https://www.yahoo.com/tech/tek-gear-releases-first-free-200513687.htmlOperating under the assumption that your smartphone ought to be the most expensive component of your VR system, Tek Gear is now offering anyone a free HMD headset at FreeHMD.com While you will have to cover the cost of shipping and handling on your own, everything else is completely free. This, the company says, will help “keep growing the VR user base.”
Seems like it may only be available in Canada but you can try it if you want.
Seems like there are a lot of free headsets going out these days... I think further pushing the notion that the reason VR hasn't taken off like analysts expected was due to costs.
Lets see if this helps at all.
Comments
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
And again, VR will require a larger adoption base than you or even people like you. Companies won't stand behind entertainment technology that isn't profitable. They're trying hard just to make VR popular in any sense, even if it's just giving it away in some form or another.
You don't have to like it, it doesn't change what they're doing.
besides, AAA game running 4K on a 24 inch monitor vs LCD printout of the time in my car is the same thing right?
anyway, joking aside. I am going with the concept that there are degrees here: like a deep freeze is not an ice chest but both are for keeping things cool, VR on a phone with a carboard is not the same as VR headset costing $600 attached to a $1500 computer a running display of a video game is not the same as an LCD clock display in black and white, that a phone with a camera is not really AR as much as hololense is. etc
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Phone AR isn't like Hololens, because not much is like hololens.
While you can use phones for AR, you can't make phone AR into a headset. You can make phone VR work similarly to PC VR though. And most of the Oculus store applications run on phone VR at this point too. Quality aside (which, you can still see pixels either way) content is very similar, as is interactivity. You still need to use controllers.
Regardless, I am very happy with my Oculus purchase and I have very glad I didnt just settle for GearVR as my VR gaming/entertainment solution, the experiences I am getting using the Rift is very awesome adn I am 99.9999% positive that Gear VR could not match it. In fact, I dont think even HTC Vive could match it in some key areas
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Gear VR will give you the same experiences (depending on your phone and application) but there will be some things that Gear VR can't do, (the list is pretty short right now as there is very little high end content for the Rift).
My point is... Gear VR is 85% the Rift. Hololens is closer to a PC than it is a Cell Phone. You made the comparison the Cell Phones AR isn't what Hololens is.. that's true, because Hololens overlays on the real environment instead of a pixelated camera image of the environment.
But VR in both Cell phone and PC counterparts work the same way.
2. I base what I said given I have validated for myself what was said in this video regarding image quality
3. My core point is that an ice chest is not 85% of a deep freezer nor is the Gear VR 85% of a Rift or Vive
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
The core point that you should be making is software, and if the software runs on both systems, that is what should concern you more than "O GEE GOLLY THE RESOLUTION IS SO NIFTY" because resolution isn't going to matter in 2 years as cell phones are already starting to release in 4K....
It's all about content, and you can do most of what the Rift can do on a Cell Phone. Image quality aside, (which will be a non issue within the next generation of cellphones) you should be more concerned about getting real content that requires that fancy computer you bought.
Meanwhile people can try and get this headset for free.. or one of Samsungs as there are still outlets out there where you can get Gear VR for free if they feel like "price" is what's stopping them from getting into VR.
But I'm starting to feel that isn't the case.
2. I am 99.9999999% positive that the Gear VR is not 85% of the Oculus Rift because of the hardware differences.
3. I think having a powerful desktop gaming PC DOES make a difference and for what I look for in a game its considerably significate and clearly the market agrees with me otherwise there would not be 'gamer PCs' in the first place. For the same reasons I believe very strongly that if you are looking for the same quality of VR experience as a Rift and look for it in a Gear VR you will be missing out BIG time. I am 99.99999% convinced of that. all I have to do to confirm it is try a Gear VR at a local store.
4. its kind of hard to say 'gear vr is 85% of a Rift' and then at the same time say 'HTC Vive is better than a Rift'. So does that mean an HTC Vive is only marginally better than a Gear VR?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
The screen resolution has nothing to do with this either. The issue is the power of the PC pushing the graphics. Cell phone vs. PC. The PC is more powerful and is therefore going to always provide a better experience. While one day your cell phone and PC might be interchangeable that day is not here yet. The Surface Phone with 4GB of RAM is not even due out until next year and that's the closest we're getting to a mobile phone PC in the near future.
