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Is this game gonna be like the bit hiters like Lineage 2 (praise the mmo god), DAoC, EQ and EQ2? I love those type of games. But this game has like no info out at all. I try to look for info but its like not anywhere. Is this game gonna have gay instincing? Will this game have pvp? Can someone give me a general over veiw of this game?
RF Online|LostGrace-3x Cora Caster-Spirit Server-Active
Lineage 2|LostGrace-4x Elemental Summoner-Gustin Server-Deactivated, Kiltor-3x Elven Oracle-Gustin Server-Baned T_T
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Read the FAQ, all your questions are answered
www.vanguardsoh.com
Sigh, why cant there ever be a simple game like Lineage 2 made?
I better exspain what I mean by simple. Basicly, you kill, sell loot (or use it if you can), kill again, get better stuff, kill soe more, repeat. Like MMO god Lineage 2 or MMO demi-god RYL.
RF Online|LostGrace-3x Cora Caster-Spirit Server-Active
Lineage 2|LostGrace-4x Elemental Summoner-Gustin Server-Deactivated, Kiltor-3x Elven Oracle-Gustin Server-Baned T_T
Sounds like almost every mmo ive checked out. Chief tho i been looking at this the past couple days it looks good in the screenshots but im wondering about battle.
Demoku: Anarchy Online (Rimor)
Um...yeah...go play L2, RYL, Guild Wars, Diablo, etc. We dont WANT a simplified POS, we want DEPTH.
DEPTH
Isn't it a beautiful word?
How could MMORPG companies forgot about it for such a long time?
Fear not, Vanguard is here now
- "If I understand you well, you are telling me until next time. " - Ren
Yes I am disraught too...............not.
The big player pool you talk about has been taken already by WOW, GW and games like that.
Sigil knows exactly what they are doing, and if you ask me, their decision to aim to the CORE players (which is now a minority) make sense commercially.
In fact I always asked myself why MMO companies didn't go after EQ, AC, DAOC playerbase.
Those are old tired games, which put together can reach the 1 million units.
Now if only Vanguard can poach 500K players from those games and win over new MMO players, it would be a huge success.
So I believe that Sigil know exactly what they are doing, and saying that they are unaware that they are missing a huge player base it is not correct, because they are well aware of it.
Anofalye, It is all in your mind that this game is going to be for raiders only, this game will be a great RPG as in Role Play Game, something some other games lack in abundance.
Raiding will be a big part of it, but it won't be the only feature.
But we already had this discussion, so no point in re-opening the debate.
You already decided that this game is going to be everything you hate, although you still keep lurking in this board hoping that a raid oriented game made by people that you don't respect will turn out to be your dream game.
What's the point?
I am confused, why just not move on to another game? DDO maybe?
What do you get out of coming in these forum and slagging Vanguard and Sigil?
I know you are not a troll, so why a smart person like you, keep behaving this way?
I am puzzled
PS: I don't like DDO, but I don't go in their forums complaining about the instancing, and how wrong Turbine are (and how they are going to butcher D&D).
I cannot be bothered, I know it is not the game for me and I will stay well away from it, no point in trying to change the game, because it ain't gonna happen.
The good thing about the free market is that there are lots of product to choose from, you just need to find the one that suit you best.
Do you actually do anything but come by and crap on every single thread with the same drivel you have stated many times over?
Ano, you really need to get a grip.
As much as you keep saying it, there's no basis in fact for Vanguard having a majority of raid conent. Or even a susbtantial percentage. The vast bulk of the game is group oriented.
Every time you spout off, I'll reply again.
You are right about depth and raiding having little to do with one another. But the relevance to Vanguard is non-existent.
-Feyshtey-
Malfeasin, as well as many others here are all right.
Vanguard is being designed not to appeal to gamers who want the simplistic "cookie-cutter" gameplay of EQ2, nor the "gimmick driven" WoW. These are some very serious, sometimes "hardcore" elements being implemented in this title.
Sigil understands that longevity doesn't come from watered-down gameplay, nor eliminating what doesn't work. It's the art of trying to modify an excellent concept, that may not have been implemented properly in the past. It's their realization that true longevity comes from "dynamic content" such as multiple facets to character development, as well as the ability for a player to actually alter the world around them through their own actions, that will make hardcore MMO players migrate to this title in droves.
I'm in marketing, and I can honestly say, from what I've seen and read, this title will truly be the 3rd generation MMO to beat. I could stake my career on it!
Changing the world is my big one...Wish had world events that actually changed things. Man was that 2 weeks fun. Here's hoping Vanguard has something at least similar.
havent you heard yet eq2 has been voted as alltime worse game ever designed and played
vangaurd has not apparently ,and is modeling this one after it.Along with a a dead and tired old game engine.
how can they hope to attract 500k players with this used and tired approach
their game plan is to suck every cent out of you people before they close it down and start a new game im afraid
^ You haven't read a single entry in Vanguard's FAQs section have you?!?
I'm sorry, but you're so mis-informed it's not even funny.
So you suggest that they use the Unreal 3 engine? An engine that...
1. Is probably still buggy since it's still pretty new.
2. Barely ANY computers at the time being can play with unreal 3 graphics.
Unreal is a GREAT engine, MANY companys use it... So please, DROP IT, your point is invalid.
They're NOT modeling their game after EQII. If that were true, it would be infested with locked encounters, instancing, and all kinds of shitty mechanics... But guess what? NONE OF THOSE ARE THERE! The only thing remotely there is rare gold encounters that are locked and no trains.
