This game looks awful from a gameplay view. Everything they are annoucing about it is like a mix of all the things that the game industry have done wrong in the last 6-8 years.
And thats probably why it will sold well and get some nice income flux with the cash shop.
Hmm, I get to kill super mutants, death claws, radiation scorpians and on occasion other players.
Along the way I get to secure nuclear silos and even nuke others with them.
I'll be guzzling Nuka Cola, chewing bubblegum and kicking arse all over post apocalyptic West Virginia (OK, that probably won't be much different from today)
What game play is missing or a better idea? Surely not a BR mode, that would be a terrible thing.
Besides, I get to kill stuff with an automatic combat shotgun while wearing bright red power armor.....and I'm a f__king surgeon with a shotgun, not that I have to be right?
Actually BR is the only other thing they could have added to the mix to make it even worse. It wont be there at launch but they will add it along the way with some of the several joke "expansions".
Im not saying that people wont like it. Actually im sure that people
will think that is a good game. Just as a majority thought that the pile of
casual garbage that was Fallout 4 was a good game.
At least they added some statuses and a bit of survival mechanics. I guess that out of shame for what they have done, are doing and will do to the franchise that only resembles the original in the title and the pipboy.
I just want to say that "small scale MMO" is a bit of a contradiction.
as to the actual game info: it just sounds like a super casual "baby's first" survival game, I'll probably pass.
On the plus side I've never really played a survival title (except for Xyson many years ago) so I'm OK with it being a super casual version of one.
I loath the whole forced eating and drinking all the time concept anyways. Or punching bushes.
Is there bush punching in FO76?
Not that I know of, thankfully.
Oh I'm sure you could punch bushes if you like. I mean, I feel there's still room for those who have vendettas against shrubbery, it just doesn't appear to be as productive as it is in most survival titles.
I think this could be an entertaining experience, your perspectives are a bit "different," much as are my own.
We'll either get along well...or try to violently kill each other in game.
Lol I'm usually pretty down for anything in a sandbox game with friends, so it'll be fun.
However, I also have a pretty short attention span, and am commonly distracted by shiny objects in-game. So if that's frustrating for you, we may end up firing at one another.
Yeah i think Bethesda knows this will be their least popular game. The sales of it won't even be close to any of the other single player games they made. Look at all the changes they keep making to it. Every Fallout fan i know hates this game and won't be buying it.
Yeah i think Bethesda knows this will be their least popular game. The sales of it won't even be close to any of the other single player games they made. Look at all the changes they keep making to it. Every Fallout fan i know hates this game and won't be buying it.
OK, now you know a Fallout fan who looks forward to playing it as does "every" fan of the series I know.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Yeah i think Bethesda knows this will be their least popular game. The sales of it won't even be close to any of the other single player games they made. Look at all the changes they keep making to it. Every Fallout fan i know hates this game and won't be buying it.
OK, now you know a Fallout fan who looks forward to playing it as does "every" fan of the series I know.
(OK, it's only one other person, but still)
I stand by you mate! A new Brotherhood of Steel shall be born in 76!!
Coincidentally that is how many candles you blew out at your last birthday right?
Constantine, The Console Poster
"One of the most difficult tasks men can perform, however much others may despise it, is the invention of good games and it cannot be done by men out of touch with their instinctive selves." - Carl Jung
Yeah i think Bethesda knows this will be their least popular game. The sales of it won't even be close to any of the other single player games they made. Look at all the changes they keep making to it. Every Fallout fan i know hates this game and won't be buying it.
OK, now you know a Fallout fan who looks forward to playing it as does "every" fan of the series I know.
(OK, it's only one other person, but still)
I stand by you mate! A new Brotherhood of Steel shall be born in 76!!
Coincidentally that is how many candles you blew out at your last birthday right?
LOL, shush you....but it is true, far too close to the actual number.
You know, I've been known to "accidently" shoot fleet mates in EVE when they annoyed me.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Really cracks me up people attempting to indicate this is not a pvp game. Earth to posters it most certainly is a pvp game. It might be restricted to a limited group of players, but players can still kill you and any settlement can be attacked whether you are playing at the time or not.
