We're not talking about some dude, we're talking about major differences between two groups of people. The only thing you have mentioned so far that connects them is 'playing a game' which by definition would apply to so many other activities hence we should call them all also gamers.
The differences that I have perceived are correct - if you believe otherwise do tell why - and result in very different cultures. The cultures ain't the same, not by far. So I won't assign these two groups the same label. Again, you haven't mentioned anything about how they are the same.
I am not gonna turn this into an annoying duette. If you ain't gonna add a new argument to the discussion then you won't get a reply from me. In the end, we ain't here to convince each other but to share our opinions with everyone.
It's not two groups of people, gamers (PC/Console only) and non-gamers (mobile platform only). This is on its face a stupid idea that should be recognized as stupid. That you are trying to stand by it so strongly is just strange.
Gamers are a venn diagram with a minimum of 3 circles. And the circles get more and more mingled over time. There are extremely complex and interesting games on mobile just like there are candy crush games on mobile. It is exactly the same way for PC and console. People get committed to both. Games are, at their core, very addicting and different gamers choose different platforms based on their needs.
And I'm not just saying "both groups" are playing games. They're both playing "video" games. That this wasn't self evident to you and you actually used it as an argument to try and stretch what I was saying into something I wasn't just shows that you aren't an honest broker in the discussion.
Alright let's focus on what you have actually brought to the discussion:
"There are extremely complex and interesting games on mobile just like there are candy crush games on mobile. It is exactly the same way for PC and console"
I never debated the complexity or the interesting aspects of the mobile games. This would apply to all types of games, not a similarity between mobile and PC/Console games - all games.
"People get commited to both. Games are, at their core, very addicting."
This again would apply to all types of games.
"They're both playing "video" games."
Okay, I give you that. So besides both groups playing 'video games', you have added nothing whilst I have listed several major differences which would result in major difference of culture. I never said mobile games are not 'video games'. The argument is about the term 'Gamer' and the culture that is attached to it.
I've been working on Urban Gamification for some time now. We have added some devices around the world, you might've seen one. Like how you can play Tetris with someone on the other side of the street while waiting for the light to go green. It is a video game. If you do that every day, it still wouldn't make you a gamer and you'd share nothing with what I defined as gamers' culture.
People are allowed to think for themselves and express their thoughts. It wouldn't make them strange nor dishonest.
You can think for yourself and express yourself. But if you say stupid things, like mobile gamers aren't gamers, expect to get pushback. Just because you express an opinion, it doesn't make that opinion valid.
And please stop pretending like you have the answer to what gaming culture is. You are defining it in your own twisted way and it has little to do with reality.
It seem all of our favorite IP's are currently leaving Cons and PC behind them and moving to mobile.....
First it was Command and Conq.....then it was Everquest........now Diablo......
In another 10-20 years....will they even be making high end games for PC or Cons anymore or are all Triple A titles going to now be on mobile and those of us still on real gaming platform are going to be the new Microsoft/Sony shop and/or Steam where the $1,000 budget games go for 99 cents each?
It really sucks because, to me at least, mobile is only good for the fun quirky little geo location games (Pokemon Go), but other than that they aren't meant for gaming.
Maybe I'm just getting old.....(Coming up on 30)....guess I better get with the times....or hope Star Citizen comes through and blows everything else out of the water in the next 2-4 years and curves the big budget enthusiasm back towards PC.....but as of right now it seems all the real money is being put towards mobile with a few exceptions (RDR2).
If people did not pay those rediculous prices for mobile boosts and stuff they would not be taking off, but people do (for some stupid reason). Untill those stop then this would be the way developers go.
What does 'real' gamers mean ? I cannot play action games and prefer games like Everquest and slower combat and also turn based games. So many games that are presently on the PC are impossible for me to even try to play let alone finish. I feel the industry may be leaving me behind. Am I a 'real' gamer?
There are a lot of "slower" games on PC. Look at what Paradox has to offer. They aren't exactly slowing done in those types of games and they certainly are not abandoning PC titles. There are a lot of indie companies out there that are still focused on PC and from what I see a lot of traditional companies are just expanding their reach beyond PC while still growing their PC presence.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
Cant blame these companies...Mobile is easy money, huge customer base, and much less to make.
I also can't imagine that these mobile gamers are not enjoying their games.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
What does 'real' gamers mean ? I cannot play action games and prefer games like Everquest and slower combat and also turn based games. So many games that are presently on the PC are impossible for me to even try to play let alone finish. I feel the industry may be leaving me behind. Am I a 'real' gamer?
There are a lot of "slower" games on PC. Look at what Paradox has to offer. They aren't exactly slowing done in those types of games and they certainly are not abandoning PC titles. There are a lot of indie companies out there that are still focused on PC and from what I see a lot of traditional companies are just expanding their reach beyond PC while still growing their PC presence.
Paradox Interactive (company page games list) doesn't make RPGs, though. I enjoy their simulators and war games. I still haven't figured out Europa Universails IV.
But with Bard's Tale IV and Pathfinder: Kingmaker recently released and Pillars of Eternity 1 & 2 selling well, hopefully slower paced RPGs will make a comeback? It doesn't help that all 4 games were released as buggy messes, though.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
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And please stop pretending like you have the answer to what gaming culture is. You are defining it in your own twisted way and it has little to do with reality.
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There are a lot of "slower" games on PC. Look at what Paradox has to offer. They aren't exactly slowing done in those types of games and they certainly are not abandoning PC titles. There are a lot of indie companies out there that are still focused on PC and from what I see a lot of traditional companies are just expanding their reach beyond PC while still growing their PC presence.
Let's party like it is 1863!
"classification of games into MMOs is not by rational reasoning" - nariusseldon
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
But with Bard's Tale IV and Pathfinder: Kingmaker recently released and Pillars of Eternity 1 & 2 selling well, hopefully slower paced RPGs will make a comeback? It doesn't help that all 4 games were released as buggy messes, though.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR