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Paragon News - Fans of Paragon are hoping to send Epic Games a positive message of appreciation for Paragon through a Change.org petition to save the game. "Jude Dobbin" has posted a petition that has already garnered nearly 20,000 signatures to keep Paragon a living game for players. "Paragon is an amazing game that many of us as players have poured countless hours into" the petition reads, "I put forward the idea that Epic keep the servers for Paragon open even if they leave the game as is".
Comments
Happens all the time.
A man who fears nothing is a man who loves nothing; and if you love nothing, what joy is there in your life?
I don't support it all the time.
Sorry to the people who liked the game, but games like this need a decent playerbase to actually pay for it.
If it was good enough it would retain it's playerbase enough to be worth their time. Propping up a failure is only prolonging the inevitable.
This is all about the money, there was a time when gaming companies put other values first, but now they might as well be selling you ice cream or detergent. And are we to believe a BR zone could not have been created for Paragon? There might be lore issues, but what gaming company takes any notice of lore these days?
Did you read my post?
Epic doesn't want your "love". They want your "$$$"
You should have been sending that "message" from the beginning.
No there hasn’t. *sigh* Gamers and the little fantasy worlds they live in.
~~ postlarval ~~
Back in the days of "pump n dump" game productions games could be left on their own. But today when you have liver servers and a culture that demands that games get updates...
The bar for how much it will cost to keep things alive have rised. Heck i remeber how EA used to simply shut down the online part of their games once it had some mileage on it.
Paragon had no offline part that could live on. So once the live part is bust.. that is it.. game is dead.
This have been a good conversation
¯\_(ツ)_/¯
Specifically the Atari2600 game ET.
In a nutshell, all the initial positive response and success for the release of the game were false.
Consumers didn't like it. It was an IP cash grab. Just like what we see today with EA and Star Wars. Poor to Mediocre games being carried by large IPs
That was in Dec. 1982. In 1983, they were burring ET cartridges of the game in landfills because they couldn't sell them. This was all part of the "Atari Shock" console game industry crash of 1983.
What we see today is even worse. Especially within this genre.
I guess this stuff is cyclical. But since consoles are a relatively new industry, we haven't seen it enough times yet.
I appreciate that that you have some sort of "sense of fairness" but games are a business. They've always been a business even if the demands of being a business haven't always put pressure on their developers/studios.
Moving people from an "ok" money maker to a great money maker not only makes good business sense but it could prove to be a boon to those people who are being moved.
Working on an "ok" money maker might soon prove to be "working on a game that doesn't make money" and then the layoffs begin.
I'm sure the developers being moved are going to breather a sigh of relief that they have better job security going forward.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo