MMO's and overall other persistent online games will not have has much players simply because WIPEs, I play quite good games that just loose majority of player base every major update because of the wipe; so many want to play it but until release they won't go much further after checking out the new stuff.
Like how pointless it is playing BETA's of MMO's these days, the next beta all your stuff was wiped so there's not much point on playing until full release after poking around the first time.
As on SC, very few will bother to play the game seriously until what they play persists. And is likely a long ride of progression wipes that will hurt the game's population.
I wonder how all those other EA Alpha games on Steam have thousands of players every day. Oh right, because they are not shit.
Oh right ... because they are not Alpha games.
Just EA's not-so-new trick to label things ... a decade ago one would have called that a Late Beta. When you need mass player input to determine balancing and the rarer bugs that your internal QA cannot statistically reproduce.
Two direct questions to you:
When you are so pissed off, why did you not get a refund and be done with it ? No one forces you to support a crowdfunding campaign.
When you heard about the expanded scope of the game at the end of the Kickstarter campaign (see Stretch Goals), did you REALLY expect it to be done within 2 years ... or 4 years ? No matter what CIG hoped. I personally expected 5 years, which would be end of 2017.
Have fun
You do realize EA in this case is not electronic arts but early access right? A lot of EA games don't have the money for proper QA testing and they could use the money and the testers. Good job sticking your foot in your mouth though.
I do realize what EA means in that context (= Early access) and you may now remove your leg from its current position.
I wonder how all those other EA Alpha games on Steam have thousands of players every day. Oh right, because they are not shit.
Oh right ... because they are not Alpha games.
Just EA's not-so-new trick to label things ... a decade ago one would have called that a Late Beta. When you need mass player input to determine balancing and the rarer bugs that your internal QA cannot statistically reproduce.
Two direct questions to you:
When you are so pissed off, why did you not get a refund and be done with it ? No one forces you to support a crowdfunding campaign.
When you heard about the expanded scope of the game at the end of the Kickstarter campaign (see Stretch Goals), did you REALLY expect it to be done within 2 years ... or 4 years ? No matter what CIG hoped. I personally expected 5 years, which would be end of 2017.
Have fun
You do realize EA in this case is not electronic arts but early access right? A lot of EA games don't have the money for proper QA testing and they could use the money and the testers. Good job sticking your foot in your mouth though.
I do realize what EA means in that context (= Early access) and you may now remove your leg from its current position.
Any answers to the two questions?
Have fun
My leg is no where near my mouth since I'm not the one making the claims you are
I wonder how all those other EA Alpha games on Steam have thousands of players every day. Oh right, because they are not shit.
Oh right ... because they are not Alpha games.
Just EA's not-so-new trick to label things ... a decade ago one would have called that a Late Beta. When you need mass player input to determine balancing and the rarer bugs that your internal QA cannot statistically reproduce.
Two direct questions to you:
When you are so pissed off, why did you not get a refund and be done with it ? No one forces you to support a crowdfunding campaign.
When you heard about the expanded scope of the game at the end of the Kickstarter campaign (see Stretch Goals), did you REALLY expect it to be done within 2 years ... or 4 years ? No matter what CIG hoped. I personally expected 5 years, which would be end of 2017.
Have fun
You do realize EA in this case is not electronic arts but early access right? A lot of EA games don't have the money for proper QA testing and they could use the money and the testers. Good job sticking your foot in your mouth though.
I do realize what EA means in that context (= Early access) and you may now remove your leg from its current position.
Any answers to the two questions?
Have fun
Also what 2 questions since you never asked me anything.
the only advantage I can see is knowledge of game mechanics
Which people also can get from watching some 10+ years worth of SC Lets Play videos on Youtube if they really want.
Have fun
Not really watching someone play may give you some of the knowledge but it doesn't give the the experience of actually using these mechanics, IE you get no flight combat practice or practice with the fps part.
Both go hand in hand IMO.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
SC has missed its 'interest window' by at least a year. There are a bunch of great space games released and growing. SM is inferior to almost every other FPS you might choose to play. Im guessing that the 141 players who have logged more than six hours are padded by professional streamers and dev/testers.
1. When you are so pissed off, why did you not get a refund and be done with it ? No one forces you to support a crowdfunding campaign.
2. When you heard about the expanded scope of the game at the end of the Kickstarter campaign (see Stretch Goals), did you REALLY expect it to be done within 2 years ... or 4 years ? No matter what CIG hoped. I personally expected 5 years, which would be end of 2017.
Have fun
1. None of your business what i do with my money.
2. I am not a game developer and it's not my fucking job as a customer to do the guessing on when a game i paid for releases.
When a game developer tells me it is done in 2014, i take his word for it.
If he then tells me scope changed and it will be done in 2015, i take his word for it as some delays can happen and scope changes.
If he then tells me it was a mistake and it will be done in 2016, i think he is incompetent and a bad manager.
