Returning players with lifetime accounts literally have tens of thousands of store points that have built up over the years.
True, I have a buddy LTA who left after the Turbine take-over (he didn't like the increased ping). If he'd return for this new server, in his wallet he'd find AT LEAST 45 thousand-ish Points... That's about $450 worth of Points. Even with inflation added, it's easy to see why Turbine / SSG won't ever offer lifetime again (he paid $200 for it after launch)
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
Get out of here...what a stupid thing to say. Lotro or any game is nothing like an abusive relationship. Many many people enjoyed lotro at launch and want the experience to play the content again with other people.
Obviously nothing anyone could say would be worth their time as you are not here for a discussion but to spout ignorant analogies in hopes some other hater stops by and gives you a "like".
Can someone explain to the attraction of this whole "Classic" thing?
For some the good outweights the bad, I guess.
We had a discussion about it with Torval after the announcement and as I wrote in that thread I'd love to play vanilla again, even it if means Moria will bring Radiance again (and I hated Radiance).
There's a big share of nostalgia in it for sure, but I personally really liked the original version and miss a lot of features from it. Would be fun to play it again, the way it was.
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
It's not Classic. It's just a new server.
The issue with Themepark MMO's like LOTRO is that after 11 years and a level cap of 120, you got the entire community sitting at level 100+.
So for new and returning players joining these servers, its a terrible long and slow solo leveling experience to the top, next to a heavily inflated player economy. So you won't be able to buy anything from the AH either.
The new Legendary servers, people can start fresh and everyone will be leveling up from scratch again. It also has a level cap of 50 now. So it won't be as daunting to catch up for a long while, when others join later on.
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
Hmm, HoT is the low point of GW2, I agree. But, Path of Fire is not the same kind of thing. They saw the problems with HoT and totally changed their design direction. If HoT is the only reason you stopped playing you should 100% get PoF and get back into the game. Seriously, it's the best GW2 has ever been.
I don't suffer from insanity, I enjoy every minute of it.
Returning players with lifetime accounts literally have tens of thousands of store points that have built up over the years.
True, I have a buddy LTA who left after the Turbine take-over (he didn't like the increased ping). If he'd return for this new server, in his wallet he'd find AT LEAST 45 thousand-ish Points... That's about $450 worth of Points. Even with inflation added, it's easy to see why Turbine / SSG won't ever offer lifetime again (he paid $200 for it after launch)
I saw STO had a deal on a life time and was thinking if Lotro ever did sell them again I'd buy. I regret not buying one 11 years ago.
Ungood said: Can someone explain to the attraction of this whole "Classic" thing?
The main complaint from new players is 'it's so dead' and it is at the lower levels since the game hasn't had a BIG stream of new players coming in, just a trickle here and there and when you split that trickle up between the different starter area's it can seem dead.
One of the big attractions for this server is it let's people experience / re-experience what it was like in the beginning when the starter area's were packed. People grouped / pugged out of necessity because there weren't enough MOB's to go around, so you either grouped or waiting in line.
While it seems that there are already some zooming to (the current) level cap most seem to be taking there time and letting it happen at it's own pace ..... all with other's doing the same.
And I'm sure there's some 'the game was ruined when it went F2p' types on.
To add to this, the Legendary server has quests that were removed in 2010 available again in the starter/intro areas (they aren't on the old servers). They also re-enabled some group content in the 1-50 range via U23, but nobody is going to do them on the old servers.
Someone mentioned this last night on Landy. What old quests are available again?
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
Get out of here...what a stupid thing to say. Lotro or any game is nothing like an abusive relationship. Many many people enjoyed lotro at launch and want the experience to play the content again with other people.
Obviously nothing anyone could say would be worth their time as you are not here for a discussion but to spout ignorant analogies in hopes some other hater stops by and gives you a "like".
If you can't answer the question.. you are the one that ought to get out of here.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
I saw STO had a deal on a life time and was thinking if Lotro ever did sell them again I'd buy. I regret not buying one 11 years ago.
Cryptic still offers lifetime in both CO and STO, but that's different - in the sense that their f2p design is the opposite. They removed even the sub, it is either f2p or lifetime, and their lifetime is more about veteran rewards than the game (content) like in LotRO. Also they are so lockbox-heavy that the stipend from the lifetime can't really pile up, as lifer you can spend Zen barely on anything (literally) so without better option players just spend it on keys.
That's why they probably won't stop offering lifetime, while LotRO won't do it again they were still Turbine when the topic came up and they said it officially even. But very occasionally they used to hand out LTAs in special events as the main prize.
It's all about the payment model structure, that's why TSW offered Grandmaster almost all along while it was alive (they removed the offer a year before the end and that cursed Legends), while for AoC they won't offer it, on the contrary they even revoked the stipend from AoC subscription.
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
Get out of here...what a stupid thing to say. Lotro or any game is nothing like an abusive relationship. Many many people enjoyed lotro at launch and want the experience to play the content again with other people.
Obviously nothing anyone could say would be worth their time as you are not here for a discussion but to spout ignorant analogies in hopes some other hater stops by and gives you a "like".
If you can't answer the question.. you are the one that ought to get out of here.
I did provide one reason of many, try reading it again...maybe slow down this time.
Quick question. Is it possible to increase the quest box and inventory when using a 4k monitor in lotro?
Yes, there are sliders in the options. I can't tell you exactly where right now because I don't have it installed at the moment. I've used them many times before though.
I don't suffer from insanity, I enjoy every minute of it.
Quick question. Is it possible to increase the quest box and inventory when using a 4k monitor in lotro?
Yes, there are sliders in the options. I can't tell you exactly where right now because I don't have it installed at the moment. I've used them many times before though.
The sliders dont work for quest popup boxes and inventor bags though. I've adjusted all the sliders and chat text, the quest boxes are tiny.
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
I don't know, Whats wrong with playing old games? it's kind of like watching old movies. Even though I saw an old movie 30 years ago and I know everything that's going to happen I still can get a very enjoyable experience from it. Maybe not as good as the first time I saw it, but an enjoyable experience none the less.
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
It's not Classic. It's just a new server.
The issue with Themepark MMO's like LOTRO is that after 11 years and a level cap of 120, you got the entire community sitting at level 100+.
So for new and returning players joining these servers, its a terrible long and slow solo leveling experience to the top, next to a heavily inflated player economy. So you won't be able to buy anything from the AH either.
The new Legendary servers, people can start fresh and everyone will be leveling up from scratch again. It also has a level cap of 50 now. So it won't be as daunting to catch up for a long while, when others join later on.
But wouldn't it just be a recycle of the same thing?
I mean, it's 50 now, but in 4 months the next expansion will come out, exactly like it was the first time, level caps will be raised, exactly like it was the first time, all the items, market value, and gold collections and inflation will happen, exactly like it did the first time, and in a short time, everything will end up becoming exactly like it was the first time through.
I supposed for the "returning" players, people who are thinking about coming back, or maybe those that got a late start, wanting to be competitive again, and the like it sounds great, but, won't it still all end up with the same situation?
I mean, if they said "We are planning on doing things a little different this time though, with a reset we are no longer burdened with any mistakes we made the first time, and learned some of the things with our expansions and development, the things that were beloved and the things that were not as appealing the first time, and we plan to make some revisions to that, to see how the game could have been"
I would be totally on-board with this idea, to play a "What-If" game with the development, as they say Hind-sight is 20/20, but in this case, they are saying they are going to "restart" and make it clear they plan to make the same exact mistakes they made the first time.
Just to use another posters example.
Po_gg said: We had a discussion about it with Torval after the announcement and as I wrote in that thread I'd love to play vanilla again, even it if means Moria will bring Radiance again (and I hated Radiance).
See this, I can't get behind this.
I can't help but think, if they were going to reset the game, the whole game, a new sever with a fresh start, wouldn't it be better to say, "Well, since, we have a second chance with this, and we saw how things went the first time, we plan to mix things up a little, and when we put in Moria this time, we are looking into changing how Radiance is going to be implemented, in fact, we are even considering not putting it in at all and maybe going a different route"
If they took that kind of approach, it would show they learned from the last 11 years of making this game, it would show they have the self awareness that they made some mistakes, and they now have a chance to change things, maybe try a new idea, and see how it works.
But I see they won't, it's going to be the same game, all over again, the same exact mistakes made a second time, and it's like they are just outright saying "Nope, it was perfect the first time though, no changes need to be made"
Now, having that kind of egotistical audacity by a game company does not really surprise me, and SSG, is not lacking in the egotism of it's developers, But what boggles my mind is that players would embrace that situation...
Nothing will change the second time though, all the mistakes you hated.. will be put in.. AGAIN.
