https://chroniclesofelyria.com/forum/topic/15759/brewmasters-rebel-hereSeems like they feel the "new" tiers offered at the same price level are superior to the old ones.
Not a good idea to piss off the people that paid $1k in real cash for some promised pixel property...
Hell hath no fury as a Backer scorned.
Here is a sample quote from an actual "Tier 6" Backer:
As I said before, I started this thread so others could come and discuss, as I feel ripped off and I'd like the chance for
people at my backing particularly to gather and voice their opinions about this pledge tier comparison.
Another from a different "Tier 6 backer:
We are less than a hundred brewmasters and many of them are really concerned.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
(or kissing up, IDK)
I wouldn't last 3 days on those forums....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
MAGA
Chronicles bad, SC good!
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
When you don't want the truth, you will make up your own truth.
But when they PAID real money for that power and privilege, then all hell breaks loose...
Problem with this project is they havent made enough money to be self sufficient yet so they flipped the script too soon. And they also offered things too close or in some peoples minds better to new comers that the elitist 'founders' thought they would have exclusive access to.
If we live long enough we will look back on all these things and laugh at them and hopefully point to them as examples of how NOT to support a project. Or even how to get one financed.
CiG still has enough plausible deniability and enough white knights floating around to protect it but eventually theyre going to have to release some of the things they have shown people over the past 4 years. CoE isnt close to that yet but if (when) CiG fails to deliver their window of opportunity will be shut. Unless of course people are gullible (which they are) to think these guys are different....
Now what bothers me is ALL the time,i mean all the time i hear people say "calm down" we need to approach this reasonably.Well guess what,the developer basically shits on you,says screw you ,doesn't care one bit about you anymore because now they are after new fishes in the sea and you are suppose to be more respectful than they were towards you?
If the developer actually cared about the people who keep them going they could have discussed it with backers first instead of just going ahead and stepping on feet.So you can see they chose to NOT act responsibly and couldn't give a crap about the backers anymore after they get your money,you SHOULD be outraged.
Furthermore,WHY do the backers have to come out and complain,why didn't the team choose to explain it FIRST before backers get mad,you see it really looks like they don't give a crap,they were just hoping nobody would complain.
Never forget 3 mile Island and never trust a government official or company spokesman.
Also it was by no fluke it ended up on mmorpg.com because we should all realize by now that nothing ends up in a random article here it is all paid for advertising through deceptive methods.Take a long look up at the Revelation ad,yep remember that so called random out of nowhere article lol yeah right,happens all the time here.
Never forget 3 mile Island and never trust a government official or company spokesman.
I'm sure they will find a way to assuage the concerns of this group. The question is whether their "fix" ends up pissing the next group off like dominos.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
MAGA
It's not even original because, as pointed out by others already in this thread, Star Citizen did it first (but remember! Neither of them are pay-to-win!)
1. Lack of dev communication.
2. Lack of understanding by the backer.
3. Difference in vision.
I didn't take this thread as a rebellion at all. These players obviously care very much about the project and want to ensure that all is fair. Devs can certainly make mistakes, for sure. If that's the case, hopefully they will rectify. If it's not rectified to satisfaction, hopefully they will do the right thing and allow for refunds for players who can no longer follow the vision or trust the devs to handling things properly in the future.
(I mean that in a nice way, I just seriously cannot understand why people are spending so much money on things like this when there are so many great games out there that are fully functional/released.)
Please don't put CIG on a pedestal. They did not create this model or create the precedent for what you're seeing here. There has been upselling in crowdfunded games since the beginning, including upselling to higher packages at reduced rates. Honestly, if CoE is able to follow the same timeline as CIG with SC, based on the scope of CoE, I think backers should consider themselves lucky.
As far as CoE goes, I think it's admirable that some people have enough confidence in the process to invest so heavily into something that is very high risk in a cross-section of the crowdfunding industry that's viewed as high risk as it is. I think that developers should ensure that early backers are well serviced and if someone wants to switch packages because they feel one is better than the other, then let them. At this point we're really talking about bits flying around the Internet, right? If the backlash is large enough then make the packages equivalent to each other.
Crazkanuk
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Are the people that dump thousands into these crowdfunding projects the same type of gamer that will spend thousands to pay to win in mmos?
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
L.Ron Hubbard was (in)famous for saying
“You don't get rich writing science fiction. If you want to get rich, you start a religion.”
It's not untoward to think of CIG as an example of crowdfunding. In fact, expecting it not to be used as an example seems downright sinister.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance