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Elder Scrolls Online - 5 Lessons Learned From Creating the Orsinium DLC Game Pack - MMORPG.com

SBFordSBFord Former Associate EditorMember LegendaryPosts: 33,129
edited November 2016 in News & Features Discussion

imageElder Scrolls Online - 5 Lessons Learned From Creating the Orsinium DLC Game Pack - MMORPG.com

Orsinium, Elder Scrolls Online's first big exploration-based DLC after becoming Tamriel Unlimited, is now a year old. The orc-themed story driven campaign is a huge shift in how ESO tells its tales, and in this exclusive developer journal Zenimax's own Matt Firor lists five main takeaways one year after we returned to Wrothgar.

Read the full story here



¯\_(ツ)_/¯ 


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Comments

  • orbitxoorbitxo Member RarePosts: 1,956
    edited November 2016
    they have done an outstanding job restructuring this mmo, wish other mmos took note. they have earned their quote "adventure without limits"
  • ChaserzChaserz Member RarePosts: 336
    I think this was a good DLC. However as an old school MMO player I believe there is a prestige factor with gaining levels and in turn receiving access to new zones/areas based on your leveling progress. Level scaling reduces that factor some.
  • BillMurphyBillMurphy Former Managing EditorMember LegendaryPosts: 4,565
    DMKano said:
    Great Article - however

    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.

    just make all dev journals SPONSORED regardless of game/company to keep it fair
    Sponsored only applies for things that are PAID for. This was not paid. I asked PR if Matt wanted to do this, he agreed, and he wrote it. No money changed hands. I get what you're saying, but it's not an ad. It's a guest article.

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  • SunsetCruzSunsetCruz Member UncommonPosts: 2
    The new structuring also allows my friends and I to group without needing to find an alt with the same level.
  • IselinIselin Member LegendaryPosts: 18,719
    edited November 2016
    One thing the writer doesn't mention but is the foundation of why they've successfully transitioned to level scaling everywhere is that in ESO going up a level was never as big a deal as it is in most other MMOs and RPGs.

    Character advancement in ESO has always been something independent of level with many skill lines, even your core class lines, advancing according to how many skills form each line you choose to use or by exploration (Mage's guild,) killing specific types of mobs (Fighter's guild,) doing group dungeons (Undaunted,) etc.

    In a sense, scaling flattens the progression making it much more horizontal and your advancement has fewer visual queues and is more subtle. For that to work the advancement that isn't level gated needs to have some "oomph" to it as it does here.
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

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  • Erinak1Erinak1 Member UncommonPosts: 207
    DMKano said:
    Great Article - however

    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.

    just make all dev journals SPONSORED regardless of game/company to keep it fair
    By that logic, anything anyone writes that could influence people to play a game should be sponsered? It is pretty obvious that the article was written as an informative piece, not an advert...
  • ash667ash667 Member UncommonPosts: 28

    Erinak1 said:


    DMKano said:

    Great Article - however



    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.



    just make all dev journals SPONSORED regardless of game/company to keep it fair


    By that logic, anything anyone writes that could influence people to play a game should be sponsered? It is pretty obvious that the article was written as an informative piece, not an advert...



    it depended how u used the word advert it could be like to draw attention then its a advert but if it means the noun an advert it means money changed hands
    im playing eso right now its good times i love craft bag

    advert (v.)
    mid-15c., averten "to turn (something) aside" (the mind, the attention, etc.), from Old French avertir (later advertir) "to turn, direct; turn aside; make aware, inform" (12c.), from Latin advertere "turn toward, turn to," from ad- "toward" (see ad-) + vertere "to turn" (see versus). The -d- was restored in English 16c. Especially in speaking or writing, "turn to (a topic) abruptly and plainly" (18c.). Related: Adverted; adverting.
    advert (n.) Look up advert at Dictionary.com
    "paid public notice," by 1860, colloquial shortening of advertisement.

    ad-
    word-forming element expressing direction toward or in addition to, from Latin ad "to, toward" in space or time; "with regard to, in relation to," as a prefix, sometimes merely emphatic, from PIE *ad- "to, near, at" (cognate with Old English æt; see at).