It's.. so bizarre, that they would set up this perfect situation to learn from their past 11 years of game building, and be able to fix some things... and then refuse to.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
As others have said, I don't get this attraction to play "Classic" versions of the game, knowing that it's going to go down the same path it took the first time.
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
Well, this isn't a classic server. So I'm not clear on your question. It's more of a progression server with some content not available until the appropriate expansion is added.
Also, not everyone is upset over changes over the span of a game so your analogy is way off.
Heck, I'd be more interested in them just changing things back, like giving us the original Old Forest or making Moria darker.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
It's ok they had to open a second server because so many people wanted this. You can keep writing about these "mistakes" or how "you dont get it" but the bottom line is it's not for you and that's perfectly fine. Based on your comments here that's a good thing for you and those who are enjoying it.
You wont change anyone's mind and nobody is going to change yours. It's a video game you are not interested in...we get it.
It's ok they had to open a second server because so many people wanted this. You can keep writing about these "mistakes" or how "you dont get it" but the bottom line is it's not for you and that's perfectly fine. Based on your comments here that's a good thing for you and those who are enjoying it.
You wont change anyone's mind and nobody is going to change yours. It's a video game you are not interested in...we get it.
I'm telling you, I'm having so much fun with the consolidated community that I think I'm just going to stay and see this through to Mordor.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
It's ok they had to open a second server because so many people wanted this. You can keep writing about these "mistakes" or how "you dont get it" but the bottom line is it's not for you and that's perfectly fine. Based on your comments here that's a good thing for you and those who are enjoying it.
You wont change anyone's mind and nobody is going to change yours. It's a video game you are not interested in...we get it.
I'm telling you, I'm having so much fun with the consolidated community that I think I'm just going to stay and see this through to Mordor.
I agree 100% it's too bad my main group of gaming friends never gave lotro a shot and this wont bring them in, I've tried. So tonight we raid and I'll be in lotro until I'm the last person that needs to be on for the raid.
If my wife wouldn't kill me I'd offer five of them a free month in lotro to try it out lol.
Wait, you misunderstood me I didn't say I'd love to have Radiance, but that I'd accept it if that is the price of a vanilla server. Clearly the best scenario would be an original server, without all the mistakes...
The issue with that is, just as they said (or lied about it) for the vanilla: it is very hard, or not even possible. Rolling out a vanilla server on the old code and then advancing it by the already existing and archived code is one thing - and just look at Anor, SSG didn't even tried that course - but making fixes and updates on the old code is a whole new level. Even if they had the resources and the manpower, and enough people from the old team with good enough knowledge on the code, who knows what would the outcome be.
If you look at current old server attempts, it's usually either like SSG's route (new server, existing code, a few edits at most) or like EQ (new servers with mostly the existing code trying to emulate the old feel through restrictions).
So while I agree with you on that the ideal solution would be the relaunch of the original server and then apply only the "good" changes, or even develop and add new stuff, in reality I doubt it will ever happen. (unless with private servers, but those are like the Fight Club, we don't speak about private servers, right? )
Comments
That's about $450 worth of Points. Even with inflation added, it's easy to see why Turbine / SSG won't ever offer lifetime again (he paid $200 for it after launch)
It's like watching people in an abusive relationship saying "It's going to be different this time"
Just to use an example, HoT was a horrible addition to GW2, and if they opened a classic GW2 server I still could not see playing it, knowing that they will be putting HoT back in again.. it would be like watching one of my favorite games get ruined twice.
Can someone explain to the attraction of this whole "Classic" thing?
Obviously nothing anyone could say would be worth their time as you are not here for a discussion but to spout ignorant analogies in hopes some other hater stops by and gives you a "like".
We had a discussion about it with Torval after the announcement and as I wrote in that thread I'd love to play vanilla again, even it if means Moria will bring Radiance again (and I hated Radiance).
There's a big share of nostalgia in it for sure, but I personally really liked the original version and miss a lot of features from it. Would be fun to play it again, the way it was.
The issue with Themepark MMO's like LOTRO is that after 11 years and a level cap of 120, you got the entire community sitting at level 100+.
So for new and returning players joining these servers, its a terrible long and slow solo leveling experience to the top, next to a heavily inflated player economy. So you won't be able to buy anything from the AH either.
The new Legendary servers, people can start fresh and everyone will be leveling up from scratch again. It also has a level cap of 50 now. So it won't be as daunting to catch up for a long while, when others join later on.
