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UPDATE:
In our original story, it was said that the Belgian Gaming Commission had ruled that loot boxes such as those found in Star Wars: Battlefront II and Overwatch are considered a form of gambling. However, the story has been updated that the committee has not issued a final ruling, though they are investigating. It appears a Belgian Justice Minister spoke ahead of the ruling stating that he wished to see loot boxes banned altogether in the EU.
According to Gamespot:
ORIGINAL STORY:A report linked by the site acknowledges in its conclusion both the spread of loot boxes in videogames, and the difficulty in regulating them using current laws. As always, online translation is rough, but the report indicates that game operators can be "aggressive" with in-game sales and often target "young people." It also calls for "closer cooperation between governments, software developers, and rating agencies," and says that "with the right rules and consistent enforcement," it should be possible to "protect players from the harmful effects of gambling without compromising" the games themselves."
Belgium's Gaming Commission has concluded its investigation into loot boxes in games including Star Wars: Battlefront II and Overwatch. The committee reached consensus that loot boxes are indeed a form of gambling. As a result, the Belgian government will seek to have them banned throughout the European Union.
Comments
I posted in the other thread, there's also news in the US side against loot boxes:
Who would have imagined, politicians and gamers on the same page. Expect Gdemami cause reasons.
Now we will see how it's negotiated and what stays/goes.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Gdemami LOLs every post against it. Grown rather fond of seeing it.
Regulations on this might just take a huge jab at many mobile game companies, not just at the EA, Blizzard, Valve, etc...
So, hold your horses.
― George Carlin
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Whenever some "cause" pops up, there is always some poor sob trying to drag attention. Unless it is supported by some lobby, it rarely gets enough traction to make a change...
But then, useless regulations is a justificaction for existence of EU so who knows.
As for how it personally benefits me and presumably most other gamers, paying money and not getting what you wanted for it is one of the most infuriating things ever. ...and is one of the reasons why I and many others hate gambling in the first place too.
Sure, a lot of games might die because they can no longer abuse peoples' addictions for the money they need to stay afloat, but on the bright side at least it'll weed out the weak and get companies back to focusing on making good games instead of spending so much time trying to figure out how to abuse human psychology for their money.
I think it's simply more people are against loot boxes than those who are for it. At least vocally. Governments attempt to listen to the majority verdict. UK leaving the EU is a good example. What was it? 52-48 split? Something like that. I was in the 48... If those wanting loot boxes to stay aren't loud enough, they won't get heard.
now just stop giving streamer $$ and maybe, maybe some game can become less cancer (oh, i'm a streamer, you've banged me, i'll report you for that... etc)
It makes headlines today but changing a law takes a while. If there will be no headlines about lootboxes months later...
Like I said, it usually needs some bigger, lasting commotion or pressure from lobbying party.
Eh? What's wrong with streamers? They exploit the money of the companies who pay for advertisement, not us. Lots of useful free info is provided by them from our point of view.
To be honest I don't think we've even hit the height of being vocally against it yet. This is a bandwagon now and the next company that attempts a similar thing will cause a similar or worse uproar in the community.
I'm tired of the coolest or sexiest appearances or most convenient travel items in games being locked behind .06% chance games just because someone who makes more in a year than I'll ever make my entire life thinks that $60 for a game and possibly a $15 a month subscription isn't enough for him to roll around in.
Laugh at that...
Not sure lootboxes marketed to kids is constitutionally protected...
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
It is also well known from multiple developer statements that whales only consist of 5% of the consumer population (or rather, that 95% of the revenues are provided by 5% of the player base)
Thus, it can be extrapolated that the "wide spread success" of loot boxes that you mentioned are generally supported by only 5% of the consumer base at best (and even then, as a whale myself who often parties up and guilds up with other whales because we like to travel in pods for the sake of whale power, I can say from personal experience that many whales hate loot boxes. They just buy them anyways cause there isn't any alternative to getting what's inside those loot boxes in many cases).
Of course, it is highly unlikely that ALL of the remaining 95% of the player base are "against" loot boxes. But it only takes a small portion of that 95% to be greater than the puny 5% of the population that whales consist of.
For the most part, given how vocal most people are against loot boxes (including even most whales that I know of and met), I imagine there's a lot more than just a small portion that are against loot boxes, too.
In the end, the "wide spread success" of loot boxes is only because of greedy companies exploiting a small minority, of which the majority of that minority doesn't like loot boxes either anyways and just buy them because there's no other option. The only difference between them and casinos is that casinos have laws to regulate that type of psycological exploitation (in large part BECAUSE it's a psychological exploitation), which those greedy immoral companies are knowingly (again, they KNOW they're appealing to the same addiction as gambling. I've seen ex-developers talk about it quite a few times) circumventing.