"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
From what I understand, board games have had a bit of a resurgence. I suspect that some of the role playing has moved back to the roots.
“It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”
There are other venues that support roleplaying much better than MMORPGs do.
I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story. So PM me if you are starting one.
I don't RP in MMORPGs, I save that for my tabletop, and I don't think the genre is defined by it in the literal sense.
RP has always been a minority practice in these games.
Not always, Meridian 59 and many of the other really early games were full of them, these games recruited it's players from us P&Pers.
True, but if we have to go back to Meridian 59 to find an example of a title that had a sizable amount of RPers then I think it's fair to say that RP does not define the genre, if that makes sense.
It does not now, it did at the beginning, my main point is, if you have nothing left that defines your genre of games as opposed to others, it does not exist anymore.
These games no longer have separate servers although some of the new games have gone this route. The Rplayer's are still here.
There is only one mmo that I know has a supported RP server and that's lotro Luarelin European server. EQ2 has rp servers as well but I don't think they are actually supported.
Pantheon should have Rp servers.
Played on both the servers you mentioned, Laurelin was official, so many are declared rp servers by the community because the MMO company could not care less.
Not saying roleplaying has gone totally, but there has been a bunker mentality for years, even in RP guilds on official RP servers. I advocate doing your own thing, RP on regardless of what MMO's are like now. But RPG was dropped from MMORPG for a reason. For the companies it became an irrelevance.
Mmorpg offered variety,greater crowds and more longevity than any other games. That's it. Not role-playing.
Well you are the only poster to offer a different definition of what a MMORPG is. While I accept the variety of play argument, the greater crowds are thinning as MMOs become smaller, the average player does not stay as long. This is a "genre" where locusts and butterflies make up the baulk of the player base.
Without roleplaying or massive multiplier, the variety of play is not enough to make MMO's form a genre.
Role playing was always only done by a fraction of a minority even in the beginning. It never defined the genre. How long they stay isn't the definition either. It's about the crowds which are still more and no defined end point.
Just because you don't like it doesn't mean it is bad.
They're concentrated on unofficial RP servers (for games that dont have RP servers). So if you arent on one, you probably wont see any.
I always try to gravitate towards the RP server. Not only is the community more mature in general, but they also tend to be a lot more tolerant of players who refuse to use voice chat in an MMO but still like to raid etc.
Most of the new audience introduced by WoW don't really want to play MMORPG. The games were focused on capturing that market but they became something not quite MMORPG. There isn't much left but pure achievement based gameplay. Specifically rewards trumps everything.
I think you're partially right, but there were a lot of role-players in WoW.
It seems to me that the general community these days is more interested in playing solo with the occasional bigoted/racist/homophobic chat outburst to see if they can get a rise out of others.
So basically.....A single-player RPG with Twitter integration.
Sometimes when you read the chat in games you wonder if people are indeed role playing but have picked nasty, loud, selfish, bullying morons but I guess that might be a role. I have seen folk role play but others generally do not support them so it is kind of one sided.
Role playing doesn't mean you have to be an actor/actress or anything of the sorts. It usually just encompasses playing in the spirit of your game character.
Like a Paladin wouldn't go around picking pockets. They would probably help someone in distress. That kind of thing.
Role playing was always only done by a fraction of a minority even in the beginning. It never defined the genre. How long they stay isn't the definition either. It's about the crowds which are still more and no defined end point.
Well obviously I don't agree about roleplaying helping to define what MMOs were. But Battlefield has no defined end point, that's hardly unique to MMOs. Unless you are comparing MMOs to solo RPG's, and then we get back to the RPG don't we?
I give you that the crowds are still with us but not in the tinyMMOs. So that's it? A genre defined by the fact more players play on a "server". That seems rather thin gruel as a genre definition, if Assassins Creed released a 5000 multiplayer scenario, MMOs would be done for as a genre?
Does Crickhollow holds rp events and a rp community? I'm Laurelin but it's kinda empty atm.
Shame to hear Laurelin is not what it was. I will never forget walking into the Shire and hearing Hobbit players discuss tata growing on local chat. You could bump into a roleplayer at every turn.
