From the OP's original post watching a MMO develop is one of the reasons why it is such an exciting time for MMORPG's. That is like telling us that watching paint dry is great fun.
And once you have had a MMO you were following fold, I wonder how much of a delight it will be for the next one you are interested in?
From the OP's original post watching a MMO develop is one of the reasons why it is such an exciting time for MMORPG's. That is like telling us that watching paint dry is great fun.
And once you have had a MMO you were following fold, I wonder how much of a delight it will be for the next one you are interested in?
Yeah all these people who love watching the 'development' unfold. Would be a lot better off and a lot more satisfied if they went and watched a bunch of old Bob Ross shows. They could watch him make something out of nothing and in the end there would actually be something to show for it. Wouldnt cost them anything and would be entertaining in its own unique way I am sure.
Better yet there is also 'drama' in that too as you can, if you thought Bob Ross was a clone could go watch the 'World or Warcraft' of 20 minute painters Bob Alexander.
Mostly burnout at this point due the never ending story development is taking.
I am CU KSer backer and I knew the 2 year promise date was not likely.
Never expected to be at the 6 year mark (April) with the game still in beta and no realistic promise date still.
Crowfall, Star Citizen, Pantheon, etc, all just part of the Song that Doesn't End.
lol, I do get that, truly, but having a break from following these games over the last few years and just playing EQ in my own little bubble has given me fresh eyes, I think.
I have just started looking at games in development again the last few days, tbh.
CU looks good for sure, I am now watching that, but i think, if it lands as it promises, AoC is probably top for me right now.
TBH, following mmorpgs was always a waiting game, but hopefully I have missed most of it this time. maybe.
I agree with you about taking a break and playing games from different genres. I think the problem is that some MMO players are not gamers. My wife is in that category. She started playing MMOs with me about 8 years ago. But she has no interest in playing any games outside of the mmo genre. I can't get her interest no matter how great single player games are.
So for those players, even if they are burned out on MMOs. That's just all they play. I really have no solution for them other than just not playing anything for a while.
Sorry, it's never been worse. The MMORPG has been dead for quite some time now
If you want to do a deeper dive into why MMORPGs are so bad just look at the developers who build them. To be blunt, today's generation does not have...
I think the reality is that there are 2 things that have to change..
1. The business model where they spend massive amount of resources on figuring out how to rape players for every penny they can.
2. Time.. it's going to be a few more years before the millennials age out of game development and a new generation...
Yeah, I normally stop at the get off my lawn 'this generation' stuff. Of course millenials can build and launch great games. Thinking that they can't is a ridiculous mindset.
But, look, I get the monetisation complaints. I was one of the few voices here that was hardline anti cash shop here on mmorpg.com when they and the rot of the F2P model were appearing in western MMORPGs. I was always of the view that they were anti consumer and unethical exploitation, even when the majority of the forum members were 100% on board the hype train of it all and cash shops were being hailed as the saviour of gaming by most. The threads we had arguing this were huge and the pro sub people were a small minority. I agree that cash shops are not ideal and I still won't play a game with loot boxes. I get it, but I also have to say... I tried telling everyone this would all happen years ago and very few listened. At this point I am... Well, mmorpg players made their bed, time to lay in it. But, yes, the current state of monetisation is shitty.
But, I just don't see the upcoming crop of games being overly weighed down by unethical revenues, or suffering from having to put resources into building a cash shop. I don't think the complaint is that justified.
Wait, what crack are you smoking man. You were one of the few voices that was anti cash shop? Every single person I know hates the damn things with a passion.. don't pretend like you foretold this, pretty much everybody saw it for what it was but were powerless to do anything about it.
And yes... games today are shallow, lack depth and are basically built with the current product marketing mindset that you only build enough to get somebody to pay for it and nothing more. Go read the lean product hand book and that will help you understand why you think you are getting something grand but in reality you are getting a stinking pile of shit but yet you still buy it.
And to be clear, you can ignore the millenial problem because let's face it, you probably are one and one of the things they do best is ignore problems and pretend they aren't there. Trust me when I say this, in software development your product represents your team, and if you have a team of millenials that product rarely gets done. All you have to do is look at the list of MMORPGs in the past 5 years that basically are not even close to releasing.
And one more thing that is kind of fun, if you ever want to see just how bad the millenial problem is go into a store, walmart whatever and when you are checking out question something.. anything, doesn't matter what it is. You can say I thought this milk was $1.99 but it rings up as $2.50? The millenial will crack every single time, they panic and don't know how to handle somebody actually confronting them on anything, they will give you the milk for free because they are to lazy to price check it.. they are so damn lazy they don't even want to type 1.99 into the register. I get so much free stuff this way it's hilarious, I'm not mean, not hateful in any way.. I just ask a question as nice as I can and they can't handle it.
It's kind of become a game, how nice can I be asking a question and still get free stuff. Just yesterday I picked up a pizza at Dominos and I said, "oh did I get a drink with that, maybe I didn't"... boom, they cracked, here have a mt dew.. don't worry about paying. lol
Maybe you should blame the previous generation. You know, because they raised the mellianials. Sounds like they did a shit job and are just passing the buck.
Maybe you should blame the previous generation. You know, because they raised the mellianials. Sounds like they did a shit job and are just passing the buck.
No actually the previous generation let schools and daycare facilities raise their kids. Or at least instill some warped sense of reality.
I remember a girlfriend I had back in the early 2000s she had a son who turned 6 as we were dating signed him up for Tee Ball and it was one of those participation trophy leagues. I always said the participation trophy generation was going to be the end of civilization as we know it. I might not have been too far off. When he turned 8 he went into slow pitch. Again a participation trophy league. I told him and the coach if he didnt play he wasnt getting a trophy. sounds harsh but guess what he sucked early on but actually got better. Was never a star but he was good enough to 'earn' what he was given.
He turns 21 in a few weeks. His mom and I are long removed but he still keeps in touch and he has been in the armed forces since he graduated high school. Not saying him not getting a participation trophy was the reason for all that but I am sure it made him appreciate things a little more.
Nothing to do with MMOs I am sure (other than he sat on my lap when we played WoW) so back to the topic at hand....
If by AA you mean ArcheAge, the only reason that became a heaping pile of garbage is greedy fuckers at the helm with the cash shop. The game itself was phenomenally great, exspecially when it was launched. But they ruined it with the cash shop.
People keep saying that...i have a hard time believing that a good game can be ruined by a cash shop.
A good game will be good if it is designed well....and if a shop can "ruin" it, then it was never that good.
Do you play ArcheAge though? I don't think you can make that comment unless you played it. It's not so much about cash shop. It is how bad the cash shop is.
Maybe you are right, ArcheAge might not be successful even if with a moderate cash shop.
But I'm just saying some games have really bad cash shop. There is a level of pay 2 win between cashshop of different games.
Yes.. I played Arche Age.. Tried Twice actually, I played both Dwarves and Warborn.
and.. truth was, it simply did not appeal to me, so, for me, the Cash Shop was a non-issue as far as that game goes.
Not even sure what happened, I will say this, the last few games I walked away from, it was due to changes in the game itself, and nothing at all to do with the cash shop.
Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.
OK the OP is happy, excited even. But hey! If everything is so wonderful why is there not a single MMORPG that I want to play? I have the money, I have more than enough time, and I love playing MMORPGS. The only one that I am looking forward to is Pantheon, and I worry that that game will be DOA.
Because you are personally burned out and if the devs shat out golden bricks you would likely complain that they just wern't shiny enough and probably need a break away from the genre to recharge?
I mean, not saying that's you, I don't know you, but just asking the question.
Wait, what crack are you smoking man. You were one of the few voices that was anti cash shop? Every single person I know hates the damn things with a passion.. don't pretend like you foretold this, pretty much everybody saw it for what it was but were powerless to do anything about it.
Yes, they do now, but I am clearly talking about *then*. The
dominant attitude to them was very different *then*. I mean, I get that everyone
wants to claim that mmorpg gamers were always against cash shops, but that just
wasn't how it was when they were being rolled out into western mmorpgs.
They were hailed as the saviour of the industry by the majority and were largely seen as pro consumer. People were sucked in by the smoke and mirrors of the model, because that was the line the mmo gaming press was peddling.
Hardly anyone was arguing against them. Most were
sucked in by the industry spin as to how cash shops were saving the
industry. Even the people that hate them now that the cash shop has been proven to be so bad for gaming and anti consumer. Mmorpg.com itself was very pro cash shop at that time.
I suspect that you was one of those guys arguing for cash shops back in the day and now are pretending, "man, I have always hated cash shops" now that fashionable thought on them has changed.
I know that crowfall and camelot unchained have a lot of naysayers saying they will never release, but I have a different take on these two specific games.
1. Camelot Unchained. Mark Jacobs was burned on Warhammer for releasing it too early. He is being vigilant to not make that mistake again.
2. Crowfall. If you played Shadowbane, you know how bad the performance issues were that ultimately sunk the game, you can imagine that they dont want their game to fail because of performance failing.
I could be off on these, but I really do think they are stand outs compared to what we have seen with other titles.
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And once you have had a MMO you were following fold, I wonder how much of a delight it will be for the next one you are interested in?
Better yet there is also 'drama' in that too as you can, if you thought Bob Ross was a clone could go watch the 'World or Warcraft' of 20 minute painters Bob Alexander.
So for those players, even if they are burned out on MMOs. That's just all they play. I really have no solution for them other than just not playing anything for a while.
I remember a girlfriend I had back in the early 2000s she had a son who turned 6 as we were dating signed him up for Tee Ball and it was one of those participation trophy leagues. I always said the participation trophy generation was going to be the end of civilization as we know it. I might not have been too far off. When he turned 8 he went into slow pitch. Again a participation trophy league. I told him and the coach if he didnt play he wasnt getting a trophy. sounds harsh but guess what he sucked early on but actually got better. Was never a star but he was good enough to 'earn' what he was given.
He turns 21 in a few weeks. His mom and I are long removed but he still keeps in touch and he has been in the armed forces since he graduated high school. Not saying him not getting a participation trophy was the reason for all that but I am sure it made him appreciate things a little more.
Nothing to do with MMOs I am sure (other than he sat on my lap when we played WoW) so back to the topic at hand....
and.. truth was, it simply did not appeal to me, so, for me, the Cash Shop was a non-issue as far as that game goes.
Not even sure what happened, I will say this, the last few games I walked away from, it was due to changes in the game itself, and nothing at all to do with the cash shop.
I mean, not saying that's you, I don't know you, but just asking the question.
Hardly anyone was arguing against them. Most were sucked in by the industry spin as to how cash shops were saving the industry. Even the people that hate them now that the cash shop has been proven to be so bad for gaming and anti consumer. Mmorpg.com itself was very pro cash shop at that time.
I suspect that you was one of those guys arguing for cash shops back in the day and now are pretending, "man, I have always hated cash shops" now that fashionable thought on them has changed.
1. Camelot Unchained. Mark Jacobs was burned on Warhammer for releasing it too early. He is being vigilant to not make that mistake again.
2. Crowfall. If you played Shadowbane, you know how bad the performance issues were that ultimately sunk the game, you can imagine that they dont want their game to fail because of performance failing.
I could be off on these, but I really do think they are stand outs compared to what we have seen with other titles.
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