    Simplified to a- before sc-, sp- and st-; modified to ac- before many consonants and then re-spelled af-, ag-, al-, etc., in conformity with the following consonant (as in affection, aggression).

    In Old French, reduced to a- in all cases (an evolution already underway in Merovingian Latin), but written forms in French were refashioned after Latin in 14c. and English did likewise 15c. in words it had picked up from Old French. In many cases pronunciation followed the shift. Over-correction at the end of the Middle Ages in French and then English "restored" the -d- or a doubled consonant to some words that never had it (accurse, afford). The process went further in England than in France, where the vernacular sometimes resisted the pedantic, resulting in English adjourn, advance, address, advertisement (Modern French ajourner, avancer, adresser, avertissement). In modern word-formation sometimes ad- and ab- are regarded as opposites, but this was not in classical Latin.
    ad (n.) Look up ad at Dictionary.com
    abbreviation of advertisement, attested by 1841. Long resisted by those in the trade, and according to Mencken (1945) denounced by William C. D'Arcy (president of Associated Advertising Clubs of the World) as "the language of bootblacks, ... beneath the dignity of men of the advertising profession."
  • Erinak1Erinak1 Member UncommonPosts: 207
    edited November 2016
    ash667 said:

    Erinak1 said:


    DMKano said:

    Great Article - however



    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.



    just make all dev journals SPONSORED regardless of game/company to keep it fair


    By that logic, anything anyone writes that could influence people to play a game should be sponsered? It is pretty obvious that the article was written as an informative piece, not an advert...



    it depended how u used the word advert it could be like to draw attention then its a advert but if it means the noun an advert it means money changed hands
    im playing eso right now its good times i love craft bag


    That was entirely my point, though. If you want game developers to write articles about the industry, you have to accept that industry professionals will be writing them. It would be a bit pointless for Bill to write about the design process of ESO :P In the strict sense, sure its an advert in the same way that this whole website is advertising games by drawing peoples attention to them.

    Plus, I can't imagine MMORPG.com would turn away any other professional studio that offered to write an article about their design process.
  • joeri123joeri123 Member UncommonPosts: 247
    I just started ESO with the one tamriel update and I am enjoying it quite a bit. I'm not playing every day for hours but I find myself logging in regularly and having fun. Used to hop in and out during its lifetime and never stuck around but now it feels how it should have been from the start and it's my favorite MMO of the moment now.
  • orbitxoorbitxo Member RarePosts: 1,956
    edited November 2016

    joeri123 said:

    I just started ESO with the one tamriel update and I am enjoying it quite a bit. I'm not playing every day for hours but I find myself logging in regularly and having fun. Used to hop in and out during its lifetime and never stuck around but now it feels how it should have been from the start and it's my favorite MMO of the moment now.



    thats the best part about this mmo- as a casual player you log in and explore- no pressure or deadlines. and now more fun with friends who want to join at anytime. sidenote -there is alot todo for hardcore players as well.
  • KalebGraysonKalebGrayson Member RarePosts: 430
    I've been playing ESO for 18 days now. I'm REALLY enjoying it. I decided to give the game a try because I was burnt out on WoW, Rift, SWToR etc. and wanted to try something different. The graphics are great (I'm coming from WoW, so definitely an upgrade). Some of the areas I've seen are breath taking. Even dungeons and houses feel different. There's not so many cookie cuter templates used in this game for caves, buildings, etc. The community in the game is really friendly. I've asked for help several times in zone chat and several folks reply with help or come over to help me down a world boss. Dungeon ques have popped quickly for me, even as a DPS. The game controls are different than WoW, and they took a day or so for me to get used to, but they feel natural now. I have no idea what I am doing, no idea where to spend points on my character build, but as I've said a few times in other articles, the game is really fun and feels different. If you're feeling burnt out on WoW, I'd definitely recommend giving ESO a try. My only gripe is lack of bag space.
  • xyzercrimexyzercrime Member RarePosts: 878

    DMKano said:







    DMKano said:


    Great Article - however





    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.





    just make all dev journals SPONSORED regardless of game/company to keep it fair




    Sponsored only applies for things that are PAID for. This was not paid. I asked PR if Matt wanted to do this, he agreed, and he wrote it. No money changed hands. I get what you're saying, but it's not an ad. It's a guest article.






    how about a clear DEVELOPER tag?



