test your...might...in PvE, you're in the wrong genre.
I played Ragnarok online the longest and i mostly played that for the pve. Man, Ragnarok online is freaking hard bro. Killing an MVP which is a boss is something to be proud of because they're hard to find and once you find them, very very hard to kill.
It's only a small minority who can kill atleast 1 MVP. Not killing 1 MVP was never something to be ashamed of because it was that hard.
In RO, not aggroing a lot of monsters around is the hardest thing to do. In a 1on1, it can be pretty hard as-well. It can be foolish to spam potions in pve because they're pretty expensive (I think it was 1000 zeny per white potion which is a lot). So it's always better to kill what you can currently kill at your current level, but always better to kill something very hard in order to level-up faster.
You will often die in RO while you try and level up or try to gather rare items.
And the PVP in RO is very very fun.
Yes, i wish we had something as hard as RO, but what i also hated about this game was the insane grind. Today, i'm too old to grind again, i want to play a game where you don't have to grind too much just to reach the next big thing. You know the reputation of the korean game so i don't even have to explain how bad the grind was in RO.
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the game is pretty hard. but there is no point in trying to tell fools
Few caveats for B&S:
1. Very ping dependent
2. Low rated ELO is completely filled with bots
Hathor Ka in Tier 3 was known as the Guild killer. Many guilds who were rolling through Tier 1 and Tier 2 content were smashed to pieces by that one boss. Not because she's hard, but because even one person who requires "carrying" will wipe the raid in that fight. So wipe after wipe, and then people start calling out the sandbags by name, then their friends get mad cause you called their boy a shit player and suddenly you have two guilds instead of one.
I went from AoC to SWTOR nightmare modes and I couldn't believe people were calling that trash raiding "hard" after playing AoC. I guess it's just what you get used to.
You can also choose to fight green mobs with your eyes closed using your left mouse button all day...
In the end, its your choice how much challenge you want.. But keep in mind, you dont want to die, there are quite some deathpennalties...
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
I guess you could call maximising grinding efficiency as a kind of challenge.
btw there are MMOs with difficult PVE endgame- TERA for example had some really difficult boss encounters. In the beginning before they were nerfed, BAMs (Big Ass Monsters) were pretty challenging solo.
Bottom line though is, don't play mmos if you crave a pve challenge.
Hardc0 represent, yo.
("test your might"--snicker)
If you want a new idea, go read an old book.
In order to be insulted, I must first value your opinion.
PvP in any game is quantity>quality, same in this one. A few well geared players are no match against a horde of poo gear "scrubs". That being said, in situations where the numbers are more or less even, it will come down to gears, player inputs, and of course, ping.
MAGA
FFXI and DAOC had tough pve in it s day.