Any PvP game worth their salt - if you log out under attack, your character remains in game until the end of combat (cannot be saved by logging out)
This is not really a PvP game. There are multiple ways that you can make it unfeasible. The most common issue will be someone joining in during your PvE combat, and a simple re-log will fix that (by putting you on a new/random/unfindable by anything other than chance server) once you finish the current combat.
Umm - can you kill other players - yes.
Can you destroy their Settlements (not C.A.M.Ps) - yes.
How is this not a PvP game?
If look at some of the newly released (non dev) gameplay footage you can see how ineffective attacking another player is... unless they fight back and trigger the full damage effect. Players have many options to safely remove themselves from PvP. This makes it more of a dualing scenario than what would normally be considered PvP.
As for settlements, there are in game fixed locations that are (generally) non destructible that have assets that players can take control of. If you log off (or are killed in PvP), you lose ownership of them. However, if you log in and there is no current owner, you can take ownership. Players can use their CAMP to build around these.
Settlements can be destroyed via nukes as well. These change the environment, and have a direct effect on settlements. There is no footage of this yet, but I am sure someone will provide it when they do it.
That makes me curious to see this system in action. From the way you put it, it seems useless to attack players in a CAMP around one of these settlements. Instead, I'll surmise folks will just immediately start attacking the settlement buildings and force the folks using it to either shoot back and open them up to fully PvP or sit there and allow the settlement building to be destroyed.
Unless nukes are the only way to destroy the settlement buildings. That would be a highly specific usage of the nuke feature, and one that seems created wholly for the purpose of pissing off other players who are using settlement buildings using a weapon they can't counter.
There are some details of settlements that have been indirectly mentioned, but I dont want to go into too much detail, as I have not seen a public statement about them. Settlements can provide things such as crafting, quests, and resources. There are reasons why people will want to take ownership.. and this is actually the best reason that I have seen to motivate PvP.... However, with the server infrastructure as it is, anyone wanting to take control of any specific settlement should not have any issue finding an instance where it is free.
I would expect there to be groups that want to PvP, and that they will meet up with other groups that have the same desire. I also think that there will be people who dont understand the PvP system, and will be frustrated by it. Then there will be those that want to avoid it, and will have no issue doing so.
The reality is that players who are looking to cause damage to other players are going to find this game boring... except when they find players who dont know how the system works. Everyone else will either fight back in a balanced manner, or just move on in the blink of an eye.
Sorry, go read the site, you have it ALL wrong. If you build a settlement, it is specific to that server, if you leave the server, the settlement does not move. Hence if you want to actually build a settlement and enjoy the benefits, you had better be prepared to pvp. You really can't avoid pvp unless you roam from server to server not building anything. How much fun is that?
Any PvP game worth their salt - if you log out under attack, your character remains in game until the end of combat (cannot be saved by logging out)
This is not really a PvP game. There are multiple ways that you can make it unfeasible. The most common issue will be someone joining in during your PvE combat, and a simple re-log will fix that (by putting you on a new/random/unfindable by anything other than chance server) once you finish the current combat.
Umm - can you kill other players - yes.
Can you destroy their Settlements (not C.A.M.Ps) - yes.
How is this not a PvP game?
If look at some of the newly released (non dev) gameplay footage you can see how ineffective attacking another player is... unless they fight back and trigger the full damage effect. Players have many options to safely remove themselves from PvP. This makes it more of a dualing scenario than what would normally be considered PvP.
As for settlements, there are in game fixed locations that are (generally) non destructible that have assets that players can take control of. If you log off (or are killed in PvP), you lose ownership of them. However, if you log in and there is no current owner, you can take ownership. Players can use their CAMP to build around these.
Settlements can be destroyed via nukes as well. These change the environment, and have a direct effect on settlements. There is no footage of this yet, but I am sure someone will provide it when they do it.
That makes me curious to see this system in action. From the way you put it, it seems useless to attack players in a CAMP around one of these settlements. Instead, I'll surmise folks will just immediately start attacking the settlement buildings and force the folks using it to either shoot back and open them up to fully PvP or sit there and allow the settlement building to be destroyed.