If he yet again tells me it was mistake and it will be done in 2017, i think he is full of shit and has been lying to me the whole time.
PS: I am not having fun so cut it out with your stupid "Have fun" bullshit. It's pretty transparent why you do it and it should be considered trolling.
1. When you are so pissed off, why did you not get a refund and be done with it ? No one forces you to support a crowdfunding campaign.
2. When you heard about the expanded scope of the game at the end of the Kickstarter campaign (see Stretch Goals), did you REALLY expect it to be done within 2 years ... or 4 years ? No matter what CIG hoped. I personally expected 5 years, which would be end of 2017.
Have fun
PS: I am not having fun so cut it out with your stupid "Have fun" bullshit. It's pretty transparent why you do it and it should be considered trolling.
Sadly, even though it is an obvious attempt to incite an emotional response ie trolling, I do not believe that the moderators will see it that way.
I backed the game and I am happy to wait for it to be ready. If it takes 10 years I don't care. I didn't pay to test a buggy alpha, I paid to support the making of the game.
The number of paying backers is closer to 600,000 That 1.7 million figure will include accounts that don't have access to anything, duplicate forum accounts etc.
Didn't they just have Free Fly together with patch 2.6 release? So that means there are also free players in their patch 2.6 numbers.
To get numbers without free accounts we'd have to look at some other patch and timeframe that doesn't include any free fly offers.
When you are so pissed off, why did you not get a refund and be done with it ? No one forces you to support a crowdfunding campaign.
I am amazed that you can honestly ask this question. Up until the "No Refund" policy was instituted, it was all rainbows and butterfly's. 2015 was filled with video after video of epic gameplay and Star Marine was "Weeks not Months or Years" away. THEN came the no refunds and THEN came all the bad news about SM being indefinitely delayed and all the other delays and excuses.
Since then a backer ran a poll on the official SC forums asking if there should still be an option for a refund. Over 1000 backers responded and over 25% said yes before that thread was closed down. I imagine that number is much higher now given the fact that a year later we still have no real game and given that many backers who would like a refund don't go to the games forum.
I would guess as many as 40% of ALL backers would take a refund if offered it. How about you use your epic standing as a CR fan and get them to offer refunds again and then lets see if I am right. I will be watching the official forums to see if you post and ask about getting us refunds.
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
Which was running for 3 years ... a voluntary (!) 3 years over and above the 14 days (!) written in the TOS.
Anyone that now wants a refund can find step-by-step instructions by Team Smarty and Friends and still get a refund. Even here in this forum there are several threads about it.
Given that November/December 2016 was an all time high in contributions to the SC crowdfunding campaign i would personally estimate the number of refunds to be lower than 1 % instead of your 40 % estimate. I guess both our estimates are not based on any official number. The only official number we know is from Chris Roberts replying to a gaming journalist at the end of the 3 year period mentioned above ... and it was in the order of 0.2 % back then.
It is my personal impression and opinion that some of the more "prominent" refunds (meaning: players with significantly above average total sum of crowdfunding campaign contribution) in 2016 were speculators that tried to make big money by reselling "unique" LTI ships at highly inflated prices to other players. When CIG crashed that grey market by again offering those "unique" ship packages at standard prices, many of those speculators were pissed and left, while trying to recover some of their losses. If someone has 70+ or even 120+ ship transfer transactions on the SC ship trade reddit forum, this is no ordinary dissatisfied backer trying to find a way out.
These (percentage of refunds, amount of ships traded etc.) are examples for other "Player Stats (Unofficial)".
I wonder how all those other EA Alpha games on Steam have thousands of players every day. Oh right, because they are not shit.
did you REALLY expect it to be done within 2 years ... or 4 years ? No matter what CIG hoped. I personally expected 5 years, which would be end of 2017.
Have fun
If it was so easy to see that it wasn't possible. Then why did CIG act like it was possible? Now if you cant see how obviously flawed that is then something is wrong. Its just more of the same CIG inflating promises and deadlines in order to generate money. The game is right around the corner so donate right now and get some ships before we stop selling them.
Which was running for 3 years ... a voluntary (!) 3 years over and above the 14 days (!) written in the TOS.
Anyone that now wants a refund can find step-by-step instructions by Team Smarty and Friends and still get a refund. Even here in this forum there are several threads about it.
Given that November/December 2016 was an all time high in contributions to the SC crowdfunding campaign i would personally estimate the number of refunds to be lower than 1 % instead of your 40 % estimate. I guess both our estimates are not based on any official number. The only official number we know is from Chris Roberts replying to a gaming journalist at the end of the 3 year period mentioned above ... and it was in the order of 0.2 % back then.
It is my personal impression and opinion that some of the more "prominent" refunds (meaning: players with significantly above average total sum of crowdfunding campaign contribution) in 2016 were speculators that tried to make big money by reselling "unique" LTI ships at highly inflated prices to other players. When CIG crashed that grey market by again offering those "unique" ship packages at standard prices, many of those speculators were pissed and left, while trying to recover some of their losses. If someone has 70+ or even 120+ ship transfer transactions on the SC ship trade reddit forum, this is no ordinary dissatisfied backer trying to find a way out.