Additionally, overheating is a huge issue with small devices. If you think a laptop with a discrete graphics card gets hot have your cell phone do VR gaming for a while. It's equivalent or higher in temp.
TLDR: VR on your phone has light years to travel before it should be compared to PC VR in the same sentence.
Steam: Neph
He states at the end that the Vive is currently the better product.. and he's right. Not to mention they do have the same resolution.
you can be as 99.999 percent sure as you want that doesn't mean you're right.. and if people are spending less than half of what you just spend to play the same games.. what few and horrible games they are... I don't think you should be bragging much about how "AMAZING" these games are in VR...
I'll have my new phone next month, it's supposed to have even better improved VR functionality and a new Gear VR set.. lets see what happens then.
But again... you're always talking about you.. and you... don't count. The set could be absolute trash and you'd still sing praises of it. That's just how you are. If you tried gear VR and decided that you didn't like the picture quality (even if it was 4K at similar resolutions) you'd still say your PC was better.. always always.
HTC Vive is better than gear VR simply because it has controllers and room sensors, and a pass through camera... the Rift doesn't... You can use the XB1 controller , PS4 controller and Wii controllers on cell phones.... You can't use the Vive controllers I'd imagine.. at least not now.
In the comments, Bear Grylls notes "So... It's a more durable version of Google Cardboard. Interesting, but ultimately not what I need."
Neat that the company, which has apparently been around for a while, believes in VR enough to want to get this in everyone's hands for free. I wonder if the OP even reads the articles he links to. Otherwise, this is just another domino in OP's lame series of attempts to troll the technology.
Don't feed it / troll line
____________________________________________________________________
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
I am ONLY talking about RESOLUTION. The reason I said what I said was SPECIFICALLY because of resolution. The screen door effect was a concern because I have expereinced it before thus it was 'in some areas' (as I had said the first time) related to RESOLUTION.
I am not concerned about 'over all' and
to be frank I agree that Vive IS BETTER 'overall'
and for most users but the reason I said 'in some areas' is because for me sitting and watching a movie for several hours the screen door effect is important.also the reaction time is better on the Rift which is also important to be personally but again I think overall the better buy is the Vive
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
when i said
'better in some ways'
is rather inappropriate. The reasons I said in some ways is because the screen door effect is important to me given I plan to use it for long term use and for movie watching. this, to me, is more important than I would think it would be for the average user. I assumed the reason for the screen door improvement is because of resolution, perhaps the reason is incorrect however the material obective is still the same, which has less of a screen door effect? Oculus does. I would like to get into a debate over the differences between the two and also get your perpective on how that correlates with Gear VR being '85% of a Rift' in hardware I do have an OP titles Vive vs Oculus in Hardware if you respond to that I might jump in
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Because the average consumer will never ever own either... They will otoh own a gearVR because everyone and their grandma have been bundling them with new phones...old phones.... heck i am pretty sure the men and women of the night do a "have service X and get a free gearVR"
Now as someone mentioned this new doohickey is about as good as the one McDonalds is offering. A beefed up Cardboard... In short... Pretty useless. It will not really start any revolution as anyone interested have a gearVR and the rest will not care if it is free or if they pay 10$ for it.
But it will do more for the consumer market than either OR or the vive.
Now OR and Vive gen 2 and 3... now those will blow the doors open.
This have been a good conversation
We equally don't know what the costs would be. While I don't doubt they'll try to bring costs down and make the sets more mobile, we really can't say for sure, and as other headsets are looking to enter the market next year, who knows which set, if any, will really get these devices to mainstream adoption.
A bicycle is 85% of a Ferrari but is a Lamborghini better? not sure lets debate.
I think debates of Vive to Rift are funny not because of the expensive because I am rich B! but because well..its funny
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
You're better off getting an OSVR headset.