RPing died with the death of CoX for me. No game. No game allowed customization like CoX.
Actually CO has more customization, both on looks and on the abilities
(FreeForm is better that the Powersets were, at least imo). And the RP
scene is fairly strong as well. Too bad, at least half of them are not
the robo... roleplay you're looking for. Club Caprice, brrr....
Does Crickhollow holds rp events and a rp community? I'm Laurelin but it's kinda empty atm.
Not speaking against Crick, but... empty? If you're a fellow Shire-dweller, speak with your local Postman (or, if those nosey hobbits cause him too much trouble, then go directly to Postmaster Proudfoot in Michel Delving), and ask for your Gazette, no hobbits should miss their trusty Gazette! (I mean http://www.brambleburygazette.com/ , they list most events, but the focus is on hobbits, obviously) Or, if you're a travelling dwarrow, there's the kin paper of the Gazette, the Tablets (can find the link for it on the Gazette) If you happen to be one of those Tall Folks, you still can find most events on the Archives (http://laurelinarchives.org/ ).
And if you're wandering off of Laurelin, for a list of most events servers-wide, http://lotroartists.com/ has a nice collection and calendar.
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"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
--John Ruskin
My Skyrim, Fallout 4, Starbound and WoW + other game mods at MODDB:
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It does not now, it did at the beginning, my main point is, if you have nothing left that defines your genre of games as opposed to others, it does not exist anymore.
Played on both the servers you mentioned, Laurelin was official, so many are declared rp servers by the community because the MMO company could not care less.
Not saying roleplaying has gone totally, but there has been a bunker mentality for years, even in RP guilds on official RP servers. I advocate doing your own thing, RP on regardless of what MMO's are like now. But RPG was dropped from MMORPG for a reason. For the companies it became an irrelevance.
Well you are the only poster to offer a different definition of what a MMORPG is. While I accept the variety of play argument, the greater crowds are thinning as MMOs become smaller, the average player does not stay as long. This is a "genre" where locusts and butterflies make up the baulk of the player base.
Without roleplaying or massive multiplier, the variety of play is not enough to make MMO's form a genre.
I think you're partially right, but there were a lot of role-players in WoW.
It seems to me that the general community these days is more interested in playing solo with the occasional bigoted/racist/homophobic chat outburst to see if they can get a rise out of others.
So basically.....A single-player RPG with Twitter integration.
~~ postlarval ~~
Like a Paladin wouldn't go around picking pockets. They would probably help someone in distress. That kind of thing.
"Be water my friend" - Bruce Lee
Well obviously I don't agree about roleplaying helping to define what MMOs were. But Battlefield has no defined end point, that's hardly unique to MMOs. Unless you are comparing MMOs to solo RPG's, and then we get back to the RPG don't we?
I give you that the crowds are still with us but not in the tinyMMOs. So that's it? A genre defined by the fact more players play on a "server". That seems rather thin gruel as a genre definition, if Assassins Creed released a 5000 multiplayer scenario, MMOs would be done for as a genre?
Shame to hear Laurelin is not what it was. I will never forget walking into the Shire and hearing Hobbit players discuss tata growing on local chat. You could bump into a roleplayer at every turn.
And the RP scene is fairly strong as well. Too bad, at least half of them are not the robo... roleplay you're looking for. Club Caprice, brrr....
Not speaking against Crick, but... empty?
If you're a fellow Shire-dweller, speak with your local Postman (or, if those nosey hobbits cause him too much trouble, then go directly to Postmaster Proudfoot in Michel Delving), and ask for your Gazette, no hobbits should miss their trusty Gazette!
(I mean http://www.brambleburygazette.com/ , they list most events, but the focus is on hobbits, obviously)
Or, if you're a travelling dwarrow, there's the kin paper of the Gazette, the Tablets (can find the link for it on the Gazette)
If you happen to be one of those Tall Folks, you still can find most events on the Archives (http://laurelinarchives.org/ ).
And if you're wandering off of Laurelin, for a list of most events servers-wide, http://lotroartists.com/ has a nice collection and calendar.
:waving:
The ones with the sticky keyboards.
~~ postlarval ~~