Unless nukes are the only way to destroy the settlement buildings. That would be a highly specific usage of the nuke feature, and one that seems created wholly for the purpose of pissing off other players who are using settlement buildings using a weapon they can't counter.
There are some details of settlements that have been indirectly mentioned, but I dont want to go into too much detail, as I have not seen a public statement about them. Settlements can provide things such as crafting, quests, and resources. There are reasons why people will want to take ownership.. and this is actually the best reason that I have seen to motivate PvP.... However, with the server infrastructure as it is, anyone wanting to take control of any specific settlement should not have any issue finding an instance where it is free.
I would expect there to be groups that want to PvP, and that they will meet up with other groups that have the same desire. I also think that there will be people who dont understand the PvP system, and will be frustrated by it. Then there will be those that want to avoid it, and will have no issue doing so.
The reality is that players who are looking to cause damage to other players are going to find this game boring... except when they find players who dont know how the system works. Everyone else will either fight back in a balanced manner, or just move on in the blink of an eye.
Sorry, go read the site, you have it ALL wrong. If you build a settlement, it is specific to that server, if you leave the server, the settlement does not move. Hence if you want to actually build a settlement and enjoy the benefits, you had better be prepared to pvp. You really can't avoid pvp unless you roam from server to server not building anything. How much fun is that?
At this time, you can not select/choose server. You are randomly placed in an instance each time you long in. The only known exception that has been mentioned is that you can join the instance that a friend is on if you choose.
You can see examples of settlements in the recent footage. These are premade, fixed in game locations that players can take ownership of at the cost of a few caps. The resources of these settlements can then be used by this person (and their group).
This is different than CAMP's which can be packed up and taken wherever. Camps can be used at settlements (again, footage of this is now available), but they can also be used most anywhere (except too close to each other).
There is a reason to PvP over settlements (if you really want), and it is shown in some of the videos, but it doesnt seem to have been made clear, so I am not going to go into any detail. However, this is not something that will force players to PvP, as they can change instances at will if they dont want to engage (and do not want to be harassed).
I have said that PvP in this game is not what some people seem to think it is... I accept that the initial statements were really very confusing, but there is now public footage of how this really works (or doesnt), so you dont need to take anyones word for it. I accept that most people will not believe what others say until they can experience it in the BETA themselves. At this time I expect a large outcry from the PvP community about this. Until then, I have resigned myself to only providing information that can be verified via the current video footage.
I was lucky enough to be able to play the pre-release version of the game on XB ... the graphics are horrific... the fps was around 30, light sources where in weird spots, everything was super bright and glitches everywhere ... I don't know why they even bother give it out to test when its such a bad shape... personally it killed it for me. I would not buy this game nor probably even play it anymore after it, even though i can probably get it for free. I really hope they will make some drastic improvements
I'm having a hard time understanding what the "hook" of fallout 76 is going to be or should i say wants to be. Obviously PVP is not the focus, From what i understand the story and the quests are very light, There are very few NPC's ,Is this just a watered down fallout with co-op ?
@Superman0X I totally believe what you've said, not only because you're referencing pubic material, but I'm fairly confident by the way you've described things you've seen them first hand. I have to disagree that it's not a pvp game.Maybe the pvp isn't good, but anytime another player can engage me in conflict then it's pvp.The whole premise that one party has to move and alter their gameplay based on direct conflictual interaction means it qualifies as pvp. If you can flag, it's pvp. Any instance of the mechanic present in pve gameplay mode is enough for me to tag the game with that characteristic. A player doesn't have to die or easily risk death. or any kind of loss, in order for it to qualify.
@Superman0X I totally believe what you've said, not only because you're referencing pubic material, but I'm fairly confident by the way you've described things you've seen them first hand. I have to disagree that it's not a pvp game.Maybe the pvp isn't good, but anytime another player can engage me in conflict then it's pvp.The whole premise that one party has to move and alter their gameplay based on direct conflictual interaction means it qualifies as pvp. If you can flag, it's pvp. Any instance of the mechanic present in pve gameplay mode is enough for me to tag the game with that characteristic. A player doesn't have to die or easily risk death. or any kind of loss, in order for it to qualify.
what a slip
Lmao I just noticed it after seeing your post and rereading it. Good catch.
