I have a feeling that many of the players that have dropped this game were people who shouldn't have bought it in the first place. I mean I totally get the argument that the game makers should have tried to steer the hype back into more reasonable waters, and its just possible had no interest in doing so. However at the same time I still for the life of me don't get the absurd amount of buzz surrounding this title. To me it just looked like another fritter your time away simulator. I just can't help but feel many disappointed customers talked themselves into seeing something that just wasn't there.
Isn't that the case with every over hyped game?
It always happens Too much hype > Too much backlash
He is talking about the record which No Man's Sky is 5th. All time. On another note look at the 15+ million hours played since release. (2 weeks) That is more than double The Witcher 3 and less than 2 million behind Fallout 4. Around 4 million less than Skyrim. All that it 2 weeks. Not years. Pretty impressive.
Exactly. Trying to give more context to the numbers.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
I can not remember the last time a $60 game had ratings this low on Steam upon release, even TWRome2 had higher ratings, and that was a complete turd.
A 50% rating? A ton of games at the $60 price point have come out with that or lower.
TW:Warhammer is at a 56% and a recent of 45% COD BOPS III The Division Street Fighter V Nobunaga's Ambition Bladestorm Nightmare Race Track Builder F1 2015 Batman AK on release
There a ton more. This is not a special snowflake game. 50% like it. The other half does not.
I suspect the game is not close to finished. If they continue development I'd imagine the score would go up quite a bit
Agreed. I just Alt tabbed to post screen shots on a thread here debunking some of the said features that were not present. Like Forests. I am on a Forest planet right now. Huge Dinos. I just took a screen of one. Huge space battles. I just fought in one with over 30 ships.
It would be interesting to see how many specific Angry Joe "BS" warnings you could disprove.
His "evidence" was largely compelling.
Just some of the awesome things to see and do. Some of which people claim is not in the game.
Wow, I'm already excited with all the possible mining that can be done!
OP, why are you acting like such a drop off is unusual?
http://www.pcgamer.com/concurrent-players-no-mans-sky/ I, like many others, have major gripes with the game.... but trying to pretend like a drop off in the range of 70-90% is somehow not normal, is just a plane lieing.
OP, why are you acting like such a drop off is unusual?
http://www.pcgamer.com/concurrent-players-no-mans-sky/ I, like many others, have major gripes with the game.... but trying to pretend like a drop off in the range of 70-90% is somehow not normal, is just a plane lieing.
I'm guessing this is a normal player drop off rate for a single player game. As an MMO player this is shocking and people will respond. Maybe if they finished the game before releasing it they would be at 80%!
I have a feeling that many of the players that have dropped this game were people who shouldn't have bought it in the first place. I mean I totally get the argument that the game makers should have tried to steer the hype back into more reasonable waters, and its just possible had no interest in doing so. However at the same time I still for the life of me don't get the absurd amount of buzz surrounding this title. To me it just looked like another fritter your time away simulator. I just can't help but feel many disappointed customers talked themselves into seeing something that just wasn't there.
I don't disagree but that's an issue with marketing. If a lot of people were marketed towards a product that shouldn't have been, one may have problems reaching them with future titles. To me that's bad targeting and thinking too much about next quarter and not enough about 3-5 yrs down the road. Future products from that brand will possibly face a headwind. NMS made it's bank no question, the real question in my mind is how Hello games performs with it's next offering. Branding is important. And right or wrong the brand took a hit out the gate, how big or small remains to be seen.
EDIT Now this isn't isolated to NMS, a lot of game companies over-promote vs what their market actually is. The games industry is terrible at focused marketing. In no other industry will you find 70-90% consumer use drop off before end of projected product lifespan the norm. It's why most golden stories are from sleeper hits or companies who don't say **** about what they are doing (Blizzard, Bethesda, etcetera)Most game companies however, don't sell 800k 1st week so it takes a bit of time to accrue a lot of levels of buyers remorse across the market. As they have more bites at the apple before they start limiting their own market. Hell hath no fury like a gamer scorned. The bigger the initial bite(assuming an over-avg of buyers remorse) they will reach that point sooner. On the other hand I could be talking out my ..... Ive always felt shotgun marketing approaches do more long term damage than short term gains, but that's my pet peeve.
OP, why are you acting like such a drop off is unusual?
http://www.pcgamer.com/concurrent-players-no-mans-sky/ I, like many others, have major gripes with the game.... but trying to pretend like a drop off in the range of 70-90% is somehow not normal, is just a plane lieing.
You should read the article you linked more carefully. 90% in just 10 days, not a month or 40 days like the other titles mentioned.
OP, why are you acting like such a drop off is unusual?
http://www.pcgamer.com/concurrent-players-no-mans-sky/ I, like many others, have major gripes with the game.... but trying to pretend like a drop off in the range of 70-90% is somehow not normal, is just a plane lieing.
You should read the article you linked more carefully. 90% in just 10 days, not a month or 40 days like the other titles mentioned.
And yes, it isn't normal.
Depends. We do not know the numbers for GOG players (like myself) nor the PS4 players. All we have to go on are Steam players. I am sure the numbers are high but perhaps not as bad as many think. Single player games drop quick. All of them. Even the Witcher 3 did as the article pointed out. Yes NMS dropped faster but we only have the info from one platform.
It does appear that the game is being refunded quite a bit, not just on the PC, and given that there has been a 90% drop off on the steam activity thing, along with a few days where it had negative sales, which is how Steam records refunds, but the game is also suffering from refunds on the PS4, as yet we don't know what the percentages are, but, it does seem that the game is continuing to be somewhat problematic for Hello Games, the hype surrounding the game has done a lot of damage, leading to unrealistic expectations of what the game actually is, fuelled by some very misleading statements made by the developers, there are even indications that the game may be guilty of false advertising, at least by UK advertising laws, the ongoing drama that is NMS has all the makings of an incipient train wreck O.o
OP, why are you acting like such a drop off is unusual?
http://www.pcgamer.com/concurrent-players-no-mans-sky/ I, like many others, have major gripes with the game.... but trying to pretend like a drop off in the range of 70-90% is somehow not normal, is just a plane lieing.
You should read the article you linked more carefully. 90% in just 10 days, not a month or 40 days like the other titles mentioned.
And yes, it isn't normal.
Depends. We do not know the numbers for GOG players (like myself) nor the PS4 players. All we have to go on are Steam players. I am sure the numbers are high but perhaps not as bad as many think. Single player games drop quick. All of them. Even the Witcher 3 did as the article pointed out. Yes NMS dropped faster but we only have the info from one platform.
It does appear that the game is being refunded quite a bit, not just on the PC, and given that there has been a 90% drop off on the steam activity thing, along with a few days where it had negative sales, which is how Steam records refunds, but the game is also suffering from refunds on the PS4, as yet we don't know what the percentages are, but, it does seem that the game is continuing to be somewhat problematic for Hello Games, the hype surrounding the game has done a lot of damage, leading to unrealistic expectations of what the game actually is, fuelled by some very misleading statements made by the developers, there are even indications that the game may be guilty of false advertising, at least by UK advertising laws, the ongoing drama that is NMS has all the makings of an incipient train wreck O.o
If Fable , a UK made game as well, did not get into trouble I doubt NMS will. Fable promised the Moon and then some.
Legal trouble....no, they most likely wont get into legal trouble. But it certainly shows what a lying scumbag Sean Murray is. You can easily find videos of him explicitly saying that yes there is multiplayer, yes you can join your friends, yes you can grief people. Those are all bold face lies designed to hype the game before release to increase sales.
I got 115 minutes out of it and got a refund from Steam, and Hello games lost a customer for life. I doubt they care though as they've already cashed their checks and had a good laugh at the fools who couldn't get refunds.
OP, why are you acting like such a drop off is unusual?
http://www.pcgamer.com/concurrent-players-no-mans-sky/ I, like many others, have major gripes with the game.... but trying to pretend like a drop off in the range of 70-90% is somehow not normal, is just a plane lieing.
You should read the article you linked more carefully. 90% in just 10 days, not a month or 40 days like the other titles mentioned.
And yes, it isn't normal.
Depends. We do not know the numbers for GOG players (like myself) nor the PS4 players. All we have to go on are Steam players. I am sure the numbers are high but perhaps not as bad as many think. Single player games drop quick. All of them. Even the Witcher 3 did as the article pointed out. Yes NMS dropped faster but we only have the info from one platform.
It does appear that the game is being refunded quite a bit, not just on the PC, and given that there has been a 90% drop off on the steam activity thing, along with a few days where it had negative sales, which is how Steam records refunds, but the game is also suffering from refunds on the PS4, as yet we don't know what the percentages are, but, it does seem that the game is continuing to be somewhat problematic for Hello Games, the hype surrounding the game has done a lot of damage, leading to unrealistic expectations of what the game actually is, fuelled by some very misleading statements made by the developers, there are even indications that the game may be guilty of false advertising, at least by UK advertising laws, the ongoing drama that is NMS has all the makings of an incipient train wreck O.o
If Fable , a UK made game as well, did not get into trouble I doubt NMS will. Fable promised the Moon and then some.
