Many studios that are crowdfunding their projects allow backers to get a full refund on their pledge. CSE (Camelot Unchained) and ACE (Crowfall) for examples have been doing ‘no questions asked’ package refund for a long time after their Kickstarter campaign (it's still the case for CSE at least until Beta begins).
Have Soulbound Studios discussed about their refund policy?
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Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
If they start refunding people's money they will not be able to complete the game which is the whole point of doing a kickstarter campaign. Kickstarting if a pledge not a purchase.
When they start selling the game as a Pre-Purchase then they may allow refunds if you have not used any of the perks.
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2024: 47 years on the Net.
Having a clear refund policy ensures that backers can get their money back in the case that the developers aren't fulfilling their promises.
I took a quick search and didn't come back with anything, so talking to them about it might be a good step.
Help me Bioware, you're my only hope.
Is ToR going to be good? Dude it's Bioware making a freaking star wars game, all signs point to awesome. -G4tv MMo report.
I'm not visiting IRC nor the forums much. Maybe someone else read about this subject in the past! Thanks for searching.
If you can't afford to lose it don't spend it
Enter into any investment with the full knowledge you may not get a return on your investment and you will never get annoyed when that investment doesn't work out.
If you do not have the money or are uncertain just wait till full release.
That will save you (and us because it usually turns into a series of whinny posts on the forums about how someone else is to blame for not being able to afford to waste money on an investment) both the time and the money.
Even if you get a promise of something if the project succeed, it is still not a buy - That is defined as return of INVESTMENT.
"I am my connectome" https://m.youtube.com/watch?v=HA7GwKXfJB0
Soulbound will not offer one.
It just hurts other backers essentially.
- the developers will put this money (almost) entirely on the development of the game
- the developers will remain transparent and maintain the channels of communication
- the backers will get the rewards they've pledged for
- the backers will have a game to play in a reasonable time frame (based on estimations given by the studio)
- the game at launch will resemble to what was presented before and during the Kickstarter
The refund policy usually is a safeguard that ensures that, in the case of major issues with the project (development is canceled, unreasonable delays, extreme changes in the design, etc.), the backers have a recourse to at least get a part of the money back.
If this bothers you, don't donate, especially to "sketchy" development projects. (not implying this one is btw)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
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Best thing to do is email them and ask, or bring it up in their official forum or both.
Refunds should not be totally out of the question anyway. The finished game could be completely different then the proposal. Right now everything is mostly theory and even the Devs don't know what changes will need to made after players start finding exploits and ways around their system.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
If you need your money that bad that you can't count on losing whatever you gave you shouldn't be donating to kickstarters to begin with and probably should find another hobby as gaming is an expensive hobby.
Secondly asking about refunds before hand shows you probably don't want to give to begin with so why would you?
If development is cancelled there won't be any money to get back.
In all honesty, I'm not a fan on offering refunds for a crowdfunding campaign. Some will do it as a gesture of good will, but if you have reservations about it, I would say wait until it releases. PayPal just recently stated they will no longer be processing refunds or chargebacks for crowdfunding payments, so I think you will start to see these projects tighten up.
I can understand what you're saying, and I agree that it's a nice gesture, but it ultimately hampers the development of the project so, again, I would no to refunds.
As far as your other concerns, if you're honestly concerned about the direction of the game, go above and beyond the crowdfunding process and offer a more substantial funding amount (hundreds of thousands of dollars) in order to have a say in how funds are allocated, etc. There are plenty of crowdfunded games that secure secondary funding, so if you do this, you could have more say in how the game is made.
Crazkanuk
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Personally, I see a kickstarter pledge as a donation or a gift with the expectation that the recipient uses it in a way they've promised to do so. If they choose to do otherwise, that's their call - it's a risk you take when you 'give' money away...you lose control of it.
Backing a project on Kickstarter is very different than investing money: no return on investment, restriction on sell/trade of the assets and account (often prohibited), no or few laws and organizations regulating the activity and protecting the backers, no or few recourse for the backers in case of fraud, major delays or cancellation, etc.
Wait till it comes out of you are risk averse.
If we take Camelot Unchained as example, they've the "no question asked" refund policy since years now, if I'm correct, and they still have money available to offer refund to their backers. Same thing for Crowfall when they had it available (months after Alpha testers got to test the game every week).
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
I think it's fair to ask for a refund in certain circumstances: fraud, major shift in the design (i.e. from a MMORPG to an arena game), developers go silent for months, etc.
The refund policy usually helps the backers to get a portion of the money back in case of major troubles, since once it's added to the Terms of Service, it has legal implications.