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BDO a Grind?......not really, what do you consider to be a Grind in BDO and why?

Zaskar70Zaskar70 Member UncommonPosts: 27
I see so many "omg it's a grindfest!" statements all over the place and I honestly can't figure out why. My assumption is that these people are from the younger generation of MMORPG players who don't really know what a true grind is.

On the Uno server there were lvl 55's one week after the game's release, you can level to 50 in a weekend (about 10 hours) if you want, this is NOT a grind. So if there is no level grind what could the grind be? the gear grind to upgrade gear? maybe but there are tons of people in max gear already, so that can't be it.

Some early examples of real grind that I remember:

Ultima Online's skill grind took weeks to max just one skill never mind 7.

DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.

So why do people think BDO is such a grind?
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Comments

  • IselinIselin Member LegendaryPosts: 18,719
    Zaskar70 said:


    DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.


    I still have nightmares about those damn giant trees from level 48-50.

    Kids these days, eh? :)
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Zaskar70Zaskar70 Member UncommonPosts: 27
    Iselin said:
    Zaskar70 said:


    DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.


    I still have nightmares about those damn giant trees from level 48-50.

    Kids these days, eh? :)
    Yep, dartmoor Trees, over and over and over and..... and I believe they didn't drop anything of any value except an ok friar staff. Also no quest's in DAOC besides the main class quest. Good times ;)
  • BlazeyerBlazeyer Member UncommonPosts: 562
    Played early FFXI 75 cap, that was a grind.

    BDO is also a grind. I doubt you saw 55's 1 week after release. Beyond 50 the exp dropped immensely. With the latest patch adding Mediah content it's pretty easy (still takes time) to hit 55. Going beyond 55 however is a pain.

    The real "combat exp" grind begins after you hit the soft cap. Hitting 50 or 55 (now) is nothing special, it's going beyond those numbers that the -grind- comes in.

    Also, it's not just about combat exp. Leveling up the life skills are an incredibly time sink. You have to consider that the game isn't just about combat. 
  • goboygogoboygo Member RarePosts: 2,141
    If people cant hit level cap for character, all skills and crafting in a week its a "grind".
  • ScorchienScorchien Member LegendaryPosts: 8,914
    Iselin said:
    Zaskar70 said:


    DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.


    I still have nightmares about those damn giant trees from level 48-50.

    Kids these days, eh? :)
    lol... sooo many trees .. Nite after nite they came ....:)
  • IselinIselin Member LegendaryPosts: 18,719
    Scorchien said:
    Iselin said:
    Zaskar70 said:


    DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.


    I still have nightmares about those damn giant trees from level 48-50.

    Kids these days, eh? :)
    lol... sooo many trees .. Nite after nite they came ....:)
    Whenever I think of a "controller" class in an MMO I always think of them. I was a Theurgist and keeping the adds locked down was my job... throwing out some nukes when I could.

    So I don't just think of the trees, I also think of the good ole, early days MMO group mechanics.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Sicc1Sicc1 Member UncommonPosts: 243
    Ive sunk allot of hours into this game myself, more then any game in ALONG time. While leveling is easy the game does revolve around grinding for everything. You grind to level (mostly), grind for silver, grind for stones, grind for gear although there is boss mobs who drop gear as well. There is allot of grinding although it doesnt bother me as much as some people.

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  • AethaerynAethaeryn Member RarePosts: 3,150
    Grinding can be fun. . I found grinding craft skills in UO to be the worste ever, while pretty much all I did in Darkfall was grind mobs but they were fun.

    To me grinding is just really click and doing the "exact" same thing over and over.  Are the mobs you grind in BDO always the same?  Do they act the same. . are they all pretty predictable?

    Wa min God! Se æx on min heafod is!

  • Dragonsfire9Dragonsfire9 Member UncommonPosts: 85
    Blazeyer said:
    Played early FFXI 75 cap, that was a grind.

    I agree that was a huge grind, and the fun started at like level 11.  I have fond memories of Valkrum Dunes and the first parties I had on my black mage when I somehow AOE'ed and aggroed everything in the area.  Also fond memories of the Boyada Tree and some dummy pulling Aquarius instead of a regular crab.  The pace of the fights was slow but you made good friends and it was a lot easier to be social than it is in recent games.

  • Zaskar70Zaskar70 Member UncommonPosts: 27
    edited April 2016
    Yep there were 55's on Uno before Media patch.

    As far as "grinding" for everything, every single MMORPG that has ever been released could be called a "grind", I think a lot of people confuse playing the game with grinding.

    Since there is no level cap there is also no end game, you will never reach "end game" in BDO because there isn't one, it's unreachable. The "end game" in BDO starts at lvl 1 and this confuses a lot of people who are used to the traditional themepark.

    People also tend to associate "grinding" with end game in mind, IE: you need to grind to max level to experience end game, since there is no traditional end game in BDO and anyone can get to 50+ in a weekend the "grind" is just not really there.
  • Viper482Viper482 Member LegendaryPosts: 4,101
    While I love the game there is some grind to it, depending on what you want to do. If you want to produce certain things you have to grind out gathering or whatever to certain levels. If you want to make black powder you will be grinding out pickaxes on rocks. Need more contribution points? Grind out some quests. Yea it's a grind, but it isn't a bad grind.
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  • ScorchienScorchien Member LegendaryPosts: 8,914
    Iselin said:
    Scorchien said:
    Iselin said:
    Zaskar70 said:


    DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.


    I still have nightmares about those damn giant trees from level 48-50.

    Kids these days, eh? :)
    lol... sooo many trees .. Nite after nite they came ....:)
    Whenever I think of a "controller" class in an MMO I always think of them. I was a Theurgist and keeping the adds locked down was my job... throwing out some nukes when I could.

    So I don't just think of the trees, I also think of the good ole, early days MMO group mechanics.
       And those grind sessions were so much dam fun .... Theurgist was agreat class , so many great classes in DAOC , dam it .. makin  me wanna install it

  • RealizerRealizer Member RarePosts: 724
    edited April 2016
    Scorchien said:
    Iselin said:
    Scorchien said:
    Iselin said:
    Zaskar70 said:


    DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.


    I still have nightmares about those damn giant trees from level 48-50.

    Kids these days, eh? :)
    lol... sooo many trees .. Nite after nite they came ....:)
    Whenever I think of a "controller" class in an MMO I always think of them. I was a Theurgist and keeping the adds locked down was my job... throwing out some nukes when I could.

    So I don't just think of the trees, I also think of the good ole, early days MMO group mechanics.
       And those grind sessions were so much dam fun .... Theurgist was agreat class , so many great classes in DAOC , dam it .. makin  me wanna install it

     Yeah then we learned about pbaoe powerleveling with focus pulls, and 50s were farmed by the day. I had full character slots of 50s by time SI was released. Leveling was no big deal in DAoC to be honest, it only became easier as the game progressed, when SI released getting from 1-50 took about 15-20 hours powerleveling. Frankly modern games have just cut out the need for running 7 characters to level a single lowbie.

     I'll be damned if I didn't love those grind and powerlevel sessions for the fun of it though. It's part of the reason I don't mind grinding in BDO. However the real grind in DAoC was realm levels, that's one thing I want in BDO is pvp progression. 

     Either way you slice it though BDO is still much less grindy than DAoC was, and that was one of the best games of all time in my opinion. I just don't see the problem of games that are intended to pass time, being too good at what they're made for.

    Edit: @Scorchien see we can still agree on some things.  ;) I keep DAoC installed though, I still find time to login even though my main game is now BDO. I'll probably still have DAoC installed even after Camelot Unchained comes out. Unless somehow CU manages to sway the remaining population to switch.
    Post edited by Realizer on
  • ScorchienScorchien Member LegendaryPosts: 8,914
    Realizer said:
    Scorchien said:
    Iselin said:
    Scorchien said:
    Iselin said:
    Zaskar70 said:


    DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.


    I still have nightmares about those damn giant trees from level 48-50.

    Kids these days, eh? :)
    lol... sooo many trees .. Nite after nite they came ....:)
    Whenever I think of a "controller" class in an MMO I always think of them. I was a Theurgist and keeping the adds locked down was my job... throwing out some nukes when I could.

    So I don't just think of the trees, I also think of the good ole, early days MMO group mechanics.
       And those grind sessions were so much dam fun .... Theurgist was agreat class , so many great classes in DAOC , dam it .. makin  me wanna install it

     Yeah then we learned about pbaoe powerleveling with focus pulls, and 50s were farmed by the day. I had full character slots of 50s by time SI was released. Leveling was no big deal in DAoC to be honest, it only became easier as the game progressed, when SI released getting from 1-50 took about 15-20 hours powerleveling. Frankly modern games have just cut out the need for running 7 characters to level a single lowbie.

     I'll be damned if I didn't love those grind and powerlevel sessions for the fun of it though. It's part of the reason I don't mind grinding in BDO. However the real grind in DAoC was realm levels, that's one thing I want in BDO is pvp progression. 

     Either way you slice it though BDO is still much less grindy than DAoC was, and that was one of the best games of all time in my opinion. I just don't see the problem of games that are intended to pass time, being too good at what they're made for.

    Edit: @Scorchien see we can still agree on some things.  ;) I keep DAoC installed though, I still find time to login even though my main game is now BDO. I'll probably still have DAoC installed even after Camelot Unchained comes out. Unless somehow CU manages to sway the remaining population to switch.
    Yea man , was good times , grinding thru all of DAoC content was fun tho , had such a great group in that game , from lvl 10 up to 50 , was always exceptional, exciting , fun grinding .. never felt like a grind , but we knew it was..
  • RealizerRealizer Member RarePosts: 724
    Scorchien said:
    Realizer said:
    Scorchien said:
    Iselin said:
    Scorchien said:
    Iselin said:
    Zaskar70 said:


    DAOC's first lvl 50's didn't start appearing on the servers until after the first month of the game's release, for 95% of the community it took 6 months to a year to get there.


    I still have nightmares about those damn giant trees from level 48-50.

    Kids these days, eh? :)
    lol... sooo many trees .. Nite after nite they came ....:)
    Whenever I think of a "controller" class in an MMO I always think of them. I was a Theurgist and keeping the adds locked down was my job... throwing out some nukes when I could.

    So I don't just think of the trees, I also think of the good ole, early days MMO group mechanics.
       And those grind sessions were so much dam fun .... Theurgist was agreat class , so many great classes in DAOC , dam it .. makin  me wanna install it

     Yeah then we learned about pbaoe powerleveling with focus pulls, and 50s were farmed by the day. I had full character slots of 50s by time SI was released. Leveling was no big deal in DAoC to be honest, it only became easier as the game progressed, when SI released getting from 1-50 took about 15-20 hours powerleveling. Frankly modern games have just cut out the need for running 7 characters to level a single lowbie.

     I'll be damned if I didn't love those grind and powerlevel sessions for the fun of it though. It's part of the reason I don't mind grinding in BDO. However the real grind in DAoC was realm levels, that's one thing I want in BDO is pvp progression. 

     Either way you slice it though BDO is still much less grindy than DAoC was, and that was one of the best games of all time in my opinion. I just don't see the problem of games that are intended to pass time, being too good at what they're made for.

    Edit: @Scorchien see we can still agree on some things.  ;) I keep DAoC installed though, I still find time to login even though my main game is now BDO. I'll probably still have DAoC installed even after Camelot Unchained comes out. Unless somehow CU manages to sway the remaining population to switch.
    Yea man , was good times , grinding thru all of DAoC content was fun tho , had such a great group in that game , from lvl 10 up to 50 , was always exceptional, exciting , fun grinding .. never felt like a grind , but we knew it was..
     It's all about the company you keep in my opinion, good guilds with fun people make all the difference between a good grind and a bad one. Granted it's not the same feeling as DAoC nostalgia wise before we started to experience the games of the last few years, but for me BDO gives me the same kind of enjoyment. Hanging out with good people in voip while destroying monsters, and protecting your territory. That's what makes it fun for me, those were the reasons that got me hooked on mmos in the first place.
  • Dragon43591Dragon43591 Member UncommonPosts: 47
    The only game I ever enjoyed the grind in, would be NGE Swg. Screw the haters. It was horrible having to fight giant spiders and hell spawned creatures in kashyyk, Yavin, and Mustafar.... Although I wish they would come back... I'd do it all again.
  • IncomparableIncomparable Member UncommonPosts: 1,138
    edited April 2016
    When you say ppl are at lvl 50 in 1 week, is it a normal way that they accomplished this or was it some kind of exploit or unusual trick?

    There are many mmos with players claiming to reach end game in 3 days even in WoW at spectacular times which are actually impossible to the normal way of playing.

    So now that its out there you can get lvl 50 in 1 week. Wheres the proof?

    Or is the claim that ppl can lvl quickly suppose to be some kind of reverse psycology of accepting the mmo 'challenge' and seeing if they can do the same. But then showing them that they cant becuase in actual fact its impossible, and should 'blame' themselves. And continuously try to beat the 'challenge' this mmo has created.

    in other words the ppl making these claims are benefiting the mmo obviously, and there arent normal ways to accomplish this.

    For example only after they released swtor with 12x exp was it possible to reach end game in 2 days. Supposedly someone did that with the vanilla version. How? (assuming they did not sleep through the whole process and space bared through everything, it still might not be possible)

    “Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble”

  • MatryoshkaMatryoshka Member UncommonPosts: 98
    Honestly when people say a game is grindy nowadays it just makes me want to play it more. I'm tired of playing MMOs where the game is boring and easy, and there isn't much longevity to it. It's like, why bother even paying money for it when I'm not going to get very much play time out of it?
  • RasiemRasiem Member UncommonPosts: 318
    When you say ppl are at lvl 50 in 1 week, is it a normal way that they accomplished this or was it some kind of exploit or unusual trick?

    There are many mmos with players claiming to reach end game in 3 days even in WoW at spectacular times which are actually impossible to the normal way of playing.

    So now that its out there you can get lvl 50 in 1 week. Wheres the proof?

    Or is the claim that ppl can lvl quickly suppose to be some kind of reverse psycology of accepting the mmo 'challenge' and seeing if they can do the same. But then showing them that they cant becuase in actual fact its impossible, and should 'blame' themselves. And continuously try to beat the 'challenge' this mmo has created.

    in other words the ppl making these claims are benefiting the mmo obviously, and there arent normal ways to accomplish this.

    For example only after they released swtor with 12x exp was it possible to reach end game in 2 days. Supposedly someone did that with the vanilla version. How?
    Its the normal way just fighting mobs.. most my friends got 50 in 2 days.

  • Azaron_NightbladeAzaron_Nightblade Member EpicPosts: 4,829
    Viper482 said:
    While I love the game there is some grind to it, depending on what you want to do. If you want to produce certain things you have to grind out gathering or whatever to certain levels. If you want to make black powder you will be grinding out pickaxes on rocks. Need more contribution points? Grind out some quests. Yea it's a grind, but it isn't a bad grind.
    I can't think of a single MMO that doesn't have you doing the same things repeatedly in order to progress; usually in the form of dailies and dungeons. I've been happily doing whatever I want, and getting XP for it along the way.

    Granted, if I was set on PvPing, the game would likely feel a lot grindier to me, since the fastest XP comes from grinding mobs all day long... fortunately, I'm not too worried about that. Probably why it doesn't feel too grindy for me.

    My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)

    https://www.ashesofcreation.com/ref/Callaron/

  • monochrome19monochrome19 Member UncommonPosts: 723
    Every single thing in this game is about grind. The name should be changed to grind simulator instead.
  • marcustmarcust Member UncommonPosts: 495

    Grind should be treated as a verb, not a noun or an adjective, as it is the playstyle and motivation of the player that determines whether they choose to grind in this game or not.

    People are conditioned to min/max asap so they can compete from within the guilds that require it, that is a function of the players, not the game.

    BDO is not a grind to me, as I don't grind in it.

    *shrugs*

    Playing: Darkfall New Dawn (and planning to play Fallout 76)
    Favourite games have included: UO, Lineage2, Darkfall, Lotro, Baldur's Gate, SSX, FF7 and yes the original Wizardry on an Apple IIe

  • mottomotto Member UncommonPosts: 17
    edited June 2016
    Me ? .... Rappelz .... long time ago ..... ( may b 7 yrs. )
     
    ..... 2000 - 3000 Salamanders.....in 1 month for  2 or 3 Salamander Cards ......
    ( but I still funny play with Rappelz )
    ......
    so ......
    BDO ....Grind ??

    are you kidding me ? lol ....
    Post edited by motto on

    wonderful world

  • MaurgrimMaurgrim Member RarePosts: 1,331
    It's the classic themepark generation who are used to get XP for completing kill 10 wolf quests.
    In BDO you dont get sead XP for completing a quest so you have to kill 500 wolfs hence the grind whine.
  • TillerTiller Member LegendaryPosts: 11,485
    People complain about grind/complain about too easy to level/complain about no end game once you reach max level.

    No one is happy these days. Ever think about just slowing down and taking your time in a game and not caring what is at the "end"? Hell some folks bough BDO just to fish; and they love it; can you believe that? I can...the game is what you make it; but you can't make it out to be something it is not...does that even make sense? It can.
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
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