@Superman0X I totally believe what you've said, not only because you're referencing pubic material, but I'm fairly confident by the way you've described things you've seen them first hand. I have to disagree that it's not a pvp game.Maybe the pvp isn't good, but anytime another player can engage me in conflict then it's pvp.The whole premise that one party has to move and alter their gameplay based on direct conflictual interaction means it qualifies as pvp. If you can flag, it's pvp. Any instance of the mechanic present in pve gameplay mode is enough for me to tag the game with that characteristic. A player doesn't have to die or easily risk death. or any kind of loss, in order for it to qualify.
what a slip
Lmao I just noticed it after seeing your post and rereading it. Good catch.
It's even funnier as he says that he is fairly confident by the way "you've described things you've seen first hand"...I know gutter brain.
@Superman0X I totally believe what you've said, not only because you're referencing pubic material, but I'm fairly confident by the way you've described things you've seen them first hand. I have to disagree that it's not a pvp game.Maybe the pvp isn't good, but anytime another player can engage me in conflict then it's pvp.The whole premise that one party has to move and alter their gameplay based on direct conflictual interaction means it qualifies as pvp. If you can flag, it's pvp. Any instance of the mechanic present in pve gameplay mode is enough for me to tag the game with that characteristic. A player doesn't have to die or easily risk death. or any kind of loss, in order for it to qualify.
what a slip
Lmao I just noticed it after seeing your post and rereading it. Good catch.
It's even funnier as he says that he is fairly confident by the way "you've described things you've seen first hand"...I know gutter brain.
We definitely need more of that around here. One leaked video posted in pornhub is just not enough.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
While I am looking forward to playing FO76, I am not expecting it to be the FO co-op experience I was hoping for. I would much rather have a deeper game play experience in which I travel the FO wasteland with a one to three of my friends without the pvp non-sense. And while private servers are promised, the depth of game play is still in question as it compares to say FO4. So, I will enjoy FO76 but anxiously await the next FO game (and Starfield) that follow.
@Superman0X I totally believe what you've said, not only because you're referencing pubic material, but I'm fairly confident by the way you've described things you've seen them first hand. I have to disagree that it's not a pvp game.Maybe the pvp isn't good, but anytime another player can engage me in conflict then it's pvp.The whole premise that one party has to move and alter their gameplay based on direct conflictual interaction means it qualifies as pvp. If you can flag, it's pvp. Any instance of the mechanic present in pve gameplay mode is enough for me to tag the game with that characteristic. A player doesn't have to die or easily risk death. or any kind of loss, in order for it to qualify.
what a slip
Lmao I just noticed it after seeing your post and rereading it. Good catch.
It's even funnier as he says that he is fairly confident by the way "you've described things you've seen first hand"...I know gutter brain.
We definitely need more of that around here. One leaked video posted in pornhub is just not enough.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
@Superman0X I totally believe what you've said, not only because you're referencing pubic material, but I'm fairly confident by the way you've described things you've seen them first hand. I have to disagree that it's not a pvp game.Maybe the pvp isn't good, but anytime another player can engage me in conflict then it's pvp.The whole premise that one party has to move and alter their gameplay based on direct conflictual interaction means it qualifies as pvp. If you can flag, it's pvp. Any instance of the mechanic present in pve gameplay mode is enough for me to tag the game with that characteristic. A player doesn't have to die or easily risk death. or any kind of loss, in order for it to qualify.
what a slip
Lmao I just noticed it after seeing your post and rereading it. Good catch.
It's even funnier as he says that he is fairly confident by the way "you've described things you've seen first hand"...I know gutter brain.
We definitely need more of that around here. One leaked video posted in pornhub is just not enough.
I am totally not understanding what the humor is.
