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What kind of economy does BDO have?

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  • SovrathSovrath Member LegendaryPosts: 32,981
    edited March 2016
    Tabloid42 said:
    Sovrath said:


    By putting their items on the auction house they are agreeing to the terms.



    Not like they have a choice.    Sell to an NPC for cents,...or put on the AH with a Huge fee and a pathetic 'window' of low/high'  forced price.

    People here know what we mean by economy, c'mon.  Stop dancing.


    That still doesn't change that it's an economy. What you are saying is that if the economy is not set up in a way you like "it's not an economy".

    And what I and others are saying is that it is "one type of economy".

    I suppose it's a "planned economy". As far as how players react, well, in the positive, in teamspeak, whenever an interesting item goes on the Auction House, my guild members get very excited and of course several rush to see if they can buy it. So there is some "excitement" generated by others creating items and then selling them and of course they are getting paid for their efforts. They might not be able to charge the highest price that they want but they also can't put an item on the market for 1 silver.
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  • KajidourdenKajidourden Member EpicPosts: 3,030
    It's a controlled economy, but it's an economy. 

    It's not a Free Market, but it is an economy.

    Your very basic understanding of economics is apparent.
  • Tabloid42Tabloid42 Member UncommonPosts: 200
    Sovrath said:
    Tabloid42 said:
    Sovrath said:


    By putting their items on the auction house they are agreeing to the terms.



    Not like they have a choice.    Sell to an NPC for cents,...or put on the AH with a Huge fee and a pathetic 'window' of low/high'  forced price.

    People here know what we mean by economy, c'mon.  Stop dancing.


    That still doesn't change that it's an economy. What you are saying is that if the economy is not set up in a way you like "it's not an economy".

    And what I and others are saying is that it is "one type of economy".

    I suppose it's a "planned economy". As far as how players react, well, in the positive, in teamspeak, whenever an interesting item goes on the Auction House, my guild members get very excited and of course several rush to see if they can buy it. So there is some "excitement" generated by others creating items and then selling them and of course they are getting paid for their efforts. They might not be able to charge the highest price that they want but they also can't put an item on the market for 1 silver.
    I never said that what we have now is Not an economy.  Don't lump me in with the black and white crew as enticing and easy as it is. 

    I'll agree it is a 'controlled' economy as someone mentioned.  Very controlled. Like I mentioned,..the window of low vs. high is almost insulting topped with a huge AH fee.  

    In other threads crafters site losing profits, or breaking even ,  on wagons and boats as the AH needs some serious tweaking if they are gonna 'control' prices. 

    Often times it is tough to 'sell' to a buddy as things can get snatched up by someone else immediately.

    To the OP,  the ones saying it is a Controlled or planned economy are right. 

    But , imho, it ends up promoting a more 'single-player'  vibe.  Cooperation and coordinated efforts are marginalized in this system.  

    And ironically, a game that is awesome on freedom of what you wanna do , and non-linearity,..underneath,..in the root of it's mechanics ,it can have the feeling of being on rails. 



  • SovrathSovrath Member LegendaryPosts: 32,981
    Tabloid42 said:

    I never said that what we have now is Not an economy.  Don't lump me in with the black and white crew as enticing and easy as it is. 




    Well, when you say stuff like this:

    People here know what we mean by economy, c'mon.  Stop dancing.

    It's hard to know what you are actually saying.
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    Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547

    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • olepiolepi Member EpicPosts: 3,076
    There is no player driven economy, no market economy. Prices do not fluctuate based on supply and demand, and players cannot negotiate prices between themselves. You can only buy/sell things from an NPC, so in that sense, there is an NPC economy.

    You can buy some things from some NPC's, and sell them for a slightly higher price to another NPC.

    The auction house is not an auction house, there is no bidding on items like in an auction. You pay the price the NPC has set, and sell items at the price the NPC has set.

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  • PottedPlant22PottedPlant22 Member RarePosts: 800
    edited March 2016
    Okay look.  For those out there that honestly don't understand how the ECONOMY in BDO works.  Do you notice that little graph that's next to an item when you look to sell it.  Hint:  You also get it with selling to NPC Trade Managers (more on that in a sec.)  See how it goes up or down kind of like the stock market?  Because it is a market.  You have a regulated market place to put caps on the economy.  This helps regulate inflation inside the game.  As demand for products go up, players (if they are smart) keep placing max asking price for said product.  THIS WILL INCREASE THE OVERALL VALUE OF PRODUCT.  This will slide the min/max value of said product up. 

    Now for the NPC side:
    You know those Trade Managers that you sell to?  Have you noticed that demand fluctuates up and down?  The number of that type of product sold by other players to that NPC will affect the sale price of those goods for that specific NPC.  That's why you have an option for 1 energy to check the other trade managers that might want that specific good and what markup or markdown corresponds to it. 

    BDO does indeed have an economy... it's called a regulated marketplace.  And there's not an economist in the world that world dare try to argue that a regulated marketplace isn't an economy simply because it's 'regulated.'

    edited to make the post more useful.
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    edited March 2016
    olepi said:
    There is no player driven economy, no market economy. Prices do not fluctuate based on supply and demand, and players cannot negotiate prices between themselves. You can only buy/sell things from an NPC, so in that sense, there is an NPC economy.