    Also a signature of the dev name and position held at the company instead of "guest writer"



    The point is it's Bill who offered them a space for their article, and not the otherwise. Bill can chose Square Enix/Blizzard/Arena Net to write, but he didn't. Instead he chose Zenimax by his own willingness to give their article. For me, it's the same as Bill chose to write the article by himself, so no need to put any specific tag on it.

    You can put "CLEANING SERVICE" tag on it if you want, but it's Bill's own free will nonetheless.



    When you don't want the truth, you will make up your own truth.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    ... I have no idea what I am doing, no idea where to spend points on my character build, ...
    No problem at all. Re-specs are available for everything. Just ask for directions in chat when you're in a zone capital city.
  • IselinIselin Member LegendaryPosts: 18,719
    DMKano said:
    Great Article - however

    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.

    just make all dev journals SPONSORED regardless of game/company to keep it fair
    Sounds fair as long as you put "sponsored by Trion" in your sig. :)
    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • SavageHorizonSavageHorizon Member EpicPosts: 3,480
    orbitxo said:
    they have done an outstanding job restructuring this mmo, wish other mmos took note. they have earned their quote "adventure without limits"

    You mean like Ff Xiv Arr who actually remade there mmo. ZeniMax didn't remake there mmo they have just improved certain aspects. 




  • nimander99nimander99 Member UncommonPosts: 288
    5 Lessons we Really Learned From Creating The Orinium DLC Game:

    Lessons 1-5 : Damn that was a lot of work, lets make smaller DLC's with more repeatable quests.
  • josko9josko9 Member RarePosts: 577


    5 Lessons we Really Learned From Creating The Orinium DLC Game:



    Lessons 1-5 : Damn that was a lot of work, lets make smaller DLC's with more repeatable quests.



    You're not far from the truth, however those DLCs were only "small" by ZOS standards, not by the genre. Especially compared to Orsinium which would be considered a full expansion by most MMOs.

    Othervise I had no complains about those DLCs. They polished the game very much. All of them were of a very high quality material. And Vvardenfell is still coming, which has the potential to be the best expansion in the MMO history considering the ZOS track record.
  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    edited November 2016
    Overall they've done a great job. Who knows how popular this game would have been if it had launched like this but it is what it is. Glad it's working out for them.

    A part of me does miss those tough quest bosses that have been watered down. I also think they should have leveling-up but once you hit fifty you delevel in lower zones. Being able to level-up across factions would have been a lot more interesting. I actually like exploring areas where I can be oneshoted sometimes.
    Post edited by Octagon7711 on

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • ste2000ste2000 Member EpicPosts: 6,194
    DMKano said:
    Great Article - however

    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.

    just make all dev journals SPONSORED regardless of game/company to keep it fair
    Are you serious?

  • nimander99nimander99 Member UncommonPosts: 288
    edited November 2016

    ste2000 said:


    DMKano said:

    Great Article - however



    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.



    just make all dev journals SPONSORED regardless of game/company to keep it fair


    Are you serious?



    NO MONEY CHANGED HANDS, THERFORE NOT SPONSORED.

    When I played baseball we looked for sponsors for our team so we could buy gear, uniforms etc. So our Sponsors would get Banners we'd hang near our dugout or signs on the side of our bus, that kind of stuff.