One of the big attractions for this server is it let's people experience / re-experience what it was like in the beginning when the starter area's were packed. People grouped / pugged out of necessity because there weren't enough MOB's to go around, so you either grouped or waiting in line.
While it seems that there are already some zooming to (the current) level cap most seem to be taking there time and letting it happen at it's own pace ..... all with other's doing the same.
And I'm sure there's some 'the game was ruined when it went F2p' types on.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Also they are so lockbox-heavy that the stipend from the lifetime can't really pile up, as lifer you can spend Zen barely on anything (literally) so without better option players just spend it on keys.
That's why they probably won't stop offering lifetime, while LotRO won't do it again they were still Turbine when the topic came up and they said it officially even. But very occasionally they used to hand out LTAs in special events as the main prize.
It's all about the payment model structure, that's why TSW offered Grandmaster almost all along while it was alive (they removed the offer a year before the end and that cursed Legends), while for AoC they won't offer it, on the contrary they even revoked the stipend from AoC subscription.
"Be water my friend" - Bruce Lee
You can move UI elements around, but you cannot scale them. So sadly no. You will have to lower the resolution to 2K.
It's the same with the old outdated Launcher, that doesn't work with UI scaling in Windows 10.
I mean, it's 50 now, but in 4 months the next expansion will come out, exactly like it was the first time, level caps will be raised, exactly like it was the first time, all the items, market value, and gold collections and inflation will happen, exactly like it did the first time, and in a short time, everything will end up becoming exactly like it was the first time through.
I supposed for the "returning" players, people who are thinking about coming back, or maybe those that got a late start, wanting to be competitive again, and the like it sounds great, but, won't it still all end up with the same situation?
I mean, if they said "We are planning on doing things a little different this time though, with a reset we are no longer burdened with any mistakes we made the first time, and learned some of the things with our expansions and development, the things that were beloved and the things that were not as appealing the first time, and we plan to make some revisions to that, to see how the game could have been"
I would be totally on-board with this idea, to play a "What-If" game with the development, as they say Hind-sight is 20/20, but in this case, they are saying they are going to "restart" and make it clear they plan to make the same exact mistakes they made the first time.
Just to use another posters example.
See this, I can't get behind this.
I can't help but think, if they were going to reset the game, the whole game, a new sever with a fresh start, wouldn't it be better to say, "Well, since, we have a second chance with this, and we saw how things went the first time, we plan to mix things up a little, and when we put in Moria this time, we are looking into changing how Radiance is going to be implemented, in fact, we are even considering not putting it in at all and maybe going a different route"
If they took that kind of approach, it would show they learned from the last 11 years of making this game, it would show they have the self awareness that they made some mistakes, and they now have a chance to change things, maybe try a new idea, and see how it works.
But I see they won't, it's going to be the same game, all over again, the same exact mistakes made a second time, and it's like they are just outright saying "Nope, it was perfect the first time though, no changes need to be made"
Now, having that kind of egotistical audacity by a game company does not really surprise me, and SSG, is not lacking in the egotism of it's developers, But what boggles my mind is that players would embrace that situation...
Nothing will change the second time though, all the mistakes you hated.. will be put in.. AGAIN.
It's.. so bizarre, that they would set up this perfect situation to learn from their past 11 years of game building, and be able to fix some things... and then refuse to.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
It's ok they had to open a second server because so many people wanted this. You can keep writing about these "mistakes" or how "you dont get it" but the bottom line is it's not for you and that's perfectly fine. Based on your comments here that's a good thing for you and those who are enjoying it.
You wont change anyone's mind and nobody is going to change yours. It's a video game you are not interested in...we get it.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
If my wife wouldn't kill me I'd offer five of them a free month in lotro to try it out lol.
The issue with that is, just as they said (or lied about it) for the vanilla: it is very hard, or not even possible.
Rolling out a vanilla server on the old code and then advancing it by the already existing and archived code is one thing - and just look at Anor, SSG didn't even tried that course -
but making fixes and updates on the old code is a whole new level. Even if they had the resources and the manpower, and enough people from the old team with good enough knowledge on the code, who knows what would the outcome be.
If you look at current old server attempts, it's usually either like SSG's route (new server, existing code, a few edits at most) or like EQ (new servers with mostly the existing code trying to emulate the old feel through restrictions).
So while I agree with you on that the ideal solution would be the relaunch of the original server and then apply only the "good" changes, or even develop and add new stuff, in reality I doubt it will ever happen.
(unless with private servers, but those are like the Fight Club, we don't speak about private servers, right? )