They are heavy into marketing terms and in-game terms that means people have to learn the in-game language in order to understand what's going on. One thing I remember from marketing is that you don't sell the steak you sell the sizzle.
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
They are heavy into marketing terms and in-game terms that means people have to learn the in-game language in order to understand what's going on. One thing I remember from marketing is that you don't sell the steak you sell the sizzle.
yes they are a marketing juggernaut. In fact they are better at marketing then at actual deployment.
However, of the game feature ideas that they have put forth which one of those ideas (as ideas) would you consider a revolutionary idea and why.
A few have answered that question rather well, most have not.
Please do not respond to me, even if I ask you a question, its rhetorical.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
As far as I am aware, these things have all been done before. Did SC create any of these things? or did they adopt them?
Revolutionary = Game Changer.
so that is a no? nothing about the game features you consider to be revolutionary idea.
ok that is a perfectly fair answer.
now....which games in the market place have similar ideas or have actually done?
All of them.
For example every PC game in history has had the idea of displaying graphics on screen. Lately the idea that you can also play audio during the game has been really popular.
You'll have to be more specific about which idea you're talking about to get anything but an inane answer.
so....what idea from the marketing of SC do you consider to be revolutionary as an idea? if any
Many of the posters in the SC forum may know a lot about the drama surrounding the project but know very little about the design behind the actual game.
so....what idea from the marketing of SC do you consider to be revolutionary as an idea? if any
Many of the posters in the SC forum may know a lot about the drama surrounding the project but know very little about the design behind the actual game.
ah I see that would explain the answers
Please do not respond to me, even if I ask you a question, its rhetorical.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Revolutionary is when something almost completely changes the way in which things were done before it.
ie: Computers and Robotics revolutionized manufacturing.
Has Star Citizen done anything revolutionary?
I fail to see anything that you can classify as revolutionary yet.
That is more the definition of a disruptor, which SC really isn't either.
isnt that concern over semantics being intentionally distracting? I wonder why you do that
My anal retentiveness over the correct usage or understanding of words and terms is well known, if not always appreciated.
you can replace "revolutionary' with 'disruptive' on every point or question made in this thread and think the questions would all still have the same meaning.
but you already answered the question, you think SC has no revolutionary/disruptive ideas. Ok, I got you marked.
but I do wonder why you really do things like you do, ever ask yourself that question?
Please do not respond to me, even if I ask you a question, its rhetorical.
Comments
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
However, of the game feature ideas that they have put forth which one of those ideas (as ideas) would you consider a revolutionary idea and why.
A few have answered that question rather well, most have not.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
Everything that was, is, or going to to be, starts as an idea.
Including the example I gave.
Getting elected was revolutionary around 2500 years ago, back in Ancient Greece. Today not so much.
"Be water my friend" - Bruce Lee
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
As far as I am aware, these things have all been done before. Did SC create any of these things? or did they adopt them?
Revolutionary = Game Changer.
"Be water my friend" - Bruce Lee
ok that is a perfectly fair answer.
now....which games in the market place have similar ideas or have actually done?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
So as I say, I understand your answer is no. basically. so anything else you would like to add?
Please do not respond to me, even if I ask you a question, its rhetorical.
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For example every PC game in history has had the idea of displaying graphics on screen. Lately the idea that you can also play audio during the game has been really popular.
You'll have to be more specific about which idea you're talking about to get anything but an inane answer.
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
So yeah the answers here show what people know is the overall picture of its design but hardly something in-depth.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
but you already answered the question, you think SC has no revolutionary/disruptive ideas. Ok, I got you marked.
but I do wonder why you really do things like you do, ever ask yourself that question?
Please do not respond to me, even if I ask you a question, its rhetorical.
Please do not respond to me
They are not classified as games, so does that disqualify them?
https://prepar3d.com/
http://titanim.net/www/
http://www.outerra.com/index.html
None of these examples are revolutionary either.
I believe many people get confused between "revolutionary" and "evolutionary".
Revolutionary = Game Changer
"Be water my friend" - Bruce Lee
I get it...nothing about SC you find 'revolutionary' 'disruptive' 'evolutionary' ok i got it.
stop..your answer is already in the spreadsheet so to speak.
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I answered them.
"Be water my friend" - Bruce Lee
I get it you consider nothing in SC to be revolutionary, disruptive or evolutionary.
no question in this reply
Please do not respond to me, even if I ask you a question, its rhetorical.
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What can be considered revolutionary, is the scale that they are trying to achieve. That is something that hasn't been really done before.
If they announced that they've replaced the renderer, with a real time Ray tracing renderer, that would be revolutionary.
ok fair enough, glad to get a straight answer
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Please do not respond to me, even if I ask you a question, its rhetorical.
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