I see so many "omg it's a grindfest!" statements all over the place and I honestly can't figure out why. My assumption is that these people are from the younger generation of MMORPG players who don't really know what a true grind is.
On the Uno server there were lvl 55's one week after the game's release, you can level to 50 in a weekend (about 10 hours) if you want, this is NOT a grind. So if there is no level grind what could the grind be? the gear grind to upgrade gear? maybe but there are tons of people in max gear already, so that can't be it.
Some early examples of real grind that I remember:
Ultima Online's skill grind took weeks to max just one skill never mind 7.
DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.
So why do people think BDO is such a grind?
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Kids these days, eh?
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BDO is also a grind. I doubt you saw 55's 1 week after release. Beyond 50 the exp dropped immensely. With the latest patch adding Mediah content it's pretty easy (still takes time) to hit 55. Going beyond 55 however is a pain.
The real "combat exp" grind begins after you hit the soft cap. Hitting 50 or 55 (now) is nothing special, it's going beyond those numbers that the -grind- comes in.
Also, it's not just about combat exp. Leveling up the life skills are an incredibly time sink. You have to consider that the game isn't just about combat.
So I don't just think of the trees, I also think of the good ole, early days MMO group mechanics.
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To me grinding is just really click and doing the "exact" same thing over and over. Are the mobs you grind in BDO always the same? Do they act the same. . are they all pretty predictable?
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As far as "grinding" for everything, every single MMORPG that has ever been released could be called a "grind", I think a lot of people confuse playing the game with grinding.
Since there is no level cap there is also no end game, you will never reach "end game" in BDO because there isn't one, it's unreachable. The "end game" in BDO starts at lvl 1 and this confuses a lot of people who are used to the traditional themepark.
People also tend to associate "grinding" with end game in mind, IE: you need to grind to max level to experience end game, since there is no traditional end game in BDO and anyone can get to 50+ in a weekend the "grind" is just not really there.
I'll be damned if I didn't love those grind and powerlevel sessions for the fun of it though. It's part of the reason I don't mind grinding in BDO. However the real grind in DAoC was realm levels, that's one thing I want in BDO is pvp progression.
Either way you slice it though BDO is still much less grindy than DAoC was, and that was one of the best games of all time in my opinion. I just don't see the problem of games that are intended to pass time, being too good at what they're made for.
Edit: @Scorchien see we can still agree on some things. I keep DAoC installed though, I still find time to login even though my main game is now BDO. I'll probably still have DAoC installed even after Camelot Unchained comes out. Unless somehow CU manages to sway the remaining population to switch.
There are many mmos with players claiming to reach end game in 3 days even in WoW at spectacular times which are actually impossible to the normal way of playing.
So now that its out there you can get lvl 50 in 1 week. Wheres the proof?
Or is the claim that ppl can lvl quickly suppose to be some kind of reverse psycology of accepting the mmo 'challenge' and seeing if they can do the same. But then showing them that they cant becuase in actual fact its impossible, and should 'blame' themselves. And continuously try to beat the 'challenge' this mmo has created.
in other words the ppl making these claims are benefiting the mmo obviously, and there arent normal ways to accomplish this.
For example only after they released swtor with 12x exp was it possible to reach end game in 2 days. Supposedly someone did that with the vanilla version. How? (assuming they did not sleep through the whole process and space bared through everything, it still might not be possible)
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Granted, if I was set on PvPing, the game would likely feel a lot grindier to me, since the fastest XP comes from grinding mobs all day long... fortunately, I'm not too worried about that. Probably why it doesn't feel too grindy for me.
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Grind should be treated as a verb, not a noun or an adjective, as it is the playstyle and motivation of the player that determines whether they choose to grind in this game or not.
People are conditioned to min/max asap so they can compete from within the guilds that require it, that is a function of the players, not the game.
BDO is not a grind to me, as I don't grind in it.
*shrugs*
Playing: Darkfall New Dawn (and planning to play Fallout 76)
Favourite games have included: UO, Lineage2, Darkfall, Lotro, Baldur's Gate, SSX, FF7 and yes the original Wizardry on an Apple IIe
..... 2000 - 3000 Salamanders.....in 1 month for 2 or 3 Salamander Cards ......
( but I still funny play with Rappelz )
......
so ......
BDO ....Grind ??
are you kidding me ? lol ....
wonderful world
In BDO you dont get sead XP for completing a quest so you have to kill 500 wolfs hence the grind whine.
No one is happy these days. Ever think about just slowing down and taking your time in a game and not caring what is at the "end"? Hell some folks bough BDO just to fish; and they love it; can you believe that? I can...the game is what you make it; but you can't make it out to be something it is not...does that even make sense? It can.