Just a case of a missing "L" and our gutter brains.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Don't have a set groups of friends to play games with. Seems like that's going to be a big part of what makes this one fun, so I'm still thinking I'll give it a pass, at least at release.
or you can play it and make friends in game, there's also numerous fb groups etc starting clans...
@Superman0X I totally believe what you've said, not only because you're referencing pubic material, but I'm fairly confident by the way you've described things you've seen them first hand. I have to disagree that it's not a pvp game.Maybe the pvp isn't good, but anytime another player can engage me in conflict then it's pvp.The whole premise that one party has to move and alter their gameplay based on direct conflictual interaction means it qualifies as pvp. If you can flag, it's pvp. Any instance of the mechanic present in pve gameplay mode is enough for me to tag the game with that characteristic. A player doesn't have to die or easily risk death. or any kind of loss, in order for it to qualify.
what a slip
Lmao I just noticed it after seeing your post and rereading it. Good catch.
It's even funnier as he says that he is fairly confident by the way "you've described things you've seen first hand"...I know gutter brain.
We definitely need more of that around here. One leaked video posted in pornhub is just not enough.
I am totally not understanding what the humor is.
Just a case of a missing "L" and our gutter brains.
Our minds are crafty we tend to supplement the spelling with what we expect to see even if it is not there and a lot of times many slips go unnoticed as a result. Proof reading books must be hellish work.
Don't have a set groups of friends to play games with. Seems like that's going to be a big part of what makes this one fun, so I'm still thinking I'll give it a pass, at least at release.
or you can play it and make friends in game, there's also numerous fb groups etc starting clans...
Never had much luck with clans in games like these.
However, there's a group of MMORPG folks here planning on jumping in together, and I'll be participating in that. I haven't had a good dive into the Fallout world in a while.
Don't have a set groups of friends to play games with. Seems like that's going to be a big part of what makes this one fun, so I'm still thinking I'll give it a pass, at least at release.
or you can play it and make friends in game, there's also numerous fb groups etc starting clans...
Never had much luck with clans in games like these.
However, there's a group of MMORPG folks here planning on jumping in together, and I'll be participating in that. I haven't had a good dive into the Fallout world in a while.
I'll be right there with you, but good news, you've been voted "Vault Leader" of the group. (It was a landslide, 1-0)
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Don't have a set groups of friends to play games with. Seems like that's going to be a big part of what makes this one fun, so I'm still thinking I'll give it a pass, at least at release.
or you can play it and make friends in game, there's also numerous fb groups etc starting clans...
Never had much luck with clans in games like these.
However, there's a group of MMORPG folks here planning on jumping in together, and I'll be participating in that. I haven't had a good dive into the Fallout world in a while.
I'll be right there with you, but good news, you've been voted "Vault Leader" of the group. (It was a landslide, 1-0)
Our first and only mission will be searching the wasteland until we find one of those "Macho Man Randy Deathclaws"
What I saw I liked. One exception, players can see the location of other players on the map. I can see this as a huge grieving magnet.
Only other griefers will show up on the map. So Karma really
Actually not true. EVERYONE in the server will show up on the map. I think there is a perk card you can get that will allow you to be "off grid" but have not confirmed it yet. If you play, EVERYONE will show on the map otherwise and not just griefers.
Comments
However, I also have a pretty short attention span, and am commonly distracted by shiny objects in-game. So if that's frustrating for you, we may end up firing at one another.
(OK, it's only one other person, but still)
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Coincidentally that is how many candles you blew out at your last birthday right?
You know, I've been known to "accidently" shoot fleet mates in EVE when they annoyed me.
See you in game.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Aloha Mr Hand !
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Let's party like it is 1863!
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
or you can play it and make friends in game, there's also numerous fb groups etc starting clans...
However, there's a group of MMORPG folks here planning on jumping in together, and I'll be participating in that. I haven't had a good dive into the Fallout world in a while.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Actually not true. EVERYONE in the server will show up on the map. I think there is a perk card you can get that will allow you to be "off grid" but have not confirmed it yet. If you play, EVERYONE will show on the map otherwise and not just griefers.
Let's party like it is 1863!