It looks like you're new here. If you want to get involved, click one of these buttons!
The Chronicles of Elyria KickStarter page has been updated with a cool new article that lays out three totally separate and individual ways that players will be able to experience Elyria prior to the full release of the MMO which has about eighteen months of development left.
Comments
¯\_(ツ)_/¯
I wholeheartedly agree. I remember being a member of an RP community pre-launch for City of Heroes. We spent time creating detailed backstories for our heroes and even collaborated stories between our heroes that led to the formation of the Supergroups we had planned. Not only did it keep us invested in the game world before release, we also had a solid group of folks to explore the world with, day one.
Seeing developers actively support this kind of pre-launch activity with actual game systems is pretty cool.
Like, some huge deep pocket angel investor that will throw in 10's of millions into development that no one knows about?
I think the success of the Kickstarter has convinced this team that the public will believe absolutely anything, lol. And pay for it in advance...
Not only will this tiny team build the most complex MMO ever designed, but they'll do it 18 months !
And while they're doing this, they will build a offline single-player version of their game, which will be ready in 12 months or so...
AND, seeing as the above 2 projects will not stretch their intellects sufficiently, they will also develop, test, launch and operate a MUD that will be fully integrated with the main MMO !
Anyone who thinks its coming in 13months apparantly cant read either. It has at least 18 months left.
Im really excited about this game but Its not like I dont have alot left to do until then. Hopefully CU will launch soon. That gives me a couple years with it before I move on to something else.
The only deliverable they have had post Kickstarter was a failure to launch web store. I just think it's crazy to think they will dedicate time to these concepts. Even if there is some tangential correlation with the main game.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
That does seem to be an issue of theirs.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
First they build a single player GUI to test out its functionality. During Alpha most MMOs are single player games. Because the database is still in planning. But they can test out the UI, NPC interaction, combat, skills & crafting and several other things. This is client testing.
Second, after the database has been planned. Then you can test it with the new web portal. The listed test features: form and change alliances, declare war, fight over resources and invest in research. These are all forms of create, get and set database variables. These are all examples of small data changes, with scrutiny for data errors.
Third, is ElyriaMUD, a text interface to the database. The client will interpret player actions and set up a token string command to send to the server. This is typical MMO communication. And this will be the first form of stress test the servers will get
I feel this is an excellent way to test the components of an MMO.
Boy: Why can't I talk to Him?
Mom: We don't talk to Priests.
As if it could exist, without being payed for.
F2P means you get what you paid for. Pay nothing, get nothing.
Even telemarketers wouldn't think that.
It costs money to play. Therefore P2W.
No chance in hell the mmorpg is fully released before 2020 unless they do it the landmark way of taking a dump in a back alley calling it released.
My guess is all of this will be to sell additional tiers of early access to raise more funding.
18 months to full launch (whatever that means these days), it will be a modern MMORPG miracle if they pull it off.
No, I don't actually believe in fairies.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The team have just created TWO new opportunities for monetization, in addition to the original game.
They're on a roll...
Im sure they will sell it as an add on too but no price is advised.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Y'know, that ready-made webshop they bought so they didn't have to build one themselves.
I have no shadow of a doubt that there will be a variety of funding packages with differing tiers of benefits on offer once they get the webshop done. These "additional access options" will fit nicely into the funding packages...
It turns out the front-end of the payment processing shop couldn't handle their influence point system or the concept of an upgrade so they had to rewrite the front end of the shop themselves.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
OK, resume the onslaught of doubt and cynicism.