EverQuest II HAS NEVER been voted the worst MMORPG ever. You're talking out of your ass AGAIN... Horizons is a FAR FAR FAR worse game then EverQuest II could ever be. And if I remember correctly, EverQuest II has been pretty damn succesful lately... So once again, your point is INVALID...
Bring some hard core evidence, and stop making up crap.
I'm sorry, but you're so mis-informed it's not even funny.
So you suggest that they use the Unreal 3 engine? An engine that...
1. Is probably still buggy since it's still pretty new.
2. Barely ANY computers at the time being can play with unreal 3 graphics.
Unreal is a GREAT engine, MANY companys use it... So please, DROP IT, your point is invalid.
They're NOT modeling their game after EQII. If that were true, it would be infested with locked encounters, instancing, and all kinds of shitty mechanics... But guess what? NONE OF THOSE ARE THERE! The only thing remotely there is rare gold encounters that are locked and no trains.
EverQuest II HAS NEVER been voted the worst MMORPG ever. You're talking out of your ass AGAIN... Horizons is a FAR FAR FAR worse game then EverQuest II could ever be. And if I remember correctly, EverQuest II has been pretty damn succesful lately... So once again, your point is INVALID...
Bring some hard core evidence, and stop making up crap.
you are right about it not being a dead and tired engine but i am right about it being a used engine
as for not modeling it after EQ2 you are wrong im afraid
although it isnt going to be a copy of EQ2
made by same people that created eq and is an attempt to make what they deem eq2 should of been in the process they will carry over many of the same and tried things seen in eq 2 and eq
although the game will be new it is heavily modeled after eq and eq2
same basic game with updated controls and a differnt storyline
similarity is too great to ignore
it is obvious targeted towards those players
no pvp
only grouping or very little solo
i am not saying this isnt good for some people i am saying what I believe to be true
and this will limit greatly their ability to draw people to it
instead of being more liberal in their approach
and trying to appeal to a broad useer base they have limited their ability to draw a big fan base
if eq fans dont jump ship and move to vangaurd they will be dead in the water
in the end eq2 eq will have to die off for vangaurd to attract a big enough fan base
most people dont want eq anymore
they want more exciting games with not only depth and story but excitement
hard to get exciting fighting monsters
I think the dev team mentioned there would be pvp, at least i would hope they setup a pvp server or 2.
Concerning the U2 engine, its a great engine to work on, remmenber lineage 2? it uses a version of the unreal engine, and i would not mind one bit if vanguard looked like that.
Tho you have a point when you say the game will cater mostly to the eqlive crowd, wich will be their main playerbase, more like their only potential player base, if you consider the official forums and whos posting there. Eqlive was very buggy at launch, with very few of thr promissed gameplay elements implemented, the dev team promissed the world and delivered close to nothing of their best ideas, and we be talkking about the same dev team thats working on vanguard, so i do hope they will be able to deliver what they are promissing, like the cool diplomacy model.
All ur Mountain Dew is belong to me.
I'm sorry, but you're so mis-informed it's not even funny.
So you suggest that they use the Unreal 3 engine? An engine that...
1. Is probably still buggy since it's still pretty new.
2. Barely ANY computers at the time being can play with unreal 3 graphics.
Unreal is a GREAT engine, MANY companys use it... So please, DROP IT, your point is invalid.
They're NOT modeling their game after EQII. If that were true, it would be infested with locked encounters, instancing, and all kinds of shitty mechanics... But guess what? NONE OF THOSE ARE THERE! The only thing remotely there is rare gold encounters that are locked and no trains.
EverQuest II HAS NEVER been voted the worst MMORPG ever. You're talking out of your ass AGAIN... Horizons is a FAR FAR FAR worse game then EverQuest II could ever be. And if I remember correctly, EverQuest II has been pretty damn succesful lately... So once again, your point is INVALID...
Bring some hard core evidence, and stop making up crap.
you are right about it not being a dead and tired engine but i am right about it being a used engine
as for not modeling it after EQ2 you are wrong im afraid
although it isnt going to be a copy of EQ2
made by same people that created eq and is an attempt to make what they deem eq2 should of been in the process they will carry over many of the same and tried things seen in eq 2 and eq
although the game will be new it is heavily modeled after eq and eq2
same basic game with updated controls and a differnt storyline
similarity is too great to ignore
it is obvious targeted towards those players
no pvp
only grouping or very little solo
i am not saying this isnt good for some people i am saying what I believe to be true
and this will limit greatly their ability to draw people to it
instead of being more liberal in their approach
and trying to appeal to a broad useer base they have limited their ability to draw a big fan base
if eq fans dont jump ship and move to vangaurd they will be dead in the water
in the end eq2 eq will have to die off for vangaurd to attract a big enough fan base
most people dont want eq anymore
they want more exciting games with not only depth and story but excitement
hard to get exciting fighting monsters
You stupid fuck EQ2 wasnt even made by the original creators of EQ, Sigil has all the award winning dev's from EQ, EQ2 was made by some half bait group no one knows about, NOT by the creators of EQ. Also, if you wherent so busy pulling shit out of your ass, you would look on thier forum, or at least on a info site like SilkyVenom.com, and get some real information. There WILL be PvP, there WILL be raiding, there WILL be housing system, there WILL be ships and horses etc, 20+ races, and 16+ classes, in beta stage 0 (Family and friends), also it isnt JUST the creators of EQ, there are lots of other people from other companys etc, people that know what they are doing, if you dont like this game, good for you, shut the fuck up, and stop insulting a great company.
Not sure if it was answered allready in the FAQ, but how does the class system work? Do you choose what you are at the start and your stuck or will their be some branching ala DAoC and EQ2?