These (percentage of refunds, amount of ships traded etc.) are examples for other "Player Stats (Unofficial)".
Have fun
Aren't you from Austria or somewhere nearby? You should know that TOS are worth as much as the fake paper they are written on. CIG offering refunds for 3 years is not them being nice, it's them not having a choice since no product has been delivered so they don't have a choice in the matter.
Chris said 0.2% but it's not like he's ever lied before right? 2 years is just right cause 3 years would feel stale right? Game will be out 2014, oops 2015, oops 2016, oops 2017.
Another thread full of Ms. Cleo's declaring the game is doomed to failure based on some "super damning evidence" arguing with fans who'd ignore this "super damning evidence" if it were actually evidence of anything.
If we could turn useless arguments into power the MMORPG.com forums could solve the energy crisis.
Do you know how far behind many people will be if this game ever sees the light of day and actually launches?......This is why allowing people to buy their way into alphas and betas is garbage.
Another thread full of Ms. Cleo's declaring the game is doomed to failure based on some "super damning evidence" arguing with fans who'd ignore this "super damning evidence" if it were actually evidence of anything.
If we could turn useless arguments into power the MMORPG.com forums could solve the energy crisis.
That's why I say LHU 2017.
" Life Liberty and the Pursuit of Those Who Would Threaten It " MAGA
Comments
Like how pointless it is playing BETA's of MMO's these days, the next beta all your stuff was wiped so there's not much point on playing until full release after poking around the first time.
As on SC, very few will bother to play the game seriously until what they play persists. And is likely a long ride of progression wipes that will hurt the game's population.
Any answers to the two questions?
Have fun
No ... just know basic math enough to estimate the total sum of duration of SC related YouTube videos.
Have fun
Both go hand in hand IMO.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
2. I am not a game developer and it's not my fucking job as a customer to do the guessing on when a game i paid for releases.
- When a game developer tells me it is done in 2014, i take his word for it.
- If he then tells me scope changed and it will be done in 2015, i take his word for it as some delays can happen and scope changes.
- If he then tells me it was a mistake and it will be done in 2016, i think he is incompetent and a bad manager.
- If he yet again tells me it was mistake and it will be done in 2017, i think he is full of shit and has been lying to me the whole time.
PS: I am not having fun so cut it out with your stupid "Have fun" bullshit. It's pretty transparent why you do it and it should be considered trolling.MAGA
Since then a backer ran a poll on the official SC forums asking if there should still be an option for a refund. Over 1000 backers responded and over 25% said yes before that thread was closed down. I imagine that number is much higher now given the fact that a year later we still have no real game and given that many backers who would like a refund don't go to the games forum.
I would guess as many as 40% of ALL backers would take a refund if offered it. How about you use your epic standing as a CR fan and get them to offer refunds again and then lets see if I am right. I will be watching the official forums to see if you post and ask about getting us refunds.
Anyone that now wants a refund can find step-by-step instructions by Team Smarty and Friends and still get a refund. Even here in this forum there are several threads about it.
Given that November/December 2016 was an all time high in contributions to the SC crowdfunding campaign i would personally estimate the number of refunds to be lower than 1 % instead of your 40 % estimate. I guess both our estimates are not based on any official number. The only official number we know is from Chris Roberts replying to a gaming journalist at the end of the 3 year period mentioned above ... and it was in the order of 0.2 % back then.
It is my personal impression and opinion that some of the more "prominent" refunds (meaning: players with significantly above average total sum of crowdfunding campaign contribution) in 2016 were speculators that tried to make big money by reselling "unique" LTI ships at highly inflated prices to other players. When CIG crashed that grey market by again offering those "unique" ship packages at standard prices, many of those speculators were pissed and left, while trying to recover some of their losses. If someone has 70+ or even 120+ ship transfer transactions on the SC ship trade reddit forum, this is no ordinary dissatisfied backer trying to find a way out.
These (percentage of refunds, amount of ships traded etc.) are examples for other "Player Stats (Unofficial)".
Have fun
Aren't you from Austria or somewhere nearby? You should know that TOS are worth as much as the fake paper they are written on. CIG offering refunds for 3 years is not them being nice, it's them
not having a choice since no product has been delivered so they don't have a choice in the matter.
Chris said 0.2% but it's not like he's ever lied before right? 2 years is just right cause 3 years would feel stale right? Game will be out 2014, oops 2015, oops 2016, oops 2017.
Have fun
If we could turn useless arguments into power the MMORPG.com forums could solve the energy crisis.
That's why I say LHU 2017.
MAGA
I'll steal yours with you inside, and lock you on the cargo bay while the ship is flying on auto-pilot on the direction of a star.