    You can buy some things from some NPC's, and sell them for a slightly higher price to another NPC.

    The auction house is not an auction house, there is no bidding on items like in an auction. You pay the price the NPC has set, and sell items at the price the NPC has set.
    You seem to only be talking about the Trade Manager.  There's an auction house called "Marketplace."  Prices do fluctuate based on supply and demand.  Please look at my previous post.  Thanks.
  • IselinIselin Member LegendaryPosts: 18,719
    Okay look.  For those out there that honestly don't understand how the ECONOMY in BDO works.  Let me spell it out for you.  Do you notice that little graph that's next to an item when you look to sell it.  Hint:  You also get it with Trade Managers (shock!)  See how it goes up or down kind of like the stock market?  Because it is a market.  You have a regulated market place to put caps on the economy.  This helps regulate inflation inside the game.  As demand for products go up, players (if they are smart) keep placing max asking price for said product.  THIS WILL INCREASE THE OVERALL VALUE OF PRODUCT.  This will slide the min/max value of said product up.  You know those Trade Managers that you sell to?  Have you noticed that demand fluctuates up and down?  Guess what, the number of products sold by other players AFFECT THE SALE PRICE OF SAID TRADE MANAGER AS WELL.  Hopefully you will now start to understand that BDO does indeed have an economy... it's called a regulated marketplace.  And there's not an economist in the world that world dare try to argue that a regulated marketplace isn't an economy simply because it's 'regulated.'

    On my server a least, the price of some highly sought after items have skyrocketed. Agerian helmets and body armor in particular because they're needed to get back max durability of failed upgradess and it's the most popular leveling armor by far, now both have a low price over 100k. A couple of weeks ago the low price was around 20k. 

    Black stones for upgrades have gone the other way. They were scarce as hell in the marketplace the first week and sold instantly for the max value. Now there are tons of both types available and the price has been dropping steadily.
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  • GdemamiGdemami Member EpicPosts: 12,342
    edited March 2016
    Sovrath said:
    Well, when you say stuff like this:

    People here know what we mean by economy, c'mon.  Stop dancing.

    It's hard to know what you are actually saying.
    ...what is the point arguing there is an economy, albeit defunct one? Arguing for the sake of arguing?

    The most ridiculous part is when we get this defunct, redundant and pointless system being passed as "awesome feature"...
  • NildenNilden Member EpicPosts: 3,916

    This image is how I feel about the economy in Black Desert. I hope it rots in that game and nothing else ever copies it. It's ^

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  • IselinIselin Member LegendaryPosts: 18,719
    edited March 2016
    Gdemami said:
    Sovrath said:
    Well, when you say stuff like this:

    People here know what we mean by economy, c'mon.  Stop dancing.

    It's hard to know what you are actually saying.
    ...what is the point arguing there is an economy, albeit defunct one? The most ridiculous part is when we get this defunct, redundant and pointless system being passed as "awesome feature"...
    And who exactly is doing that?

    Everyone who likes the game can live with it and knows the motivation for the controls stem from wanting to curb RMT. But it's a compromise obviously and in a perfect world full player to player trading would exists.

    OTOH, I kind of like the controlled prices in the marketplace with gradual fluctuations over time. I've never been a fan of AH manipulations although I know others seem to love that kind of shit. 

    What I see in this forum is a lot of idiotic outright dismissals of the whole game based on the economic system. I don't see anyone saying it's an "awesome feature" but rather trying to explain how it does work to the ignorant with their over the top exaggerations.  
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • PottedPlant22PottedPlant22 Member RarePosts: 800
    Gdemami said:
    Sovrath said:
    Well, when you say stuff like this:

    People here know what we mean by economy, c'mon.  Stop dancing.

    It's hard to know what you are actually saying.
    ...what is the point arguing there is an economy, albeit defunct one?

    The most ridiculous part is when we get this defunct, redundant and pointless system being passed as "awesome feature"...
    It is awesome.  People just don't understand it.  And how is it redundant and pointless?
  • simsalabim77simsalabim77 Member RarePosts: 1,607
    The 150 million silver I have on my account right now disagree with the claim that there's no economy in BDO.

    How'd you make the majority of it?
  • IselinIselin Member LegendaryPosts: 18,719
    The 150 million silver I have on my account right now disagree with the claim that there's no economy in BDO.

    How'd you make the majority of it?
    Yes indeed. Me and my paltry 50 million would like to know :)

    Maybe he's a sunflower farmer?
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    edited March 2016
    I'll let people with more experience with the in game economy to talk about that. All i want to say is that you will have faceroll easy PvE in every mmo if you spend your days outleveling every area. When i get to a new area in BDO im usually 5-8 levels below the enemies in said area. Very challenging if you try to tackle a group of enemies while you are underleveled, in combination with the different atributes some enemies have (swift, sentry, violent, etc + getting stronger at night). At least i die a few times when i play, can't say the same for most mmos.




  • PottedPlant22PottedPlant22 Member RarePosts: 800
    The 150 million silver I have on my account right now disagree with the claim that there's no economy in BDO.

    How'd you make the majority of it?
    Auction house.
    Made some good cash myself.  Not that much though.  lol
  • NildenNilden Member EpicPosts: 3,916
    The 150 million silver I have on my account right now disagree with the claim that there's no economy in BDO.
    Good thing Peter Dinklage wasn't standing around when you waved your epeen like that, would have taken out an eye.

    "You CAN'T buy ships for RL money." - MaxBacon

    "classification of games into MMOs is not by rational reasoning" - nariusseldon

    Love Minecraft. And check out my Youtube channel OhCanadaGamer

    Try a MUD today at http://www.mudconnect.com/ 

  • GdemamiGdemami Member EpicPosts: 12,342
    edited March 2016
    It is awesome.  People just don't understand it.  And how is it redundant and pointless?
    Go and buy materials on AH, craft something with it and sell it back on AH.

    Then come back and tell us how much silver you have made and how much energy did it cost.
  • PottedPlant22PottedPlant22 Member RarePosts: 800
    I'll let people with more experience with the in game economy to talk about that. All i want to say is that you will have faceroll easy PvE in every mmo if you spend your days outleveling every area. When i get to a new area in BDO im usually 5-8 levels below the enemies in said area. Very challenging if you try to tackle a group of enemies while you are underleveled, in combination with the different atributes some enemies have (swift, sentry, violent, etc). At least i die a few times when i play, can't say the same for most mmos.
    I have found that certain classes are a little more difficult than others as well.  For me the wizard is a far easier class to play on the PVE side than my warrior.
  • rojoArcueidrojoArcueid Member EpicPosts: 10,722
    I'll let people with more experience with the in game economy to talk about that. All i want to say is that you will have faceroll easy PvE in every mmo if you spend your days outleveling every area. When i get to a new area in BDO im usually 5-8 levels below the enemies in said area. Very challenging if you try to tackle a group of enemies while you are underleveled, in combination with the different atributes some enemies have (swift, sentry, violent, etc). At least i die a few times when i play, can't say the same for most mmos.
    I have found that certain classes are a little more difficult than others as well.  For me the wizard is a far easier class to play on the PVE side than my warrior.
    I die the most with my Witch. Not so much with Tamer thanks to the pet helping with the tanking but still get knocked out some times.




  • Tabloid42Tabloid42 Member UncommonPosts: 200
     When i get to a new area in BDO im usually 5-8 levels below the enemies in said area. Very challenging if you try to tackle a group of enemies while you are underleveled, in combination with the different atributes some enemies have (swift, sentry, violent, etc + getting stronger at night). At least i die a few times when i play, can't say the same for most mmos.
    I'm in the same situation most of the time too.   Since I primarily focus on non-combat stuff,..I only kill mobs when I need to. Then , when I feel like it,..I catch up on the Black Spirit quests.  So I end up below level. Which is fine. 


  • SovrathSovrath Member LegendaryPosts: 32,981
    Gdemami said:
    Sovrath said:
    Well, when you say stuff like this:

    People here know what we mean by economy, c'mon.  Stop dancing.

    It's hard to know what you are actually saying.
    ...what is the point arguing there is an economy, albeit defunct one? Arguing for the sake of arguing?

    The most ridiculous part is when we get this defunct, redundant and pointless system being passed as "awesome feature"...
    Whether or not it doesn't work clearly falls under "your mileage may vary". It's a planned economy. Just because people don't like that doesn't mean there isn't one.

    Planned - Economy. Planned. It's not like this is something "new" in the world.
    Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb." 

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    Try the "Special Edition." 'Cause it's "Special." https://www.nexusmods.com/skyrimspecialedition/mods/64878/?tab=description

    Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo 
  • GdemamiGdemami Member EpicPosts: 12,342
    Sovrath said:
    Whether or not it doesn't work clearly falls under "your mileage may vary". It's a planned economy. Just because people don't like that doesn't mean there isn't one.

    Planned - Economy. Planned. It's not like this is something "new" in the world.
    Ok, so you are arguing for the sake of arguing...noted.
  • Tabloid42Tabloid42 Member UncommonPosts: 200

     Everything you started should continue even when you're not online. That would make BDO even better.
    totally down with that idea.  Heck,..I'd even be ok with having them harvest at a slower pace offline,..kinda like how AFK fishing ultimately ends up same just slower.  But at least they're doing something when you send them off.


  • XatericXateric Member UncommonPosts: 51
    edited March 2016
    It doesn't, BDO is an extreme theme park game. Sandbox games have an open economy, most items are sell able and trade able, that is what sandbox is. In BDO you cannot trade at all with anyone and the prices are fixed on the auction house on a sliding scale. In sandbox the economy can move from lucrative to depression all part of the experience, but in BDO it is created like a single player game...fixed to never move to far either way.

    Also you must complete the progression of quests to get the points to unlock nodes, in sandbox you can do anything right away, but in Theme park you must hold the hand and follow it till it says you can now do this because we feel you have the points to stand on your own.

    So to answer your question in a Theme Park game the economy is fine, it will always be fine. So BDO has a stable economy because it does not really have one.
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