    We didn't do that for random companies or fans who happened to be cheering for us. Or said nice things.
  • ScorchienScorchien Member LegendaryPosts: 8,914
    DMKano said:



    DMKano said:

    Great Article - however



    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.



    just make all dev journals SPONSORED regardless of game/company to keep it fair


    Sponsored only applies for things that are PAID for. This was not paid. I asked PR if Matt wanted to do this, he agreed, and he wrote it. No money changed hands. I get what you're saying, but it's not an ad. It's a guest article.



    how about a clear DEVELOPER tag?

    Also a signature of the dev name and position held at the company instead of "guest writer"
    It says very fuggin clearly in the Article opening paragraph ....."Zenimax's own Matt Firor"  WTF more would you like ,(should they call you first).................... And im certain that if it was a Trion writer your spin would be quite different ..............
  • ScorchienScorchien Member LegendaryPosts: 8,914
    edited November 2016
    DMKano said:

    Scorchien said:


    DMKano said:







    DMKano said:


    Great Article - however





    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.





    just make all dev journals SPONSORED regardless of game/company to keep it fair




    Sponsored only applies for things that are PAID for. This was not paid. I asked PR if Matt wanted to do this, he agreed, and he wrote it. No money changed hands. I get what you're saying, but it's not an ad. It's a guest article.






    how about a clear DEVELOPER tag?



    Also a signature of the dev name and position held at the company instead of "guest writer"

    It says very fuggin clearly in the Article opening paragraph ....."Zenimax's own Matt Firor"  WTF more would you like ,(should they call you first).................... And im certain that if it was a Trion writer your spin would be quite different ..............




    Poppycock!

    If Scott Hartsman from Trion wrote an article I would hope it would have a DEVELOPER tag (or TRINO PLS tag), and would have a proper signature, stating Name and Title.

    Guest writer is weaksauce, how many know Matt Firors title anyway?


    Transparency is a good thing
    dance , dance dance dude , anyone who read the article and would possibly take up to 7 seconds of research .. And hope is the last thing 50% people feel before despair then failure
  • ScorchienScorchien Member LegendaryPosts: 8,914
    DMKano said:

    ste2000 said:


    DMKano said:

    Great Article - however



    I still think that whenever a Guest Writer happens to be Matt Firor who leads the entire ZOS division - there should be a SPONSORED tag on the article.



    just make all dev journals SPONSORED regardless of game/company to keep it fair


    Are you serious?



    Dead serious, transparency is good, no?

    A clear signature with name and title, and Developer tag on article subject would be bad how?
    and once again it says clearly in the first paragraph on the lead page ....
            

                                                     " exclusive developer journal Zenimax's own Matt Firor"

      Very clear who what it is , unless not any particular individuals brain cell is desperately calling out for a playmate


  • joeri123joeri123 Member UncommonPosts: 247
    DMKano said:

    whats Matt Firors role at Zenimax? 

    yeah very clear....
    First line of a google search 'Matt Firor is a video game producer and designer'.  Btw I don't like calling out people but I have seen you on every post lately with a damn negative and cynical attitude. If you are feeling down or depressed don't project it on others. Thanks.
  • joeri123joeri123 Member UncommonPosts: 247
    DMKano said:
    joeri123 said:
    DMKano said:

    whats Matt Firors role at Zenimax? 

    yeah very clear....
    First line of a google search 'Matt Firor is a video game producer and designer'.  Btw I don't like calling out people but I have seen you on every post lately with a damn negative and cynical attitude. If you are feeling down or depressed don't project it on others. Thanks.

    I am not feeling down nor depressed - lol

    Projecting on others? Huh?

    Again - what is unreasonable about what I am asking for - is it that batshit crazy to add "DEVELOPER" tag on the subject line

    and 

    Change "Guest writer" to 

    Name
    Title
    Company Name


    Asking this is a sign of a negative and cynical attitude.... really now?


    Projecting in your posts and therefor on anyone that reads it. Wasn't talking solely about this post but about your recent ones I read.... Also it's ok to suggest a change but send it to the owners in a constructive post instead of polluting the comments with whining. And on that note that's also the last thing I will say because I hate to talk off-topic.
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