True enough, perhaps its a bit much to expect a game to be as advertised, but as long as people continue to preorder games, i imagine that this is unlikely to change. Buying games and then having to get a refund when the game isn't what you thought it was, isn't really the best way to go about things either
I am pretty convinced that all the people putting so much effort in hating NMS are just angry with themselves for falling for the hype, for getting their hopes up. Really, look at this thread alone, half doesn't even own the game but have a mighty big opinion on everything from patches, graphics, game play elements, what Sean said 4 years ago when provoked etc. etc. Look at Fable like they guy above said, look at the Age of Conan box promising features STILL not in the game.
I think NMS is awesome and delivers in spades, I have no clue what some people were expecting. And half of the ' missing' features are actually in the game as pointed out earlier in this thread. People just can't comprehend the scale of this game, 99% of the players might actually miss 99% of the implemented features with a universe of this scale.
People these days, NMS may rot in hell but dare speak evil of a game like Star Citizen and you've got hell to pay.....(hint, one of these is an actual game...).
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
If this game was 30 bucks and didn't have an overzealous frontman saying "yes" to every feature question this game goes down as "best indy release of 2016 (despite the shortcomings)" for a lot of you.
The terrifying part is I expected so little from this game beyond the exploration aspect, but there's a kickstarer game out there with way more budget, way more hype, and an even more big mouthed front man selling 10x more dreams.
If they don't come through launch day for that:
"As far as the forum code of conduct, I would think it's a bit outdated and in need of a refre *CLOSED*"
Still ranked 20th on Steam right now. Not too bad.
Kerbal Space Program is back on top of the list,,,again. I used to live there, it was hard to move it off the top 10, same is true for game like Rust too
Please do not respond to me, even if I ask you a question, its rhetorical.
Comments
Besides Wurm and Elite which I enjoy a lot both usually have 'mixed'
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
It always happens
Too much hype > Too much backlash
거북이는 목을 내밀 때 안 움직입니다
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/so the game as been described by a few reviewers as 'a game for children' . Would your post suggest the more adult side of the community?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Ugh game is a mine grind fest
New players can get a welcome package and old/returning players can also get a welcome back package and 7 days free subscription time! Just click here to use my referral invitation
http://www.pcgamer.com/concurrent-players-no-mans-sky/
I, like many others, have major gripes with the game.... but trying to pretend like a drop off in the range of 70-90% is somehow not normal, is just a plane lieing.
I don't disagree but that's an issue with marketing. If a lot of people were marketed towards a product that shouldn't have been, one may have problems reaching them with future titles. To me that's bad targeting and thinking too much about next quarter and not enough about 3-5 yrs down the road. Future products from that brand will possibly face a headwind. NMS made it's bank no question, the real question in my mind is how Hello games performs with it's next offering. Branding is important. And right or wrong the brand took a hit out the gate, how big or small remains to be seen.
EDIT Now this isn't isolated to NMS, a lot of game companies over-promote vs what their market actually is. The games industry is terrible at focused marketing. In no other industry will you find 70-90% consumer use drop off before end of projected product lifespan the norm. It's why most golden stories are from sleeper hits or companies who don't say **** about what they are doing (Blizzard, Bethesda, etcetera)Most game companies however, don't sell 800k 1st week so it takes a bit of time to accrue a lot of levels of buyers remorse across the market. As they have more bites at the apple before they start limiting their own market. Hell hath no fury like a gamer scorned. The bigger the initial bite(assuming an over-avg of buyers remorse) they will reach that point sooner. On the other hand I could be talking out my ..... Ive always felt shotgun marketing approaches do more long term damage than short term gains, but that's my pet peeve.
And yes, it isn't normal.
거북이는 목을 내밀 때 안 움직입니다
거북이는 목을 내밀 때 안 움직입니다
거북이는 목을 내밀 때 안 움직입니다
I got 115 minutes out of it and got a refund from Steam, and Hello games lost a customer for life. I doubt they care though as they've already cashed their checks and had a good laugh at the fools who couldn't get refunds.
Buying games and then having to get a refund when the game isn't what you thought it was, isn't really the best way to go about things either
I think NMS is awesome and delivers in spades, I have no clue what some people were expecting. And half of the ' missing' features are actually in the game as pointed out earlier in this thread. People just can't comprehend the scale of this game, 99% of the players might actually miss 99% of the implemented features with a universe of this scale.
People these days, NMS may rot in hell but dare speak evil of a game like Star Citizen and you've got hell to pay.....(hint, one of these is an actual game...).
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
The terrifying part is I expected so little from this game beyond the exploration aspect, but there's a kickstarer game out there with way more budget, way more hype, and an even more big mouthed front man selling 10x more dreams.
If they don't come through launch day for that:
¯\_(ツ)_/¯
And I should say that since this is a single player game, I really could care less if others have moved on or whatever.
Let's party like it is 1863!
거북이는 목을 내밀 때 안 움직입니다
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me