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Ok, not trying to dig up skeletons, but long ago we did a kickstarter. For a variety of reasons, mostly us not really understanding how far along we needed to be beforehand, it failed. But actually that's good news, because we learned a TON from the experience, and I'm happy to say that we some time ago surpassed those old goals via both crowdfunding and seed investment. Seriously, when looking at things big picture and considering how much we've learned over the years, I'm really glad we did what we did, unpolished and premature as it was, because we stood back up, brushed off our attire, and pushed forward.
So why do I bring it up? Even though it's closed, we can still use it to send update messages to everyone who pledged back then. So when we do a stream or other big update, I always try to update KS as well, and plan on doing it even more so going forward.
To that end I wrote up sort of a State of the Game address to bring people up to speed on the project who may or may not still be following it (mostly those who were not up-to-date). Quite a few people have commented to me since then that I should share these write-ups with the community as a whole. Hey, makes sense to me! We don't want only the old KS backers to get some of these bigger write-ups, yes?. So to that end, here's the link, check it out, and as always, post, message, ask questions, make comments, and do everything else our awesome community is wont to do!
Comments
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Maybe they could sell spaceships?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"I'll never grow up, never grow up, never grow up! Not me!"
"I / we / our company failed in the past. But, I'm / we're / the company's here again to allow you to donate more money to me / us / our company. If you donate enough, I / we / the company can't possibly fail again!"
I guess the money trail ends only when someone sits on @Nanfoodle. That, or his wife gets involved.
Logic, my dear, merely enables one to be wrong with great authority.
There is nothing money grabbing about it or any pressure to support us, we just want people to now we are still around and working hard and that if they were interested back then they may like what we have done since then.
At this point, given what they have done, I wonder if it is possible to do another one? I think it would succeed.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
They don't have that yet? Isn't that kind of a big deal?
Originally posted by Scagweed22
is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
I don't think it's beyond possibility that people who might have been interested in the project held off because they didn't see anything on that Kickstarter that warranted them giving their money. If they held off then then they most likely didn't visit the site to give money.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
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"I'm certainly not going to say, guess, or imply anything regarding when I think Pantheon will launch and/or how long the overall development cycle is going to be. Far too early for that, and truly no need. I will say, however, that while many MMOs have taken 5-6 years, EverQuest 1 took 3 years. Probably because we were too ignorant to know what a crazy, large, and complex game we were wanting to make, lol. Sometimes ignorance is truly bliss. I will say this for certain, and that is by having a solid mixture of MMO veterans and hungry, talented, full of energy 'noobs', you can get a LOT done. If you don't have people telling you you're being too agressive or that something simply can't be done more quickly than X months or years, it can really help. That said, while new mistakes are ok as we are all human, being able to learn from past mistakes and doing your damndest not to repeat them also really helps the development cycle. Even technology like the Cloud is a huge time saver -- we can build and deploy a server pretty much anywhere in a matter of hours (if not less), don't need huge operations centers, etc. A lot of time and money can be saved now that even 10 years ago would not have been possible.
Anyway, as I've said before many times, what's important to us is that it's a great game, a FUN game, a STICKY game, a SOCIAL game, that it's not rushed out, that there is enough content, and that we've had enough time to test during alpha and beta such that we're able to address any major balance or tecnical issues earlier as opposed to later. I think the team has a great sense of urgency and they are truly pouring their hearts and souls into this. That said, they don't feel rushed either, or pressured to cut corners or to not do the right thing."
If you don't know what you're doing, you get it done in half the time !
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
so while the cheaper indie MMO may not have all the bells and whistles of a AAA mmo, at least now they can do it right, if they stick to their guns and do what McQuaid said in your quote.
personally, i'm cool with waiting until 2020 if we have to. although, it would be kind of cool if they launched on the 20th anniversary of Everquest.